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Tracking (Expert/Influential) Predictions about AI

https://www.lesswrong.com/posts/oHSGHxhsbxN72BZ4C/tracking-expert-influential-predictions-about-ai
1•joozio•5m ago•0 comments

LinkedIn Lost in Translation: What CEOs Mean

https://www.youtube.com/watch?v=VakDdroSfCA
1•frag•10m ago•0 comments

In pictures: The changing shape of mission control

https://www.bbc.com/future/article/20260327-from-mercury-to-artemis-the-evolution-of-mission-control
1•reconnecting•16m ago•0 comments

Social Diffusion Defense

https://juliusthimm.com/
1•andytratt•17m ago•0 comments

The Greatest Deal Google Ever Made: Buying DeepMind

https://www.wsj.com/tech/ai/deepmind-google-demis-hassabis-5bd6de54
4•Anon84•17m ago•1 comments

Show HN: Interactive sandbox with boxes, conveyor belts and pneumatic tubes

https://codepen.io/Ma5a/full/yyaXzoB
1•masahito•17m ago•0 comments

PH4NTXM: RAM-Only OS, Per-session Identity and Network Personality Mutation.

https://github.com/PH4NTXMOFFICIAL/PH4NTXM
1•PH4NTXMOFFICIAL•21m ago•0 comments

Local-first AI knowledge layer. Extract architecture, query from any AI tools

https://github.com/josephgoksu/taskwing
1•josephgoksu•22m ago•0 comments

Anduril Flashlight Firmware and FSM Flashlight UI Toolkit

https://github.com/ToyKeeper/anduril
1•mrb•23m ago•0 comments

Background Jobs in Go with Asynq and Valkey

https://josephgoksu.com/blog/background-jobs-in-go-asynq-valkey/
1•josephgoksu•33m ago•0 comments

Onpush – free tool to create and maintain docs from repos using CLI Agents

https://onpush.dev
1•GNK_Kawba•34m ago•0 comments

OpenAI investor says AI requires an income tax overhaul

https://www.ft.com/content/7de1d3c5-0d0c-46b1-b2b7-dbf6f5226069
3•ciconia•36m ago•1 comments

Vector Meson Dominance

https://johncarlosbaez.wordpress.com/2026/03/29/vector-meson-dominance/
1•chmaynard•39m ago•0 comments

Millions Are Hooked on This Show Where Sexy Fruits Cheat

https://www.wsj.com/arts-culture/television/fruit-love-island-tiktok-ai-dating-show-45219f6a
1•newusertoday•44m ago•1 comments

Two Bots Walk into a Bar

https://www.raymondcamden.com/2026/03/25/two-bots-walk-into-a-bar
1•ColinWright•49m ago•0 comments

Voxtral TTS – Text to Speech Generator

https://voxtral-tts.net
2•MintNow•50m ago•0 comments

Miasma: A tool to trap AI web scrapers in an endless poison pit

https://github.com/austin-weeks/miasma
5•LucidLynx•57m ago•0 comments

Alpaca: Cross-Border Balancing Capacity Cooperation for aFRR

https://www.entsoe.eu/network_codes/eb/alpaca/
1•doener•1h ago•0 comments

IAMPerformance Issue 001 – Physics-based quantum hardware intelligence report [pdf]

https://iamperformance.online/IAMPerformance_Issue001.pdf
1•hmahaffeyges•1h ago•1 comments

Show HN: WhatToBuy – Describe your situation, get AI-curated shopping carts

2•crackeddude•1h ago•0 comments

Hledger AI Policy

https://hledger.org/AI.html
2•yehoshuapw•1h ago•0 comments

Beasts of the Southern Wild

https://medium.com/luminasticity/on-beasts-of-the-southern-wild-40fc0ea39a2b
1•bryanrasmussen•1h ago•0 comments

Native Jellyfin Client for macOS

https://github.com/CustomIcon/Lume
1•CustomIcon•1h ago•1 comments

New Infinity Stealer malware grabs macOS data via ClickFix lures

https://www.bleepingcomputer.com/news/security/new-infinity-stealer-malware-grabs-macos-data-via-...
2•01-_-•1h ago•0 comments

Overestimation of microplastics potentially caused by scientists' gloves

https://news.umich.edu/nitrile-and-latex-gloves-may-cause-overestimation-of-microplastics-u-m-stu...
3•giuliomagnifico•1h ago•0 comments

Cicada Variant 2026: The New Covid Threat Emerging in Silence

https://comuniq.xyz/post?t=891
1•01-_-•1h ago•0 comments

Scion: Running Concurrent LLM Agents with Isolated Identities and Workspaces

https://googlecloudplatform.github.io/scion/overview/
2•smartius•1h ago•0 comments

ESP32-S31: 320MHz 2C RV32IMAFCP+CLIC, 512KB SRAM, GbE, 802.11ax, 61 GPIO

https://www.espressif.com/en/news/ESP32_S31_Release
2•topspin•1h ago•0 comments

What fork() Actually Copies

https://tech.daniellbastos.com.br/posts/what-fork-actually-copies/
5•thunderbong•1h ago•1 comments

Are LLMs a Dead End? [video]

https://www.youtube.com/watch?v=9IMV80GvBpU
6•pullshark91•1h ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•10mo ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•10mo ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•10mo ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•10mo ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•10mo ago
It's on my list for sure. Thanks for the message!
zahlman•10mo ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•10mo ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•10mo ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•10mo ago
Fun and easy to play!
cwackerfuss•10mo ago
Thanks glad you like it!
elpocko•10mo ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•10mo ago
ever heard of Wordle?
elpocko•10mo ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•10mo ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•10mo ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.