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What Trump's latest slump means for the midterms

https://www.natesilver.net/p/what-trumps-latest-slump-means-for
1•7777777phil•1m ago•0 comments

TBook: Open-source book format for instant translations and Android app

https://tbook.dev/
1•adubovskoy•1m ago•1 comments

Two Have Died in the Cyclospora Outbreak. The Fifty-State Count Is Now 21,913

https://www.marlerblog.com/case-news/two-people-have-died-in-the-cyclospora-outbreak-the-fifty-st...
1•speckx•1m ago•0 comments

Set Theory Symbols

https://www.rapidtables.com/math/symbols/Set_Symbols.html
1•marysminefnuf•6m ago•0 comments

Show HN: On the Dot – a timing game where the stopwatch vanishes after 1.5s

https://hitthedot.app/
1•Aditya_Tickoo•7m ago•0 comments

The Emerging Market for Intelligence- How Firms Buy and Sell AI [PDF]

https://pubs.aeaweb.org/doi/pdfplus/10.1257/jep.20261506
1•malshe•7m ago•0 comments

AI system Locus posttrains a model better than Qwen3

https://twitter.com/intology/status/2084319121332965804
1•yuchiz•8m ago•0 comments

Adding Go's Defer to the TypeScript Compiler

https://healeycodes.com/adding-defer-to-the-typescript-compiler
1•ibobev•9m ago•0 comments

Ryg_rans Is Not a Library

https://fgiesen.wordpress.com/2026/08/03/ryg_rans-is-not-a-library/
1•ibobev•9m ago•0 comments

ZX Spectrum System Tour: Sound

https://bumbershootsoft.wordpress.com/2026/08/01/zx-spectrum-system-tour-sound/
2•ibobev•10m ago•0 comments

Show HN: Educational Options Calculator

https://options.olelohonua.com/
1•rbrownrw8•12m ago•1 comments

Show HN: Java MultiTool – How I Replaced 6 browser tabs with a Single Program

https://github.com/ShiningPr1sm/JavaMultiTool
1•shiningpr0xsm•12m ago•0 comments

The Nudge Unit

https://www.pimlicojournal.co.uk/p/inside-the-nudge-unit
2•like_any_other•12m ago•0 comments

The UK is still trying to force an iCloud backdoor

https://9to5mac.com/2026/08/03/apple-launches-second-legal-challenge-to-uk-icloud-backdoor-order-...
2•BlueBerry2001•12m ago•0 comments

Show HN: I am selling my product launch platform LaunchDaddy

1•alizaid•13m ago•0 comments

ReMarkable Paper Pro Move Running Android 12

https://www.reddit.com/r/RemarkableTablet/comments/1v9jbdf/i_got_android_12_running_locally_on_a_...
2•rvz•16m ago•0 comments

Cloudflare Mobile – an open-source Android client for the Cloudflare API

https://github.com/hasanzadee/cloudflare-mobile
1•drakoncik•16m ago•0 comments

A Bitcoin fork where UTXOs expire after seven years

https://github.com/organicbitcoin/obtcd
2•organicbitcoin•17m ago•0 comments

AI slop pollutes the CVE pipeline with fake vulns

https://www.theregister.com/security/2026/08/03/ai-slop-pollutes-the-cve-pipeline-with-fake-vulns...
2•speckx•18m ago•0 comments

Keep agent skills updated across your GitHub repositories

https://github.com/biw/skills-updater
1•biwills•18m ago•0 comments

Kermit oral history panel (2012)

https://www.computerhistory.org/collections/catalog/102746411/
1•compiler-guy•18m ago•0 comments

The Dr. K Project [pdf]

https://new.aaai.org/Papers/Symposia/Fall/1999/FS-99-01/FS99-01-021.pdf
1•bryanrasmussen•19m ago•0 comments

The message beneath the yen intervention

https://www.axios.com/2026/08/03/yen-japan-treasury-bessent
2•MKais•21m ago•0 comments

Founder shares pictures of their new office; they turn out to be AI-generated

https://twitter.com/ayushagarwal/status/2084169152843911582
2•pranshuchittora•21m ago•3 comments

Show HN: RouteKit – a model gateway for coding subscriptions

https://routekit.velum-labs.com
2•benjamnzc•22m ago•0 comments

Phil Needleman's Ten Commandments of Drug R&D

https://lifescivc.com/2013/03/phil-needlemans-ten-commandments-of-drug-rd/
1•geneticdrifts•23m ago•0 comments

Is Hermes Agent unusable without a model router?

https://github.com/maximhq/bifrost/
1•Swapnoneel•23m ago•1 comments

In Defense of Government Whimsy

https://www.trailcrewstories.com/stories/whimsy
1•toomuchtodo•23m ago•0 comments

Show HN: Open-source tool to check if ChatGPT recommends your business

https://github.com/d08m/crazyseo
1•Dom1•26m ago•0 comments

KernelScript: Cross-Boundary Typed DSL for eBPF Applications

https://arxiv.org/abs/2607.23900
1•Jimmc414•26m ago•0 comments
Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•1y ago

Comments

tomfly•1y ago
where is the entrance and exit?
Jaxan•1y ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•1y ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•1y ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•1y ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•1y ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.