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KotlinLLM Is Going Open Source

https://blog.jetbrains.com/research/2026/07/kotlinllm-open-source/
1•theanonymousone•2m ago•0 comments

Show HN: Roamr – a CLI that picks the best saved WiFi, and tells you why

https://github.com/sourabh-khot65/roamr
1•sourabh65•3m ago•0 comments

Google DeepMind Disbands AlphaFold Team as AI Strategy Shifts Toward Gemini

https://finance.yahoo.com/technology/ai/articles/market-chatter-alphabet-apos-google-093407849.html
1•theanonymousone•4m ago•0 comments

Tracked Capabilities for Safer Agents

https://martinodersky.substack.com/p/tracked-capabilities-for-safer-agents
1•odersky•5m ago•1 comments

C++ Simulator for Ordnance Penetrators/Kinetic Energy Strike Weapons

https://github.com/omid2007hope/MOP-Simulator
1•omid2007hope•5m ago•1 comments

Allies shrug as US pushes for Strait of Hormuz patrol

https://www.politico.com/news/2026/07/28/iran-us-strait-ofhormuz-allies-patrol-01013659
1•vrganj•7m ago•0 comments

Ask HN: Is paying for a BIMI certificate useful?

1•gojkoa•9m ago•0 comments

SpecForge – A Platform for Authoring Formal Specifications

https://docs.imiron.io/v/0.5.10/en/tour.html
1•agnishom•9m ago•0 comments

Who's a Rat

https://whosarat.com/
1•ustad•11m ago•0 comments

Webflow: Code as the Source of Truth

https://webflow.com/blog/getting-to-the-source
1•tosh•15m ago•0 comments

Korean Stocks Plunge 16% in Two-Day Burst of Retail Selling

https://www.bloomberg.com/news/articles/2026-07-29/korean-stocks-tumble-a-second-day-as-sk-hynix-...
1•emsidisii•19m ago•0 comments

Unpacking Open Source AI: Toward a Framework for Openness in Foundation Models

https://cacm.acm.org/research/unpacking-open-source-artificial-intelligence-toward-a-framework-fo...
1•rbanffy•20m ago•0 comments

Salience Labs Wants to Scale Up AI with Silicon Photonics Optical Switch

https://www.nextplatform.com/connect/2026/07/22/salience-labs-wants-to-scale-up-ai-with-silicon-p...
1•rbanffy•21m ago•0 comments

System-Analysis – Forensische Architektur (Deutschland)

https://github.com/Recursive-Logic-Core/system-analysis
1•ArchMMM•22m ago•0 comments

Show HN: Miget – Free cloud hosting for open source projects (no star minimums)

https://miget.com/open-source-program
1•Ankiit111•22m ago•0 comments

Russia charges Telegram founder Durov with facilitating terrorism

https://www.bbc.co.uk/news/articles/cj4kexqkpzno
1•vinni2•23m ago•0 comments

Amiga Graphics Archive

https://amiga.lychesis.net/index.html
1•Bluestein•25m ago•0 comments

Can rent controls ever work?

https://www.ft.com/content/975da0db-e251-4082-a637-90a6495557be
2•JumpCrisscross•28m ago•0 comments

Never Pay for Online Dating (2010)

https://web.archive.org/web/20100821041938/http://blog.okcupid.com/index.php/why-you-should-never...
2•downbad_•30m ago•0 comments

Trace

https://playtrace.co.uk/
1•bookofjoe•30m ago•0 comments

These European airports now allow up to 2 litres of liquids in hand luggage

https://www.fly4free.com/flight-deals/europe/these-european-airports-now-allow-up-to-2-litres-of-...
1•Markoff•31m ago•0 comments

Russia charges Telegram founder Pavel Durov with aiding terrorism

https://apnews.com/article/russia-telegram-pavel-durov-ukraine-a6efe4692f3415c2046f0893d114174b
1•haburka•32m ago•0 comments

Titan Transients and LLM Scalability

https://queue.acm.org/detail.cfm?id=3819082
1•rbanffy•36m ago•0 comments

TubeRank AI – Free YouTube SEO Tool Built with AI

https://tuberank-ai.com/
2•honar•37m ago•0 comments

Small Instant Website Launcher

https://nanomo.app/login
2•mountain-hawk•41m ago•1 comments

That time when I failed the Microsoft interview

https://ochagavia.nl/blog/that-time-when-i-failed-the-microsoft-interview/
1•wofo•42m ago•1 comments

The Orchestrator's Tax

https://martinfowler.com/articles/orchestrator-tax.html
2•javaeeeee•45m ago•0 comments

The only road in London where you have to drive on the right

https://www.mylondon.news/news/transport/only-road-london-you-drive-30499294
1•theanonymousone•46m ago•0 comments

ProofCouncil: An LLM Agent for Solving Open Mathematical Problems

https://arxiv.org/abs/2607.09474
2•frozenseven•47m ago•1 comments

AI built the app. Now it needs a home

https://velixir.ai/blog/your-ai-built-the-app
1•dbContext•47m ago•1 comments
Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•1y ago

Comments

tomfly•1y ago
where is the entrance and exit?
Jaxan•1y ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•1y ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•1y ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•1y ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•1y ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.