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If we hope to build artificial souls, where should we start?

https://aeon.co/essays/if-we-hope-to-build-artificial-souls-where-should-we-start
1•speckx•1m ago•0 comments

Show HN: Expi – Local No Subscription Converter and Media Editor

https://getexpi.app
1•philematic•1m ago•0 comments

Is grep all you need for agentic search?

https://softwaredoug.com/blog/2026/04/06/agentic-search-is-having-a-grep-moment.html
1•ingve•2m ago•0 comments

SpectralQuant: Breaking TurboQuant's Compression Limit via Spectral Structure

https://github.com/Dynamis-Labs/spectralquant
1•Numerlor•4m ago•0 comments

We Built a Skills Optimizer, Here's What We Learned About Claude Code

https://aaroneaton.com/walkthroughs/claudecode-skill-evolution-retrospective/
1•obrien1984ae•4m ago•0 comments

Show HN: I built a theme engine for white-label apps using OKLCH color science

https://hextimator.com
1•grga•5m ago•0 comments

Full Anatomy of Mercor's Data Breach

https://share.jotbird.com/restless-steady-riverbend
2•chirau•6m ago•0 comments

Puppy Could Someday Save Your Life

https://www.nytimes.com/2026/04/01/travel/avalanche-rescue-dogs-ski-patrol.html
1•gmays•8m ago•0 comments

Cell Phone Networks Are Just Microservices

https://www.cape.co/blog/cell-phone-networks-are-just-microservices?slug=blog
1•wglb•8m ago•0 comments

Scanned 28 major websites for AI agent readiness – results are embarrassing

https://www.clawtrak.com/
1•pixelfamiliar•9m ago•1 comments

NY Times publishes headline claiming the "A" in "NATO" stands for "American"

https://xcancel.com/NYTimesPR/status/2040142477215056082
3•latexr•10m ago•1 comments

Show HN: CalcMonte – Monte Carlo simulation for loans and investments

https://calcmonte.com/
1•osepper•11m ago•0 comments

The Pendulum of Taste

https://constantinos.dev/blog/the-pendulum-of-taste/
1•a022311•12m ago•0 comments

Cuneiform

https://en.wikipedia.org/wiki/Cuneiform
1•tosh•13m ago•0 comments

U.S. Lawmakers Work on Unified Site-Blocking Bill to Counter Online Piracy

https://torrentfreak.com/u-s-lawmakers-work-on-unified-site-blocking-bill-to-counter-online-piracy/
1•t-3•13m ago•0 comments

I let an AI run my startup for 35 days – 315 sessions, $0 revenue

https://agentfounder.ai/blog
2•manduks•15m ago•1 comments

Reviving a Robot

https://allevato.me/2026/04/03/reviving-a-robot
1•kukanani•16m ago•0 comments

Sketch of the Analytical Engine Invented by Charles Babbage

https://www.fourmilab.ch/babbage/sketch.html
1•shrikaranhanda•17m ago•0 comments

Video from Artemis II flyby of the Moon will not initially look spectacular

https://arstechnica.com/space/2026/04/video-from-artemis-ii-flyby-of-the-moon-will-not-initially-...
1•dangle1•18m ago•0 comments

C# in Unity 2026: Features Most Developers Still Don't Use

https://darkounity.com/blog/c-in-unity-2026-features-most-developers-still-dont-use
1•hacker_13•20m ago•0 comments

New fibre optic data transmission speed record of 450Tbps

https://www.ucl.ac.uk/news/2026/apr/new-fibre-optic-data-transmission-speed-record
3•giuliomagnifico•28m ago•0 comments

Private Files on a Static, Open-Source Website

https://hnlyman.github.io/pages/private_files.html
2•hnlyman•29m ago•1 comments

Gas Town from Clown Show to v1.0

https://steve-yegge.medium.com/gas-town-from-clown-show-to-v1-0-c239d9a407ec
1•yodon•29m ago•0 comments

Microbial upcycling of plastic waste to levodopa

https://www.nature.com/articles/s41893-026-01785-z
1•PaulHoule•29m ago•0 comments

Show HN: Lumina – a statically typed web-native language for JavaScript and WASM

https://github.com/nyigoro/lumina-lang
1•light_ideas•30m ago•0 comments

Disclosing bluehammer exploit, vulnerability is still unpatched

https://deadeclipse666.blogspot.com/2026/04/public-disclosure.html
3•Alifatisk•32m ago•0 comments

I Tried Vibing an RSS Reader and My Dreams Did Not Come True

https://blog.jim-nielsen.com/2026/vibe-dreams-didnt-come-true/
3•herbertl•32m ago•0 comments

What Being Ripped Off Taught Me

https://belief.horse/notes/what-being-ripped-off-taught-me/
50•doctorhandshake•35m ago•10 comments

Token-Aware LLM Load Balancer route by inflight tokens,not connections

https://github.com/SivagurunathanV/token-aware-balancer
2•sivagurunathanv•35m ago•0 comments

A real-world case of property-based verification

https://ochagavia.nl/blog/a-real-world-case-of-property-based-verification/
1•wofo•35m ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•11mo ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•11mo ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•11mo ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•11mo ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•11mo ago
It's on my list for sure. Thanks for the message!
zahlman•11mo ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•11mo ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•11mo ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•11mo ago
Fun and easy to play!
cwackerfuss•11mo ago
Thanks glad you like it!
elpocko•11mo ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•11mo ago
ever heard of Wordle?
elpocko•11mo ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•11mo ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•11mo ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.