frontpage.
newsnewestaskshowjobs

Open Source @Github

fp.

Show HN: Automatic font clean-room reimplementor

https://github.com/robinpie/fontliberator/
2•robinpie•7m ago•0 comments

Show HN: CodexL – All-in-one launcher for Codex

https://github.com/musistudio/CodexL
1•musistudio•11m ago•0 comments

Job: Head of Stonehenge

https://www.english-heritage.org.uk/about/our-people/careers-with-us/job-search/default-job-page/...
2•mooreds•11m ago•0 comments

The hottest job this summer is European ambassador for ranch dressing

https://www.msn.com/en-us/money/companies/the-hottest-job-this-summer-is-european-ambassador-for-...
1•mooreds•12m ago•0 comments

Insider-signal – open-source CLI STOCKS,Congress

https://github.com/karanhumber007-ctrl/insider-signal
1•karansidhu007•12m ago•0 comments

How Costco sells such cheap gas

https://www.cnn.com/2026/05/31/business/costco-cheap-gas
1•mooreds•12m ago•0 comments

An industry is being propped up by math that is insane

https://garymarcus.substack.com/p/an-entire-industry-is-being-propped
1•swolpers•13m ago•0 comments

US Military Personnel in Israel Found Secret Spyware on Their Phones

https://www.ibtimes.co.uk/us-raises-espionage-threat-level-israel-surveillance-allegations-1801334
1•Teever•13m ago•0 comments

StumbleTV: Omegle/ChatRoulette but for accidentally exposed webcams

https://stumbletv.alec.is/c/943df1a2342b6bd5
1•jumploops•14m ago•1 comments

Ask HN: I see AI valuation coming down as soon as next year. What do you think?

1•akmittal•17m ago•0 comments

Crowdsourced AI and= Knostic

https://blog.virustotal.com/2026/06/crowdsourced-ai-knostic.html
1•jruohonen•19m ago•0 comments

Microsoft says it will not pursue security researchers after zero-day backlash

https://therecord.media/microsoft-says-it-will-not-pursue-security-researchers-disclosure
3•nryoo•23m ago•0 comments

Russell Vought is going to destroy American Science

https://elizabethginexi.substack.com/p/summary-of-key-changes-in-ombs-proposed
4•ZunarJ5•24m ago•0 comments

Lego Batman's Commodore 64 BASIC easter egg

https://bsky.app/profile/cabel.panic.com/post/3mnpxqsbwok2i
2•CharlesW•24m ago•0 comments

Community LLM reference – VRAM tables, GPU tier filter, tool-call ratings

https://bmt-llm-reference.vercel.app
1•Grynder•24m ago•0 comments

Trace analysis directly on service dependency graph

https://www.youtube.com/watch?v=PL0TAKTN4Ik
1•vaduga•24m ago•0 comments

Feedback loops for organizing hardware development

https://mechanomy.com/posts/260608_valueLoops/
1•bcon•25m ago•0 comments

How Will Humans Generate Value in a Post-AI Society?

https://demonstrandom.com/essays/posts/human_value_post_ai/
1•demonstrandom•26m ago•0 comments

Ask HN: Where do you like to consume content anymore?

1•selectedambient•28m ago•0 comments

Show HN: Built software to orchestrate AI and human loops

https://github.com/sparckix/cognitive-firm
1•Sparckix•36m ago•0 comments

Show HN: Lead Qualifier – research agent turning a LinkedIn URL into a dossier

https://lead.robowrite.ai/
1•mehdizare•40m ago•0 comments

Trophic memory, deer, and a unique scientific object

https://thoughtforms.life/trophic-memory-deer-and-a-truly-unique-scientific-object/
1•thunderbong•41m ago•0 comments

Tech Influence Watch

https://influence.citationneeded.news
1•archagon•46m ago•0 comments

Malware Insights – Miasma Campaign

https://cookie.engineer/weblog/articles/malware-insights-miasma-campaign.html
1•cookiengineer•55m ago•0 comments

Why Are Birthrates Down? Two New Studies Point to Phones

https://www.nytimes.com/2026/06/08/us/iphone-birthrate-decline-studies.html
2•1vuio0pswjnm7•59m ago•0 comments

Just The Recipe – paste any recipe URL, get just the food

1•jonwardsfull•59m ago•0 comments

Apple's iOS 27 Is Filled with Hints About Its Upcoming Foldable iPhone

https://www.bloomberg.com/news/articles/2026-06-09/apple-s-ios-27-is-filled-with-hints-about-its-...
1•jmsflknr•59m ago•0 comments

Configuring Agentic AI Coding Tools: An Exploratory Study

https://arxiv.org/abs/2602.14690
1•wek•1h ago•0 comments

Bringing the latest Gemini models to Apple developers

https://blog.google/innovation-and-ai/technology/developers-tools/bringing-gemini-models-to-apple...
1•xnx•1h ago•0 comments

Open Credential Lifecycle Standard

https://gist.github.com/abrambailey/e8748f370975027430d6fab37e31b841
1•funkdified•1h ago•1 comments
Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•1y ago

Comments

tomfly•1y ago
where is the entrance and exit?
Jaxan•1y ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•1y ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•1y ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•1y ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•1y ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.