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Agent Usage on the Hugging Face Hub

https://huggingface.co/datasets/huggingface/agent-usage
1•petethomas•25s ago•0 comments

Kubelens: If kubectl works, you're ready. A browser UI for your cluster

https://github.com/jialinhuang00/kubelens
1•jiaLin1014•53s ago•0 comments

With 76,475 dead, Canada appears to find its line on euthanasia

https://www.washingtonpost.com/opinions/2026/07/02/canada-finally-slows-euthanasia-train/
1•bookofjoe•3m ago•1 comments

RTL Text Tools – A zero-dependency text processing toolkit for RTL languages

https://github.com/homayounmmdy/rtl-text-tools
1•homayoun763•3m ago•0 comments

Trump gets OpenAI to offer US 5% stake, far lower than Sanders' target

https://arstechnica.com/tech-policy/2026/07/openai-floats-giving-us-5-stake-to-win-over-ai-haters/
1•johnhamlin•4m ago•0 comments

French race to get hold of air conditioning as yet another heatwave looms

https://www.france24.com/en/france/20260702-france-race-get-hold-of-air-conditioning-ac-third-hea...
1•rustoo•5m ago•0 comments

Flexible Metaprogramming with Rhombus

https://lwn.net/SubscriberLink/1079001/67840550991151ed/
1•spdegabrielle•6m ago•0 comments

OpenAI proposed donating 5% of its equity to a US sovereign wealth fund

https://techcrunch.com/2026/07/02/openai-proposed-donating-5-of-its-equity-to-a-us-sovereign-weal...
1•CupofChineseTea•7m ago•0 comments

Mapping the human element of AI risks in an AI world

1•rando77•8m ago•0 comments

Apple Seeks to Buy Chinese-Made Memory Chips by Lobbying US

https://www.bloomberg.com/news/articles/2026-07-01/apple-seeks-to-buy-chinese-made-memory-chips-w...
1•ksec•8m ago•0 comments

Terminal Is Your Newspaper

https://www.sayantan.sh/blog/your-terminal-prints-a-newspaper
2•Morningstar317•9m ago•1 comments

Read the Emails Revealing How Anthropic's Pentagon Relationship Fell Apart

https://www.wsj.com/politics/national-security/read-the-emails-revealing-how-anthropics-pentagon-...
1•thm•9m ago•1 comments

Claude Code SOCKS5 Bypass Shows Why Egress Filters Belong at the Boundary

https://medium.com/@Koukyosyumei/claude-codes-socks5-proxy-bypass-why-egress-filtering-must-happe...
1•syumei•9m ago•0 comments

Ask HN: Who is having any amount of success with Fable?

2•kingforaday•9m ago•0 comments

Show HN: ZkGolf

https://zk.golf/
4•rot256•10m ago•0 comments

AI Refactored a 3-Year Codebase in 20 Minutes–and Nearly Torched a Team

https://guibai.dev/a/7657392618506764326/
1•Soarez•11m ago•0 comments

Measuring Input Latency with VK_EXT_present_timing

https://themaister.net/blog/2026/07/02/my-side-quest-measuring-input-latency-with-vk_ext_present_...
1•ledoge•11m ago•0 comments

Show HN: Inkwell – An RSS reader for e-ink devices

https://kendal.codeberg.page/inkwell/
1•imkendal•11m ago•0 comments

Show HN: Egaki – create videos with code and MDX files

https://egaki.org/docs
1•xmorse•12m ago•0 comments

Turkish comedian Deniz Goktas detained at Istanbul airport

https://www.dw.com/en/turkish-comedian-deniz-goktas-detained-at-istanbul-airport/a-77801569
1•m_a_g•14m ago•1 comments

You can't rely on LLMs to understand the grain of your data

http://www.bioinformaticszen.com/post/llms-dont-understand-the-grain-of-your-data/
1•michaelbarton•14m ago•0 comments

Ditching Vagrant

https://benjamintoll.com/2026/06/29/on-ditching-vagrant/
1•mpweiher•17m ago•0 comments

Unipop: Data Federation and Virtualization Engine

https://github.com/unipop-graph/unipop
1•talhof8•18m ago•0 comments

The US tech sector continues bleeding jobs

https://twitter.com/JosephPolitano/status/2072661351881671138
1•enraged_camel•19m ago•0 comments

I built Vocabulary – a word game

https://www.quizingo.app/blog/how-i-built-vocabulary
1•coder97•19m ago•0 comments

The Math Behind NUMB3RS Archive

https://numb3rs.wolfram.com/
1•altilunium•21m ago•0 comments

Hypermind-Swarm: P2P social network with no servers, no algorithms, no history

https://github.com/lklynet/hypermind-swarm
3•killshot•21m ago•1 comments

Claude Does SEO

https://theautomatedoperator.substack.com/p/claude-does-seo
1•idopmstuff•24m ago•0 comments

Since Linux 6.9, LUKS suspend stopped wiping disk-encryption keys from memory

https://mathstodon.xyz/@iblech/116769502749142438
2•IngoBlechschmid•24m ago•0 comments

Falling fertility on the left as key driver of US birth decline

https://www.nature.com/articles/s41598-026-57582-3
2•geox•25m ago•2 comments
Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•1y ago

Comments

tomfly•1y ago
where is the entrance and exit?
Jaxan•1y ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•1y ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•1y ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•1y ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•1y ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.