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A Dab of DuckDB

https://peterdohertys.website/blog-posts/dab-of-duck.html
1•ethagnawl•1m ago•0 comments

I Built a Receipt Splitter for Group Dinners

https://tabchop.app/blog/built-a-receipt-splitter-for-group-dinners
2•mishang•5m ago•0 comments

Soldier Used Classified Information to Bet on Maduro's Ouster

https://www.nytimes.com/2026/04/23/nyregion/polymarket-maduro-indictment-soldier.html
3•mizzao•6m ago•2 comments

Amazon U.S. Bans Raspail's Bestseller the Camp of the Saints

https://europeanconservative.com/articles/news/amazon-u-s-bans-raspails-bestseller-the-camp-of-th...
1•qwertyuiop_•7m ago•0 comments

It Ain't Broke: Why Software Fundamentals Matter More

https://www.youtube.com/watch?v=v4F1gFy-hqg
1•whizusukite•10m ago•0 comments

Job Satisfaction Declines; Likelihood of Moving to a New Job Lowest Since 2021

https://www.newyorkfed.org/microeconomics/sce/labor
1•randycupertino•12m ago•0 comments

A McDonald's cheeseburger is a better deal today than it was in 1948

https://www.wsj.com/opinion/in-defense-of-the-mcdonalds-cheeseburger-20d2f0ef
2•bookofjoe•16m ago•2 comments

Show HN: SQL Protocol – learn SQL by running real queries, with 1v1 PvP

https://sqlprotocol.com
1•ItaiZeilig•18m ago•0 comments

NixPaint – Paint with Lambda's

https://nixpaint.extranix.com
1•mipselaer•20m ago•1 comments

HX Is the New UX: Designing for the Harness Experience

https://neurometric.substack.com/p/hx-is-the-new-ux-what-you-need-to
1•robmay•23m ago•0 comments

The Switch 2s Best New Feature Is a Battery Power Hog but Still Worth It

https://kotaku.com/switch-2-handheld-boost-mode-battery-life-xenoblade-2000680392
1•PaulHoule•25m ago•0 comments

Wildest mlb play ever – 108mph line drive disappears into pitcher's shirt

https://www.msn.com/en-us/sports/mlb/this-might-be-the-wildest-mlb-play-you-ll-ever-see-108-mph-l...
1•bookmtn•25m ago•0 comments

Why Everything's a Subscription – and Why That May Be Good for You

https://www.magiclasso.co/insights/why-everythings-a-subscription/
1•bentocorp•26m ago•0 comments

Bitwarden engineers who had the compromised Checkmarx VSCode extension got hit

https://old.reddit.com/r/selfhosted/comments/1stjtay/comment/ohvbj63/
1•milkglass•27m ago•1 comments

Microsoft Targets About 7% of Its U.S. Workers with Buyout Offer

https://www.nytimes.com/2026/04/23/business/microsoft-layoffs-artificial-intelligence.html
1•rmason•31m ago•2 comments

Ghost 6.0

https://ghost.org/6
4•thunderbong•38m ago•1 comments

Dev targeted by sophisticated job scam

https://www.theregister.com/2026/04/23/job_scam_targeted_developer/
2•defrost•40m ago•0 comments

Former MrBeast employee accuses YouTube giant of wrongful termination

https://courthousenews.com/former-mrbeast-employee-accuses-youtube-giant-of-wrongful-termination/
1•toomanyrichies•40m ago•0 comments

Community Votes to Deny Water to Nuclear Weapons Data Center

https://www.404media.co/community-votes-to-deny-water-to-nuclear-weapons-data-center/
2•cdrnsf•42m ago•0 comments

Show HN: GeoValida – Spatial Intelligence reality check to find the best land

https://geovalida.com
1•vellal•45m ago•0 comments

French police probe suspected weather device tampering after odd Polymarket bet

https://www.npr.org/2026/04/23/nx-s1-5797876/polymarket-paris-weather-bet
1•hackernj•47m ago•1 comments

Stonebraker on Postgres, Disagreeing with Google, and Future Problems [video]

https://www.youtube.com/watch?v=YPObBOwIrHk
1•hmaxdml•49m ago•0 comments

Blackstone's Steve Schwarzman hits back against campaign against private credit

https://b17news.com/blackstones-steve-schwarzman-hits-back-against-intensively-negative-campaign-...
1•petethomas•56m ago•0 comments

AI threats in the wild: The current state of prompt injections on the web

https://security.googleblog.com/2026/04/ai-threats-in-wild-current-state-of.html
2•ahoog42•57m ago•0 comments

Websites break California privacy law at 'industrial scale,' survey finds

https://themarkup.org/privacy/2026/04/21/websites-break-california-privacy-law-at-industrial-scal...
1•anticorporate•58m ago•0 comments

Madison Square Garden's Surveillance Machine

https://www.wired.com/story/madison-square-garden-jim-dolan-surveillance-machine/
1•anticorporate•1h ago•1 comments

Anthropic reaches $1T valuation on secondary markets

https://qz.com/anthropic-trillion-dollar-valuation-secondary-markets-openai-052626
2•kerim-ca•1h ago•2 comments

Friendster Relaunch

https://friendster.com/
3•lemonlym•1h ago•1 comments

When you’re stuck on “Help Wanted”

https://insight.kellogg.northwestern.edu/article/when-youre-stuck-on-help-wanted
1•hhs•1h ago•0 comments

OpenAI Releases GPT-5.5

https://techthreedots.com/openai-launches-gpt-5-5-its-smartest-model-yet
1•perbit•1h ago•1 comments
Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•12mo ago

Comments

tomfly•12mo ago
where is the entrance and exit?
Jaxan•12mo ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•12mo ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•12mo ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•12mo ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•12mo ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.