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Show HN: A unique twist on Tetris and block puzzle

https://playdropstack.com/
1•lastodyssey•2m ago•0 comments

The logs I never read

https://pydantic.dev/articles/the-logs-i-never-read
1•nojito•3m ago•0 comments

How to use AI with expressive writing without generating AI slop

https://idratherbewriting.com/blog/bakhtin-collapse-ai-expressive-writing
1•cnunciato•5m ago•0 comments

Show HN: LinkScope – Real-Time UART Analyzer Using ESP32-S3 and PC GUI

https://github.com/choihimchan/linkscope-bpu-uart-analyzer
1•octablock•5m ago•0 comments

Cppsp v1.4.5–custom pattern-driven, nested, namespace-scoped templates

https://github.com/user19870/cppsp
1•user19870•6m ago•1 comments

The next frontier in weight-loss drugs: one-time gene therapy

https://www.washingtonpost.com/health/2026/01/24/fractyl-glp1-gene-therapy/
1•bookofjoe•9m ago•1 comments

At Age 25, Wikipedia Refuses to Evolve

https://spectrum.ieee.org/wikipedia-at-25
1•asdefghyk•12m ago•3 comments

Show HN: ReviewReact – AI review responses inside Google Maps ($19/mo)

https://reviewreact.com
2•sara_builds•12m ago•1 comments

Why AlphaTensor Failed at 3x3 Matrix Multiplication: The Anchor Barrier

https://zenodo.org/records/18514533
1•DarenWatson•13m ago•0 comments

Ask HN: How much of your token use is fixing the bugs Claude Code causes?

1•laurex•17m ago•0 comments

Show HN: Agents – Sync MCP Configs Across Claude, Cursor, Codex Automatically

https://github.com/amtiYo/agents
1•amtiyo•18m ago•0 comments

Hello

1•otrebladih•19m ago•0 comments

FSD helped save my father's life during a heart attack

https://twitter.com/JJackBrandt/status/2019852423980875794
2•blacktulip•22m ago•0 comments

Show HN: Writtte – Draft and publish articles without reformatting, anywhere

https://writtte.xyz
1•lasgawe•24m ago•0 comments

Portuguese icon (FROM A CAN) makes a simple meal (Canned Fish Files) [video]

https://www.youtube.com/watch?v=e9FUdOfp8ME
1•zeristor•25m ago•0 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
2•gnufx•27m ago•0 comments

Transcribe your aunts post cards with Gemini 3 Pro

https://leserli.ch/ocr/
1•nielstron•31m ago•0 comments

.72% Variance Lance

1•mav5431•32m ago•0 comments

ReKindle – web-based operating system designed specifically for E-ink devices

https://rekindle.ink
1•JSLegendDev•34m ago•0 comments

Encrypt It

https://encryptitalready.org/
1•u1hcw9nx•34m ago•1 comments

NextMatch – 5-minute video speed dating to reduce ghosting

https://nextmatchdating.netlify.app/
1•Halinani8•35m ago•1 comments

Personalizing esketamine treatment in TRD and TRBD

https://www.frontiersin.org/articles/10.3389/fpsyt.2025.1736114
1•PaulHoule•36m ago•0 comments

SpaceKit.xyz – a browser‑native VM for decentralized compute

https://spacekit.xyz
1•astorrivera•37m ago•0 comments

NotebookLM: The AI that only learns from you

https://byandrev.dev/en/blog/what-is-notebooklm
2•byandrev•37m ago•2 comments

Show HN: An open-source starter kit for developing with Postgres and ClickHouse

https://github.com/ClickHouse/postgres-clickhouse-stack
1•saisrirampur•38m ago•0 comments

Game Boy Advance d-pad capacitor measurements

https://gekkio.fi/blog/2026/game-boy-advance-d-pad-capacitor-measurements/
1•todsacerdoti•38m ago•0 comments

South Korean crypto firm accidentally sends $44B in bitcoins to users

https://www.reuters.com/world/asia-pacific/crypto-firm-accidentally-sends-44-billion-bitcoins-use...
2•layer8•39m ago•0 comments

Apache Poison Fountain

https://gist.github.com/jwakely/a511a5cab5eb36d088ecd1659fcee1d5
1•atomic128•41m ago•2 comments

Web.whatsapp.com appears to be having issues syncing and sending messages

http://web.whatsapp.com
1•sabujp•41m ago•2 comments

Google in Your Terminal

https://gogcli.sh/
1•johlo•43m ago•0 comments
Open in hackernews

Connomore64: Cycle exact emulation of the C64 using parallel microcontrollers

https://github.com/c1570/Connomore64
201•codewiz•9mo ago

Comments

chillingeffect•9mo ago
I love it. Ive been reviving a stack of 4 c64s i got untested for $285. I noticed CIA chip replacements cost 40-45 and was wondering if an Rpi pico could replace it! I'll bet they combined two CIAs into one. I'm curious if they repeat the typical 24+ pin bus (16 addr, 8 data, plus more control lines).
croemer•9mo ago
Do CIA chip replacements come with a backdoor? </s>
genewitch•9mo ago
Yes, via the frame buffer interface pins
robinsonb5•9mo ago
Not directly - you'd need level shifters to handle the 5V signals in the C64. (The RP2040 isn't "officially" 5V tolerant - there are certain circumstances where you can get away with wiring some its inputs directly to 5V logic, but those circumstances exclude bidirectional IO.)
sunpazed•9mo ago
Love this! The C64 introduced me to the world of computers as a kid. I still have that almost 40 year old machine in my collection, but I’m weary of failure every time I turn it on. This is somewhat better than the MiSTer as I can use physical peripherals with it. Great work!
Gergo•9mo ago
The most common failure points in these old boxes are the capacitors and the power supply. Swap out all the caps and replace the original power supply for a modern remake and the 64 could last you another 40 years. :)
abhisek•9mo ago
So cool! Things we would do to re-live the past. Not really into hardware but I remember trying to build an emulator for z80 just to learn how it work for old Sega games
Towaway69•9mo ago
Can't wait until punchcards make a comeback ;)

Why isn't there an emulation of punch cards using eReaders!

Completely on your side, just wondering how far back do we go?

xobs•9mo ago
There are usb-c paper tape readers: https://www.e-basteln.de/computing/papertape/overview/

They even work with phones!

Towaway69•9mo ago
Awesome device, it's so small you could attach to a flipper or have a builtin into the flipper.

Also love their motto: "Solving yesterday's problems today" :)

Now for coding doom in ticker tape ... that should fill up the rest of the afternoon!

LargoLasskhyfv•9mo ago
Lol :) Interestingly that same site hosts a project related to the topic of emulated 6502, but not cycle accurate, instead 100Mhz in old Spartan-6 FPGA. Unfortunately not 6510, so no plugin for the 'breadbox':

https://www.e-basteln.de/computing/65f02/65f02/ &

https://hackaday.com/2021/10/15/heres-a-100-mhz-pin-compatib...

But! This reminded me of something else:

Micro Core Labs!

Which can either be cycle accurate, or superfast:

https://microcorelabs.wordpress.com/2021/03/14/mcl64-commodo...

https://microcorelabs.wordpress.com/2021/04/16/mcl64-mos-651...

https://microcorelabs.wordpress.com/2021/04/19/mcl64-worlds-...

https://microcorelabs.wordpress.com/2021/11/22/commodore-64-...

https://microcorelabs.wordpress.com/2021/11/29/mcl64-update/

Imagine Durex Forth on that. Ze PoWerRrRr!1!!

TonyTrapp•9mo ago
> Completely on your side, just wondering how far back do we go?

The main difference is probably that many people had a C64 in their bedroom, so there's a lot of childhood nostalgia involved. Fewer people probably had a mainframe computer with punch cards in their bedroom. ;) Such emulation would probably be more interesting from a pure preservation perspective, and be less about nostalgia.

bmink•9mo ago
Tbh it’s not just nostalgia (at least for me). That machine (and related machines) had such a unique combination of limitations and possibilities that 35 years on, I still find a lot of inspiration in code and optimizations that were/are being written for C64 and are directly or indirectly applicable to programming today.

8 bit CPU with 16 bit address space, a simple assembly language, most peripherals accessible by modifying bytes in memory, coupled with a desire to show off and one up each other produced an absolute treasure trove of programming tricks and techniques. Coders regularly produce(d) results that on paper were not possible on C64.

sandos•9mo ago
Ohh, at first I was excited to see if this mean you could just replace parts of the C64 with some nice modern building blocks: I have a very old C64 that I don't want to cannibalize for parts that has a broken clock module. But this is not quite that. :)
rollcat•9mo ago
You may be interested in this: https://www.hackster.io/news/building-a-brand-new-c64-96e803...
rollcat•9mo ago
I love the sound of the SID chip, happy to find out about this project as well: https://github.com/frntc/SIDKick-pico

8 Bit Weapon are making some fantastic use of it:

https://8bitweapon.bandcamp.com/album/disassembly-language-a...

https://8bitweapon.bandcamp.com/album/disassembly-language-a...

https://8bitweapon.bandcamp.com/album/modular-sidsation

LukHash also regularly features C64s in his kit:

https://www.youtube.com/watch?v=3JQkW6BgUYU

Share your favourite artists!

_the_inflator•9mo ago
The best online SID Web player with access to HVSC and beyond can be find here:

https://deepsid.chordian.net/

The host and mastermind behind this artful resource is no other than:

JCH of Vibrants

Enjoy and have fun playing around with the player settings as well to tweak any tune available to your liking.

reaperducer•9mo ago
The best online SID Web player with access to HVSC and beyond can be find here

I prefer local. Do you know of a good macOS SID player? I'd love to drag out some of my old files.

scodger2•9mo ago
This is a painstaking software remake. It's mostly geared towards making a vst to use as a synth, but you can play old sid files using various chipsets. https://www.plogue.com/products/chipsynth-c64.html
scodger2•9mo ago
Previously on HN: https://news.ycombinator.com/item?id=38556261.
hackernudes•9mo ago
I use https://zxtune.bitbucket.io/ on Windows and Linux. It's cross platform for Mac too and I imagine it works.
nor-and-or-not•9mo ago
SIDPLAY for macOS / Mac OS X

http://www.sidmusic.org/sidplay/mac/

vardump•9mo ago
I use VLC on macOS. I think it uses reSID.
lttlrck•9mo ago
8bit Weapon transports me back in time. Pure hypnostalgia.
eabeezxjc•9mo ago
I am in favor of this solution. But let it not be closed. Let's also run fuzix.org on it .
wiz21c•9mo ago
> rewritten graphics rendering code (running 5-10 times as fast as the previous code while sacrificing some compatibility)

argh, too bad. If one goes the cycle-accurate way, then not doing everything accurate is a bit strange... I wonder why they made that choice...

fb03•9mo ago
I found that design decision a bit odd as well, as the author states multiple times that he's interested in cycle-accurate emulation. When people go for a cycle-accurate emulator, they are purposely eschewing performance for accuracy. e.g. the Higan emulator which focuses on accuracy/code readability, but it's one of the slowest SNES cores out there (and it's fine)
chillingeffect•9mo ago
I took that to mean it takes less pico cpu power to reach the same cycle-accuracy.

Esp since there arent graphics routines in the c64 to speak of! There are no plot, screen clear, line, etc. Every program rolls its own.

As a joke a real freak could polyfill/hijack e.g $ffd2 output single char to cursor position in native pico code instead of 6502 to accel basic programs. That could be weird and phone to speed up all thise routines... but at that point just clock it all faster :)

gitroom•9mo ago
Love how people still put so much effort into keeping old C64s going, makes me wanna fix up my own stash tbh.
bitwize•9mo ago
I've long thought it should be possible to get timing-correct emulation by having multiple CPUs each emulate some component, rather than emulating everything on one CPU. It's cool to see this idea put into practice; the devil is always in the details.