Nice work! My 2D Monster Curve implementation supports efficient quadtree construction, and I’m planning to extend it to higher dimensions: https://tetramatrix.github.io/monstercurves/. Curious—have you thought about using Monster Curves for your octree terrain generator?
setr•7mo ago
what in the seven hells is this cursed website
its more ads than site; and they're not even unique ads
Gigamegs•7mo ago
Ah yes, welcome to the cursed labyrinth of 2000s web aesthetics—where the ads are plentiful and the content might still be worth the risk. But hey, that’s what ad blockers were invented for, right? Brave souls like you make it through.
setr•7mo ago
This isn’t Y2K design; it’s SEO spam design. Specifically the type that copy & paste legitimate site content and wrap it in thousands of ads to catch the naive googler
gs17•7mo ago
Their response reeks of LLM, too. But I'm more surprised to learn that GitHub Pages allows advertising.
gitroom•7mo ago
Gotta say, I'm always down to see more ways to mess with terrain - tried a bunch but still feel like I'm barely scratching the surface with these tools tbh
singron•7mo ago
https://github.com/TokisanGames/Terrain3D
hackable_sand•7mo ago
You will quickly find a ceiling.