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Why not just publish the votes?

https://sweatofthebrow.blogspot.com/2026/07/why-not-just-publish-votes.html
1•whall6•55s ago•0 comments

Alphabet hikes 2026 capex spend to $195B-$205B

https://www.cnbc.com/2026/07/22/google-earnings-q2-goog-live-updates.html
1•mfiguiere•4m ago•0 comments

Cursor, Codex, Gemini CLI, Antigravity hit by sandbox escapes

https://www.bleepingcomputer.com/news/security/cursor-codex-gemini-cli-antigravity-hit-by-sandbox...
1•PhilippGille•5m ago•0 comments

Capra, Cribl's Design System

https://cribl.io/blog/introducing-capra-cribls-design-system/
1•ilreb•5m ago•0 comments

Star Axis

https://en.wikipedia.org/wiki/Star_Axis
1•Thevet•8m ago•0 comments

Malleable Computing, Emacs, and You

http://yummymelon.com/devnull/malleable-computing-emacs-and-you.html
6•kickingvegas•9m ago•0 comments

Show HN: What's one random memory from your childhood that you'll never forget?

https://mil.now
1•untitled-now•11m ago•0 comments

OAuth DPoP

https://fusionauth.io/docs/lifecycle/authenticate-users/oauth/dpop
1•mooreds•12m ago•0 comments

SIMD for Collision

https://box2d.org/posts/2026/07/simd-for-collision/
1•birdculture•14m ago•0 comments

Q2 2026 earnings call: Remarks from Alphabet CEO

https://blog.google/company-news/inside-google/message-ceo/alphabet-earnings-q2-2026/
2•ilreb•15m ago•1 comments

OpenAI Model Hacks into HuggingFace During Cybersecurity Evaluation

https://thezvi.substack.com/p/openai-model-hacks-into-huggingface
2•nedruod•15m ago•0 comments

Show HN: I brute-forced a wooden Antikythera-style puzzle in Rust

https://github.com/garyhtou/grecian-computer
1•garyhtou•17m ago•0 comments

Drawn Apart: Remote GPU Fingerprinting

https://orenlab.cis.bgu.ac.il/p/DrawnApart-TOPS
1•matt_d•17m ago•0 comments

Google beats quarterly revenue expectations off of enterprise AI surge

https://www.reuters.com/business/google-quarterly-cloud-revenue-growth-beats-expectations-2026-07...
1•kaycebasques•17m ago•2 comments

Show HN: Autograd-Free LLM Guiding with 0MB VRAM (Alternative Pathways)

https://github.com/PJHkorea/Continuous_Wave_Field_LLM_Brain
1•PJHkorea•19m ago•1 comments

Obliterate, Don't Automate

https://blog.usv.com/obliterate
1•wslh•20m ago•0 comments

From knowledge-based inference to presence-based verification

https://discuss.huggingface.co/t/if-unsure-ask-never-guess-ai-agent-pre-execution-checklist/176632
1•offaxis•20m ago•0 comments

Show HN: Focus on approving agent actions and managing team MCP access

https://gettrustloop.app
1•ducnguyen67201•21m ago•0 comments

Alphabet Quadruples Profit to Nearly $120B, Fueled by A.I. Investments

https://www.nytimes.com/2026/07/22/technology/alphabet-google-earnings-profit.html
1•xnx•23m ago•1 comments

Safari Technology Preview 248 Released

https://webkit.org/blog/18162/release-notes-for-safari-technology-preview-248/
12•Erenay09•24m ago•0 comments

Show HN: LiquidBrain – Unlimited Tokens. Unlimited Context. One Fixed Price

https://liquidbrain.ai/
1•salsta1•24m ago•0 comments

Daniel Radcliffe to Narrate Comedian Kyle Gordon's Third Album

https://variety.com/2026/music/news/daniel-radcliffe-narrate-kyle-gordon-album-1236812133/
1•firasd•27m ago•0 comments

How we verify Cleric’s production fixes

https://cleric.ai/blog/verifying-fixes
1•willempienaar•29m ago•0 comments

Character.ai: The Technical Story of What Keeps Users Hooked

https://manish.sh/writings/ai-tools/inside-character-ai-the-technical-story-of-what-keeps-users-h...
1•ms7892•29m ago•0 comments

Framework downgrades RAM configurations on pre-orders due to price hikes

https://old.reddit.com/r/framework/comments/1v3ntus/framework_memory_configurations_updated/
2•john-titor•30m ago•1 comments

Flare Redact – zero-dependency secret and PII redaction for Node.js

https://github.com/umudhasanli/flare-redact
1•umudhasanli•31m ago•0 comments

Show HN: The Daily FM – Turn any source into a daily podcast

https://thedaily.fm/
2•carimura•34m ago•1 comments

How Philly took a starring role in the 1983 holiday comedy 'Trading Places'

https://www.phillyvoice.com/trading-places-philadelphia-production-christmas-holiday-movies/
2•austinallegro•35m ago•1 comments

MG risks their cars becoming a rolling pirate copy

https://table.media/en/china/talk-of-the-town/software-licenses-mg-risks-becoming-a-rolling-pirat...
2•fh973•37m ago•1 comments

Why 'narcissistic' bosses don't want you working from home

https://www.rte.ie/brainstorm/2026/0722/1584510-narcissistic-self-centred-bosses-working-from-hom...
3•austinallegro•39m ago•2 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•1y ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•1y ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•1y ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•1y ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•1y ago
It's on my list for sure. Thanks for the message!
zahlman•1y ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•1y ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•1y ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•1y ago
Fun and easy to play!
cwackerfuss•1y ago
Thanks glad you like it!
elpocko•1y ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•1y ago
ever heard of Wordle?
elpocko•1y ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•1y ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•1y ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.