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Gundalf, young IT assistant trolls Hungary's service

https://old.reddit.com/r/europeanunion/comments/1s82nn2/this_is_breaking_news_from_orb%C3%A1ns_hu...
1•rbalint•1m ago•0 comments

Retro Rewind: A Boring Video Game I Can't Put Down

https://www.theatlantic.com/culture/2026/03/retro-rewind-game-video-store-nostalgia/686634/
1•petethomas•1m ago•0 comments

Aristocracy and Hostage Capital

https://arjunpanickssery.substack.com/p/the-aristocrat-as-hostage
1•barry-cotter•7m ago•0 comments

The age of vertical models is here

https://twitter.com/eoghan/status/2037197696075981124
1•gmays•8m ago•0 comments

Asia's factory activity slows on cost pressure from Iran war

https://www.reuters.com/world/china/global-economy-asias-factory-activity-slows-cost-pressure-ira...
1•onemoresoop•10m ago•0 comments

Yes, Aliens Are Here (X-Video: Senator Babet Australia)

https://twitter.com/senatorbabet/status/2039123414582243495
1•SilentM68•16m ago•0 comments

Google warns quantum computing may break Bitcoin earlier than thought

https://www.theblock.co/post/395814/google-quantum-computing-earlier
3•ryan_j_naughton•16m ago•0 comments

Julia Minson – How to Disagree Better – Talks at Google [video]

https://www.youtube.com/watch?v=GigRB6bZ0MI
1•vismit2000•16m ago•0 comments

Oracle is cutting up to 30k employees to pay for AI data centres

https://thenextweb.com/news/oracle-layoffs-march-2026
2•yogthos•17m ago•1 comments

What's Cch? Reverse Engineering Claude Code's Request Signing

https://a10k.co/b/reverse-engineering-claude-code-cch.html
1•tcdent•17m ago•0 comments

How to Fingerprint Users

https://paradisefacade.com/blog/2026/3/9/how-to-fingerprint-users
1•winocm•19m ago•0 comments

The state of AI safety in four fake graphs

https://www.lesswrong.com/posts/g4LMH3c6DysazYbFn/the-state-of-ai-safety-in-four-fake-graphs
1•allenleee•19m ago•0 comments

Speed is only useful if you're going in the right direction

https://matthewboston.com/blog/speed-is-only-useful-if-youre-going-in-the-right-direction/
1•bostonaholic•20m ago•0 comments

glab-overseer: GitLab CI pipelines terminal watcher

https://github.com/arvindell/glab-overseer
2•arvindell•23m ago•2 comments

FFmpeg Is Moving to Rust

https://twitter.com/FFmpeg/status/2039115531744334180
1•codepawl•24m ago•1 comments

Anthropic open sourced Claude Code

https://layer5.io/blog/engineering/the-claude-code-source-leak-512000-lines-a-missing-npmignore-a...
2•miacycle•26m ago•0 comments

OpenClaw: The complete guide to building, training and living with your AI agent

https://www.lennysnewsletter.com/p/openclaw-the-complete-guide-to-building
2•gmays•27m ago•0 comments

The Four Color Theorem with Near-Linear Time Coloring

https://arxiv.org/abs/2603.24880
1•robinhouston•29m ago•0 comments

The Norwegian Billionaire Who Broke the Iditarod

https://www.thenation.com/article/society/iditarod-billionaire-expedition-class-rokke/
1•petethomas•32m ago•0 comments

Lightning Map

https://map.blitzortung.org/
1•Cider9986•39m ago•2 comments

Apple Will Enable iOS 18 Security Updates for iOS 26-Capable Devices

https://www.wired.com/story/apple-will-push-out-rare-backported-patches-to-protect-ios-18-users-f...
2•tech234a•39m ago•0 comments

Burning Tokens Fast

https://github.com/openai/codex/issues/14593
2•0x1997•41m ago•0 comments

You're cooked either way. Which kind of cooked do you want to be?

https://www.eomag.io/article/ralphthon
2•chanwooEO•42m ago•3 comments

Intel SGX: Global Wrapping Key Extracted

https://twitter.com/_markel___/status/2039067007744688166
8•fogzen•42m ago•1 comments

ClawDecode – What we found reading all 512K lines of Claude Code's leaked source

https://www.clawdecode.net/
1•AveryChai•43m ago•0 comments

AI Agent Traps

https://papers.ssrn.com/sol3/papers.cfm?abstract_id=6372438
2•handfuloflight•45m ago•1 comments

Congressman Calls for FBI Help over Missing General, Scientists

https://www.newsweek.com/congressman-calls-for-fbi-help-over-missing-general-scientists-11764096
3•gradus_ad•48m ago•1 comments

From Hierarchy to Intelligence

https://twitter.com/jack/status/2039003879841362278
1•mellosouls•50m ago•1 comments

Rethinking Language Model Scaling Under Transferable Hypersphere Optimization

https://arxiv.org/abs/2603.28743
1•matt_d•51m ago•0 comments

NASA Chief: "We Just Built Antigravity Propulsion " [video]

https://www.youtube.com/watch?v=mOWwdIuyaQA
1•chadpaulson•53m ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•10mo ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•10mo ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•10mo ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•10mo ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•10mo ago
It's on my list for sure. Thanks for the message!
zahlman•10mo ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•10mo ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•10mo ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•10mo ago
Fun and easy to play!
cwackerfuss•10mo ago
Thanks glad you like it!
elpocko•10mo ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•10mo ago
ever heard of Wordle?
elpocko•10mo ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•10mo ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•10mo ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.