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G'mic 4.0: Squaring the Pixel, Easier

https://gmic.eu/gmic40/
1•dtschump•26s ago•1 comments

Aalyria Wins ESA Contract for Deep Space Networking Infrastructure Software

https://www.businesswire.com/news/home/20260729585304/en/Aalyria-Wins-ESA-Contract-for-Deep-Space...
1•courtcircuits•44s ago•0 comments

Google DeepMind dismantles AlphaFold team

https://www.ft.com/content/61b2953d-ee0d-45de-af6e-a9c1cf524b33
1•ainch•1m ago•0 comments

Fire-and-Forget Android VPN Lockdown Bypass: Nat-T Keepalives Every 10 Seconds

https://supuk.ch/posts/android-natt-keepalive-vpn-bypass
1•bordercontrol•1m ago•1 comments

LLMs Can't Jump

https://philsci-archive.pitt.edu/28024/
1•sampo•1m ago•0 comments

Beware the Permanent Periphery

https://asteriskmag.com/issues/15/beware-the-permanent-periphery
1•Kovah•2m ago•0 comments

Apache Traffic Server

https://trafficserver.apache.org/
1•Tomte•2m ago•0 comments

Beamhook – stop macOS from sending your media keys to the wrong app

https://beamhook.app
2•ppixu•2m ago•1 comments

Advanced Vulkan Compute: The Power of Parallelism

https://docs.vulkan.org/tutorial/latest/Advanced_Vulkan_Compute/introduction.html
1•ibobev•3m ago•0 comments

Shipping Godot VR and Porting to PSVR2: A Partial Post Mortem

https://www.claire-blackshaw.com/blog/2026/07/shipping-godot-vr-and-porting-to-psvr2-a-partial-po...
1•ibobev•3m ago•0 comments

Show HN: AnalogTV – analog TV simulated in the signal domain, not with filters

https://analogtv.net/
1•ambanmba•4m ago•0 comments

The Tax Free Year Edition on Denmark, 1969, and System Migrations

https://whyisthisinteresting.substack.com/p/the-tax-free-year-edition
1•speckx•5m ago•0 comments

An interactive demo of my Hermes platform

https://demo.agenthosting.app
1•hijak•5m ago•0 comments

Show HN: Echologue – the private AI voice journal I built for myself

https://echologue.com/
1•arisAlexis•8m ago•0 comments

Show HN: The space simulator that I showed here first has had lot's of updates

https://luna.watermelonson.com/
1•watermelonson•9m ago•0 comments

Show HN: BetaManuscript – A Beta-Reading Platform for Indie Authors

https://betamanuscript.com
1•neudo•9m ago•0 comments

Playing with Georgia

https://mighil.com/playing-with-georgia
1•surprisetalk•10m ago•0 comments

A Texture Lookup Approach to Bézier Curve Evaluation on the GPU (JCGT)

https://jcgt.org/published/0015/02/01/
2•ibobev•11m ago•0 comments

Linkly Clipper – Save Web as Agent-Friendly Markdown

https://linkly.ai/extension
1•blueeon•12m ago•1 comments

Aspirin reverses diet-driven depression-like behavior

https://medicalxpress.com/news/2026-07-aspirin-reverses-diet-driven-depression.html#google_vignette
1•wjSgoWPm5bWAhXB•14m ago•1 comments

Always Choose the Good Soap

https://sixcolors.com/post/2026/07/always-choose-the-good-soap/
1•RickJWagner•17m ago•0 comments

Show HN: Relaxingwith.me – Ambient sound mixer with an animated scene

https://relaxingwith.me
1•ahmettopal•17m ago•0 comments

Garden Reads – An offline e-reader with an on-device LLM that explains passages

https://gardenreads.app/
2•mihainid•18m ago•0 comments

Darktable

https://www.darktable.org/
2•siatko•19m ago•0 comments

As extreme heat grips the South and West

https://text.npr.org/nx-s1-5910515
1•mooreds•19m ago•0 comments

Show HN: PipeCrab – a Rust voice agent that runs multiple tasks at once

https://github.com/SheaHawkins/pipecrab
1•aerxes•19m ago•1 comments

Boring Tech May Become Irrelevant Tech

https://alexn.org/blog/2026/03/05/boring-tech-irrelevant/
1•speckx•19m ago•0 comments

Show HN: Wallfacer: A terminal session manager for Claude Code

https://github.com/pradipta/wallfacer
1•pradiptasarma•19m ago•1 comments

Rare Nintendo Famicombox retro consoles were discovered in a Japanese love hotel

https://www.engadget.com/2225874/rare-fully-functional-nintendo-famicombox-retro-consoles-were-di...
2•stasomatic•20m ago•0 comments

One failed WebRTC peer pinned a Tokio worker at 100% and took the server down

https://linggen.dev/blog/one-peer-starved-the-runtime
1•linggen•21m ago•0 comments
Open in hackernews

Zig and GPUs

https://alichraghi.github.io/blog/zig-gpu/
57•Cloudef•1y ago

Comments

LegNeato•1y ago
See also https://github.com/Rust-GPU/rust-gpu and https://github.com/rust-gpu/rust-cuda
ladyanita22•1y ago
Surprisingly, it seems this project just supports Spir-V and PTX, but not DXIL or AMDGCN.

I say surprisingly, because I'd expect Rust support to be more mature than Zig's.

lostmsu•1y ago
Microsoft indicated they are switching to SPIR-V from DXIL: https://devblogs.microsoft.com/directx/directx-adopting-spir...
skywal_l•1y ago
I am a complete noob in GPU but is AMDGCN the older generation with the new one being RDNA? If you generate a binary for AMDGCN, will it run on the newest cards?

Also, I though that these GPU ISAs were "proprietary". I wonder how reliable the binary generation can be.

AliChraghi•1y ago
AMD ISAs are changing for almost every generation so LLVM[1] continues to keep the architecture name "amdgcn" and handle the variation based on the model flag (e.g., -mcpu=gfx1030 for RDNA2, -mcpu=gfx1100 for RDNA3).

> I though that these GPU ISAs were "proprietary"

PTX spec[2] is publicly available but the actual hardware assembly (SASS) is not. Although i believe Nsight allows you to view it.

1. https://llvm.org/docs/AMDGPUUsage.html#processors

2. https://docs.nvidia.com/cuda/parallel-thread-execution

imtringued•1y ago
If LLVM can target AMD GPUs what exactly prevents AMD and ROCm from supporting all the damn GPUs?

At this point I'm convinced that the real problem with AMD GPUs isn't necessarily the compilers (although they do produce mediocre code) or even the hardware itself, but some crappy C++ driver code that can't handle running graphics and compute at the same time. The datacenter GPUs never had to run graphics in the first place, so they are safe.

slavik81•1y ago
In my experience, the compiler, compute drivers, and HIP runtime work fine for all modern AMD GPUs. The only parts of the stack that don't run on all GPUs are the math and AI libraries. And that is mostly because AMD isn't building and testing those libraries for unsupported GPUs. The actual work required to enable functional support was straightforward enough that I ported them myself when packaging the libraries for Debian. Though, I had a lot of help on the testing.

See the Debian Trixie Supported GPU list: https://salsa.debian.org/rocm-team/community/team-project/-/...

SomaticPirate•1y ago
While I admire the work of hobbyists it still looks like C/C++ will be the default until a GPU vender makes the decision to support these libraries.

From my understanding, Vulkan and OpenGL are nice but the true performance lies in the specific toolkits (ie CUDA, Metal).

Wrapping the vendor provided frameworks is liable to break and that isn't tenable for someone who wants to do this on a professional basis.

pjmlp•1y ago
They also miss that on CUDA's case it is an ecosystem.

Actually it is C, C++, Fortran, OpenACC and OpenMP, PTX support for Java, Haskell, Julia, C#, alongside the libraries, IDE tooling and GPU graphical debugging.

Likewise Metal is plain C++14 plus extensions.

On the graphics side, HLSL dominates, following by GLSL and now slang. There are then MSL, PSSL and whatever NVN uses.

By the way, at GTC NVIDIA announced going all in with Python JIT compilers for CUDA, with feature parity with existing C++ tooling. There is now a new IR for doing array programming, Tile IR.

dismalaf•1y ago
I don't quite get this comment.

This is supposed to be used in place of CUDA, HIP, Metal, Vulkan, OpenGL, etc... It's targeting the hardware directly so doesn't need to be supported as such.

The site also seems to clearly state it's a work in progress. It's just an interesting blog post...

slowmovintarget•1y ago
The Zig compiler can compile C, though.