frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Ask HN: Is it AGI for software engineering?

1•colesantiago•1m ago•0 comments

Show HN: Mjmx – JSX Runtime for Mjml

https://github.com/skwee357/mjmx
1•skwee357•1m ago•0 comments

High performance correctly rounded math libraries for 32-bit floating point

https://blog.sigplan.org/2021/08/26/high-performance-correctly-rounded-math-libraries-for-32-bit-...
1•fanf2•5m ago•0 comments

The Absence of No Is Not Yes: Italy's Flawed Sexual Violence Bill

https://www.hrw.org/news/2026/01/27/the-absence-of-no-is-not-yes-italys-flawed-sexual-violence-bill
1•binning•8m ago•0 comments

Not all men? I'm losing confidence in this idea

https://millihill.substack.com/p/not-all-men-im-losing-confidence
1•binning•9m ago•0 comments

Alice Augusta Ball, chemist who made the first effective treatment for leprosy

https://en.wikipedia.org/wiki/Alice_Ball
1•binning•10m ago•0 comments

Show HN: Yeehaw – Infrastructure as Farm

https://github.com/Colmbus72/yeehaw
1•camcamcam•10m ago•0 comments

Show HN: Track vim cmd and mapping usage, and detect typos to optimize vimrc

https://github.com/AquiGorka/vim-stats
1•AquiGorka•12m ago•0 comments

Japanese city cancels cherry blossom festival over badly behaved tourists

https://www.bbc.com/news/articles/c1wzrlndzjro
3•tartoran•12m ago•0 comments

Date Arithmetic in Bash

https://blog.miguelgrinberg.com/post/date-arithmetic-in-bash
1•ibobev•12m ago•0 comments

Programming Your Own Modern BBS with Python

https://retrogamecoders.com/programming-bbs-with-python/
1•ibobev•13m ago•0 comments

ONNX Based Generative AI LLMs in Java with Project Babylon by Adam Sotona [video]

https://www.youtube.com/watch?v=fJwKvE2AxIo
1•zikani_03•13m ago•0 comments

The Search for Meaning Through Collaboration and Code

https://clojurecivitas.github.io/civitas/why/village/scene.html
1•todsacerdoti•14m ago•0 comments

Ardour 9.0 Released

https://ardour.org/whatsnew.html
9•PaulDavisThe1st•17m ago•1 comments

'X-ray dot' discovery fuels JWST 'black hole star' debate

https://www.scientificamerican.com/article/x-ray-dot-discovery-fuels-jwst-black-hole-star-debate/
1•quapster•17m ago•0 comments

In 2024, 51% of online activity came from bots

https://www.euractiv.com/opinion/humans-are-now-the-minority-online/
1•ATechGuy•18m ago•0 comments

LLatte: Scalable Transformers for Ads at Meta

https://twitter.com/fb_engineering/status/2019440354840154554
3•LatteMetaAI•19m ago•1 comments

Anthropic's Claude Opus 4.6 uncovers 500 zero-day flaws in open-source code

https://www.axios.com/2026/02/05/anthropic-claude-opus-46-software-hunting
17•speckx•22m ago•1 comments

All Laws Are Local

https://pluralistic.net/2026/02/05/contingency/
1•hn_acker•24m ago•1 comments

Psychometric Jailbreaks Reveal Internal Conflict in Frontier Models

https://arxiv.org/abs/2512.04124
2•toomuchtodo•25m ago•2 comments

Developer sues California city over flyers opposing a $10B data-center project

https://www.sfgate.com/california/article/silicon-valley-ai-boom-21331191.php
1•jakemontero24•27m ago•0 comments

"You're Not Going to Investigate a Federal Officer"

https://www.propublica.org/article/why-local-state-police-rarely-investigate-ice-cbp-fbi
3•hn_acker•28m ago•0 comments

Show HN: AgentVM – Safe, Sandboxed Linux VM for OpenClaw and AI Agents

https://agentvm.deepclause.ai/
2•phunterlau•29m ago•1 comments

Brain Dumps as a Literary Form

https://davegriffith.substack.com/p/brain-dumps-as-a-literary-form
1•dxs•29m ago•0 comments

A small, shared skill library by builders, for builders. (human and agent)

https://github.com/PsiACE/skills
2•recrush•30m ago•0 comments

Show HN: PyDesigner – Visual GUI Builder for Tkinter, PyQt5, and CustomTkinter

https://pydesigner.qzz.io
1•harshitshah•30m ago•0 comments

Show HN: VoxPaste – Fast voice-to-text CLI for dictating to Claude/Cursor

https://github.com/felixbrock/voxpaste
1•brockmeier•32m ago•0 comments

Ultravox's Breakthrough Voice AI Benchmark [video]

https://www.youtube.com/watch?v=Z7l4w9RTQ_0
1•underfox•32m ago•0 comments

The Wyden Siren: Senator's Cryptic CIA Letter Pattern Has Never Been Wrong

https://www.techdirt.com/2026/02/05/the-wyden-siren-senators-cryptic-cia-letter-follows-a-pattern...
5•hn_acker•32m ago•2 comments

Drone-Enabled Non-Invasive Ultrasound Method for Rodent Deterrence

https://www.mdpi.com/2504-446X/10/2/84
1•PaulHoule•32m ago•0 comments
Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•9mo ago

Comments

tomfly•9mo ago
where is the entrance and exit?
Jaxan•9mo ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•9mo ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•9mo ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•9mo ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•9mo ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.