I've been exploring some new ideas while working on TPP, a protocol for multi-agent systems, and one of the concepts I'm really excited about is something I’m calling "Gear-Based Programming."
It’s a different take compared to traditional block-based programming—there are no explicit concepts like tasks or tools. The idea is to simplify the way we design and build intelligent agents, especially when it comes to multi-agent collaboration.
I think this could evolve into a new programming paradigm for the AI era—kind of like how object-oriented programming replaced procedural programming back in the day.
Curious to hear your thoughts. Does this idea resonate with anyone? Has anyone tried similar approaches?
wchswchs•2h ago
In the past, building an adaptive system often meant defining dozens of different extension interfaces just to barely make it work. With TPP, that's no longer necessary—adaptive behavior can be achieved with just a single, unified type of interface.
wchswchs•3h ago
It’s a different take compared to traditional block-based programming—there are no explicit concepts like tasks or tools. The idea is to simplify the way we design and build intelligent agents, especially when it comes to multi-agent collaboration.
I think this could evolve into a new programming paradigm for the AI era—kind of like how object-oriented programming replaced procedural programming back in the day.
Curious to hear your thoughts. Does this idea resonate with anyone? Has anyone tried similar approaches?
wchswchs•2h ago