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LessMi – A Windows Rat in Python, Controlled Through Discord

https://github.com/MateAGYT/LessMi
1•mateag•4m ago•0 comments

Whistle speech-to-text running offline on a 16mb ESP32

https://github.com/andrisgauracs/whistle-esp32
1•rfarley04•4m ago•0 comments

The same AI request emits 8.5 times more CO2 in Texas than in Sweden

https://berget.ai/en/blog/per-request-co2-press-release
1•jlundberg•9m ago•1 comments

First PCB manufacturer with MCP support

https://community.aisler.net/t/integrate-aisler-with-your-ai-agent-mcp-server/5989
1•paddi91•12m ago•0 comments

Netryx – Find where a street photo was taken, to the block, offline

https://github.com/sparkyniner/Netryx-Astra-V2-Geolocation-Tool
1•1sairajbalaji•13m ago•0 comments

Monochrome – Mobile Browser for macOS

https://github.com/lucianmarin/monochrome
1•lucianmarin•14m ago•0 comments

Breakthrough Method for Agile AI Driven Development

https://github.com/bmad-code-org/bmad-method
1•antman•19m ago•0 comments

Show HN: A 200-item RLHF quality audit with Fleiss' Kappa (0.68)

https://github.com/Danial-ui6/REYTHUN-IAA-SAMPLE-
2•cipernex•21m ago•1 comments

Fatequery – Cast BaZi, Zi Wei, or a hexagram, then read your question

https://www.fatequery.site/
1•wangdream•22m ago•0 comments

Show HN: Ctrl+V for Images on LinkedIn

https://paste-for-linkedin.peachjam.app/
1•tornikeo•24m ago•0 comments

Running Megabonk on an Apple Silicon Mac

https://postmelee.github.io/pear/blog/running-megabonk-on-an-apple-silicon-mac/
1•postmelee•27m ago•0 comments

Four Important AI Questions

https://freddiedeboer.substack.com/p/four-direct-reasonable-and-important
1•zeroonetwothree•31m ago•0 comments

Show HN: Pear – A Windows Steam Launcher for Apple Silicon Macs

https://postmelee.github.io/pear/
2•postmelee•31m ago•0 comments

PHP2Shell (CVE-2026-109618): Zero-Downtime Mitigations and Upgrade Runbook

https://sazm.in/articles/php2shell-cve-2026-109618-mitigation
3•sabayrid•32m ago•0 comments

Fake polls are a real problem

https://www.natesilver.net/p/fake-polls-are-a-real-problem
2•JumpCrisscross•33m ago•0 comments

Errors as Data:RSI help OXR acheve SOTA accuracy and speed in document parsing

https://somark.ai/blogs/errors-as-data-how-rsi-helps-oxr-achieve-sota-accuracy-and-speed-in-docum...
2•binyang_qiu•38m ago•1 comments

The Manufacture of Preferences

https://medium.com/@smoking2man/the-manufacture-of-preferences-from-industrial-minimalism-to-the-...
1•Aldus551•39m ago•0 comments

Kimi K3.1 Is Comming

https://twitter.com/Kimi_Moonshot/status/2113445757185606062
3•shenli3514•41m ago•0 comments

How to turn consumer hardware into AI infra

https://neurogrid.cc/en
3•cheyodev•45m ago•0 comments

Show HN: An automated news site Distribute Software

https://distribute.software/
1•sourcetms•49m ago•0 comments

The AI Expectations Gap [pdf]

https://www-cdn.anthropic.com/a28f24814c56e2834a3eae7b13946f19d3e97ec4/The%20AI%20Expectations%20...
1•JumpCrisscross•54m ago•0 comments

I Did This Without Your Knowledge

https://www.lesswrong.com/posts/3375SZNGA5dKHQMie/i-did-this-without-your-knowledge
2•jmugan•58m ago•0 comments

Say goodbye to manually typing replies on x

https://chromewebstore.google.com/detail/yapmaxxer-—-ai-replies-in/mliokepdopdfkhfdiepjcbcfkamj...
1•Quise2003•1h ago•1 comments

PHP2Shell (CVE-2026-109618) Exploit

https://www.exploit-db.com/exploits/52704
2•sysoleg•1h ago•0 comments

Happiness from Treating the Weekend Like a Vacation

https://journals.sagepub.com/doi/10.1177/1948550620916080
1•nreece•1h ago•0 comments

Show HN: Carton – Real Boundaries for Ruby

https://carton.dtcristo.com/
1•dtcristo•1h ago•0 comments

The Latest Anthropic Claude Models Contain AI Text Watermarks

https://www.oreilly.com/radar/the-latest-anthropic-claude-models-contain-ai-text-watermarks-what-...
3•pella•1h ago•0 comments

When AI Agrees Too Much: Manipulating Automated Code Review via Bias Injection [pdf]

https://dimitro.gr/assets/pdf/AASM27.pdf
2•matt_d•1h ago•0 comments

DeltaDB: A New System of Record for Agents [video]

https://www.youtube.com/watch?v=T7oydtzie88
1•iamA_Austin•1h ago•0 comments

How to disrespect your users

https://hypomanic.dev/disrespect-your-users
1•molw•1h ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•1y ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•1y ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•1y ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•1y ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•1y ago
It's on my list for sure. Thanks for the message!
zahlman•1y ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•1y ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•1y ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•1y ago
Fun and easy to play!
cwackerfuss•1y ago
Thanks glad you like it!
elpocko•1y ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•1y ago
ever heard of Wordle?
elpocko•1y ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•1y ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•1y ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.