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Prompting People

https://kuber.studio/blog/Reflections/Prompting-People
1•kuberwastaken•2m ago•0 comments

Truthsorting

https://dailybaffle.com/truthsorting
2•triword•2m ago•1 comments

Writing an eigenvalue solver in Rust for WebAssembly

https://abstractnonsense.xyz/blog/2025-12-31-eigenvalue-solver-in-rust-for-webassembly/
1•subset•4m ago•0 comments

Arpanet standardized TCP/IP on this day in 1983

https://www.tomshardware.com/networking/arpanet-standardized-tcp-ip-on-this-day-in-1983-43-year-o...
3•barishnamazov•5m ago•0 comments

I automatically generated minutes for five years of IETF meetings

https://educatedguesswork.org/posts/ietf-minutes/
1•ekr____•6m ago•0 comments

'Technology we saved and tech we lost in 2025'

https://thenewstack.io/technology-we-saved-and-tech-we-lost-in-2025/
1•MilnerRoute•9m ago•0 comments

Show HN: An SVG Inspection Tool

https://www.svg.studio/
1•gatkinso•12m ago•0 comments

A guide to local AI coding compiled from community experiences

https://github.com/murataslan1/local-ai-coding-guide
1•murataslan•12m ago•1 comments

Silicon Chips on the Brain: A New Generation of Brain-Computer Interface

https://www.engineering.columbia.edu/about/news/silicon-chips-brain-researchers-announce-new-gene...
1•geox•12m ago•0 comments

$6 Michelin Stock in 60 Minutes [video]

https://www.youtube.com/watch?v=3k20zFlbFfE
3•oncallthrow•13m ago•2 comments

Natural variation in the ZmPIMT1 promoter enhances seed aging tolerance in maize

https://academic.oup.com/plcell/article/37/10/koaf217/8257766
1•QueensGambit•14m ago•0 comments

Meta is reportedly laying off 3,600 employees

https://croudmid.site/meta-is-reportedly-laying-off-3600-employees/
2•randycupertino•15m ago•1 comments

AI SRE needs better observability, not bigger models

https://clickhouse.com/blog/ai-sre-observability-architecture
5•manveerc•18m ago•2 comments

Cognitive Atrophy as Vendor Lock-In: A 2050 Forecast

https://zenodo.org/records/18118429
1•Post_Flynn•20m ago•1 comments

Show HN: Generating self-enumerating pangrams with constraint solving on the Web

https://www.autogramgenerator.com/
1•nels_martin•20m ago•0 comments

Show HN: Automated video generation pipeline using ClaudeCode in 3 days

https://github.com/prajwal-y/video_explainer
1•prajwal299•20m ago•1 comments

Dell's version of the DGX Spark fixes pain points

https://www.jeffgeerling.com/blog/2025/dells-version-dgx-spark-fixes-pain-points
2•thomasjb•24m ago•0 comments

Couldn't Care Less. Cormac McCarthy in Conversation with David Krakauer [video]

https://www.youtube.com/watch?v=HrUy1Vn2KdI
1•mellosouls•24m ago•0 comments

39C3 – AI Agent, AI Spy [video]

https://www.youtube.com/watch?v=0ANECpNdt-4
1•namenumber•26m ago•0 comments

The Big YouTube Buyout: we just turned down millions of dollars [video]

https://www.youtube.com/watch?v=SWGBN1KvG6c
2•deepserket•29m ago•1 comments

Why fire agencies keep failing to put out blazes that later turn disastrous

https://www.latimes.com/california/story/2025-12-01/holdover-fires
1•PaulHoule•29m ago•0 comments

Pacc: A Better Unix Password Manager

https://jlucas.codeberg.page/posts/20260101-pacc.html
1•jlucas8•30m ago•0 comments

Show HN: Tools for Humans – Public Tracker for Workflows

https://turboops.io/platform/public-tracker
1•dm03514•31m ago•0 comments

Show HN: DailyNote – one-note-per-day app with local-first encryption

1•katspaugh•31m ago•0 comments

Men arrested, accused of cloning $14M of giftcards in monthslong scheme

https://www.kgns.tv/2025/12/30/3-men-arrested-accused-cloning-14-million-worth-gift-cards-monthsl...
1•randycupertino•32m ago•1 comments

Show HN: Browser extension to bulk transcribe YouTube channels

https://chromewebstore.google.com/detail/youtube-transcript-bulk-d/fgpagmikaghagifhoibbgpfcjibjdlfa
1•munjyong•36m ago•0 comments

Trump Has Renamed the Kennedy Center, but a Satirist Owns the URL

https://www.nytimes.com/2026/01/01/us/politics/trump-kennedy-center-website-toby-morton.html
5•mitchbob•37m ago•1 comments

SageBow: A Python Package That Deploys Autonomous Agents into Your Notebook

https://github.com/sagebowsystems/sagebow
1•sagebowsystem•39m ago•0 comments

From "Notebook" to "Production": Building an AI Marketing Engine

https://substack.com/inbox/post/183158020
1•meediax2025•40m ago•0 comments

SP80 – The Challenge

https://sp80.ch/the-challenge/
1•belter•41m ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•7mo ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•7mo ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•7mo ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•7mo ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•7mo ago
It's on my list for sure. Thanks for the message!
zahlman•7mo ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•7mo ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•7mo ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•7mo ago
Fun and easy to play!
cwackerfuss•7mo ago
Thanks glad you like it!
elpocko•7mo ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•7mo ago
ever heard of Wordle?
elpocko•7mo ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•7mo ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•7mo ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.