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Show HN: SuperLocalMemory 4.0 "Governed Memory Operating System for AI Agents"

https://arxiv.org/abs/2608.08253
1•vpbhardwaj•6m ago•0 comments

Open ADS-B Telemetry and Flight Dynamics Registry for Flydubai FZ1073

https://evgeny1971.github.io/fz1073-investigation/
1•genvinnikov•8m ago•0 comments

Call It Evil: Understanding the Trump Era

https://wwnorton.co.uk/books/9781324131045-call-it-evil
2•hkhn•8m ago•0 comments

Show HN: LC3 VM in Golang

https://github.com/shraddhaag/toyvm
1•shraddhaag•17m ago•0 comments

The East Asian Fertility Disaster

https://twitter.com/MoreBirths/status/2097805266473324859
1•barry-cotter•17m ago•0 comments

Lego Machine Plays Tic-Tac-Toe

https://www.youtube.com/watch?v=soklpa_JZOI
1•suopspaces•22m ago•0 comments

Pi-based coding agent with hard budget caps

https://kimchi.dev/
1•testycool•34m ago•1 comments

Write Your Own Virtual Machine

https://www.jmeiners.com/lc3-vm/
2•shraddhaag•38m ago•0 comments

Forms in HTML Tables

https://forum.palemoon.org/viewtopic.php?t=33817
1•mimasama•40m ago•0 comments

AI can clone your indie game, but not its soul

https://twitter.com/robertvaradan/status/2106061989122334778
4•robertvaradan•45m ago•0 comments

Iran says it seized US underwater vehicle conducting 'espionage'

https://thearabweekly.com/iran-says-it-seized-us-underwater-vehicle-conducting-espionage
5•snarky-comments•46m ago•0 comments

Survival Ball Versus: The Sabbatical Sprint

https://lopespm.com/2026/10/04/survival_ball_versus.html
1•lopespm•50m ago•0 comments

Chalkboard and Avatar for AI Agents

https://github.com/zohayrslileh/more-space
1•zouhirdx•55m ago•1 comments

Give your AI agent awareness of what's happening around you

https://github.com/SyncSo-Inc/syncso
1•ts3479•55m ago•0 comments

Musk explains why Tesla Robotaxi isn't running at night, and Lidar is the answer

https://electrek.co/2026/10/03/tesla-robotaxi-pets-night-musk-lidar/
5•cisc•57m ago•0 comments

China's space plane appears to have released a mystery object in orbit

https://www.space.com/space-exploration/launches-spacecraft/chinas-space-plane-appears-to-have-re...
5•mooreds•1h ago•0 comments

What is the true reach of a human being?

https://www.echohive.ai/the-reach-of-being
1•echohive42•1h ago•0 comments

Ask HN: How different is Apple App Store and Play Store paid apps market

1•sahil423•1h ago•0 comments

What September's Employment Numbers Say [video]

https://www.youtube.com/watch?v=mlZg8gQAUTk
1•mooreds•1h ago•0 comments

Look for the Helpers

https://1429.help/about/
1•mooreds•1h ago•0 comments

Kansas Legislature's Cuts Compel Fort Hays State Uni to Close Sternberg Museum

https://kansasreflector.com/2026/09/30/budget-woes-compel-fort-hays-state-university-to-prepare-s...
1•rdmuser•1h ago•0 comments

Decoding Looped Transformers Better for Almost Free

https://arxiv.org/abs/2610.02185
1•simonpure•1h ago•0 comments

How the bad science of AI doomerism is good for big business

https://thebulletin.org/2026/09/how-the-bad-science-of-ai-doomerism-is-good-for-big-business/
6•paimapi•1h ago•0 comments

Packing Unit Squares in Squares: A Survey and New Results

https://erich-friedman.github.io/papers/squares/squares.html
3•thunderbong•1h ago•0 comments

Inside Anthropic's Quest to Instill Morality into Its A.I. Models

https://www.nytimes.com/2026/09/29/us/anthropic-claude-morals-ai.html
37•bookofjoe•1h ago•36 comments

Context Monorepos

https://backnotprop.com/blog/context-monorepos/
1•ramoz•1h ago•1 comments

Post-Quantum WireGuard vs. Classical: 37x Keys (2026)

https://shattered.io/post-quantum-wireguard-vs-classical-wireguard-2026/
2•msgchainhq•1h ago•0 comments

Robert X Cringley's Triumph of the Nerds and Nerds 2.0.1 [video]

https://www.youtube.com/watch?v=toSRmKKiosQ&list=PLAXA1ccaOnGdbStEwcKE56YzlYDYOx2Tx
8•JMiao•1h ago•0 comments

OpenAI's latest features take direct aim at the app store model

https://techcrunch.com/2026/09/29/openais-latest-features-take-direct-aim-at-the-app-store-model/
1•thm•1h ago•0 comments

Television

https://television.run/
2•ray__•1h ago•0 comments
Open in hackernews

Zig and GPUs

https://alichraghi.github.io/blog/zig-gpu/
57•Cloudef•1y ago

Comments

LegNeato•1y ago
See also https://github.com/Rust-GPU/rust-gpu and https://github.com/rust-gpu/rust-cuda
ladyanita22•1y ago
Surprisingly, it seems this project just supports Spir-V and PTX, but not DXIL or AMDGCN.

I say surprisingly, because I'd expect Rust support to be more mature than Zig's.

lostmsu•1y ago
Microsoft indicated they are switching to SPIR-V from DXIL: https://devblogs.microsoft.com/directx/directx-adopting-spir...
skywal_l•1y ago
I am a complete noob in GPU but is AMDGCN the older generation with the new one being RDNA? If you generate a binary for AMDGCN, will it run on the newest cards?

Also, I though that these GPU ISAs were "proprietary". I wonder how reliable the binary generation can be.

AliChraghi•1y ago
AMD ISAs are changing for almost every generation so LLVM[1] continues to keep the architecture name "amdgcn" and handle the variation based on the model flag (e.g., -mcpu=gfx1030 for RDNA2, -mcpu=gfx1100 for RDNA3).

> I though that these GPU ISAs were "proprietary"

PTX spec[2] is publicly available but the actual hardware assembly (SASS) is not. Although i believe Nsight allows you to view it.

1. https://llvm.org/docs/AMDGPUUsage.html#processors

2. https://docs.nvidia.com/cuda/parallel-thread-execution

imtringued•1y ago
If LLVM can target AMD GPUs what exactly prevents AMD and ROCm from supporting all the damn GPUs?

At this point I'm convinced that the real problem with AMD GPUs isn't necessarily the compilers (although they do produce mediocre code) or even the hardware itself, but some crappy C++ driver code that can't handle running graphics and compute at the same time. The datacenter GPUs never had to run graphics in the first place, so they are safe.

slavik81•1y ago
In my experience, the compiler, compute drivers, and HIP runtime work fine for all modern AMD GPUs. The only parts of the stack that don't run on all GPUs are the math and AI libraries. And that is mostly because AMD isn't building and testing those libraries for unsupported GPUs. The actual work required to enable functional support was straightforward enough that I ported them myself when packaging the libraries for Debian. Though, I had a lot of help on the testing.

See the Debian Trixie Supported GPU list: https://salsa.debian.org/rocm-team/community/team-project/-/...

SomaticPirate•1y ago
While I admire the work of hobbyists it still looks like C/C++ will be the default until a GPU vender makes the decision to support these libraries.

From my understanding, Vulkan and OpenGL are nice but the true performance lies in the specific toolkits (ie CUDA, Metal).

Wrapping the vendor provided frameworks is liable to break and that isn't tenable for someone who wants to do this on a professional basis.

pjmlp•1y ago
They also miss that on CUDA's case it is an ecosystem.

Actually it is C, C++, Fortran, OpenACC and OpenMP, PTX support for Java, Haskell, Julia, C#, alongside the libraries, IDE tooling and GPU graphical debugging.

Likewise Metal is plain C++14 plus extensions.

On the graphics side, HLSL dominates, following by GLSL and now slang. There are then MSL, PSSL and whatever NVN uses.

By the way, at GTC NVIDIA announced going all in with Python JIT compilers for CUDA, with feature parity with existing C++ tooling. There is now a new IR for doing array programming, Tile IR.

dismalaf•1y ago
I don't quite get this comment.

This is supposed to be used in place of CUDA, HIP, Metal, Vulkan, OpenGL, etc... It's targeting the hardware directly so doesn't need to be supported as such.

The site also seems to clearly state it's a work in progress. It's just an interesting blog post...

slowmovintarget•1y ago
The Zig compiler can compile C, though.