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The Big Discount on Intelligence

https://arunabhdastidar.substack.com/p/the-big-discount-on-intelligence
1•ghuntley•30s ago•0 comments

Anatomy

https://skills.wheresryan.sh/anatomy
1•Rafsark•50s ago•0 comments

FrontierML: Can models spend money to do ML tasks?

https://www.frontierml.org/
2•MonLiH•1m ago•0 comments

The Tragedy of AI Coding

https://www.theatlantic.com/ideas/2026/10/ai-programming-big-tech-regulations/688960/
1•voxleone•1m ago•0 comments

Code Boom. Talent Bust

https://jonathanhays.me/2026/10/12/code-boom-talent-bust.html
1•CharlesW•1m ago•0 comments

I tried to do Kimi K3 inference, I still couldn't figure out bottleneck

https://ramshankar07.substack.com/p/kimi-k3-tokenomics-i-spent-300-so
1•Ramshankar07•1m ago•0 comments

Google DeepMind paper trains an agent to rewrite its own harness

https://runtimewire.com/article/google-deepmind-evo2-agent-harness-co-evolution
1•runtimewire•1m ago•0 comments

The largest eagle hunted unlike any other bird of prey (2021)

https://www.nhm.ac.uk/discover/news/2021/december/worlds-largest-eagle-hunted-unlike-any-other-bi...
1•EndXA•4m ago•0 comments

Linux Foundation Launches OpenGrid to Bring Open Source to Power-Grid Planning

https://digitalcxo.com/article/linux-foundation-launches-opengrid-to-bring-open-source-to-power-g...
1•CrankyBear•5m ago•0 comments

The Expensive-Loop Problem

https://www.lesswrong.com/posts/2mStxuNDMdaWdyHu6/the-expensive-loop-problem
1•gmays•5m ago•0 comments

Is PHP a Rusty Language?

https://tomasvotruba.com/blog/is-php-a-rusty-language
1•theanonymousone•6m ago•0 comments

New AI fake text generator may be too dangerous to release, say creators (2019)

https://www.theguardian.com/technology/2019/feb/14/elon-musk-backed-ai-writes-convincing-news-fic...
1•theanonymousone•7m ago•0 comments

Expanding from Airline to Software: Surf Air's Bet on OperatorOS

https://compile.la/expanding-from-airline-to-software-surf-airs-bet-on-operatoros/
1•dalfonso•9m ago•0 comments

Secret scanning blocks Anthropic keys by default, adds Salesforce

https://github.blog/changelog/2026-10-13-secret-scanning-blocks-anthropic-keys-by-default-adds-sa...
1•runtimewire•9m ago•0 comments

Malware in the Shell: When the Phishing Link Points to GitHub

https://jpdias.me/security/2026/10/11/github-hosted-malware.html
1•jpdias•9m ago•0 comments

Claude Code plugin that delegates to isolated CLIs and verifies before merge

https://github.com/PyModel/claude-architect
1•adobe•10m ago•0 comments

Major security regression merged into OpenCode V2

https://github.com/anomalyco/opencode/pull/54921
2•verdverm•10m ago•1 comments

California Boat Dwellers Fear the Worst: Life on Land

https://www.nytimes.com/2026/10/13/us/california-anchor-outs-boats.html
1•harambae•11m ago•0 comments

Instantsite

https://instantsite.app
1•tolka•12m ago•0 comments

Migration from VMware or Hyper-V to Proxmox

https://www.k3x-systems.com/en/solution-examples/proxmox-migration/
1•rkovac•13m ago•0 comments

Show HN: Hatswap – one Claude Code account per client, switch mid-chat

https://github.com/orvi2014/hatswap
1•robatdas2018•13m ago•0 comments

Nvidia Run:AI Is Now Open Source as Part of Nvidia DSX AI Factory Platform

https://developer.nvidia.com/blog/nvidia-runai-is-now-open-source-as-part-of-nvidia-dsx-ai-factor...
1•wondersky•14m ago•0 comments

Radxa Linkr – An Affordable and Featureful IP KVM Device

https://boilingsteam.com/radxa-linkr-review/
1•ekianjo•15m ago•0 comments

The Download: open model trade-offs and geothermal power's promise

https://www.technologyreview.com/2026/10/13/1146382/the-download-open-models-trade-offs-geotherma...
1•joozio•15m ago•0 comments

Evipedia is an open health&longevity encyclopedia analyzing 870 interventions

https://evipedia.ai/
1•thomas_witt•15m ago•0 comments

What SDKs Are For: 12 Years On

https://www.apimatic.io/blog/what-sdks-are-for-12-years-on
1•mooreds•16m ago•0 comments

Ohio political blogger found guilty in explicit Shrek meme trial

https://ohiocapitaljournal.com/2026/10/09/ohio-political-blogger-found-guilty-in-explicit-shrek-m...
1•hn_acker•17m ago•0 comments

Slipstream – explore F1 results with interactive lap comparisons

https://github.com/saccofrancesco/slipstream
1•nullsacco•20m ago•0 comments

Google's FI director: an absurd idea for them to benefit from breaking the law

https://www.hs.fi/politiikka/art-2000012336348.html
2•trakkstar•21m ago•1 comments

Ask HN: How bad Earth would have to be for terraforming Mars to make sense?

1•soneca•21m ago•3 comments
Open in hackernews

Show HN: Varu AI – Interactively generate novel-length AI drafts

https://www.varu.us/
4•levihanlen•1y ago

Comments

levihanlen•1y ago
Hi HN,

I'm Levi Hanlen, the developer behind Varu AI: https://www.varu.us

Like many writers and readers, I had far more story ideas than time to write them all, and frankly, some stories I just wanted to read that didn't exist yet. I started building Varu AI to explore if AI could help draft these complex, long-form narratives in a more collaborative way.

Varu AI works scene-by-scene. It doesn't outline beforehand (apart from the scene outline right before each scene). The core idea is interactive guidance using what I call 'plot promises' – inspired by Brandon Sanderson's writing lectures on narrative structure. You define key plot points or character goals, and the AI works to fulfill them. If you don't like the direction, you can adjust these promises mid-stream to actively steer the story.

As a test case (which I wrote about recently), I used it to generate a 59,000-word sci-fi first draft in about 30 minutes of interaction. I'm also having it write me a 300,000 word novel (you can find this one on the website, called "Under Falling Banners". Currently still reading/generating it)

The biggest technical challenges are definitely maintaining long-range consistency of plot and managing the LLM context window effectively, while also being cost-effective. I've found that longer input prompts degrade the quality of the output. So I can't just stick in the last 50,000 words and call it a day (at least not yet). Currently, Varu AI uses techniques like dynamic scene summaries, but improving this is an ongoing effort.

It's still relatively early days – it's a public Beta. The output quality varies and absolutely produces a first draft requiring significant human editing and rewriting, not a finished, polished novel. But I'm actively innovating on the underlying systems, and I'm really excited for the future of Varu.

It's built with Next.js, TypeScript, Tailwind, Prisma, Postgres, and Stripe. Hosted on Vercel.

I'd love to get feedback from the HN community, especially from developers, writers, or anyone interested in the intersection of AI and creativity. Happy to answer any questions about the tech, the process, the challenges, or the philosophy behind it.

On that note, I'm particularly curious if others tackling long-context generation have found effective techniques beyond summarization that balance cost, speed, and quality well?

boznz•1y ago
It is all about accuracy for me, as a reader, reading a book needs you to be able to forget about everything and be immersed in the world and the characters you are reading about, a simple mistake like the wrong name being used, a date being slightly wrong, or a him/her mistake can yank you out of that and really annoy you. For serious readers it does have to be 100% accuracy, 99.99% is not good enough.

A few weeks ago as a test, I copied the whole of the last draft of my last novel into two AI's and asked them to find mistakes, unanswered questions, continuity errors, plot holes etc. They found no genuine ones and lots of false ones, even after some serious prompting. The two test readers I used found five between them which would have been very embarrassing if they got through to publication.

levihanlen•1y ago
I definitely agree.

Luckily, some things are easier for the AI to remember. I've never once come across the AI making mistakes with things like wrong character name/pronouns/etc.

The main consistency issues I've seen come from remembering the past plot, and worldbuilding.

The past plot issues come from having to store past scenes concisely. Right now, this means I can't include more than 40 of the past scene summaries. But I'm actively thinking of ways to improve this. (Note: I've found that after the input prompt surpasses a certain length, the output quality starts to degrade).

The worldbuilding issues stem from a couple things. I currently don't have any worldbuilding tracking implemented. I did in the past, but it wasn't as intuitive as storing something like character data. If I included data for locations, for example, it seemed to either not follow it at all, or it would be arbitrarily limited by it. I'll get to fixing this once I improve a few other features. In my experience, the lack of worldbuilding hasn't necessarily hindered the stories too much. Brandon Sanderson once said that out of plot, character, and setting, setting was by far the least important. I definitely agree. Though having good worldbuilding will improve the story.

kadushka•1y ago
Which models did you try?
levihanlen•1y ago
Currently the model lineup includes:

- Gemini 2.0 Flash. This is what I use most often, as the quality/price ratio is amazing. (Looking into 2.5 flash preview)

- Deepseek v3 03.24

- GPT 4.1 (The most expensive model by far. The rest are very cheap. About 20x more expensive that 2.0 flash for my use cases)

- GPT 4.1 mini

- Qwen 3 235B and Qwen 3 30B MoE

- Grok 3 mini

- Gemma 3 27B

kadushka•1y ago
I haven’t tried any of these, recently I’ve been switching between Claude 3.7, Gemini 2.5 pro, and GPT-4.5, with each one producing something interesting once in a while. I usually sketch a plot (sci-fi short story: 10-20 pages), mention a few details of the environment, describe the main character (often based on myself), and mention relevant writing styles. Sometimes I describe how I want it to write the story, sometimes I don’t. I rarely interact with the story beyond the initial prompt, it’s easier to just resubmit if I don’t like something.
levihanlen•1y ago
Those are some great models. The reason I don't use them is simply the cost (especially 4.5).

And that's a pretty cool process you use!

sabslikesobs•1y ago
"Crown of Ash and Honor," the sample book linked on the "Start Writing" page [1], seems like a counterproductive example. With "novel-length drafts" being the main selling point for the app, this draft seems acceptable for the prose itself (it's on par with most AI writing) but doesn't really demonstrate novel-length strength.

The story begins with a boy yearning to be a knight in a war-torn fantasy world apparently without magic, then there are extra-terrestrial invaders hunting a technological artifact and he suddenly knows how to fix a shield generator by crossing wires, then it suddenly turns again into a dark fantasy story with corrupted zombie-ish warriors.

On the technical front, clicking on a link in Section 2 of the story's ToC takes me to that number in Section 2.

[1]: https://www.varu.us/books/cm9w5b2jq0001l204f2r10bnu?scene=1

levihanlen•1y ago
I agree with your thoughts on Crown of Ash and Honor. That was made with v0.7.25, so some of the algorithms weren't as good. For example, new "plot promises" are made every 4 scenes. In the old version, the AI would gradually get more and more fantastical with these (hence why the story seemed to change genres so much). I've made it so this happens less, but it still happens a bit.

And that book was mostly me letting the AI do what it wanted with minimal guidance from me. So, I didn't edit many of the plot promises.

I'll definitely switch the sample book to "Under Fallen Banners", though. As I believe it's a bit better.

And thanks for telling me about the bug with the ToC. I'll fix that ASAP!