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America's Debanking Witch Hunt Finds No Evil

https://www.bloomberg.com/opinion/articles/2025-12-11/debanking-witch-hunt-finds-no-evildoing-in-...
1•petethomas•1m ago•0 comments

Show HN: I got my site down to 237kb by ditching Google Analytics

https://deadstack.net/
1•dreadsword•1m ago•0 comments

Malware found in the subtitles of a fake Leonardo DiCaprio movie torrent

https://www.bitdefender.com/en-us/blog/labs/fake-leonardo-dicaprio-movie-torrent-agent-tesla-powe...
1•CGMthrowaway•2m ago•0 comments

Monumental snake engravings of the Orinoco River (2024)

https://www.cambridge.org/core/journals/antiquity/article/monumental-snake-engravings-of-the-orin...
1•bryanrasmussen•2m ago•0 comments

Rethinking armed group control (2022)

https://odi.org/en/publications/rethinking-armed-group-control/
1•bryanrasmussen•4m ago•0 comments

Modos open source e-paper monitor development update

https://www.crowdsupply.com/modos-tech/modos-paper-monitor/updates/highlights-certifications-and-...
2•Curiositry•7m ago•0 comments

Untreated sleep apnea raises risk of Parkinson's, study finds

https://medicalxpress.com/news/2025-11-untreated-apnea-parkinson.html
2•PaulHoule•8m ago•0 comments

Gemini model that would train on all gmail

1•orena•9m ago•0 comments

Show HN: Advent of Acro – A frameworkless PHP/JS video advent-calendar

https://advent.vs.digital/
1•schuhwerk•10m ago•0 comments

Google is building an experimental new browser and a new kind of web app

https://www.theverge.com/tech/842000/google-disco-browser-ai-experiment
1•cryptoz•11m ago•0 comments

Show HN: UJAS – An open-source hiring platform (like WordPress for hiring)

https://github.com/gemini45840-cmyk/UJAS
1•jayteetech•15m ago•0 comments

Mark V Shaney

https://en.wikipedia.org/wiki/Mark_V._Shaney
1•djoldman•19m ago•0 comments

Mercury Personal Banking

https://mercury.com/personal-banking
1•gregimba•26m ago•2 comments

Historic Flooding in Western Washington

https://www.kuow.org/stories/go-now-100-000-evacuated-in-historic-skagit-flood
1•measurablefunc•26m ago•0 comments

Mathgpt.today for Discord

https://mathgpt.today/
1•umeedsto•27m ago•1 comments

6.7 Magnitude Earthquake Strikes Off Northeast Japan

https://www.newsweek.com/6-7-magnitude-earthquake-strikes-off-northeast-japan-11199276
2•ls-a•29m ago•1 comments

Rescued at Sea: How Venezuela's Machado Survived the Riskiest Leg of Her Escape

https://www.wsj.com/world/americas/rescued-at-sea-how-venezuelas-machado-survived-the-riskiest-le...
1•petethomas•29m ago•1 comments

Jonathan Blow has spent the past decade designing 1,400 puzzles for you

https://arstechnica.com/gaming/2025/12/jonathan-blow-has-spent-the-past-decade-designing-1400-puz...
2•furcyd•32m ago•0 comments

Show HN: PowerKit for Tmux – 32 Plugins

https://github.com/fabioluciano/tmux-powerkit
1•fabioluciano•38m ago•0 comments

Forget flowers: These ancient plants attract pollinators by getting hot

https://www.npr.org/2025/12/11/nx-s1-5637486/ancient-heat-producing-plants-glow-infrared-scent-no...
2•andsoitis•45m ago•0 comments

Show HN: ProdE – code change impact and root cause analysis for large codebases

https://prode.ai/
1•curious_nile•50m ago•1 comments

DynamoDB: Resilience and lessons from the Oct 2025 service disruption [video]

https://www.youtube.com/watch?v=YZUNNzLDWb8
1•mooreds•55m ago•0 comments

Sentimental Versioning

https://github.com/dominictarr/sentimental-versioning
2•handfuloflight•1h ago•0 comments

When you don't create things (2020)

https://www.nilkanth.com/when-you-dont-create-things/
2•nreece•1h ago•0 comments

Show HN: Argly – Turn your iPhone into a remote for your Mac [over WiFi]

https://apps.apple.com/us/app/argly/id6755750961
1•tn_•1h ago•1 comments

Show HN: I want to democratise Bloomberg Terminal

https://www.aulico.com/workspaces/new
2•lalalerodas•1h ago•1 comments

Profitability Matters More Than You Think

https://alphaarchitect.com/profitability/
2•conwy•1h ago•0 comments

Congress screwed up on the GENIUS act: stablecoin holders have fifth priority

https://creditslips.org/2025/12/02/sorry-to-break-it-to-you-geniuses-under-the-genius-act-the-hol...
2•semiquaver•1h ago•1 comments

AI toys for kids talk about sex and issue CCP talking points, tests show

https://www.nbcnews.com/tech/tech-news/ai-toys-gift-present-safe-kids-robot-child-miko-grok-alilo...
4•greesil•1h ago•1 comments

Being a SysAdmin Is Hard

https://about.tree.ht/blog/treehut-outages-december-2025
1•todsacerdoti•1h ago•1 comments
Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•7mo ago

Comments

tomfly•7mo ago
where is the entrance and exit?
Jaxan•7mo ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•7mo ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•7mo ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•7mo ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•7mo ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.