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Currency converter app – ECB rates (works offline as PWA)

https://riowallet.netlify.app/
1•levario•35s ago•0 comments

Timeline of Emergent Capabilities

https://www.gleech.org/emergence
1•6bitquant•2m ago•0 comments

OpenAI scraps release of new model over safety concerns

https://www.theguardian.com/technology/2026/sep/28/openai-new-model-astra-release-scrapped
1•skor•3m ago•0 comments

ContextMemory – Markdown memory for your llama.cpp/vLLM server

https://github.com/Kortexio/ContextMemory
1•vitorcastro78•8m ago•0 comments

Live video from a moving car, with 30x fewer breaks

https://nanoping.com/benchmarks/nanoping-vs-srt
2•mortenvp•9m ago•2 comments

Show HN: GitHub Action for zero-downtime Docker Compose deploys, no Kubernetes

https://github.com/mtizima/docker-rollout-action
1•mtizima•10m ago•0 comments

HeyRepli –AI Social Concierge for SMBs

https://heyrepli.com/
2•kaco•15m ago•0 comments

Stepper firmware for the Uno that stops the motor when your program stops

https://github.com/hendrikusjohannes92-cell/bombyx-bench-kit
1•Rovshanjaniev•18m ago•0 comments

Hyperfront end's official launch on devhunt is here

https://devhunt.org/tool/hyperfrontend
1•andrew_redican•19m ago•0 comments

NSA, military cyber forces will guard US election systems during midterms

https://apnews.com/article/nsa-hegseth-trump-midterms-election-security-2bfc1417d397db5fda4ad672c...
1•geox•21m ago•0 comments

Go Green Cleaning Services Dublin

https://www.gogreencleaning.ie/
1•AlexanderKingsm•24m ago•0 comments

Denial of Spend: New category of resource exhaustion attacks

https://paultendo.github.io/posts/denial-of-spend-gpt-6-claude-fable/
1•nikanj•25m ago•0 comments

OpenAI: Tomorrow we are re-opening the Pro $200 subscription

https://twitter.com/thsottiaux/status/2104823812042940713
8•tosh•26m ago•3 comments

Study: A lack of professional AI guidelines leads to feelings of "AI shame"

https://www.niemanlab.org/2026/09/a-lack-of-professional-ai-guidelines-leads-to-feelings-of-ai-sh...
1•giuliomagnifico•27m ago•0 comments

Show HN: Prompt Anonymization and Deanonymization

https://dataanonymiser.com
1•Lindizz•28m ago•0 comments

US Forces Exit Iraq

https://www.reuters.com/world/middle-east/us-forces-exit-iraq-after-two-decades-leaving-opening-i...
20•cod1r•29m ago•8 comments

Web Time Lapse

https://www.projectnothing.ai/experiments/web-time-lapse
2•erikrothoff•29m ago•0 comments

When can we say AI made a scientific discovery?

https://www.technologyreview.com/2026/09/28/1145230/when-can-we-say-ai-made-a-scientific-discovery/
2•joozio•32m ago•0 comments

I built a small workflow execution engine around a deliberately narrow problem

https://github.com/Varun-51/AdaptiveFlow
2•nakarvarun77•38m ago•0 comments

Show HN: Pic2svg – convert PNG/JPG to editable SVG paths in the browser

https://pic2svg.com/
2•nglsong•42m ago•0 comments

RuneBench: Agent Benchmark on RuneScape Gameplay Tasks

https://maxbittker.github.io/runebench/
1•luu•45m ago•0 comments

Towards safety cases for frontier AI training

https://openai.com/index/towards-safety-cases-for-frontier-ai-training/
1•fratellobigio•46m ago•0 comments

As AI models go rogue, do you still trust OpenAI and Anthropic to stop them?

https://www.theguardian.com/commentisfree/2026/sep/29/ai-models-security-risk-agents-openai-indep...
1•jimnotgym•47m ago•0 comments

Trump asked Xi Jinping if China would like to buy US weapons

https://www.theguardian.com/world/2026/sep/28/trump-xi-jinping-china-buy-weapons
3•vrganj•47m ago•1 comments

Mathematical Origami

https://mathigon.org/origami
2•signa11•48m ago•0 comments

The Quantum Atlas (quantum physics for non-experts)

https://quantumatlas.umd.edu/
1•rramadass•48m ago•0 comments

Britain overtaxes well-paid workers

https://www.economist.com/britain/2026/09/28/britain-overtaxes-well-paid-workers.com
2•wiseowise•49m ago•2 comments

Education Department formally rescinds Title IX protections for LGBTQ students

https://thehill.com/homenews/education/6115216-education-department-title-ix-lgbtq-trans-students/
1•Alien1Being•53m ago•0 comments

Automating eval design and hillclimbing with Claude

https://claude.dev/blog/automating-eval-design-and-hillclimbing/
2•helloplanets•54m ago•0 comments

Humans Are Reading Copilot Prompts – and They're Horrified

https://www.404media.co/humans-reading-copilot-prompts-images/
1•mikhael•55m ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•1y ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•1y ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•1y ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•1y ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•1y ago
It's on my list for sure. Thanks for the message!
zahlman•1y ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•1y ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•1y ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•1y ago
Fun and easy to play!
cwackerfuss•1y ago
Thanks glad you like it!
elpocko•1y ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•1y ago
ever heard of Wordle?
elpocko•1y ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•1y ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•1y ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.