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Show HN: AI coworkers who bully to keep each other from drifting(Karpathy-style)

https://wuphf.team
1•najmuzzaman•46s ago•0 comments

How CPU Memory and Caches Work [video]

https://www.youtube.com/watch?v=SAk-6gVkio0
1•tosh•52s ago•0 comments

Using perspective lines to identify AI generated photos

https://www.science.org/content/article/deepfakes-are-everywhere-godfather-digital-forensics-figh...
1•alok-g•3m ago•0 comments

Hantavirus Vaccines and Treatments Are in the Pipeline

https://www.nytimes.com/2026/05/09/science/hantavirus-vaccines-treatment.html
1•doener•6m ago•0 comments

Intel's comeback story is even wilder than it seems

https://techcrunch.com/2026/05/08/intels-comeback-story-is-even-wilder-than-it-seems/
1•Brajeshwar•6m ago•0 comments

Hello from the New Executive Director

https://opensource.org/blog/hello-from-the-new-executive-director
1•Tomte•9m ago•0 comments

Japan's Invisible Electric Wall

https://arun.is/blog/japan-electric-wall/
1•ddrmaxgt37•9m ago•0 comments

Show HN: Armorer – A secure local control plane to sandbox AI agents in Docker

https://github.com/ArmorerLabs/Armorer
1•cristianleo•13m ago•0 comments

The Mirror Is Part of the Machine

https://yusufaytas.com/the-mirror-is-part-of-the-machine
3•sudo_rm_star•16m ago•0 comments

Google developers significantly misstate CO2 emissions of UK datacentres

https://www.theguardian.com/technology/2026/may/09/google-developers-significantly-misstate-carbo...
2•mmarian•17m ago•0 comments

Introduction to Beaver Triples

https://stoffelmpc.com/stoffel-blog/beaver-triples-tuples
1•badcryptobitch•20m ago•0 comments

What 16 Parallel Claude Agents Built Around Themselves

https://medium.com/@vbcherepanov/what-16-parallel-claude-agents-built-around-themselves-deconstru...
2•vbcherepanov•24m ago•1 comments

Mypy 2.0 Relased

https://mypy-lang.blogspot.com/2026/05/mypy-20-relased.html
2•anishathalye•26m ago•0 comments

The Consolidation of Programming Languages?

https://twitter.com/NirZicherman/status/2053140102549766340
4•tattattaei•27m ago•2 comments

The Hunter-Gatherers Weighing Whether to Join the Modern World

https://www.wsj.com/world/africa/the-hunter-gatherers-weighing-whether-to-join-the-modern-world-0...
2•impish9208•27m ago•1 comments

Managing Postgres traffic spikes at Figma

https://www.figma.com/blog/pgkeeper-building-the-bouncer-we-needed-for-postgres/
4•bddicken•28m ago•0 comments

Learning on the Shop Floor

https://twitter.com/tobi/status/2053121182044451016
1•tosh•30m ago•0 comments

Bartenders at a Cocktail Mecca Propose a New Concoction: A Micro-Union

https://www.nytimes.com/2026/05/09/nyregion/attaboy-cocktail-union.html
1•brandonb•31m ago•0 comments

Box Elder County OKs data center project backed by a celebrity investor

https://www.sltrib.com/news/2026/05/04/utah-data-center-final-vote-box/
1•1vuio0pswjnm7•35m ago•0 comments

How I Got Into Y Combinator after 14 Years Of Trying

https://nmn.gl/blog/meditations-on-make-something-people-want
2•namanyayg•36m ago•0 comments

Who is Louis Mosley, the man tasked with defending Palantir against its critics?

https://www.theguardian.com/technology/2026/may/09/who-is-louis-mosley-defending-palantir-critics
3•mmarian•37m ago•0 comments

CVE-2026-43284 ("Dirty Frag") Alma Linux

https://almalinux.org/blog/2026-05-07-dirty-frag/
2•guyinblackshirt•39m ago•0 comments

Nvidia confirms GeForce NOW data breach affecting Armenian users

https://www.bleepingcomputer.com/news/security/nvidia-confirms-geforce-now-data-breach-affecting-...
2•Brajeshwar•39m ago•1 comments

Endara – One endpoint for all your MCP servers

https://endara.ai/
3•simonpure•40m ago•0 comments

Adola: Reducing LLM input tokens by 70%

https://adola.app/
5•Jbunga•40m ago•1 comments

Docker images are MB; a full game engine compiles to 35MB WASM

https://bogomolov.work/blog/posts/wasm-vs-docker/
4•theanonymousone•42m ago•0 comments

If you're an iPhone user, you could get $95 from this Apple settlement

https://www.latimes.com/business/story/2026-05-06/if-youre-iphone-user-you-could-get-95-from-this...
1•1vuio0pswjnm7•42m ago•0 comments

Canvas outage tied to cyberattack wreaked havoc on colleges' final exam season

https://apnews.com/article/canvas-outage-college-students-exams-grades-209a51692f043a959459dbe37f...
1•1vuio0pswjnm7•44m ago•0 comments

The world sends its fast fashion to this Indian city. Its residents pay a price

https://www.cnn.com/2026/05/09/india/india-panipat-textile-recycling-intl-hnk-dst
3•koolhead17•44m ago•0 comments

Tesla: End of Line

https://www.reddit.com/r/teslamotors/s/KNlOxQ6JYG
2•obilgic•46m ago•0 comments
Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•1y ago

Comments

tomfly•1y ago
where is the entrance and exit?
Jaxan•1y ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•1y ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•1y ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•1y ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•1y ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.