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Xiaomi-Robotics-1

https://robotics.xiaomi.com/xiaomi-robotics-1.html
1•ilreb•1m ago•0 comments

Wp2shell: A Critical Remote Code Execution Vulnerability in WordPress Core

https://slcyber.io/research-center/wp2shell-pre-authentication-rce-in-wordpress-core/
1•rasso•2m ago•0 comments

Big Tech Needs to Justify AI Spending as Investors Dump Stocks

https://www.bloomberg.com/news/articles/2026-07-19/big-tech-needs-to-justify-ai-spending-as-inves...
2•1vuio0pswjnm7•5m ago•0 comments

We need more artists on earth.tattoo

https://earth.tattoo
3•earth-tattoo•7m ago•1 comments

Freeact – undetectable browser automation CLI for AI agents via real browsers

2•xuviga•7m ago•0 comments

The Waldo Moment – How Close Are We?

https://www.howclosetoblackmirror.com/the-waldo-moment
1•beatthatflight•7m ago•1 comments

Skills for Building Software Factories

https://github.com/dzhng/skills
1•handfuloflight•9m ago•0 comments

Meta Oversight Board: AI may be most perfect propaganda machine ever invented

https://fortune.com/2026/07/16/claude-trump-china-ai-double-standard/
1•1vuio0pswjnm7•12m ago•0 comments

Claude's Fable Model Saved My Gear and Got Me Excited About Playing Guitar Again

https://saada.github.io/blog/fcb1010-biasfx2/
1•saadazzz•12m ago•0 comments

An Elegy to Git Push

https://stackdiver.com/posts/an-elegy-to-git-push/
5•osmoscraft•14m ago•2 comments

LoRA Speedrun – a public wall-clock leaderboard for fine-tuning techniques

https://github.com/Saivineeth147/lora-speedrun
1•Vineeth147•21m ago•0 comments

Pkgxray

https://github.com/adamsjack711-ux/pkgxray
1•jadamsl•22m ago•0 comments

Fractl.art – a fractal generator with 8 octillion different patterns

https://fractl.art
1•gilded-lilly•25m ago•1 comments

Israel Has a "Silicon Shield"

https://www.israeltechinsider.com/p/the-silicon-shield
1•chasil•27m ago•3 comments

Power companies are using eminent domain to seize land for data centers

https://fortune.com/2026/07/19/data-center-eminent-domain-public-use/
9•1vuio0pswjnm7•27m ago•0 comments

Japan logistics provider for Amazon to use JPYC stablecoin in operations

https://asia.nikkei.com/spotlight/cryptocurrencies/japan-logistics-provider-for-amazon-to-use-jpy...
2•mikhael•27m ago•0 comments

ICD-11

https://en.wikipedia.org/wiki/ICD-11
2•teleforce•38m ago•0 comments

AI Thinks the Internet Is Reddit. We Have 8,616 Answers Proving It

https://growtika.com/blog/reddit-ai-visibility-research
4•Growtika•39m ago•0 comments

Cultural Influence of Music as Propaganda (2025)

https://westpointpressjournals.westpoint.edu/index.php/iser/article/view/209
1•jayhoon•40m ago•0 comments

Created a free browser-based lyric video maker

https://deadmod.com/studio/
1•jimmyshoez•42m ago•1 comments

AI-Native Firms

https://download.ssrn.com/2026/6/9/6905079.pdf?response-content-disposition=inline&X-Amz-Security...
1•sonabinu•43m ago•0 comments

Rep Cammack says China has deployed 'digital twins' of every lawmaker

https://thehill.com/homenews/house/5970422-cammack-warns-china-ai-threat/
1•gscott•48m ago•0 comments

Tweet claiming Claude Fable 5 has helped disprove the Jacobian conjecture

https://twitter.com/__alpoge__/status/2079028340955197566
6•meowface•58m ago•2 comments

Show HN: Local-first CLI to make Obsidian vaults searchable for AI agents

https://github.com/nmdra/notebrain-cli
3•nmdra•59m ago•1 comments

Gmail AI Inbox

https://support.google.com/mail/answer/16845247?hl=en&co=GENIE.Platform%3DAndroid
2•thejacenxpress•1h ago•0 comments

Coding Skills Development Report

1•juntz•1h ago•1 comments

Tyler Cowen: The Future Belongs to AI Maniacs

https://www.thefp.com/p/tyler-cowen-ai-maniacs-future-economy
2•ripe•1h ago•0 comments

How you use AI AS HELPER?

1•anitroves•1h ago•1 comments

LLM Wiki Maintenance: Drift, Contradictions and Review

https://www.glukhov.org/knowledge-management/knowledge-systems-architectures/compiled-knowledge/l...
1•navigate8310•1h ago•0 comments

Lake Natron

https://en.wikipedia.org/wiki/Lake_Natron
2•toomuchtodo•1h ago•1 comments
Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•1y ago

Comments

tomfly•1y ago
where is the entrance and exit?
Jaxan•1y ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•1y ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•1y ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•1y ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•1y ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.