AstroDash is a fast, synthwave inspired racing game. I tried to take elements from SkyRoads but also F-ZERO and Super Meat Boy. Basically skill, timing, and chasing the highest score. It started as a game jam project, but I liked the game so much that I’m expanding it for a "full" release.
And the crazy part is (at least to me) that AI pretty much created the entire thing. From planning, implementing shaders, collision detection, even the music.
Would love your feedback, Especially from anyone who remembers the original SkyRoads or likes fast, challenging games!
5bolts•1h ago
gobienan•49m ago