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Character.ai and Google agree to settle lawsuits over teen suicides

https://www.ft.com/content/ac518567-d901-4fae-86a3-eab54b12a81d
1•1vuio0pswjnm7•1m ago•0 comments

Demystifying Evals for AI Agents

https://www.anthropic.com/engineering/demystifying-evals-for-ai-agents
1•vinhnx•2m ago•0 comments

Best Practices for Coding with Agents

https://cursor.com/blog/agent-best-practices
1•vinhnx•2m ago•0 comments

Microsoft revealed as company behind controversial data center proposal in MI

https://www.cnbc.com/2026/01/07/microsoft-behind-controversial-data-center-in-michigan-township.html
1•1vuio0pswjnm7•4m ago•0 comments

A man powers his home for 8 years using 1,000 recycled laptop batteries

https://scienceclock.com/a-man-powers-his-home-for-8-years-using-1000-recycled-laptop-batteries/
1•ashishgupta2209•6m ago•0 comments

OLED Not for Me

https://nuxx.net/blog/2026/01/09/oled-not-for-me/
1•c0nsumer•7m ago•0 comments

Discover Forgotten Subscriptions

https://www.dropsubs.com/
1•insomnie•8m ago•1 comments

Dymaxion Chronofile

https://en.wikipedia.org/wiki/Dymaxion_Chronofile
1•treetalker•9m ago•1 comments

High Agency Engineering

https://edtw.in/high-agency-engineering/
1•Eong•11m ago•0 comments

Lies Screenwriters Tell Themselves About AI

https://elliotgrove.substack.com/p/7-lies-screenwriters-tell-themselves
1•matthewsinclair•18m ago•0 comments

Show HN: JavaScript interpreter that pauses and explains code for learners

https://www.codesteps.dev/learn-javascript/editor?s=p6klVe
1•maujood•26m ago•0 comments

Spec-Driven Development with AI

https://github.blog/ai-and-ml/generative-ai/spec-driven-development-with-ai-get-started-with-a-ne...
1•ekosz•29m ago•0 comments

AI Is Intensifying a 'Collapse' of Trust Online, Experts Say

https://www.nbcnews.com/tech/tech-news/experts-warn-collapse-trust-online-ai-deepfakes-venezuela-...
4•m463•34m ago•1 comments

Public Money Public Code

https://publiccode.eu/en/
2•pabs3•35m ago•0 comments

Autofocusing Smart Glasses with Eye Tracking Tech Could Make Bifocals Obsolete

https://hothardware.com/news/autofocusing-smart-glasses-with-eye-tracking-tech-could-make-bifocal...
2•WaitWaitWha•37m ago•0 comments

2. Title: Show HN: First Modern Nvidia Driver for IBM POWER8 via OCuLink

https://github.com/Scottcjn/nvidia-power8-patches
1•AutoJanitor•40m ago•0 comments

Show HN: A Base44-style builder for data workflows (DuckDB-powered)

https://www.gptbeyond.com/try
1•vibecoding101•43m ago•0 comments

An mRNA Shot Turned Back the Clock in Mice

https://singularityhub.com/2026/01/08/aging-weakens-immunity-an-mrna-shot-turned-back-the-clock-i...
1•WaitWaitWha•44m ago•1 comments

It's Your Job to Keep Your Secrets

https://www.overcomingbias.com/p/its-your-job-to-keep-your-secrets
1•paulpauper•46m ago•0 comments

The Permanent Emergency

https://www.astralcodexten.com/p/the-permanent-emergency
1•paulpauper•46m ago•0 comments

How I Learned to Love Reading

https://www.honest-broker.com/p/how-i-learned-to-love-reading
1•paulpauper•47m ago•0 comments

MIT Whirlwind I: A High-Speed Electronic Digital Computer (1951)

https://dome.mit.edu/bitstream/handle/1721.3/40245/MC665_r12_R-209.pdf?sequence=1&isAllowed=y
1•stmw•53m ago•1 comments

Freelance Contract Management Software

https://www.plotform.cc/
1•abdullah9•54m ago•1 comments

Gut bacteria may drive bipolar depression by influencing brain connectivity

https://medicalxpress.com/news/2025-12-gut-bacteria-play-role-bipolar.html
2•PaulHoule•55m ago•0 comments

Using AI, Mathematicians Find Hidden Glitches in Fluid Equations

https://www.quantamagazine.org/using-ai-mathematicians-find-hidden-glitches-in-fluid-equations-20...
1•pseudolus•56m ago•0 comments

Bytelocker Emacs Port

https://github.com/abaj8494/bytelocker.el
1•br1ttle•56m ago•1 comments

X Sues Music Publishers over "Weaponized" DMCA Takedown Conspiracy

https://torrentfreak.com/x-sues-music-publishers-over-weaponized-dmca-takedown-conspiracy/
7•gslin•57m ago•0 comments

The ethics of wanting someone who is taken

https://docs.google.com/forms/d/e/1FAIpQLSc2V2YQc0RssBA_4j2Gh0Pb4AT8cdHtPP3sOatGg9Ide0uvjg/viewfo...
1•tavro•1h ago•2 comments

Maine's black market for baby eels

https://www.pressherald.com/2025/09/09/maines-black-market-for-baby-eels-is-spawning-a-crime-thri...
4•noleary•1h ago•1 comments

USDA suspends federal financial awards to Minnesota and Minneapolis

https://turnto10.com/news/nation-world/enough-is-enough-usda-suspends-federal-financial-awards-to...
5•blurbleblurble•1h ago•5 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•8mo ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•8mo ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•8mo ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•8mo ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•8mo ago
It's on my list for sure. Thanks for the message!
zahlman•8mo ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•8mo ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•8mo ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•8mo ago
Fun and easy to play!
cwackerfuss•8mo ago
Thanks glad you like it!
elpocko•8mo ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•8mo ago
ever heard of Wordle?
elpocko•8mo ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•8mo ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•8mo ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.