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HTTP/1.1 vs. HTTP/2

https://hackbotone.com/http-1-1-vs-http-2-830f0364a8a4
1•hackbotone•24s ago•0 comments

Calling of an Engineer

https://en.wikipedia.org/wiki/Calling_of_an_Engineer
1•thunderbong•39s ago•0 comments

Omni – open-source (Granola, Notion and Wispr Flow all in one)

https://github.com/AlexKapadia/omni
1•alexkapadia1•1m ago•0 comments

AI Giants Are Handing Out Tons of Free Computing Power to Grab Startup Share

https://www.wsj.com/tech/ai/ai-giants-are-handing-out-tons-of-free-computing-power-to-grab-startu...
1•thm•2m ago•0 comments

Basilisk – a Rust Python type checker at 100% on the typing conformance suite

https://github.com/python/typing/blob/main/conformance/results/results.html
1•cfdevelop•6m ago•0 comments

Bird-Away: Raspberry Pi-powered water-based bird deterrent

https://github.com/mattsahn/bird-away
1•sahn44•8m ago•1 comments

Death Becomes Her: China's New Hit Game

https://www.sixthtone.com/news/1018715
1•Alien1Being•10m ago•0 comments

PostgreSQL Benchmark: AWS RDS vs. Self-Hosted on Hetzner (2026)

https://hostim.dev/blog/postgres-benchmark-rds-vs-hostim-vs-self-hosted/
1•pv1337•11m ago•0 comments

Proxying inference requests in 6ms with Pingora, Envoy, and Spanner

https://modal.com/blog/serverless-servers
1•birdculture•11m ago•0 comments

Researchers Create Self-Replicating Seedbox in Quest for Decentralized Democracy

https://torrentfreak.com/researchers-create-self-replicating-seedbox-in-quest-for-decentralized-d...
1•rapnie•14m ago•0 comments

Why worms (and microbes) are catching on as a manure pollution solution

https://www.technologyreview.com/2026/07/07/1140142/why-worms-and-microbes-are-catching-on-as-a-m...
1•joozio•16m ago•0 comments

Show HN: Orchestra – Browser automation tool with export plain Playwright

https://www.orchestra-automation.com/
1•oceandoughnut•18m ago•1 comments

IDE with agentic support built using Flutter

https://lumide.dev
7•geordee•19m ago•2 comments

Brick by Brick: How My Home AI Is Growing a Body

https://medium.com/towards-artificial-intelligence/brick-by-brick-how-my-home-ai-is-growing-a-bod...
1•dexmac221•20m ago•0 comments

As Europe Swelters, Chinese Air Conditioner Sales Heat Up

https://www.sixthtone.com/news/1018714
1•Alien1Being•21m ago•0 comments

I built a Steak Timer app after getting tired of juggling multiple timers

https://play.google.com/store/apps/details?id=com.akshatpandey.steaktimer&hl=en_US
1•scionhat•22m ago•0 comments

RealityPatch – OpenAI-compatible gateway to mainland China-hosted LLMs

https://api.realitypatch.net
2•yangzhou-tech•23m ago•0 comments

Building a 350M Transformer from Scratch in PyTorch

https://john463212.substack.com/p/building-a-350m-transformer-from
1•Johnene•24m ago•0 comments

Ask HN: Are OSS projects allowing vibe-coding?

1•raphaelj•25m ago•0 comments

Celebrating 15 years of SAP's involvement in the OpenJDK

https://mostlynerdless.de/blog/2026/07/07/celebrating-15-years-of-saps-involvement-in-the-openjdk/
1•Tomte•27m ago•0 comments

Beijing is looking at curbing overseas access to China's top AI models

https://www.reuters.com/world/beijing-is-looking-curbing-overseas-access-chinas-top-ai-models-sou...
7•eis•27m ago•1 comments

Are We AI Yet?

https://data.stackexchange.com/stackoverflow/query/1953321/are-we-ai-yet#graph
2•pelagicAustral•29m ago•0 comments

HTTP Status Codes and SEO

https://urlwatch.io/blog/http-status-codes.php
1•mssblogs•30m ago•0 comments

An allegory on technical debt, hiring, and product requirements

https://carette.xyz/posts/a_story_of_screwdriver_drivers/
1•weird_trousers•31m ago•0 comments

Top researchers leave USA for the Netherlands (in Dutch)

https://www.nwo.nl/nieuws/eerste-internationale-wetenschappers-via-het-tulp-fonds-naar-nederland
2•28304283409234•31m ago•0 comments

Transforming Wild

https://wild.gr/story/2
1•djnaraps•32m ago•0 comments

A Script for Mark Zuckerberg

https://stratechery.com/2026/a-script-for-mark-zuckerberg/
1•chrisvalleybay•33m ago•0 comments

Why migrants come to Germany for work and then leave again

https://www.dw.com/en/germany-migrants-skilled-workers-integration-labor-market-bureaucracy-langu...
14•theanonymousone•35m ago•8 comments

Money Magician – AI financial co-pilot for founders (not a budgeting app)

https://moneymagician.eu
1•carolinev•36m ago•0 comments

Tamp – shows when another app is keeping your Mac awake

https://tamp.kybernaut.cz/
1•vyskoczilova•37m ago•0 comments
Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•1y ago

Comments

tomfly•1y ago
where is the entrance and exit?
Jaxan•1y ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•1y ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•1y ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•1y ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•1y ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.