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UK Business Births and Deaths

https://www.365finance.co.uk/business-births-and-deaths/
1•robtherobber•54s ago•0 comments

RFC 1149: Standard for the transmission of IP datagrams on avian carriers

https://www.rfc-editor.org/info/rfc1149/
1•JumpCrisscross•2m ago•0 comments

Show HN: Sortaballs – alternative modes for classic sort ball puzzle

https://sortaballs.vercel.app
1•self_refactor•4m ago•0 comments

The future in old computer magazines (1984–2004)

https://tomorrowasusual.substack.com/p/blast-from-the-past-the-future-in
2•tudell•4m ago•1 comments

Show HN: Mistake Trainer – Spaced repetition from your own Lichess games

https://mistake-trainer.pages.dev/
1•pandigital•5m ago•0 comments

Security doesn't (always) have to be so fucking annoying

https://joshua.hu/security-useless-changes-theatre
1•subset•7m ago•0 comments

Hackers raised freezer temperature at Estonian supermarket chain to +50°C

https://news.err.ee/1610183296/hackers-raised-freezer-temperature-at-estonian-supermarket-chain-t...
4•vintagedave•9m ago•0 comments

Aletheia, a Fake News Detector

https://hellenicdev.substack.com/p/hellenicdev-newsletter-009
3•hsoc•10m ago•0 comments

Querying HackerTube, HackerBooks and Wikihack Directly with DuckDB/Hugging Face

https://www.ssp.sh/brain/querying-hackernews-with-duckdb-directly/
1•zazuke•11m ago•0 comments

Are you sure it was North Korea?

https://nk-ultra.com
1•splintersio•12m ago•1 comments

Minimax-Converter Toolbox

https://minimax-converter.com/
1•justvlaaaad•15m ago•1 comments

Redlib discussion: Reddit has decided to force everyone to log in

https://github.com/redlib-org/redlib/issues/609
3•probably_wrong•16m ago•0 comments

Prompt Engineering Is Dead. What Separates a Toy from a Product

https://towardsdev.com/prompt-engineering-is-dead-system-prompt-architecture-is-what-separates-a-...
1•cheikhdev•18m ago•0 comments

Show HN: Knock – stop Claude Code burning tokens exploring big codebases

https://github.com/HasanGilani/knock
1•HasanGilani•18m ago•0 comments

Cyberattack on Fridges in Ireland

https://www.irishtimes.com/technology/data-security/2026/11/02/supervalu-removes-frozen-and-chill...
1•johnflan•19m ago•0 comments

Context Anxiety: How AI Agents Panic About Their Perceived Context Windows

https://inkeep.com/blog/context-anxiety
1•ankitg12•19m ago•0 comments

Ten Surprises in Google Workspace's Sharing Model

https://deployed-ai.io/blog/google-workspace-sharing-surprises/
1•danielklnstein•25m ago•0 comments

TinyContext Guide – How to Add Long-Term Memory to an AI Agent (Step by Step)

https://tinysuite.dev/blog/how-to-add-memory-to-ai-agent/
1•MarcBuilds01•27m ago•0 comments

Show HN: Individual podcast episodes as recommended by HN

https://sunmer.github.io/podcast-radio/
2•podnami•34m ago•1 comments

Replacing the Stadia cloud with a server on my LAN

https://jkfran.com/stadia-controller-revival-stadiacast/
2•jkfran•34m ago•0 comments

ReBirth RB-338 Reimplementation

https://github.com/pingw33n/openrb-338
2•larodi•37m ago•2 comments

Show HN: Take a break, play some puzzles

https://gridmino.com/
2•marko-projects•39m ago•2 comments

France's Weird Per-Gigabyte Data Tax Could Cost VLC over €1M a Year

https://itsfoss.com/news/vlc-outrage-at-french-internet-tax/
4•giuliomagnifico•40m ago•3 comments

Ask HN: Do you think AI has now disrupted math more than it did programming?

3•theanonymousone•40m ago•1 comments

The Commanding Heights music video in the style of 'The Streets'

https://twitter.com/recborg/status/2117184941989511285
1•mkrecny•41m ago•1 comments

Hacker Pager: an ESP32 and SX1262 LoRa wireless development platform

https://www.hackerpager.net/
1•bananascholar•42m ago•0 comments

Seventy Years of Allen Ginsberg's 'Howl'

https://thedispatch.com/article/allen-ginsberg-howl-counterculture/
1•tkgally•42m ago•0 comments

Sam Altman on Local AI

https://www.pcmag.com/news/sam-altman-suggests-running-ai-locally-is-a-waste-of-memory
3•bozdemir•43m ago•4 comments

AI Knittaker

https://www.visiticeland.com/aiknittakers/
1•falcor84•44m ago•0 comments

The Year Math Changed Forever

https://www.newyorker.com/magazine/2026/11/09/the-year-math-changed-forever
1•theanonymousone•46m ago•0 comments
Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•1y ago

Comments

tomfly•1y ago
where is the entrance and exit?
Jaxan•1y ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•1y ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•1y ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•1y ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•1y ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.