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A visual explainer on how agent harnesses work

https://muhammadraza.me/2026/what-is-an-agent-harness/
2•mraza007•11m ago•0 comments

Putting the trace before the loop: observability-first AI agent design

https://dbln.me/blog/building-an-ai-agent-observability-first
1•dragosbln•13m ago•0 comments

Ask HN: How can I get a job as a software developer in Qatar?

2•roschdal•14m ago•0 comments

Graphing My Sleep Schedule

https://char.lt/blog/2026/09/non24swd/
2•hellerve•18m ago•0 comments

Can You Beat the Button?

https://elbutton.netlify.app/
3•levario•26m ago•0 comments

The post-Enron auditor reforms are being rolled back

https://www.ft.com/content/2ef0c2fa-9626-4785-94cd-65fbf5be5741
2•JumpCrisscross•29m ago•0 comments

WarpBuild: Fast CI for Humans and Agents

https://www.warpbuild.com
2•handfuloflight•30m ago•0 comments

V2Ray

https://en.wikipedia.org/wiki/V2Ray
2•oriettaxx•34m ago•0 comments

Management is forcing us to use AI

3•aksjfveoq•41m ago•1 comments

Wallaby – Postgres CDC Engine for .NET

https://wallabycdc.net/
3•Hawxy•42m ago•0 comments

Open Annihilation – Spent the GDP of a Small Nation Remaking a Classic 90s Game

https://press.coreprime.net/
4•sitsitstay•44m ago•1 comments

Dopamine sites mimic shopping's thrill without paying

https://www.bbc.com/news/articles/cwn741v5rdpxo
1•chr15m•44m ago•0 comments

Neo Geo Pocket

https://en.wikipedia.org/wiki/Neo_Geo_Pocket
1•tosh•44m ago•0 comments

A tiny mascot that thinks, Ollama cloud and Kokoro STT now included

https://medium.com/@vektormemory/vektor-v1-9-7-is-live-a-tiny-mascot-that-thinks-ollama-cloud-inf...
1•vektormemory•47m ago•1 comments

What makes Lisp difficult to read?

https://paultm.nl/paren-thesis
1•nsm•48m ago•0 comments

Drilling starts on a seafloor geothermal well off Oregon

https://spectrum.ieee.org/offshore-geothermal-energy
1•geox•49m ago•0 comments

How to Build a Bain-Style Consulting Slides with 10 Decision-Making Frameworks

https://medium.com/@2315610426/how-to-build-a-bain-style-consulting-powerpoint-with-10-decision-m...
1•chenxi030826•52m ago•0 comments

Project Cyan

https://www.lispm.net/projects/cyan/
1•karlgkk•52m ago•1 comments

Show HN: Northstar web browser 1.0.11 released

3•roschdal•54m ago•0 comments

A mysterious organ in the sperm whale's head gives it the power to sink ships

https://www.bbc.com/future/article/20260923-the-science-behind-moby-dick-the-prized-head-of-the-s...
1•1659447091•55m ago•0 comments

The Cosmic latte is FFF8E7

https://en.wikipedia.org/wiki/Cosmic_latte
1•_caw•56m ago•1 comments

'Breaking Bad' Became the Best Show of the 21st Century [video]

https://www.youtube.com/watch?v=55iwZR_xCDQ
1•handfuloflight•1h ago•0 comments

A glimpse into life inside a child prison in France

https://www.theguardian.com/global-development/2026/sep/28/i-sleep-with-all-my-clothes-on-to-prot...
1•sandebert•1h ago•0 comments

Flowlight – open-source network visibility for AI agents on macOS

https://flowlight.xinbetween.com/
2•blessdyb•1h ago•1 comments

Fframes – GPU first video vibe coding framework with 5 years histroy

https://fframes.studio/
1•neogoose•1h ago•0 comments

Foundations of Large Language Models

https://arxiv.org/abs/2501.09223
3•rramadass•1h ago•1 comments

Turning Failure Postmortems into SRE-Benchmark Problems

https://www.sregym.com/blog/postmortems-to-sre-benchmarks
1•matt_d•1h ago•0 comments

SpaceX – Starship Flight 14

https://www.spacex.com/launches/starship-flight-14
4•duck•1h ago•2 comments

War Bros Didn't Always Rule Silicon Valley

https://www.wired.com/story/war-bros-didnt-always-rule-silicon-valley/
2•sgustard•1h ago•0 comments

Decentralized P2P app with you in the center of a WebTorrent Venn Diagram

https://bubblebased.com/bubbles/global
1•bc3mc2•1h ago•1 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•1y ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•1y ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•1y ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•1y ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•1y ago
It's on my list for sure. Thanks for the message!
zahlman•1y ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•1y ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•1y ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•1y ago
Fun and easy to play!
cwackerfuss•1y ago
Thanks glad you like it!
elpocko•1y ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•1y ago
ever heard of Wordle?
elpocko•1y ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•1y ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•1y ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.