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Show HN: Call to Control AI Agents via the Web

https://diffforge.ai/
1•Rizzist•2m ago•0 comments

Michael Saylor's Cryptic Bitcoin Post Sparks Fresh Strategy Speculation

https://coinmarketcap.com/community/post/377739002/
1•joeymabia1•2m ago•0 comments

TalkScrolls

https://talkscrolls.com/
1•gerhardm13•8m ago•0 comments

BirdyChat now has an API and MCP support

https://www.birdy.chat/blog/birdychat-now-has-an-api-and-mcp-support
1•rmesters•8m ago•0 comments

CEO under fire for mass layoff amid foreign hiring spree, on Fed jobs task force

https://www.foxnews.com/politics/ceo-under-fire-mass-layoffs-amid-foreign-worker-hiring-spree-now...
2•Alien1Being•8m ago•0 comments

If Henry Rollins were a bookkeeper

https://gyurka.nl/graphflag.html
1•the_ed•11m ago•1 comments

Indian companies look to Chinese LLMs as AI costs bite

https://asia.nikkei.com/business/technology/artificial-intelligence/indian-companies-look-to-chin...
1•Alien1Being•14m ago•0 comments

A memory-bounded architecture for bursty HTML-to-PDF workloads

https://adrianani.com/articles/html-to-pdf-api-blueprint
2•adrianani-com•14m ago•1 comments

Chinese AI models are gaining ground with U.S. companies

https://www.cnbc.com/2026/07/07/chinese-ai-models-costs-us-openai-anthropic.html
2•Alien1Being•14m ago•0 comments

SonaCMS – A flat-file PHP CMS with no database

https://github.com/romeo19361/SonaCMS
1•romeo19361•15m ago•0 comments

An Enterprise-Grade Platform for Agent Development and Governance

https://dolphindb.com/blogs/48
1•CrazyTomato•15m ago•0 comments

Top Reactjs Development Services to Check in 2026

https://focusreactive.com/blog/top-reactjs-development-services-in-2026/
1•katyadrozd•16m ago•0 comments

Debian: Security support for Bookworm handed over to the LTS team

https://www.debian.org/News/2026/20260712
1•tapanjk•19m ago•0 comments

Do you write with AI? Do you think people notice?

1•Gravityloss•19m ago•1 comments

Rewrite

https://gist.github.com/rtfeldman/77fb430ee57b42f5f2ca973a3992532f
1•tosh•20m ago•0 comments

Claude.md is RAM, not disk

https://albertoarena.it/posts/claude-md-is-ram-not-disk/
3•moebrowne•30m ago•0 comments

Open Book Touch: A pocketable, front-lit, open source e-reader

https://www.crowdsupply.com/oddly-specific-objects/open-book-touch
2•tapanjk•33m ago•0 comments

AI Connector by Plumrocket

https://commercemarketplace.adobe.com/plumrocket-ai-connector.html
2•pearsonand•38m ago•0 comments

Xbox CEO Asha Sharma, who laid off 3,200 employees, to lead task force on jobs

https://www.pcgamer.com/gaming-industry/us-federal-reserve-taps-xbox-ceo-asha-sharma-who-just-lai...
5•robtherobber•39m ago•0 comments

Immutable Versions on Packagist

https://blog.packagist.com/immutable-versions-on-packagist/
2•moebrowne•40m ago•0 comments

Smart Cellular Bricks: Towards Collective Intelligence for the Physical World

https://sakana.ai/smart-cellular-bricks/
2•hardmaru•41m ago•0 comments

Fuck.com (1997)

https://www.links.net/webpub/fuck.com.html
2•downbad_•43m ago•1 comments

Imprisoned in My Own Mind

https://ahmedhossvm.dev/posts/imprisoned_in_my_own_mind/
1•ahmedhosssam•44m ago•0 comments

Show HN: Mock Chats – Make viral chat-story videos

https://www.mockchats.com/
2•oliverbenns•45m ago•0 comments

Commodore Amiga 500 Artwork

https://gibbok.github.io/amiga-500-art/index.html
3•doener•48m ago•0 comments

AI creating a Jevon's Paradox for lawsuits, deals and litigation [video]

https://www.youtube.com/watch?v=_uWnr42zGnE
2•OgsyedIE•48m ago•0 comments

ClipBridge – self-hosted clipboard sync for iPhone, Windows, and Mac

https://github.com/andreasserfilippi/clipbridge
2•Andreas4252222•49m ago•0 comments

Show HN: Vakh, a social platform for all things

https://vakh.com/
1•ajaychl•49m ago•0 comments

Show HN: Turn meeting recordings into searchable transcripts. All local

https://motionobj.com/minutefile/
2•hboon•50m ago•0 comments

Domain Expired – You Have 30 Days Before It's Gone Forever

https://urlwatch.io/blog/domain-grace-period-recovery.php
2•urlwatch•55m ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•1y ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•1y ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•1y ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•1y ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•1y ago
It's on my list for sure. Thanks for the message!
zahlman•1y ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•1y ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•1y ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•1y ago
Fun and easy to play!
cwackerfuss•1y ago
Thanks glad you like it!
elpocko•1y ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•1y ago
ever heard of Wordle?
elpocko•1y ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•1y ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•1y ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.