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VoidZero Raises $12.5M Series A

https://voidzero.dev/posts/announcing-series-a
1•tamnd•3m ago•0 comments

Russian astronaut kicked out of the U.S. for stealing proprietary SpaceX designs

https://behindtheblack.com/behind-the-black/points-of-information/russian-astronaut-kicked-out-of...
1•jnord•5m ago•0 comments

37signals open-sources Kanban tracking tool Fizzy

https://github.com/basecamp/fizzy
1•jnord•5m ago•0 comments

Show HN: I made StartupLaunchDay,daily startup launches and funding in one place

https://startuplaunchday.com/
1•aiseoscan•6m ago•0 comments

Show HN: Wan 2.6 – Multimodal AI Video Generation for Creators

https://www.wan26.info/?i=d1d5k
1•lu794377•8m ago•0 comments

Show HN: I made a simple, 100% free marketplace to buy or sell micro-startups

https://buy-startups.com/
1•aiseoscan•11m ago•0 comments

Show HN: Searchable AI visibility index (15k+ brands, 500 industries)

https://trakkr.ai/rankings/
2•mektrik•11m ago•0 comments

GPT-5-Thinking using Grokipedia as a source

https://www.reddit.com/r/ChatGPT/s/T53Yszw46M
3•timpera•21m ago•1 comments

OpenAGI emerges from stealth with an AI agent that it claims crushes OpenAI

https://venturebeat.com/ai/openagi-emerges-from-stealth-with-an-ai-agent-that-it-claims-crushes-o...
3•nocoder•23m ago•0 comments

A Technical Tour of the DeepSeek Models from V3 to v3.2

https://magazine.sebastianraschka.com/p/technical-deepseek
2•mzl•25m ago•0 comments

Coding Life's Currents: Engineering Biology Through Physics and Computation

https://asimai.substack.com/p/coding-lifes-currents-engineering
1•abhinavsns•25m ago•0 comments

The Making of Fizzy, Told by Git

https://www.zolkos.com/2025/12/02/the-making-of-fizzy-told-by-git
2•bakli•27m ago•0 comments

SWI-Prolog 10.0.0 Released

https://swi-prolog.discourse.group/t/ann-swi-prolog-10-0-0-stable/9412
4•todsacerdoti•27m ago•0 comments

Pentagon Investigator Faults Hegseth for Improper Use of Signal

https://www.nytimes.com/2025/12/03/us/politics/hegseth-signal-leak-report.html
4•doener•30m ago•0 comments

100-year-old pi formula given by India's Ramanujan hides an universe

https://www.indiatoday.in/science/story/ramanujan-pi-formulae-linked-high-energy-physics-black-ho...
2•ashishgupta2209•30m ago•0 comments

WLAN (Wi-Fi) Explained

https://www.mathworks.com/videos/series/wlan-wi-fi-explained.html
1•teleforce•31m ago•0 comments

Why CachyOS?

https://wiki.cachyos.org/cachyos_basic/why_cachyos/
1•doener•31m ago•0 comments

German sitcom character Stromberg revived for Merz era

https://www.theguardian.com/world/2025/dec/04/germany-zeitgeist-stromberg-film-friedrich-merz
1•doener•32m ago•0 comments

Show HN: Uatu – An AI assistant for system troubleshooting

https://github.com/fractalops/uatu
1•mfund0•34m ago•0 comments

Banana Prompts – Share and Discover AI Image Prompts

https://banana-prompts.com
1•icstmcf•35m ago•0 comments

Windows Secure Boot certificates expiring in 2026

https://support.microsoft.com/en-gb/topic/windows-secure-boot-certificate-expiration-and-ca-updat...
3•jack_tripper•36m ago•0 comments

Build your own ChatGPT from scratch in C++

https://github.com/ryanssenn/torchless
2•birdculture•39m ago•0 comments

AWS partners with Nvidia to use NVLink in AI chips

https://techoreon.com/amazon-aws-nvidia-ai-factories-trainium-chips/
14•GeorgeWoff25•41m ago•1 comments

Transliterate Indic Languages to English

https://github.com/in-rolls/indicate
1•neehao•44m ago•0 comments

Random Gods song in ORCA (2D programming language) [video]

https://www.youtube.com/watch?v=mxr8Dtw2R5w
1•ludicrousdispla•45m ago•0 comments

Crucial is shutting down because Micron wants to sell its RAM to AI companies

https://www.theverge.com/news/837594/crucial-ram-ssd-micron-ai
5•iamphilrae•51m ago•1 comments

Booking.com to Google Maps Reviews Browser Extension

https://chromewebstore.google.com/detail/bookingcom-to-google-maps/legbomahbnfkmhombdgkmlcjiiapljlm
1•nomilk•51m ago•1 comments

Show HN: Crovia – offline-verifiable AI royalty evidence (CEP.v1)

https://github.com/croviatrust/crovia-core-engine
1•crovia•55m ago•0 comments

Why Does A.I. Write Like…That?

https://www.nytimes.com/2025/12/03/magazine/chatbot-writing-style.html
2•jbegley•55m ago•0 comments

Want This Hearing Aid? Well, Who Do You Know?

https://www.wired.com/story/hearing-aid-startup-ai-fortell/
1•jbegley•56m ago•0 comments
Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•7mo ago

Comments

tomfly•7mo ago
where is the entrance and exit?
Jaxan•7mo ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•7mo ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•7mo ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•7mo ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•7mo ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.