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Definable Real Number

https://en.wikipedia.org/wiki/Definable_real_number
1•nill0•7m ago•0 comments

When Microsoft saved Apple (2017)

https://www.cnbc.com/2017/08/29/steve-jobs-and-bill-gates-what-happened-when-microsoft-saved-appl...
1•thunderbong•7m ago•0 comments

A Lisa Inside an FPGA

https://lisalist2.com/index.php?topic=694.0
1•uyjulian•10m ago•0 comments

Performance of a large language model on the reasoning tasks of a physician

https://www.science.org/doi/10.1126/science.adz4433
1•voisin•12m ago•0 comments

You Have No Idea How Much You Still Use BlackBerry

https://www.wsj.com/tech/blackberry-qnx-software-cars-bf2a2280
1•voisin•15m ago•0 comments

How the suffering system works in Hollow

https://ninjahawk.github.io/blog/posts/suffering-system.html
1•ninjahawk1•20m ago•0 comments

Show HN: BoxLite – the micro-VM runtime for embedded, local dev, and cloud prod

https://github.com/boxlite-ai/boxlite
1•dorianzheng•21m ago•0 comments

NASA's Nancy Grace Roman telescope will offer an 'atlas of the universe'

https://www.msn.com/en-us/news/technology/nasas-incredible-new-telescope-will-offer-an-atlas-of-t...
1•slow_typist•22m ago•0 comments

Git Rev News Edition 134 (April 30th, 2026)

https://git.github.io/rev_news/2026/04/30/edition-134/
1•chmaynard•27m ago•0 comments

Improved testing logic in od.nvim, added a serializers module to ocote

1•Okerew•31m ago•0 comments

Deepfakes Are Coming for Your Bank Account

https://www.theatlantic.com/technology/2026/05/chatgpt-images-deepfakes-fraud/687023/
1•JumpCrisscross•32m ago•0 comments

Free Mercurial Hg Hosting at Hglab.io

https://www.hglab.io/
1•harrisonerd•36m ago•1 comments

Show HN: Editor, Browser, Terminal, Mail, Agents. AI Sharing Context

https://github.com/raiyanyahya/kit
2•RaiyanYahya•39m ago•2 comments

PocketOS AI Fiasco – Lesson in Automation Access

https://onlytech.boo/incident/pocketos-ai-fiasco-lesson-in-automation-access-mokdojol
1•vednig•41m ago•1 comments

How to Test AI Agents When They Never Give the Same Answer Twice

https://adlrocha.substack.com/p/adlrocha-the-eval-problem-how-to
1•adlrocha•48m ago•0 comments

Quickheap: The fastest comparison-based heap?

https://curiouscoding.nl/posts/quickheap/
1•Peter5•49m ago•0 comments

Claude Code and Obsidian – build a second brain <3

https://canatak.substack.com/p/i-dont-need-to-know-everything-i
1•cango35•50m ago•0 comments

What's New in Git 2.54.0?

https://about.gitlab.com/blog/whats-new-in-git-2-54-0/
1•chmaynard•56m ago•0 comments

The Last Principle We Learn to Use

https://gpt.gekko.de/the-last-principle-we-learn-to-use/
1•ekadagami•1h ago•0 comments

Show HN: Enoch – Control Plane for Autonomous AI Research

https://github.com/alias8818/enoch-agentic-research-system
2•aliasocracy•1h ago•0 comments

Grok 'drive an iron nail through the mirror while reciting Psalm 91 backwards'

https://www.theguardian.com/technology/2026/apr/24/musk-grok-x-ai-researchers-delusional-advice-i...
2•iamflimflam1•1h ago•1 comments

Revived Mozilla's BrowserQuest game on popular demand play online for free

https://threej.in/games/browserquest/index.html
1•cryptpal•1h ago•0 comments

Why Did Huawei Build Its Own Programming Language? [video]

https://www.youtube.com/watch?v=ujpl5_TmAaE
2•melchizedek6809•1h ago•0 comments

Why TUIs Are Back

https://wiki.alcidesfonseca.com/blog/why-tuis-are-back/
1•vinhnx•1h ago•0 comments

BTC Pulse – 4-factor composite model · Bitcoin Real-time macro signals

https://btcpulse.vercel.app/
1•tvvocold•1h ago•0 comments

Online Signature Generator

https://www.online-unterschriftgenerator.de/
1•Hamaq•1h ago•0 comments

Who Killed Spirit Airlines?

https://www.thebignewsletter.com/p/who-killed-spirit-airlines
1•chmaynard•1h ago•0 comments

Word Clouds Considered Harmful (2011)

https://jacobharr.is/published/word-clouds
1•Tomte•1h ago•0 comments

Show HN: A modern Git based age-encrypted secrets manager for teams

https://github.com/sayanarijit/cottage
1•sayanarijit•1h ago•0 comments

Local-first Kubernetes UI in a single Go binary

https://github.com/skyhook-io/radar
8•nadaverell•1h ago•3 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•11mo ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•11mo ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•11mo ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•11mo ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•11mo ago
It's on my list for sure. Thanks for the message!
zahlman•11mo ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•11mo ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•11mo ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•11mo ago
Fun and easy to play!
cwackerfuss•11mo ago
Thanks glad you like it!
elpocko•11mo ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•11mo ago
ever heard of Wordle?
elpocko•11mo ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•11mo ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•11mo ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.