frontpage.
newsnewestaskshowjobs

Open Source @Github

fp.

Nixpkgs has a due-process problem

https://domenkozar.com/2026/08/04/nixpkgs-has-a-due-process-problem/
2•srid•1m ago•0 comments

Thrust vs. Steer (Or: Yet Another Anecdotal Case of the Dunning-Kruger Effect)

https://write.as/tmcb/thrust-vs-steer-or-yet-another-anecdotal-case-of-the-dunning-kruger-effect
1•ibobev•1m ago•0 comments

Readable Regular Expressions for JavaScript/TypeScript, Inspired by Emacs' Rx

https://rahuljuliato.com/posts/emacs-rx-in-typescript
1•ibobev•3m ago•0 comments

Show HN: Outis – Fight AI spam by sending fake "user unknown" bounce emails

https://github.com/dtonon/outis
1•dtonon•4m ago•0 comments

Fulcrum – Writing model built on top of Kimi K3

https://echo.fulcrum.inc/
1•gapo•4m ago•0 comments

Prediction Markets a Destination for Gambling Addicts

https://www.npr.org/2026/10/02/nx-s1-5981420/kalshi-betting-prediction-markets-gambling-addiction
1•waffletower•5m ago•0 comments

Humans Too Nuanced to Predict?

1•Sol_Trevino•7m ago•1 comments

Best app stack of 2026, according to LLMs: Next.js, Supabase, Vercel, Stripe

https://openllmrank.io/blog/ai-app-stack-2026
1•zipvoila•8m ago•0 comments

GitHub repository landing pages now show an accessibility tab, if provided

https://ericwbailey.website/published/github-repository-landing-pages-now-show-an-accessibility-t...
1•ibobev•8m ago•0 comments

A 20-year-long permanent cookie: America.gov and tracking

https://www.biometricupdate.com/202610/america-gov-launches-with-privacy-pledge-as-login-gov-code...
2•paimapi•10m ago•0 comments

App's front end UI is now optional

https://seroter.com/2026/09/30/your-apps-frontend-ui-is-now-optional/
1•richards•11m ago•0 comments

One month coding with GLM 5.3 Flash

https://wagtail.org/blog/one-month-on-glm-53-flash/
3•ThibWeb•11m ago•1 comments

A Eulogy for the Software Engineer

https://davekiss.com/blog/eulogy-for-the-software-engineer/
1•freediver•11m ago•0 comments

OpenAI's wandering AI agents earn it a California subpoena

https://www.theregister.com/ai-and-ml/2026/10/02/openais-wandering-ai-agents-earn-it-a-california...
1•seanhunter•12m ago•0 comments

Show HN: Status lines in the Claude desktop app

https://github.com/NathanAB/statusline-anywhere
1•nastynate•12m ago•0 comments

Announce: Mpx, a cross platform multi-attach syncing terminal multiplexer

https://forum.nim-lang.org/t/14202#86214
1•capocasa•12m ago•0 comments

PewDiePie uncensors Qwen3.5-9B with Heretic

https://www.tomshardware.com/tech-industry/artificial-intelligence/pewdiepie-unveils-uncensored-a...
1•alanwreath•12m ago•0 comments

Americans are rushing to buy hybrid cars. They're turning to Asian brands

https://www.cnn.com/2026/10/02/business/q3-us-car-sales-hybrid
2•sleepyguy•12m ago•0 comments

SQLite converts integers to text two digits at a time

https://twitter.com/TrisH0x2A/status/2105761445095108705
1•tosh•13m ago•0 comments

Muon Tomography: Inspection and monitoring of assets without internal access

https://inspenet.com/en/articles/muon-tomography-inspection-and-monitoring/
1•bookofjoe•13m ago•0 comments

Benchmarks Are Free Now

https://code.dblock.org/2026/08/15/benchmarks-are-free-now.html
1•bucket2015•14m ago•0 comments

Power approval set to delay Oracle's Wisconsin AI datacenter

https://www.theregister.com/on-prem/2026/10/02/power-approval-set-to-delay-oracles-wisconsin-ai-d...
4•Betelbuddy•15m ago•0 comments

America's Largest Producer of Coal Is Operating Under an Expired Permit

https://insideclimatenews.org/news/01102026/abc-coke-operating-under-expired-permit-in-alabama/
3•paimapi•18m ago•0 comments

Nikon 'Re-Reviewing' Winner of Small World in Motion Contest After AI Accusation

https://petapixel.com/2026/10/01/nikon-re-reviewing-winner-of-small-world-in-motion-contest-after...
2•cainxinth•20m ago•0 comments

The Four Horsemen of Agentic Coding

https://distantprovince.substack.com/p/the-four-horsemen-of-agentic-coding
3•haute_cuisine•20m ago•1 comments

Mozilla shutting down Solo AI website creator

https://support.soloist.ai/doc/solo-shutdown-faq
4•nedrylandJP•21m ago•1 comments

Dutch women, girls filmed with Meta glasses on creep sites

https://nltimes.nl/2026/10/01/hundreds-dutch-women-girls-filmed-meta-glasses-creep-sites-lawsuit-...
1•Betelbuddy•21m ago•0 comments

The 7-year-old Nvidia Shield TV is now $100 more expensive thanks to AI

https://arstechnica.com/gadgets/2026/10/the-7-year-old-nvidia-shield-tv-is-now-100-more-expensive...
1•rbanffy•21m ago•0 comments

Ask HN: Why do all LLM interfaces look the same?

2•grendelt•22m ago•2 comments

A functional taxonomy for LLM inference in agentic tasks

https://jeffauriemma.leaflet.pub/3mv6jnffo6k24
1•jdauriemma•22m ago•0 comments
Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•1y ago

Comments

tomfly•1y ago
where is the entrance and exit?
Jaxan•1y ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•1y ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•1y ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•1y ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•1y ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.