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Show HN: MNIST64 – 99.5% accuracy MNIST BNN on a stock Commodore 64

https://github.com/jarnoh/mnist64
1•jmagic•41s ago•0 comments

"AI Models Now Introduce Safety Risks in the Physical World"

https://www.micro1.ai/research/ai-models-now-introduce-safety-risks-in-the-physical-world
1•MilnerRoute•1m ago•0 comments

Julian Assange: I'm Back

https://twitter.com/JulianAssange/status/2100571158777045331
1•hackandthink•1m ago•0 comments

The Norse Wanderer Pirate Apple ][ 1986 BBS Is Online

https://norsewanderer.com/
1•mheilemann•2m ago•0 comments

Speaking with the Mind – Neuralink [video]

https://www.youtube.com/watch?v=_j806JHhCRo
1•Audiophilip•2m ago•0 comments

AI is just another programming tool

https://norsewanderer.com/blog/blog1.html
1•mheilemann•4m ago•0 comments

Lemmings: Russian Persona Provisioning and Management for Active Measures

https://dti.domaintools.com/research/lemmings-russian-persona-provisioning
2•dmarto•7m ago•0 comments

A year of Omarchy Linux as my daily driver

https://www.ssp.sh/blog/omarchy-linux-quattro/
1•zazuke•8m ago•0 comments

The Void Job

https://yusufaytas.com/the-void-job
7•yusufaytas•8m ago•0 comments

Show HN: CUA-S1 – A System One Model for Computer Use

https://github.com/trycua/cua
1•frabonacci•14m ago•0 comments

How many times will my son see my parents?

https://countyourtimes.com/our-son
1•alexjray•14m ago•1 comments

Lawsuit Accuses Anthropic, OpenAI, SpaceXAI, Google of AI Pacing 'Collusion'

https://thehill.com/policy/technology/6099571-lawsuit-accuses-anthropic-openai-spacexai-google-of...
3•theanonymousone•15m ago•0 comments

Long Range WiFi [video]

https://www.youtube.com/watch?v=ZQ62gajj54Y
1•gus_massa•24m ago•0 comments

Four AI lab breaches were caused by a single underlying issue, Irregular says

https://thenextweb.com/news/irregular-four-labs-one-issue-disclosure-timeline-gemini
2•wickedwiesel•24m ago•0 comments

AndroAndroid Bench 2.0: Pushing the frontier with challenging long-horizon tasks

https://android-developers.googleblog.com/2026/09/android-bench-2-long-horizon-tasks.html
1•simonpure•25m ago•0 comments

Same Intel X7 358H with Qwen3.5-9B: Xiaomi Book Pro 14 vs. MSI Prestige 14

https://grigio.org/panther-lake-qwen3-5-9b-on-the-same-core-ultra-x7-358h-xiaomi-book-pro-14-cach...
1•grigio•28m ago•0 comments

Can You Beat Jev?

https://antics.gg/p/side-out-94df7d
1•eric_khun•28m ago•0 comments

Show HN: VisionLaya: Jev with Vision capabilities

https://huggingface.co/thaitea/laya-vision-smolvlm-256m
1•someguy101010•30m ago•0 comments

AI Model Leaderboards

https://vercel.com/ai-gateway/leaderboards/models
1•__rito__•32m ago•0 comments

Object Storage and WAL: Lakebase Postgres for the Agentic Era

https://www.databricks.com/blog/object-storage-wal-lakebase-postgres-agentic-era
1•theanonymousone•34m ago•0 comments

Jobs Without LeetCode

https://noleet.lol/jobs
2•monological•35m ago•0 comments

The Hugging Face Hack Wasn't What It Was Cracked Up to Be

https://www.wsj.com/opinion/the-hugging-face-hack-wasnt-what-it-was-cracked-up-to-be-e00cf3fa
2•theanonymousone•35m ago•1 comments

ChatGPT-6 Astra cracks 108-year-old unsolved WWI German code for the first time

https://www.tomshardware.com/tech-industry/artificial-intelligence/chatgpt-6-astra-cracks-108-yea...
1•NordStreamYacht•35m ago•0 comments

Retro emojis: We had 'em in the 80s and 90s

https://dfarq.homeip.net/emoticons-in-the-80s-and-90s-we-had-em/
1•zdw•37m ago•0 comments

Show HN: CrabBoss, radio automation software

https://crabboss.vercel.app
2•sonyarianto•37m ago•0 comments

Researchers Observe First Real-Time Quantum Jump in Sound

https://thequantuminsider.com/2026/09/18/researchers-observe-first-real-time-quantum-jump-in-sound/
1•staindk•38m ago•0 comments

Destinations Map – Climate details for flyable 3,833 destinations

https://destinationsmap.com/
1•Flightmussy•38m ago•0 comments

Nine-Year-Old Spends $118K on YouTube Ads Using Father's Corporate Credit Card [video]

https://www.youtube.com/watch?v=SL8_lX4E6ME
1•scottmcdot•39m ago•0 comments

Openhighways – See UK traffic CCTV feeds

https://openhighway.fly.dev/
2•jamesdillondev•39m ago•0 comments

Show HN: Math Mania

1•meow101•41m ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•1y ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•1y ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•1y ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•1y ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•1y ago
It's on my list for sure. Thanks for the message!
zahlman•1y ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•1y ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•1y ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•1y ago
Fun and easy to play!
cwackerfuss•1y ago
Thanks glad you like it!
elpocko•1y ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•1y ago
ever heard of Wordle?
elpocko•1y ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•1y ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•1y ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.