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Ask HN: Are you running production workloads in Pytorch eager mode?

2•stdcall83•1y ago
I have an idea for optimizations using a dedicated backend for pytorch. It only applies to eager mode execution. From my understanding, eager mode is used for development and debugging. Are there real production workloads that work in that way ? I assume people optimize by compiling graphs using JIT but then again, people are lazy...

OpenAvocado: Open-Source Adaptive Learning

https://github.com/frankhli843/openavocado
1•franksoftware•48s ago•0 comments

Major Memory Manufacturers Hit with Price-Fixing Class Action as RAM Prices Soar

https://openclassactions.com/lawsuits/antitrust/samsung-sk-hynix-micron-dram-price-fixing-class-a...
1•sydney6•2m ago•0 comments

Who cleans up after the vibe-coding party?

https://www.ft.com/content/cec8df9e-b43b-4cd1-8feb-c07e804e8d33
1•thm•3m ago•0 comments

Vim of Coding Agents

https://rasyidanaf.com/blog/vim-of-coding-agents/
1•aberoham•5m ago•0 comments

Multi-agent network: Own the node. Let the agents build together

https://github.com/quantiota/SKA-Protocol
2•quantiota•8m ago•0 comments

Linear is always a lagging indicator

https://remark.ing/rob/rob/-/Linear-is-always-a
2•koch•14m ago•0 comments

AI Adoption Was the Easy Part. Now Comes the Dollar-Sign Shock

https://www.inc.com/bruce-crumley/ai-adoption-was-the-easy-part-now-comes-the-dollar-sign-shock/9...
1•1vuio0pswjnm7•14m ago•0 comments

The cowboys of crypto: Wyoming ropes a $1 stablecoin

https://www.post-gazette.com/news/nation/2026/06/24/wyoming-stablecoin-token-digital-currency/sto...
2•greyface-•16m ago•0 comments

Litert.js, Google's High Performance Web AI Inference

https://developers.googleblog.com/litertjs-googles-high-performance-web-ai-inference/
2•kordlessagain•21m ago•0 comments

Investors sell longer-dated AI debt amid Big Tech borrowing spree

https://www.ft.com/content/28380abc-72f9-4287-8d36-2823c73358ce
3•1vuio0pswjnm7•23m ago•0 comments

You Have an AI Working Agreement. Write It Down

https://age-of-product.com/ai-working-agreement/
3•swolpers•23m ago•0 comments

What Is DAAD Ready?

https://www.ngpaws.com/daadready/
2•doener•26m ago•0 comments

Barron Wood Text Adventure

https://qladventures.itch.io/the-secret-of-barron-wood
2•doener•26m ago•0 comments

THEA1200 Juli F&A

https://www.youtube.com/watch?v=atZFmK9aOCI
2•doener•28m ago•0 comments

Microsoft joins Google in backing Go for AI agents — OpenAI and Anthropic lag

https://thenewstack.io/microsoft-agent-framework-go/
3•Brajeshwar•29m ago•0 comments

DVarr, a self-hosted sports DVR built to never miss the end of a game

https://github.com/haydenw22/DVarr
2•haydenw22•32m ago•0 comments

Show HN: Nihonpost – Japanese postal code lookup for Vue 3

https://github.com/Thiya11/nihonpost
2•kitsunechaos•34m ago•0 comments

Show HN: Nihonpost – Japanese postal code lookup for Vue 3

https://www.npmjs.com/package/nihonpost
1•kitsunechaos•35m ago•0 comments

The Floating Robot Companion Designed for Safe, Friendly Human Interaction

https://www.cnet.com/tech/floating-robots-safe-friendly-human-interaction/
2•zzzeek•37m ago•0 comments

Actojs – Bringing Elixir's Actors to TypeScript

https://www.npmjs.com/package/actojs
2•gidellav•39m ago•0 comments

HairGlimpse

https://hairglimpse.com/
2•lawrenceTang•39m ago•0 comments

Command Line Interface Guidelines

https://clig.dev/
3•subset•40m ago•0 comments

AI Boosts Research Careers but Flattens Scientific Discovery

https://spectrum.ieee.org/ai-science-research-flattens-discovery
3•zaikunzhang•42m ago•0 comments

Show HN: Jargo – Conversational-AI Golang Framework

https://github.com/gojargo/jargo
1•fallais•42m ago•0 comments

Count Binface the Game

https://binfacegame.co.uk
1•dawildcat•42m ago•0 comments

Show HN: Only 1 of 4,356 reachable MCP servers is ready for the 2026-07-28 spec

https://github.com/Roee-Tsur/mcp-spec-check
2•roee_tsur•47m ago•0 comments

I Love Details

https://nuno-icons.com/2026/07/11/i-heart-details/
1•LorenDB•48m ago•0 comments

HFI: Harmonic Firmware Initiative for RISC-V

https://qsoe.net/hfi/
1•ymz5•48m ago•1 comments

Fixed3D, a fixed point conversion of Box3D (box2d.org)

https://github.com/mas-bandwidth/fixed3d/blob/main/README.md
1•gafferongames•49m ago•0 comments

Making Crash Bandicoot (2011)

https://all-things-andy-gavin.com/2011/02/02/making-crash-bandicoot-part-1/
11•alexpls•50m ago•0 comments