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Anthropic's Restraint Is a Terrifying Warning Sign

https://www.nytimes.com/2026/04/07/opinion/anthropic-ai-claude-mythos.html
1•jaredwiener•33s ago•0 comments

Jim Whittaker, first American to summit Everest, dies at 97

https://www.seattletimes.com/life/outdoors/jim-whittaker-wa-mountaineer-who-was-first-american-to...
1•carabiner•33s ago•0 comments

How Artemis II is beaming back video from the moon with a laser system

https://www.scientificamerican.com/article/nasas-artemis-ii-laser-communications-system-is-beamin...
1•thinkingemote•1m ago•0 comments

PCIe over Fiber with SFP Modules and Bonus PCIe Analyzer

https://www.youtube.com/watch?v=XaDa9bBucEI
2•tnt246•1m ago•0 comments

I created a network-invisible OpenClaw mesh orchestration app

https://github.com/cezarpena/vsm-cell/
3•cezarpena•3m ago•1 comments

Little Snitch, the macOS network tool, is now available on Linux

https://www.omgubuntu.co.uk/2026/04/little-snitch-linux
3•bernd289•7m ago•0 comments

Quad9 Enables DNSSEC on All Service Endpoints

https://quad9.net/news/blog/quad9-enables-dnssec-on-all-service-endpoints/
3•bernd289•9m ago•0 comments

The New York Times may have found Bitcoin founder Satoshi Nakamoto

https://finance.yahoo.com/markets/crypto/article/the-new-york-times-may-have-found-bitcoin-founde...
2•MarlonPro•10m ago•3 comments

The Great Nix Flake Check

https://goldstein.lol/posts/great-nix-flake-check/
4•birdculture•11m ago•0 comments

Free Google Workspace Account Falsely Accused of Commercial Use

1•Apreche•12m ago•0 comments

I still build apps for myself

https://blog.kulman.sk/why-i-still-build-ios-apps/
3•mvac•13m ago•0 comments

Kg – local knowledge graph memory for AI assistants

https://github.com/nnar1o/kg
2•nnar•13m ago•1 comments

Iran Tightens Its Grip on Hormuz Despite Cease-Fire

https://www.wsj.com/world/middle-east/iran-tightens-its-grip-on-hormuz-despite-cease-fire-5027521f
5•ewoodrich•14m ago•0 comments

Meta unveils first AI model from costly superintelligence team

https://www.msn.com/en-us/news/technology/meta-unveils-first-ai-model-from-costly-superintelligen...
4•billybuckwheat•14m ago•0 comments

PiTorch: ML on Baremetal Raspberry Pis

https://masonjwang.com/projects/pitorch
1•petewarden•15m ago•0 comments

Show HN: LLM-context-base – Git template for LLM-powered personal wikis

https://github.com/asakin/llm-context-base
2•asakin•16m ago•1 comments

PegaProx: Centralized Logging for Proxmox Clusters

https://gyptazy.com/blog/centralized-syslog-for-proxmox-nodes-with-pegaprox/
2•HeyMeco•17m ago•0 comments

Show HN: PrettyMux, a Linux terminal for multitask workflows based on Ghostty

https://prettymux.com/
2•patrickaljord•20m ago•0 comments

How to Build a LLM from Scratch with Mary Shelley's "Frankenstein"

https://ordinaryintelligence.substack.com/p/how-to-build-a-llm-from-scratch
1•mldev_exe•20m ago•0 comments

Consciousness has a number. We derived it

https://medium.com/@maximus.veres/consciousness-has-a-number-we-derived-it-3c11d4facc61
2•old8man•22m ago•0 comments

Optimal Strategy for Connect 4

https://2swap.github.io/WeakC4/explanation/
2•marvinborner•27m ago•1 comments

Subvert – The Collectively Owned Music Marketplace

https://subvert.fm/
3•vectordust•28m ago•0 comments

Nuclear brinkmanship usually works. It's also dangerous

https://www.natesilver.net/p/nuclear-brinkmanship-usually-works
2•rurp•31m ago•0 comments

I built a deployment script shrine with Madoka Magica aesthetics

https://lets.deploy.re
1•DanielHall•32m ago•1 comments

How dangerous is Mythos, Anthropic's new AI model?

https://www.economist.com/business/2026/04/08/how-dangerous-is-mythos-anthropics-new-ai-model
2•jncraton•32m ago•0 comments

Israel kills 254 in Lebanon after US-Iran agree ceasefire

https://www.aljazeera.com/news/liveblog/2026/4/8/iran-war-live-trump-announces-truce-tehran-agree...
6•alexander2002•36m ago•2 comments

Linux gamers didn't do anything wrong, but they might pay for Windows piracy

https://www.xda-developers.com/linux-gamers-didnt-do-wrong-pay-windows-piracy/
1•speckx•36m ago•0 comments

For People with Autism, Can Restaurant Kitchens Be a Haven?

https://www.nytimes.com/2026/04/05/dining/autism-chefs-restaurants.html
1•bookofjoe•36m ago•1 comments

HappyHorse-1.0 hits #1 on Artificial Analysis video leaderboard

https://artificialanalysis.ai/video/leaderboard/text-to-video
1•informal007•36m ago•0 comments

Agent Self-Signup

https://inkbox.ai/blog/agent-self-signup
3•rayruizhiliao•37m ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•11mo ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•11mo ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•11mo ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•11mo ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•11mo ago
It's on my list for sure. Thanks for the message!
zahlman•11mo ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•11mo ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•11mo ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•11mo ago
Fun and easy to play!
cwackerfuss•11mo ago
Thanks glad you like it!
elpocko•11mo ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•11mo ago
ever heard of Wordle?
elpocko•11mo ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•11mo ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•11mo ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.