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Stack Overflow Adds AI Assist Chat

https://beta.stackoverflow.com/ai-assist
1•written-beyond•1m ago•0 comments

Tim Cook Stepping Down as Apple CEO, John Ternus Taking Over

https://techcrunch.com/2026/04/20/tim-cook-stepping-down-as-apple-ceo-john-ternus-taking-over/
1•Vortigaunt•1m ago•0 comments

Agent Cost You $54,540

https://kyanfeat.substack.com/p/how-your-agent-cost-you-54540
1•kyanfeat•2m ago•0 comments

Isopods of the World

https://isopod.site/
1•debesyla•3m ago•0 comments

Johny Srouji Named Apple's Chief Hardware Officer

https://www.apple.com/newsroom/2026/04/johny-srouji-named-apples-chief-hardware-officer/
2•johnbehnke•7m ago•0 comments

Warfare in an Aging World

https://dispatch.bazaarofwar.com/p/warfare-in-an-aging-world
1•bookofjoe•8m ago•0 comments

Amiga DaynaPORT Driver for BlueSCSI V2 and ZuluSCSI

https://github.com/RobSmithDev/daynaport-amiga
1•doener•10m ago•0 comments

Tim Cook Retiring

https://www.bloomberg.com/news/articles/2026-04-20/apple-names-ternus-as-next-ceo-with-cook-becom...
1•longhaul•11m ago•0 comments

Apple Hardware Executive John Ternus to Become CEO

https://www.wsj.com/tech/apple-announces-ceo-john-ternus-2826465d
1•dcgudeman•11m ago•0 comments

Tim Cook steps down. Ternus to CEO

https://twitter.com/i/status/2046325832885432762
1•bundie•13m ago•0 comments

US opens refund portal to start paying back Trump's illegal tariffs

https://arstechnica.com/tech-policy/2026/04/us-opens-refund-portal-to-start-paying-back-trumps-il...
2•voxadam•13m ago•0 comments

Community Letter from Tim [Cook]

https://www.apple.com/community-letter-from-tim/
1•cakeface•14m ago•0 comments

LLM reasoning makes multi-provider systems significantly harder to operate

https://backboard.io/blog/i-think-therefore-i-am%E2%80%A6-a-big-pain-in-the-butt
1•joie_cc•17m ago•0 comments

Verus is a tool for verifying the correctness of code written in Rust

https://verus-lang.github.io/verus/guide/
3•fanf2•17m ago•0 comments

What is Canton Network (and why should you care)?

https://eric.mann.blog/what-is-canton-network/
1•eamann•18m ago•0 comments

Tim Cook to become Apple Executive Chairman

https://www.apple.com/newsroom/2026/04/tim-cook-to-become-apple-executive-chairman-john-ternus-to...
208•schappim•20m ago•57 comments

Amazon and Anthropic expand strategic collaboration

https://www.aboutamazon.com/news/company-news/amazon-invests-additional-5-billion-anthropic-ai
1•louiereederson•20m ago•0 comments

Apple CEO Tim Cook Stepping Down, John Ternus Confirmed as New Apple CEO

https://9to5mac.com/2026/04/20/apple-ceo-tim-cook-stepping-down-john-ternus-confirmed-as-new-appl...
6•jaredwiener•21m ago•0 comments

Slcoe – system-based LCOE for comparing energy technologies in different systems

https://www.sciencedirect.com/science/article/pii/S0360544226009837
1•doener•21m ago•0 comments

Apple names John Ternus CEO, replacing Tim Cook, who becomes Chairman

https://www.cnbc.com/2026/04/20/apple-names-john-ternus-ceo-replacing-tim-cook-who-becomes-chairm...
6•thomasjudge•21m ago•0 comments

2 Big Bottlenecks to Scaling Agentic State

https://georgianailab.substack.com/p/2-big-bottlenecks-to-scaling-agentic
1•dudzik•21m ago•0 comments

John Ternus to Become Apple CEO

https://www.businesswire.com/news/home/20260420318241/en/Tim-Cook-to-become-Apple-Executive-Chair...
12•newleaf•21m ago•0 comments

Golf club that always hits in the correct direction [video]

https://www.youtube.com/watch?v=2OfjZ3ORJfc
1•pajtai•22m ago•0 comments

Tim Cook Stepping Down

https://www.macrumors.com/2026/04/20/tim-cook-stepping-down/
22•schappim•23m ago•3 comments

Cursor CLI Agent gets Debug Mode and /btw support

https://cursor.com/changelog/04-14-26
1•paulrusso•24m ago•0 comments

Ninety Percent of U.S. bills carry traces of cocaine (2009)

https://edition.cnn.com/2009/HEALTH/08/14/cocaine.traces.money/
3•downbad_•25m ago•2 comments

Tim Cook steps down. Ternus to CEO

https://twitter.com/markgurman/status/2046325832885432762
11•fudged71•26m ago•1 comments

Thiel 2010: Maybe you could unilaterally change the world

https://xcancel.com/jimstewartson/status/2046259764812988627
2•doener•26m ago•0 comments

Rusternetes: A ground-up reimplementation of Kubernetes in Rust

https://github.com/calfonso/rusternetes
2•znpy•28m ago•0 comments

The AppSec Industry Bought Tools. It Didn't Hire Anyone to Run Them

https://laterstack.com/edr-open-source-malware-paul-mccarty-interview/
2•zoneywoney•28m ago•0 comments
Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•11mo ago

Comments

tomfly•11mo ago
where is the entrance and exit?
Jaxan•11mo ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•11mo ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•11mo ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•11mo ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•11mo ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.