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I vibe coded a programming language, but I'd rather learn C the old way

1•alonsovm44•1m ago•0 comments

Some Basic LLM Etiquette

https://steenbok.space/blog/ai-etiquette/
1•sporkl_l•1m ago•0 comments

How AI Became More Expensive Than the Workers It Replaced [video]

https://www.youtube.com/watch?v=cfaZZPjA3g0
1•Bender•3m ago•0 comments

The Safari MCP server for web developers

https://webkit.org/blog/18136/introducing-the-safari-mcp-server-for-web-developers/
1•coloneltcb•4m ago•0 comments

Ask HN: Best Local LLM Setup for a 128GB M4 Max Mac Studio?

1•linzhangrun•4m ago•0 comments

Seeing and Being Seen

https://www.sambish.com/essays/seeing/
2•sambishop•4m ago•0 comments

Honorary Police

https://en.wikipedia.org/wiki/Honorary_Police
1•petethomas•6m ago•0 comments

What we learned when a user tried to load a 1 GB GML file in a browser

https://geodataviewer.com/blog/why-vector-tiles-for-large-gis-datasets/
2•twainyoung•13m ago•0 comments

The V Programming Language: A Revolutionary Approach to Modern Development

https://www.msn.com/en-us/news/technology/the-v-programming-language-a-revolutionary-approach-to-...
1•baranul•15m ago•0 comments

Open Source LLM Statistics and Trends (2026)

https://openllmstack.com/blog/open-source-llm-statistics/
1•sherlockxu•17m ago•0 comments

Microsoft's 90s Weapon That Made Windows Fast [video]

https://www.youtube.com/watch?v=jH0BYAkPj78
1•csense•19m ago•1 comments

Is tech ruining the World Cup?

https://www.bbc.com/audio/play/m002yq16
3•1vuio0pswjnm7•19m ago•0 comments

Epistemic Heat Death and the Signal-to-Noise Ratio of the Global Web

https://github.com/psyll/Epistemic-Heat-Death-and-the-Signal-to-Noise-Ratio-of-the-Global-Web
2•lioeters•20m ago•0 comments

Tesla's Electric Semi Has Its First Fatal Crash

https://www.forbes.com/sites/alanohnsman/2026/07/01/teslas-electric-semi-has-its-first-fatal-crash/
3•cdrnsf•21m ago•1 comments

Creating Joy in the User Experience

https://daveon.design/creating-joy-in-the-user-experience.html
2•thunderbong•22m ago•0 comments

TurboQuant can reduce vector index size by 10x at 100M Row Scale

https://github.com/pgvector/pgvector/pull/989
1•mxfeinberg•23m ago•0 comments

Google must pay record €4.1B (£3.5B) fine over antitrust issues

https://news.sky.com/story/google-must-pay-record-4-1bn-fine-over-antitrust-issues-13559819
2•geoffbp•28m ago•0 comments

North Korea patents soybean-based chocolate to bypass cocoa and sanctions

https://biz.chosun.com/en/en-society/2026/06/22/KBDUJI6IFJAIJODLXUAHV5IH3I/
3•mushstory•30m ago•0 comments

Giving admins more visibility and control over Claude spend

https://claude.com/blog/giving-admins-more-visibility-and-control-over-claude-usage-and-spend
2•geoffbp•35m ago•0 comments

Show HN: PriceProbe – zero-dependency competitor price tracker in Python

https://github.com/willylam2222-bot/priceprobe
1•l2602591158•35m ago•0 comments

Why build quantum computers if you can simulate them?

https://medium.com/@jkim_tran/why-build-quantum-computers-if-you-can-simulate-them-8fa87577b35f
1•jennifer-trin•38m ago•0 comments

CarPlay Is Additive

https://www.caseyliss.com/2026/7/2/carplay-is-additive-you-dolts
20•sprawl_•38m ago•10 comments

Show HN: Drop Flap Boards for All

https://dropflapboard.com
1•PaybackTony•40m ago•0 comments

Ease Comes After

https://easel.games/blog/2026-june-update
2•BSTRhino•49m ago•2 comments

The World's Top Economists Are Sounding the Alarm on AI

https://www.wsj.com/tech/ai/the-worlds-top-economists-are-sounding-the-alarm-on-ai-d99055b6
2•1vuio0pswjnm7•51m ago•2 comments

We should reduce the amount of generated information

https://www.bponnaluri.com/why-we-should-reduce-the-amount-of-generated-information/
2•gulugawa•53m ago•0 comments

LawZero: Safety from Honesty in a Disinterested AI Predictor

https://arxiv.org/abs/2606.29657
2•KingKunta•58m ago•0 comments

Peter Thiel in Aspen: The pope is 'working for the Chinese Communists'

https://www.cnn.com/2026/07/02/us/peter-thiel-aspen-pope-china-ai-cec
10•bhouston•59m ago•7 comments

In Defense of AI Mandates

https://charitydotwtf.substack.com/p/in-defense-of-ai-mandates
2•cyndunlop•1h ago•0 comments

What is agentic AI today, and what do we want it to be?

https://news.mit.edu/2026/agentic-ai-and-what-do-we-want-it-be-0630
2•sudo_cowsay•1h ago•1 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•1y ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•1y ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•1y ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•1y ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•1y ago
It's on my list for sure. Thanks for the message!
zahlman•1y ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•1y ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•1y ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•1y ago
Fun and easy to play!
cwackerfuss•1y ago
Thanks glad you like it!
elpocko•1y ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•1y ago
ever heard of Wordle?
elpocko•1y ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•1y ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•1y ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.