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Preparing your website or app for Black Friday

https://medium.com/@therealcomtom/preparing-your-website-or-app-for-black-friday-ee0b798d7bfc
1•comtom•4m ago•0 comments

Practical Secrets Extraction Against Black-Box LLMs

https://arxiv.org/abs/2609.36941
1•sbulaev•5m ago•0 comments

Software Engineering After Code

https://pooyam.dev/software-engineering-after-code
1•py4•6m ago•0 comments

How to Manage a Team of AI Agents at Month-End

https://adaptiveinc.com/blog/01a0d880/how-to-manage-a-team-of-ai-agents-at-month-end
1•fyying•7m ago•0 comments

I ran a 397B-parameter model on 20 GPUs with 16 GB each

https://diljitpr.net/blog-post-2026-09-30-running-397b-model-on-20-gpus-peer-to-peer.html
1•diljitr•8m ago•0 comments

The death of web development education

https://molily.de/web-dev-education/
1•roosgit•12m ago•0 comments

Ulua: Pure Rust Implementation of the Luau Language with JIT and WebAssembly

https://github.com/webc-site/ulua
1•rmw-link•14m ago•0 comments

Meaning Ops: Seven Verbs for Working on Meaning with a Language Model

https://utopai.substack.com/p/meaning-ops
1•cyberneticc•17m ago•1 comments

How to Future-Proof Your Career in the Age of AI

https://www.noemamag.com/why-a-liberal-arts-education-will-soon-be-more-valuable-than-ever/
1•plastic-enjoyer•18m ago•0 comments

Show HN: Built agent orchestration system, Director->{workers }

https://github.com/mastaan66/foreman
1•mastaansk•20m ago•0 comments

Show HN: I made Jev to talk

https://github.com/zie1ony/jev-talks
1•zie1ony•20m ago•0 comments

Show HN: Melete – an open-source alternative to OpenAI's Dots

https://github.com/ychampion/melete
1•yashasgunderia•21m ago•0 comments

Eleven v4 and Eleven v4 Turbo released

https://twitter.com/ElevenLabs/status/2104572127617994917
1•soltanov•22m ago•0 comments

Zero-Growth Stack, Real Gains: How Stack Allocation Can Save 10% CPU in Go

https://www.uber.com/in/en/blog/zero-growth-stack/
1•birdculture•22m ago•0 comments

How to Make Money from OpenAI DevDay 2026

https://aiextracash.com/tools/chatgpt/openai-devday-2026-money-opportunities/
1•RealLeon•25m ago•0 comments

Show HN: GeoGrandPrix – daily F1 geography game, can you beat your friends?

https://geograndprix.com/
1•olijboyd•26m ago•0 comments

Do Not Publish (FINAL_final_v2)

https://franciscocarloserra.github.io/do-not-publish/#win95.chat.office.patience.none.buzz.609930...
1•FranciscoCarlos•26m ago•0 comments

Ubicloud Machine Images

https://www.ubicloud.com/blog/announcing-ubicloud-machine-images
2•pykello•29m ago•0 comments

Eighteen-Wheeler E-Trucks Are China's Answer to Soaring Global Diesel Prices

https://www.bloomberg.com/news/features/2026-09-29/eighteen-wheeler-e-trucks-are-china-s-answer-t...
2•xbmcuser•31m ago•0 comments

The Agents Are Among Us

https://taoofmac.com/space/blog/2026/09/30/0735
1•rcarmo•32m ago•0 comments

OpenAI DevDay Recap – what's new

https://openai.com/pl-PL/index/devday-2026-recap/
1•nvmdbljstm•36m ago•2 comments

Show HN: Kguardian – seccomp profiles and NetworkPolicies from eBPF traces

https://github.com/kguardian-dev/kguardian
2•mrayas•37m ago•1 comments

Doing a Machine Learning PhD While Working in Japan

https://www.tokyodev.com/articles/doing-a-machine-learning-phd-while-working-in-japan
1•pwim•39m ago•0 comments

The Rise of Unreviewed Drafts on ArXiv and Its Implications for Astronomy

https://arxiv.org/abs/2609.35787
1•50kIters•40m ago•0 comments

Why Is Sam Altman a Free Man?

https://prospect.org/2026/09/29/artificial-intelligence-agents-openai-microsoft-sam-altman-greg-b...
4•ragall•40m ago•1 comments

Minecraft Modded into Elden Ring on Mac

https://twitter.com/TobynJacobs/status/2104884843297599594
1•joegibbs•42m ago•0 comments

Atrocious AI-Written Tests

https://gruhn.me/blog/2026-09-29/
1•ngruhn•43m ago•0 comments

Lost Dinosaur Cities on Mars

https://mceglowski.substack.com/p/lost-dinosaur-cities-on-mars
3•majkinetor•44m ago•0 comments

Listen to your users, oops, the Redditors

https://www.incredible.rs/blog/listen-to-the-redditors.html
1•incrediblers•47m ago•0 comments

Compliance dossier generator that fails the release gate instead of faking it

https://opencomplai.com/blog/compliance-tool-that-fails-the-build
1•ythouma•50m ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•1y ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•1y ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•1y ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•1y ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•1y ago
It's on my list for sure. Thanks for the message!
zahlman•1y ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•1y ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•1y ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•1y ago
Fun and easy to play!
cwackerfuss•1y ago
Thanks glad you like it!
elpocko•1y ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•1y ago
ever heard of Wordle?
elpocko•1y ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•1y ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•1y ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.