frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

A linear-time alternative for Dimensionality Reduction and fast visualisation

https://medium.com/@roman.f/a-linear-time-alternative-to-t-sne-for-dimensionality-reduction-and-f...
1•romanfll•1m ago•0 comments

Simulation of N-body dynamic over millions of years by swapping 2 lines of code [video]

https://www.youtube.com/watch?v=nCg3aXn5F3M
1•est•1m ago•0 comments

Workplace pressure: Why we're all drowning

https://www.leadinginproduct.com/p/workplace-pressure
1•benkan•8m ago•0 comments

PostgreSQL extension for BM25 relevance-ranked full-text search

https://github.com/timescale/pg_textsearch
1•jascha_eng•9m ago•0 comments

Ask HN: How do you know what you're working on is worth working on?

1•ideavo•15m ago•0 comments

Leafovers – Add sticky notes to any page on the web

https://chromewebstore.google.com/detail/sticky-notes-for-web-–-an/cmlnpalhjniphleejafmpopkpfed...
3•appetizersnack•16m ago•0 comments

O'saasy License Agreement

https://osaasy.dev/
2•d3w1tt•19m ago•0 comments

Show HN: Incremark – 2-10x faster Markdown parsing for AI streaming

https://incremark-docs.vercel.app/
1•kwyishuai•22m ago•0 comments

Show HN: Autograd.c – a tiny ML framework built from scratch

https://github.com/sueszli/autograd.c
3•sueszli•22m ago•0 comments

Rapida – an open-source, self-hosted voice AI orchestration platform

https://github.com/rapidaai/voice-ai
2•p_srivastav•27m ago•1 comments

Children with cancer scammed out of millions fundraised for their treatment

https://www.bbc.com/news/articles/ckgz318y8elo
2•1659447091•30m ago•0 comments

Show HN: Atlas – AI YouTube Dubbing and Enhancement

https://chromewebstore.google.com/detail/atlas-ai-youtube-dubbing/ggkjmkjofkcbaobpohgciabgaocebefc
1•gagarwal123•31m ago•1 comments

Crises the world can't ignore in 2026 – The IRC

https://www.rescue.org/article/top-10-crises-world-cant-ignore-2026
1•janandonly•32m ago•0 comments

Stickerbox - AI sticker printer for kids

https://stickerbox.com/
1•cloudking•34m ago•0 comments

Volkswagen to End Production at German Plant, a First in Company History

https://www.nytimes.com/2025/12/16/business/volkswagen-dresden-factory-closed.html
2•erickhill•36m ago•0 comments

Fraud allegations fly as Vancouver startup UpMeals descends into bankruptcy

https://www.ctvnews.ca/vancouver/article/fraud-allegations-fly-as-vancouver-startup-upmeals-desce...
1•foofoo55•36m ago•0 comments

Bonsai: A Voxel Engine, from scratch

https://github.com/scallyw4g/bonsai
3•jesse__•41m ago•0 comments

The Hottest Toy of the Year Is Made by a Tech Startup You've Never Heard Of

https://www.wsj.com/business/entrepreneurship/nex-playground-toy-game-console-holiday-shopping-af...
1•jerezzprime•43m ago•0 comments

Free AI Dictionary Tools

https://aijet.cc
1•osek•44m ago•0 comments

SQLite for VMs: embeddable AI agent sandboxing

https://github.com/boxlite-labs/boxlite
2•dorianzheng•45m ago•0 comments

And Your Little Dog, Too

https://www.newyorker.com/magazine/2025/12/15/and-your-little-dog-too
1•petethomas•47m ago•0 comments

Enhancing LLMs with LoRA – Standardized Recipes for Capability Enhancement

https://huggingface.co/blog/codelion/ellora-lora-recipes
3•codelion•51m ago•0 comments

A former tech executive killed his mother. Family says ChatGPT made her a target

https://www.washingtonpost.com/technology/2025/12/11/chatgpt-murder-suicide-soelberg-lawsuit/
1•1vuio0pswjnm7•54m ago•0 comments

She blew the whistle at Meta. Then her career fell apart

https://www.washingtonpost.com/technology/2025/12/15/big-tech-whistleblowers-speak-out/
2•1vuio0pswjnm7•57m ago•0 comments

Top AI-Tech Startup Ideas for 2026

1•shilpasanny•1h ago•0 comments

How to Write a 21st Century Proof (2011) [pdf]

https://lamport.azurewebsites.net/pubs/proof.pdf
2•User23•1h ago•0 comments

Neil Postman, Informing Ourselves to Death

https://web.archive.org/web/20031029211844/http://www.frostbytes.com/~jimf/informing.html
2•cal_dent•1h ago•1 comments

Live from re:Invent it's Stack Overflow

https://stackoverflow.blog/2025/12/16/live-from-re-invent-it-s-stack-overflow/
1•quapster•1h ago•0 comments

3D Environments from Single Images

https://www.spaitial.ai/
1•yodon•1h ago•0 comments

Show HN: A Claude Code plugin that auto-export plans for multi-model workflows

https://github.com/kenryu42/claude-code-plan-export
1•kenryu•1h ago•0 comments
Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•7mo ago

Comments

tomfly•7mo ago
where is the entrance and exit?
Jaxan•7mo ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•7mo ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•7mo ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•7mo ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•7mo ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.