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Bob Beck (OpenBSD) on why vi should stay vi (2006)

https://marc.info/?l=openbsd-misc&m=115820462402673&w=2
2•birdculture•2m ago•0 comments

Show HN: Glimpsh – exploring gaze input inside the terminal

https://github.com/dchrty/glimpsh
1•dochrty•3m ago•0 comments

The Optima-l Situation: A deep dive into the classic humanist sans-serif

https://micahblachman.beehiiv.com/p/the-optima-l-situation
1•subdomain•4m ago•0 comments

Barn Owls Know When to Wait

https://blog.typeobject.com/posts/2026-barn-owls-know-when-to-wait/
1•fintler•4m ago•0 comments

Implementing TCP Echo Server in Rust [video]

https://www.youtube.com/watch?v=qjOBZ_Xzuio
1•sheerluck•4m ago•0 comments

LicGen – Offline License Generator (CLI and Web UI)

1•tejavvo•7m ago•0 comments

Service Degradation in West US Region

https://azure.status.microsoft/en-gb/status?gsid=5616bb85-f380-4a04-85ed-95674eec3d87&utm_source=...
2•_____k•7m ago•0 comments

The Janitor on Mars

https://www.newyorker.com/magazine/1998/10/26/the-janitor-on-mars
1•evo_9•9m ago•0 comments

Bringing Polars to .NET

https://github.com/ErrorLSC/Polars.NET
2•CurtHagenlocher•11m ago•0 comments

Adventures in Guix Packaging

https://nemin.hu/guix-packaging.html
1•todsacerdoti•12m ago•0 comments

Show HN: We had 20 Claude terminals open, so we built Orcha

1•buildingwdavid•13m ago•0 comments

Your Best Thinking Is Wasted on the Wrong Decisions

https://www.iankduncan.com/engineering/2026-02-07-your-best-thinking-is-wasted-on-the-wrong-decis...
1•iand675•13m ago•0 comments

Warcraftcn/UI – UI component library inspired by classic Warcraft III aesthetics

https://www.warcraftcn.com/
1•vyrotek•14m ago•0 comments

Trump Vodka Becomes Available for Pre-Orders

https://www.forbes.com/sites/kirkogunrinde/2025/12/01/trump-vodka-becomes-available-for-pre-order...
1•stopbulying•15m ago•0 comments

Velocity of Money

https://en.wikipedia.org/wiki/Velocity_of_money
1•gurjeet•18m ago•0 comments

Stop building automations. Start running your business

https://www.fluxtopus.com/automate-your-business
1•valboa•22m ago•1 comments

You can't QA your way to the frontier

https://www.scorecard.io/blog/you-cant-qa-your-way-to-the-frontier
1•gk1•23m ago•0 comments

Show HN: PalettePoint – AI color palette generator from text or images

https://palettepoint.com
1•latentio•24m ago•0 comments

Robust and Interactable World Models in Computer Vision [video]

https://www.youtube.com/watch?v=9B4kkaGOozA
2•Anon84•27m ago•0 comments

Nestlé couldn't crack Japan's coffee market.Then they hired a child psychologist

https://twitter.com/BigBrainMkting/status/2019792335509541220
1•rmason•29m ago•1 comments

Notes for February 2-7

https://taoofmac.com/space/notes/2026/02/07/2000
2•rcarmo•30m ago•0 comments

Study confirms experience beats youthful enthusiasm

https://www.theregister.com/2026/02/07/boomers_vs_zoomers_workplace/
2•Willingham•37m ago•0 comments

The Big Hunger by Walter J Miller, Jr. (1952)

https://lauriepenny.substack.com/p/the-big-hunger
2•shervinafshar•38m ago•0 comments

The Genus Amanita

https://www.mushroomexpert.com/amanita.html
1•rolph•43m ago•0 comments

We have broken SHA-1 in practice

https://shattered.io/
10•mooreds•44m ago•4 comments

Ask HN: Was my first management job bad, or is this what management is like?

1•Buttons840•45m ago•0 comments

Ask HN: How to Reduce Time Spent Crimping?

2•pinkmuffinere•46m ago•0 comments

KV Cache Transform Coding for Compact Storage in LLM Inference

https://arxiv.org/abs/2511.01815
1•walterbell•51m ago•0 comments

A quantitative, multimodal wearable bioelectronic device for stress assessment

https://www.nature.com/articles/s41467-025-67747-9
1•PaulHoule•53m ago•0 comments

Why Big Tech Is Throwing Cash into India in Quest for AI Supremacy

https://www.wsj.com/world/india/why-big-tech-is-throwing-cash-into-india-in-quest-for-ai-supremac...
3•saikatsg•53m ago•0 comments
Open in hackernews

Show HN: Clues by Sam – a daily logic puzzle using natural language in a grid

https://cluesbysam.com
3•tikotus•9mo ago
I created a daily logic/deduction puzzle inspired by Murdle, but with grid gameplay combining many different puzzle types.

It resembles Murdle in the sense that the puzzle is set using natural language instead of game specific rules. This way anyone can start playing right away without first internalizing a set of rules. But unlike Murdle, this game works on a grid, leveraging known solving techniques from puzzles like nonogram, starbattle and fill-a-pix. The game also has a kind of fog-of-war keeping the solve tree tight and approachable. To prevent mistakes from spoiling the solve path, behind the scenes there's a constraint solver that prevents you from doing "guesses". The only way to lift the fog-of-war, to reveal new clues, is to find the next 100% logical choice. Just like in real life, you can't convict someone on a 50/50 hunch!

The majority of the work for creating this game was making the level generator. Levels are generated and curated (not all levels end up fun, and there are still some quirks). The generator ensures the puzzle has a narrow solve tree, poses challenging deductions, and is always solvable using some "technique" instead of through a long chain of backtracking.

There's still some ambiguity that comes from using terse natural language. To counter this there are some clarifying details listed under the game. The two main sources of confusion are: 1) Neighbors include diagonal neighbors. 2) To the left/right/below/above means in the same row/column.

If you have challenges with the red/green colors, there's a button for toggling the theme.

Side note: The name "by Sam" is just something I started using for my games recently. Just a short gender neutral name I happened to like. My name isn't actually Sam.

I also posted about this in "What are you working on? (April 2025)" sparking some encouraging discussion: https://news.ycombinator.com/item?id=43821457

The daily puzzle is available here: https://cluesbysam.com

Comments

cookie_monsta•9mo ago
I found this game from a recommendation here and I have played it every day since. I think it's great. The rules take a bit of getting used to, but the dynamic of never having to guess (and getting penalised for guessing) makes it really interesting. It's just hard enough without being infuriating.

The page says that there are other Sam puzzles which can be played in html5, but the link only goes to the app store. Congrats on this one. Where can I find the browser versions of the others?

tikotus•9mo ago
Awesome! Glad to hear!

I indeed have a couple of puzzle games. They are all very different from this one, but more like popular casual mobile games. They are available on iOS and Android, and I also have web builds but I haven't set up the links. Now that I know someone was looking for them, I have to put them up!