I wonder whether the UX of this will lead to less sales than Apple Pay.
lwansbrough•5h ago
Certainly, but 30% less? Hmm. At least it should be possible to use Apple Pay for web to offset some of the difference.
jbverschoor•5h ago
15 if you’re “small”. And stripe takes 2-3%, and then you have some extra services for VAT handling and accounting. So in the end you’re talking about 10%
I’m more than happy to pay the extra 10% and have CLEAR terms for my purchase/subscription and be able to actually cancel with ease, instead of going through dark patterns.
xnx•3h ago
An app author could make the in-app prices 300% more (or any amount) if they chose, right?
gruez•1h ago
that's just a red flag to not pay for your app at all, similar to all the gyms that don't take credit cards and only accept preauthorized bank withdraws.
throwaway2016a•1h ago
Stripe supports Apple Pay, though. You can easily enable both Apple Pay and Google Wallet.
But since it is just the regular version of Apple Pay and not an in-app purchase it has different (lower) fees.
varun_ch•6h ago
lwansbrough•5h ago
jbverschoor•5h ago
I’m more than happy to pay the extra 10% and have CLEAR terms for my purchase/subscription and be able to actually cancel with ease, instead of going through dark patterns.
xnx•3h ago
gruez•1h ago
throwaway2016a•1h ago
But since it is just the regular version of Apple Pay and not an in-app purchase it has different (lower) fees.