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Interactive map designed to help you find neighborhoods in the United States

https://close.city/
1•momentmaker•1m ago•0 comments

The Moscow Puzzles (1972)

https://archive.org/details/boris-a.-kordemsky-the-moscow-puzzles-1972
2•vismit2000•4m ago•0 comments

Beans Means CW [video]

https://www.youtube.com/watch?v=m7XfYG3DG3o
1•austinallegro•7m ago•0 comments

Show HN: Egres, A Postgres-compatible database for heavy, multi-tenant workloads

https://manishrjain.com/egres/
2•mrjn•8m ago•1 comments

An experimental tribute to Bruce Nauman

https://enjeyw.github.io/blink-nauman/
1•enjeyw•10m ago•0 comments

Show HN: Wayside – A retro dark fantasy journal

https://waysideapp.io/
1•cellsstudio•13m ago•1 comments

Show HN: OmniDiff – Opensource, super fast, content aware Git difftool, in Rust

https://github.com/ivankovic/omnidiff
1•FabCH•13m ago•0 comments

Show HN: Learn to beatmatch on Winamp-skinned decks (vibe-coded, desktop only)

https://bit-cheer.com/
2•fi3•13m ago•0 comments

Running cyberpunk 2077 on the Vision Pro

https://github.com/Ag3497120/VXpro
1•masaton•15m ago•0 comments

Show HN: A static recompilation of God of War Ascension for PC

https://github.com/snuri00/GoWA-pc
1•deadxwarrior•17m ago•0 comments

Tell HN: Mistrap Pro includes DeepSeek v4.1 Flash 1017

https://docs.mistral.ai/models/deepseek-v4-flash-1017
1•markuman123•17m ago•1 comments

Show HN: Modeljury – a jury of cheap LLMs that escalates the hard cases

https://github.com/YasserManss/modeljury
2•yassermanss•17m ago•0 comments

Spelunkr – TV network built from the Internet Archive's forgotten videos

https://spelunkr.tv/
1•gregsadetsky•21m ago•0 comments

A skeleton from 20 observations beat 160 tests, a cheap model nearly caught up

https://andreasrau.tech/writing/agentic-coding-paper-2026-10-31/
1•frostbyte7•24m ago•0 comments

'We came back from hell', say Ukrainians after years in Russia-occupied city

https://www.bbc.com/news/articles/cqglw3k7djp1o
3•cisc•26m ago•0 comments

An Early Beta of OpenSpec Desktop

https://openspec.dev/blog/openspec-desktop/
1•jkahrs595•29m ago•0 comments

A Golden Age of Science Is Coming

https://www.noahpinion.blog/p/a-golden-age-of-science-is-coming
1•RickJWagner•30m ago•0 comments

The question we should all be asking about AI

https://www.cnn.com/2026/10/30/business/ai-stocks-bonds-debt
5•heresie-dabord•31m ago•0 comments

Nvidia Didn't Want Me to Do This: Linux on RTX Spark [video]

https://www.youtube.com/watch?v=0N3TksVcH7Y
1•mdp2021•34m ago•0 comments

Anarchism Triumphant (1999)

https://firstmonday.org/ojs/index.php/fm/article/view/684/594
1•jruohonen•35m ago•0 comments

State of Security Champions Report

https://www.katilyst.com/state-of-security-champions-report-2026
1•mooreds•35m ago•0 comments

Rocky Mountain Ruby 2026 Video Playlist

https://www.youtube.com/watch?v=gVbab-1SYbA&list=PLTH1i7VyOUpk
2•mooreds•36m ago•0 comments

Is It EDT or EST?

https://www.edtorest.com
3•DASD•36m ago•0 comments

Everyone Has Email. Nobody Uses It Right

https://kaplich.me/essays/email
2•ExMachina73•37m ago•0 comments

WW3 Threat Expert: The Warning We Are Ignoring, the Only Way Out Is This [video]

https://www.youtube.com/watch?v=3kuNW8hRc2U
1•mooreds•37m ago•0 comments

Sam Altman on local inference and use of RAM [video]

https://www.youtube.com/watch?v=iMsUcCYNKqY
1•teekert•42m ago•0 comments

Ballast – agentic cold email outreach

https://ballast.to
1•prompt_scout•42m ago•1 comments

Some Thoughts on Hosting Email

https://maurycyz.com/misc/email_thoughts/
1•jllyhill•46m ago•0 comments

OccupySaaS – They laid us off. We're rebuilding their SaaS

https://occupysaas.com/
3•yogthos•49m ago•2 comments

The Sound of the Big Bang (2003)

https://faculty.washington.edu/jcramer/BBSound_2003.html
1•harttrav•1h ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•1y ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•1y ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•1y ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•1y ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•1y ago
It's on my list for sure. Thanks for the message!
zahlman•1y ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•1y ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•1y ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•1y ago
Fun and easy to play!
cwackerfuss•1y ago
Thanks glad you like it!
elpocko•1y ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•1y ago
ever heard of Wordle?
elpocko•1y ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•1y ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•1y ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.