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GPS and Time Dilation – Special and General Relativity

https://philosophersview.com/gps-and-time-dilation/
1•mistyvales•1m ago•0 comments

Show HN: Witnessd – Prove human authorship via hardware-bound jitter seals

https://github.com/writerslogic/witnessd
1•davidcondrey•1m ago•1 comments

Show HN: I built a clawdbot that texts like your crush

https://14.israelfirew.co
1•IsruAlpha•3m ago•0 comments

Scientists reverse Alzheimer's in mice and restore memory (2025)

https://www.sciencedaily.com/releases/2025/12/251224032354.htm
1•walterbell•6m ago•0 comments

Compiling Prolog to Forth [pdf]

https://vfxforth.com/flag/jfar/vol4/no4/article4.pdf
1•todsacerdoti•8m ago•0 comments

Show HN: Cymatica – an experimental, meditative audiovisual app

https://apps.apple.com/us/app/cymatica-sounds-visualizer/id6748863721
1•_august•9m ago•0 comments

GitBlack: Tracing America's Foundation

https://gitblack.vercel.app/
2•martialg•9m ago•0 comments

Horizon-LM: A RAM-Centric Architecture for LLM Training

https://arxiv.org/abs/2602.04816
1•chrsw•9m ago•0 comments

We just ordered shawarma and fries from Cursor [video]

https://www.youtube.com/shorts/WALQOiugbWc
1•jeffreyjin•10m ago•1 comments

Correctio

https://rhetoric.byu.edu/Figures/C/correctio.htm
1•grantpitt•10m ago•0 comments

Trying to make an Automated Ecologist: A first pass through the Biotime dataset

https://chillphysicsenjoyer.substack.com/p/trying-to-make-an-automated-ecologist
1•crescit_eundo•14m ago•0 comments

Watch Ukraine's Minigun-Firing, Drone-Hunting Turboprop in Action

https://www.twz.com/air/watch-ukraines-minigun-firing-drone-hunting-turboprop-in-action
1•breve•15m ago•0 comments

Free Trial: AI Interviewer

https://ai-interviewer.nuvoice.ai/
1•sijain2•15m ago•0 comments

FDA Intends to Take Action Against Non-FDA-Approved GLP-1 Drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
13•randycupertino•17m ago•3 comments

Supernote e-ink devices for writing like paper

https://supernote.eu/choose-your-product/
3•janandonly•19m ago•0 comments

We are QA Engineers now

https://serce.me/posts/2026-02-05-we-are-qa-engineers-now
1•SerCe•20m ago•0 comments

Show HN: Measuring how AI agent teams improve issue resolution on SWE-Verified

https://arxiv.org/abs/2602.01465
2•NBenkovich•20m ago•0 comments

Adversarial Reasoning: Multiagent World Models for Closing the Simulation Gap

https://www.latent.space/p/adversarial-reasoning
1•swyx•20m ago•0 comments

Show HN: Poddley.com – Follow people, not podcasts

https://poddley.com/guests/ana-kasparian/episodes
1•onesandofgrain•28m ago•0 comments

Layoffs Surge 118% in January – The Highest Since 2009

https://www.cnbc.com/2026/02/05/layoff-and-hiring-announcements-hit-their-worst-january-levels-si...
9•karakoram•28m ago•0 comments

Papyrus 114: Homer's Iliad

https://p114.homemade.systems/
1•mwenge•28m ago•1 comments

DicePit – Real-time multiplayer Knucklebones in the browser

https://dicepit.pages.dev/
1•r1z4•28m ago•1 comments

Turn-Based Structural Triggers: Prompt-Free Backdoors in Multi-Turn LLMs

https://arxiv.org/abs/2601.14340
2•PaulHoule•30m ago•0 comments

Show HN: AI Agent Tool That Keeps You in the Loop

https://github.com/dshearer/misatay
2•dshearer•31m ago•0 comments

Why Every R Package Wrapping External Tools Needs a Sitrep() Function

https://drmowinckels.io/blog/2026/sitrep-functions/
1•todsacerdoti•32m ago•0 comments

Achieving Ultra-Fast AI Chat Widgets

https://www.cjroth.com/blog/2026-02-06-chat-widgets
2•thoughtfulchris•33m ago•0 comments

Show HN: Runtime Fence – Kill switch for AI agents

https://github.com/RunTimeAdmin/ai-agent-killswitch
1•ccie14019•36m ago•1 comments

Researchers surprised by the brain benefits of cannabis usage in adults over 40

https://nypost.com/2026/02/07/health/cannabis-may-benefit-aging-brains-study-finds/
2•SirLJ•38m ago•0 comments

Peter Thiel warns the Antichrist, apocalypse linked to the 'end of modernity'

https://fortune.com/2026/02/04/peter-thiel-antichrist-greta-thunberg-end-of-modernity-billionaires/
4•randycupertino•39m ago•2 comments

USS Preble Used Helios Laser to Zap Four Drones in Expanding Testing

https://www.twz.com/sea/uss-preble-used-helios-laser-to-zap-four-drones-in-expanding-testing
3•breve•44m ago•0 comments
Open in hackernews

Mines: A simple mine puzzle game inspired by classic minesweeper

https://stefan-oltmann.de/mines/
22•sea-gold•9mo ago

Comments

sea-gold•9mo ago
Built using Kotlin Multiplatform
fake-name•9mo ago
What part of this is "inspired"?

This is just the exact same thing reimplemented. "Inspired by" implies there are non-trivial differences.

Azrael3000•9mo ago
Nice implementation. I found it very intuitive to find the necessary features like marking a mine or tapping on a number that has all its mines marked to reveal the safe squares.

But it might still be good to put a short description somewhere for people not as familiar with the game.

alain_gilbert•9mo ago
In the same vein, I made "winsweeper" which will move the mine and let you win all the 50/50 IFF there is no more mines that you could find.

https://github.com/alaingilbert/winsweeper

bigstrat2003•9mo ago
That's a really great innovation! One of the most frustrating things in a game of minesweeper is when you are forced to guess and lose through no fault of your own. It's all the more frustrating because it tends to happen late in the game, too. I definitely would enjoy your version more.
zvr•9mo ago
Not all implementations suffer from these.

There are some that guarantee that guessing will never be forced to guess and logical deduction is enough to solve any puzzle. For example, the Mines game in Simon Tatham's Portable Puzzle Collection.

throwaway4744•9mo ago
Another improvement would be to auto clear adjacent squares when marking a mine.

If I marked as mine, and it is surrounded by the number 1, I would like all squares that neighbors those to be cleared automatically.

It could be triggered by double clicking the flag.

alain_gilbert•9mo ago
It is rare that you want to clear all the tiles that neighbors a flag itself.

Usually you want to clear all tiles that touches, let say a "1" that is already touching a flag, and you can do just that by clicking that "1".

jaffathecake•9mo ago
A couple of us on the Chrome Dev Rel team made a minesweeper clone that aimed to be a bit visually fancy on most devices, but would still run on basic feature phones https://proxx.app/

It was a lot of fun to build.

Jean-Papoulos•9mo ago
This is just minesweeper ?
konstantinua00•9mo ago
can't zoom in on mobile :/
marcinignac•9mo ago
I wish it was responsive on mobile. Need to scroll right on iOS/iPhone.
MortyWaves•9mo ago
There’s a lot of submissions recently to try get bought by NY Times