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Trump picks Palantir cybersecurity executive to lead CISA

https://www.cybersecuritydive.com/news/trump-cisa-director-nominee-michael-losapio/874256/
1•mooreds•49s ago•0 comments

Outlook.com bounces legit emails as authentication crackdown goes sideways

https://www.theregister.com/applications/2026/11/09/outlookcom-bounces-legit-emails-as-microsofts...
1•graemep•53s ago•0 comments

Show HN: Glitch/Distorion page transitions with HTML-in-Canvas

https://amagi.dev/vfx-js-transitions/
1•amagitakayosi•1m ago•0 comments

Tesla Explains Why It Dropped Sunroofs from Its Vehicles

https://www.notateslaapp.com/news/4980/tesla-explains-why-it-dropped-sunroofs-from-its-vehicles
1•jerlam•1m ago•0 comments

The Great Divide in How Teams Manage IaC

https://newsletter.masterpoint.io/p/the-great-divide-in-how-teams-manage-iac
1•mooreds•2m ago•0 comments

Ask HN: How do you report an AI breach you don't know happened?

https://srnnews.com/australia-tightens-ai-oversight-rules-after-openai-agent-breached-government-...
1•abalgir•2m ago•0 comments

A Mathematician's Square Wheel Bike

https://www.macalester.edu/mscs/multimedia/squarewheeledbike/squarewheelbike/
2•DanielKehoe•3m ago•0 comments

Show HN: Ramble – Message your agent directly from your Apple Watch

https://ramble.watch
1•Jpoliachik•3m ago•0 comments

Show HN: Vesputio – A Put.io Client for iOS and Android

https://vesputio.app/android/beta
1•ipavlidakis•4m ago•0 comments

NASA's twin ESCAPADE Mars probes slingshot around Earth in double gravity assist

https://www.space.com/astronomy/mars/nasas-escapade-twin-mars-probes-execute-a-1st-of-its-kind-gr...
1•locofocos•4m ago•0 comments

Internally Deployed Users Are the Only Way to Ship Great Software Now

https://www.plushcap.com/blog/internally-deployed-users-ship-great-software
1•makaimc•5m ago•0 comments

Postgres 19 Repack: Faster, Built-In Table Bloat Cleanup

https://www.snowflake.com/en/blog/engineering/postgres-19-repack-table-bloat/
3•craigkerstiens•6m ago•0 comments

Sakana AI may go public in 2027

https://www.japantimes.co.jp/business/2026/11/10/companies/sakana-ai-ipo/
1•mikhael•6m ago•0 comments

Chinese authorities blocked Canada's Tiananmen Square tribute

https://www.cbc.ca/news/politics/tiananmen-square-candle-beijing-embassy-9.7415257
1•emptybits•7m ago•0 comments

Show HN: Locatic – Discover developers and projects in your city

https://locatic.dev/
1•saketharama•9m ago•0 comments

Blender 5.3 released with Gaussian Splat support

https://www.blender.org/download/releases/5-3/
13•amlib•10m ago•1 comments

BasalFit – Recipes/meal plans and food log, usable from Claude-ChatGPT via MCP

https://basalfit.com/
1•veeragoni•11m ago•0 comments

Instagram Can Predict How Lonely You Are

https://today.ucsd.edu/story/your-instagram-can-predict-how-lonely-you-are
2•giuliomagnifico•12m ago•2 comments

Aussie newsagent worker linked to company at centre of Nvidia spy scandal

https://www.abc.net.au/news/2026-11-10/nvidia-affair-scandal-megaspeed-linked-to-regional-victori...
2•evolve2k•12m ago•1 comments

The Rubber Stamp Problem: When a Human in the Loop Is Not Overseeing Anything

https://medium.com/@MirArshadTalpur/the-rubber-stamp-problem-when-a-human-in-the-loop-is-not-over...
1•Arshad-Talpur•12m ago•0 comments

Tell HN: Agent that control everyscreen beat human in clash royale

1•aashish16yadav•13m ago•0 comments

The Multimodal Knowledge Agent Benchmark

https://blog.google/innovation-and-ai/models-and-research/gemini-models/multimodal-knowledge-agen...
1•acossta•13m ago•0 comments

Gemini 4 Carbon is rolling out today

https://twitter.com/sundarpichai/status/2120185896469496180
4•tosh•14m ago•0 comments

Paint Quest: King's Quest style scenes painted from code

https://kq-styles.specr.net/
2•load-bearing•14m ago•0 comments

Microsoft employee price list from 1987

https://devblogs.microsoft.com/oldnewthing/20261110-00/?p=112843/
2•kichik•14m ago•0 comments

The State of Mechanistic Interpretability for AI Safety

https://tsglab.github.io/mechinterp-safety/
1•allenleee•16m ago•0 comments

Open Kernel Challenge: reports from the top 50

https://quesma.com/blog/open-kernel-challenge-top-50-reports/
1•jakozaur•18m ago•0 comments

Gemini 4 Carbon is now available

https://blog.google/innovation-and-ai/models-and-research/gemini-models/gemini-4-carbon-now-avail...
55•meetpateltech•18m ago•19 comments

Show HN: A Swift package that makes any macOS app translatable

https://github.com/FuzzyIdeas/LimbaKit
1•alin23•20m ago•0 comments

Amazon launches $250 Ring Drone Cam

https://www.engadget.com/2311630/amazon-finally-launches-the-250-ring-drone-cam-and-also-the-ring...
1•bookofjoe•20m ago•0 comments
Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•1y ago

Comments

tomfly•1y ago
where is the entrance and exit?
Jaxan•1y ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•1y ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•1y ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•1y ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•1y ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.