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What Is Code?

https://martinfowler.com/articles/what-is-code.html
1•BerislavLopac•2m ago•0 comments

Bidirectional typechecking that does not stop

https://semantic-domain.blogspot.com/2026/05/bidirectional-typechecking-that-does.html
1•fanf2•2m ago•0 comments

Why Gemma-4 26B MoE works in HuggingFace but breaks in prod inference engines

https://github.com/maeddesg/vulkanforge/blob/main/docs/gemma4_26b_moe_solution.md
1•maeddesg•2m ago•0 comments

Ask HN: Can I take Meta to court for banning business Insta or FB account?

1•milanspeaks•8m ago•2 comments

Linus Torvalds declares AI-fueled code surges as the new normal

https://www.neowin.net/news/linus-torvalds-declares-massive-ai-fueled-code-surges-as-the-new-norm...
1•ell1e•9m ago•0 comments

Goodgallery: WebGL sprite engine that can load 100k thumbnails in 1 second

https://ggdemo.s80.me/demo-100000/#fit
2•thunderbong•10m ago•0 comments

OpenAI's KOSA Endorsement Is Regulatory Capture with a Smiley Face

https://www.techdirt.com/2026/05/14/openais-kosa-endorsement-is-regulatory-capture-with-a-smiley-...
1•repelsteeltje•10m ago•0 comments

Elephants Still Don't Play Chess

https://whattotelltherobot.com/p/elephants-still-dont-play-chess
1•stefie10•10m ago•0 comments

EY retracts study after researchers discover AI hallucinations

https://www.ft.com/content/a61cbcae-95e4-4449-86e1-ef40fb306f4e
1•JumpCrisscross•10m ago•0 comments

Anatomy of a WooCommerce Skimmer: A Technical Deep-Dive

https://scotthelme.co.uk/anatomy-of-a-woocommerce-skimmer-a-technical-deep-dive/
1•speckx•12m ago•0 comments

Magnus the wandering walrus swaps Scotland for Norway

https://www.bbc.com/news/articles/cy82j0q383no
1•speckx•13m ago•0 comments

Long Live Qt for HarmonyOS

https://lists.qt-project.org/pipermail/development/2026-May/047126.html
1•molinwow•14m ago•1 comments

Trending on Amazon: Cancer books by synthetic authors

https://danielmay.co.uk/posts/cheap-agents-alumni-shirts-and-elias-thorne/
1•danielrmay•15m ago•1 comments

U.S. DOJ demands Apple and Google unmask over 100k users of car-tinkering app

https://macdailynews.com/2026/05/15/u-s-doj-demands-apple-and-google-unmask-over-100000-users-of-...
12•tencentshill•16m ago•0 comments

Rich Guy Quote Journalism

https://stringinamaze.net/p/rich-guy-quote-journalism
1•Tomte•16m ago•0 comments

Ask HN: Has Google Deprecated Inurl:?

2•kuba-orlik•16m ago•0 comments

From PDFs to AI-ready structured data: a deep dive (2024)

https://explosion.ai/blog/pdfs-nlp-structured-data
1•Tomte•16m ago•0 comments

Subumbra – Attempting to keep API keys safe – Alpha Release

https://github.com/polysemic/Subumbra
2•polysemic•18m ago•1 comments

Feedr v0.8.0 – a TUI RSS reader, now read the full article from your terminal

https://github.com/bahdotsh/feedr
2•bahdotshxx•21m ago•0 comments

Greg Brockman Officially Takes Control of OpenAI's Products in Latest Shakeup

https://www.wired.com/story/openai-reorg-greg-brockman-product/
2•ent101•21m ago•0 comments

Show HN: Check for CVE-2026-31431 (copy.fail) without overwriting su

https://github.com/bddap/supertee
1•bddap•22m ago•0 comments

Show HN: Burn, baby, burn (those tokens)

https://github.com/dtnewman/burn-baby-burn
3•dtnewman•23m ago•0 comments

Vanguard succeeded because it is owned by customers

https://www.wsj.com/finance/vanguard-costco-acquired-podcast-hosts-bogle-96d97c7d
1•marojejian•23m ago•1 comments

Mathlib Initiative: Roadmap

https://mathlib-initiative.org/roadmap/
1•tosh•25m ago•0 comments

Jank now has its own custom IR

https://jank-lang.org/blog/2026-05-08-optimization/
3•DASD•27m ago•0 comments

I designed a nibble-oriented CPU in Verilog to build a scientific calculator

https://github.com/gdevic/FPGA-Calculator
7•gdevic•28m ago•0 comments

Show HN: Find local farms near you with raw dairy, pasture eggs, and more

https://farm-to-door.com/
8•YoungGato•29m ago•1 comments

Peter Norvig Joins $4B Effort to Build Self-Improving AI at 'Recursive'

https://www.nytimes.com/2026/05/13/technology/recursive-superintelligence-funding-ai.html
4•alhazrod•30m ago•1 comments

Aperio Lang

https://aperio-lang.github.io/aperio/introduction.html
7•mmcclure•31m ago•0 comments

Anthropic Raising $30B More as AI Labs Absorb Majority of VC Funding

https://www.wsj.com/tech/ai/anthropic-raising-30-billion-more-as-ai-labs-absorb-majority-of-vc-fu...
2•JumpCrisscross•33m ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•1y ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•1y ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•1y ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•1y ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•1y ago
It's on my list for sure. Thanks for the message!
zahlman•1y ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•1y ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•1y ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•1y ago
Fun and easy to play!
cwackerfuss•1y ago
Thanks glad you like it!
elpocko•1y ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•1y ago
ever heard of Wordle?
elpocko•1y ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•1y ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•1y ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.