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How to Launch on Hacker News (2012) [video]

https://www.youtube.com/watch?v=KjbQU6LmZzQ
1•ensocode•49s ago•0 comments

Is it just me or is fedora becoming mainstream

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Programmer Network Platform

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Installing Every NixOS Package

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Ask HN: What is Fullstack Engineering?

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Algorithms do widen the divide: Social media feeds shape political polarization

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2•PaulHoule•13m ago•0 comments

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Gitlantis: Drive a boat through your codebase in 3D

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Tricking a Security AI agent into pwning itself

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Ask your LLM for receipts: What I learned teaching Claude C++ crash triage

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Adopt Unicode Characters

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US threatens new ICC sanctions unless court pledges not to prosecute Trump

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6•jeroenhd•26m ago•0 comments

The most performant, secure, scalable, reliable, freest data platform

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Simplify GPU Programming with Nvidia CUDA Tile in Python – Nvidia Technical Blog

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2•rbanffy•29m ago•0 comments

Hogwarts Legacy is free on the Epic Games Store for a limited time

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Explaining Christmas to developers as a system architecture story

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Native Ads Coming Soon to Stack Overflow and Stack Exchange

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We're launching Bindu, a simple way to connect AI agents

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After 27 years within budget Austria open 6thlongest railway tunnel in the world

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US marine leadership principles [pdf]

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1•jeremiecoullon•1h ago•0 comments
Open in hackernews

Show HN: Spentrip – a trip-focused expense tracker

https://spentrip.app/
2•BrainQuanta•7mo ago
Hey HN,

TL;DR

I shipped a generic expense app (Receiptix) in July 2024. After seven months of effort it plateaued at $100 MRR, and I hardly used it myself. In February 2025, after a year of working on the project, I decided to reflect on what to do next and I also realised that I actually do use the app but only while traveling. So I niched down and rebuilt it as Spentrip. First week live: $100 in sales - already matching Receiptix’s peak.

Last July I shipped Receiptix, a track-anything expense app. I thought that, by entering into a very packed market, I could capture a slice of the pie. Nothing to validate, and the users were obviously out there. The reality check:

* Launch (July 2024) - first paid user a month later for $8.

* Seven months of iterations - max $100 MRR. Worse, I wasn’t even using the app myself which should've told me something.

In Feb 2025, after a whole year of working on the project, I decided it's time for self-reflection. Should I continue? Should I start a new project? Why am I not using my own app? Then I realized it's not completely true: I do use the app but only while traveling. I like to have a log of all my trips to have a sense of how expensive it is to travel to certain places to help me plan my future travels. It was the moment I decided to try one more time.

So I niched down. New app was called Spentrip. It is a trip-focused expense tracking app that helps travellers track their expenses on-the-go. The main features:

* AI-powered receipt scanning - users can simply snap a photo of their receipt in any language and the app would do the rest (OCR recognition, categorizing, etc.)

* Voice expense tracking - users can just speak expenses to their phone (the app would categorized everything automatically as well)

* Multi-currency support - the app tracks spending across multiple currencies with automatic conversion

* Trip-based orgnization - all the expenses live inside "trips"

* Export - one can export all their expenses as CSV later

First week after launch - $100 in sales, which matches the old app's MRR after 7 months. Still a whole journey to go but it's much more inspiring anyway :)

Tech

* Flutter (iOS & Android)

* OCR: Google Document AI

* Backend: Firebase

* Data extraction and categorization: Claude 3 Haiku

What I’ve learned so far

1. Niche > broad. Solving a smaller problem beats “does everything.”

2. Build for yourself, honestly. If you don’t open your own product, figure out why.

3. Super-crowded markets are tough for solo indie hackers.

Next steps

* Add group-trip splitting

* Offline mode

Happy to answer anything.

Comments

rendx•7mo ago
Congrats! This looks really nice!

Unfortunately, a big no and showstopper for me is the current lack of pricing information. The only thing I can find about the subscription is buried in the FAQ under "Account".

"All paid plans include premium features such as unlimited receipt storage, advanced travel reporting, multi-currency support, and priority customer support." -- this means the non-pro version is limited; I couldn't find information about how exactly.

I consider this a dark pattern and will not even try your software unless you add transparent and clear information e.g. in the form of a Pricing page.

(This is from the Apple App Store, which luckily forces some element of transparency: "Coffee at the Airport $2.99 Postcard from the Road $0.99 First-Class Thanks $9.99 Pro (lifetime) $89.99 Pro (annual) $59.99 Pro (monthly) $8.99".)

BrainQuanta•7mo ago
Thank you so much!

It's a very valid point! I always wanted to add pricing information to the website. However, I have two concerns here:

1. I'm experimenting with pricing a lot, especially in the very beginning. Having 3 places (App Store, Google Play, website) to update prices complicates things.

2. Prices are different for different countries and I'm not sure how to represent this on the website. On the App Store it's clear - you just see your country's pricing automatically, but how do I achieve this in a website? Well, technically, it's of course, possible, but it looks like a huge complication as well.

Do you have any suggestions?

rendx•7mo ago
To begin with, a description/comparison table of the limitations/extra features between free and paid plus a pointer to the app stores and their price listings would be helpful.