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Meteorite that crashed into a NJ home contains 'extraterrestrial' amino acids

https://www.cnn.com/2026/07/15/science/new-jersey-fireball-rare-meteorite
1•1659447091•1m ago•0 comments

I Reimplemented the Workflows of 40 Multi-Agent LLM Papers – Here Are Lessons

https://old.reddit.com/r/vibecoding/comments/1uxpox5/i_reimplemented_the_core_workflows_of_40/
1•syumei•1m ago•0 comments

Venetia Burney

https://en.wikipedia.org/wiki/Venetia_Burney
1•thunderbong•2m ago•0 comments

The Long Tail of Work Left Until ActivityPub Has E2EE

https://soatok.blog/2026/07/15/the-long-tail-of-work-left-until-activitypub-has-e2ee/
1•iamnothere•6m ago•0 comments

The Tokio/Rayon Trap and Why Async/Await Fails Concurrency

https://pmbanugo.me/blog/why-async-await-complect-concurrency
1•LAC-Tech•7m ago•0 comments

Landscape of Consciousness

https://loc.closertotruth.com/
1•momentmaker•10m ago•0 comments

Zureka: A way forward to solving the thorniest issues in quantum mechanics

https://deivondrago.substack.com/p/zureka-a-way-forward-to-solving-the
1•bryan0•14m ago•0 comments

American A.I. Companies Say Chinese Copycats Are Quickly Catching Up

https://www.nytimes.com/2026/07/06/technology/ai-distillation-china.html
1•bookofjoe•14m ago•1 comments

A few tips from the (startup) trenches for managing stress

https://vishal.rs/essay/habits-that-will-keep-the-stress-under-control
1•vishalontheline•20m ago•0 comments

Kilo Code has been acquired by Anaconda

https://www.anaconda.com/blog/anaconda-acquires-kilo-code
1•doanbactam•20m ago•0 comments

Q-Day is coming, and it might break the internet

https://www.rnz.co.nz/news/world/724214/q-day-is-coming-and-it-might-break-the-entire-internet
3•billybuckwheat•22m ago•0 comments

Neanderthals, modern humans may have shared culture 59,000 years ago in Turkey

https://www.livescience.com/archaeology/neanderthals/modern-humans-and-neanderthals-may-have-shar...
3•gmays•30m ago•0 comments

AI-generated women are spreading disinformation about Singapore on TikTok

https://www.channelnewsasia.com/singapore/tiktok-ai-women-disinformation-deepfake-presenters-6250271
5•gnabgib•33m ago•0 comments

'We decided not to limit VPNs': UK government U-turns on age-gating VPNs

https://www.techradar.com/vpn/vpn-privacy-security/we-decided-not-to-limit-vpns-uk-government-u-t...
3•iamnothere•35m ago•0 comments

When the Wildfires Rage, Who Gets to Breathe First?

https://indigenousinsider.substack.com/p/when-the-wildfires-rage-who-gets
1•indigodaddy•36m ago•0 comments

Moe P. Wellington

https://objkt.com/users/tz1YdveLn8id6Wk9X2JGsWsJj7qZodJ1XsKT/created
1•gdss•38m ago•0 comments

Show HN: I made a local image compressor to save you from popups andsubscription

https://compressor.conutil.com
2•mahmedalam•40m ago•1 comments

Wrote a tiny version of argp for CLI parsing in embedded environments

https://github.com/zkwinkle/tiny_argp
1•zkwinkle•45m ago•1 comments

Show HN: A cross-platform app for meeting notes and items that don't get lost

https://github.com/kestermckinney/ProjectNotes
1•kestermckinney•52m ago•0 comments

Bluesky Trademarks ATProto

https://atproto.com/blog/at-protocol-trademark
3•chaosharmonic•52m ago•0 comments

Cybernetic Culture Research Unit Archive

https://ccru.is-lost.org/
1•snorbleck•54m ago•0 comments

Tlbic: A localized, non-speculative basic income for societal resilience

https://drive.google.com/file/d/1BzNLajzFjxUTD3Xmr6NhiDblBz4XUGeY/view?usp=drive_link
2•michikawa59•59m ago•5 comments

Ask HN: Is anyone else feeling bad about Reddit's mechanisms

1•SmolSpideritito•1h ago•3 comments

History of Web Hosting

https://history-of-webhosting.exe.xyz
1•indigodaddy•1h ago•0 comments

A Gang of Thieves Pulled Off a Multimillion-Dollar Data Center Heist

https://www.nytimes.com/2026/07/12/magazine/data-center-heist.html
3•tysone•1h ago•0 comments

Performing live migrations of VMs at scale

https://www.sailresearch.com/blog/performing-live-migrations-of-massive-vms-at-scale
1•patrickdevivo•1h ago•0 comments

Telemedicina Para Venezuela

https://latydo.com/
2•latydo_33•1h ago•0 comments

Ban on broadcasting: EU Court clarifies that it also applies to free websites

https://www.eunews.it/en/2026/07/02/ban-on-broadcasting-russia-today-the-eu-court-clarifies-that-...
1•jruohonen•1h ago•0 comments

ArcBrush 1.5 – Node-based image editor (OCIO, OpenEXR, 97 nodes)

https://arcbrush.com/press/arcbrush-1-5/
2•albiabia•1h ago•0 comments

Syncthing for Dotfiles: Sync vs. Manage

https://sumguy.com/syncthing-for-dotfiles/
1•twp•1h ago•0 comments
Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•1y ago

Comments

tomfly•1y ago
where is the entrance and exit?
Jaxan•1y ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•1y ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•1y ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•1y ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•1y ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.