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Music Sparks Story-Like Brain Activity

https://communitynews.org/science-tech/princeton-study-music-brain-activity-imagined-narratives/
1•gmays•51s ago•0 comments

Car Sunroofs Keep 'Spontaneously' Exploding–and the Problem Is Getting Worse

https://www.wsj.com/business/autos/car-sunroofs-keep-spontaneously-explodingand-the-problem-is-ge...
1•bookofjoe•2m ago•1 comments

Why Some Image Conversions Come Out Blurry or Tiny

https://heic.frame-fix.workers.dev/
2•Hackergeist•2m ago•0 comments

How to combine exercise with video games

https://economist.com/science-and-technology/2026/08/28/how-to-combine-exercise-with-video-games
1•andsoitis•4m ago•0 comments

The Monkey Selfie Copyright Dispute

https://en.wikipedia.org/wiki/Monkey_selfie_copyright_dispute
1•busymom0•4m ago•0 comments

Gitea/Forgejo and Neovim

https://github.com/emrearmagan/atlas.nvim/tree/feat/gitea-forgejo
1•emrearmagan•4m ago•1 comments

Lock

https://lock-app.fr/
1•austinallegro•5m ago•0 comments

Laurie Anderson's next manuscript to be locked away for 88 years

https://www.theguardian.com/books/2026/aug/29/laurie-anderson-manuscript-88-years-future-library-...
1•ohjeez•13m ago•0 comments

Why your boss doesn't seem to care about your tech career anymore

https://www.businessinsider.com/tech-managers-career-development-ai-great-flattening-2026-8
2•RoadieRoller•13m ago•3 comments

Character Recognition Chip Tapeout

https://twitter.com/kenchangh/status/2094174553237062070
1•kenchangh•14m ago•0 comments

Could a Computer Scientist Build a Brain?

https://medium.com/@smazumder_20424/could-a-computer-scientist-build-a-brain-425ac8a09d03
1•smazumder05•26m ago•1 comments

Debian community allows contributors to use AI

https://www.theregister.com/ai-and-ml/2026/08/30/debian-votes-to-let-contributors-code-with-ai/52...
1•joebuckwilliams•26m ago•1 comments

Running DuckDB's JDBC Driver in a GraalVM Native Image

https://foojay.io/today/running-duckdbs-jdbc-driver-in-a-graalvm-native-image/
2•rowbin•27m ago•0 comments

Format.js: Industry-standard internationalization libraries for JavaScript

https://formatjs.github.io/
2•doener•31m ago•0 comments

Show HN: Hide the Mac menu bar or clock, dynamically synced w focus (DND)

https://github.com/dotcomjack/nocturne
1•dotcomjack•33m ago•1 comments

The Defense-Tech Bubble Is Headed for Consolidation

https://foxandlion.pub/analysis/defense-tech-bubble-is-headed-for-consolidation
8•agrantic•34m ago•1 comments

FreeToken to Speed Up Moe on low VRAM

https://www.youtube.com/watch?v=8n4Uo47CadY
1•gitowiec•36m ago•0 comments

AWS mumbles about its cost-busting networking tech when it should be shouting

https://www.theregister.com/networks/2026/08/29/aws-mumbles-about-its-cost-busting-networking-tec...
3•joebuckwilliams•37m ago•1 comments

Are We Sixel Yet?

https://www.arewesixelyet.com/
3•smasher164•44m ago•0 comments

Coding Was Never the Bottleneck

https://zlatkov.substack.com/p/coding-was-never-the-bottleneck
3•zlatkov•44m ago•0 comments

What I learned about founder-market fit

https://zlatkov.substack.com/p/what-i-learned-about-founder-market
1•zlatkov•45m ago•0 comments

Tacoma Narrows Bridge History – Bridge – Lessons from Failure

https://wsdot.wa.gov/tnbhistory/bridges-failure.htm
2•mkl95•45m ago•0 comments

Did your car witness a crime? Police may be coming for your Tesla

https://www.sfchronicle.com/crime/article/tesla-sentry-mode-police-evidence-19731000.php
4•firefoxd•45m ago•0 comments

When skilled immigrants are overqualified, employers pay a price too

https://theconversation.com/when-skilled-immigrants-are-overqualified-employers-pay-a-price-too-2...
2•rustoo•50m ago•0 comments

Continuous Diffusion Language Models (CDLM's)

https://sander.ai/2026/08/24/continuous-dlms.html
5•peter_d_sherman•53m ago•0 comments

Log-First or Table-First? Apache Kafka, Fluss, & Streaming Tables

https://softwaremill.com/log-first-or-table-first-apache-kafka-fluss-and-streaming-tables/
1•mmatloka•59m ago•0 comments

Change Impact Analyzer – see what your edit breaks (Tree-sitter+LSP)

https://marketplace.visualstudio.com/items?itemName=AniqUsman.change-impact-analyzer
2•thespicyavocado•1h ago•0 comments

A Manager Asked How to Tell His Report to "Get a Life" [video]

https://www.youtube.com/watch?v=JN8CkCGGRzo
2•bigtechtea•1h ago•1 comments

Asahi Linux: Initial USB4/Thunderbolt Support for M1/M2/M3 on LKML

https://social.treehouse.systems/@sven/117186314116319619
6•pizzaiolo•1h ago•0 comments

Reactions To: The Rise and Fall of Agent Civilizations

https://twitter.com/dwarkesh_sp/status/2093833419377815719/quotes
2•rzerowan•1h ago•1 comments
Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•1y ago

Comments

tomfly•1y ago
where is the entrance and exit?
Jaxan•1y ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•1y ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•1y ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•1y ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•1y ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.