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Linux Foundation announces Akrites: coord/remediate/disclose OSS vulnerabilities

https://akrites.org/
1•dwheeler•1m ago•0 comments

Show HN: CodeCritic – Arduino code that compiles and simulates before you build

https://drive.google.com/file/d/1FyT0EQ4WPzOghOOzFeHyfLHUh_uIOg6J/view?usp=sharing
2•Abhro•1m ago•0 comments

The Doorman's Fallacy in Action

https://rozumem.xyz/posts/17
2•rozumem•5m ago•0 comments

Feds deny Polestar authorization to sell cars in US from model year 2027

https://arstechnica.com/cars/2026/06/feds-deny-polestar-authorization-to-sell-cars-in-us-from-mod...
1•Quinner•5m ago•0 comments

Why we're choosing stewardship over an exit – Thoughtbot

https://thoughtbot.com/blog/why-we-re-choosing-stewardship-over-an-exit
1•FrancoisBosun•5m ago•0 comments

"My dad is Li Gang" incident ("我爸是李刚"案)

https://en.wikipedia.org/wiki/Li_Gang_incident
1•firefax•6m ago•0 comments

Show HN: Omnigraph - object-storage native graph engine with git-style workflows

https://github.com/modernrelay/omnigraph
1•ragnor•6m ago•0 comments

Scaling Rails at Aura Frames: Splitting to 8 Primary DBs

https://andyatkinson.com/how-aura-frames-scales-for-peak-load-ruby-on-rails
1•chao-•6m ago•0 comments

Show HN: Polygraph – Let AI agents see cross repo and maintain session memory

https://trypolygraph.com/
3•jeffbcross•6m ago•0 comments

Cornell Recovered $100k in Unidentified Payments with AI

https://innovationhub.ai.cornell.edu/articles/how-cornell-recovered-100000-in-unidentified-paymen...
2•simonpure•7m ago•0 comments

Russia's plan to drill superdeep revives controversial theory of 'endless oil'

https://www.science.org/content/article/russia-s-plan-drill-superdeep-holes-arctic-revives-contro...
2•Kaibeezy•8m ago•0 comments

Show HN: I built an Ad-free Pinterest Alternative with AI content filtering

https://moodloom.xyz
1•akshat368•10m ago•1 comments

Trying to recover from thin content penalty from Google

2•anitroves•12m ago•2 comments

Idler Magazine

https://www.idler.co.uk/
1•tomjakubowski•12m ago•0 comments

AI Surveillance: Age Verification Meets Your Chat Logs

https://techtrenches.dev/p/the-cost-of-reading-everyone-just
1•pavel_lishin•12m ago•0 comments

Staying Awake (2008)

https://harpers.org/archive/2008/02/staying-awake/
1•NaOH•14m ago•0 comments

The easy way to build your own App and SaaS Analytics Dashboard, without SDKs

https://nerdsip.com/blog/how-to-build-your-own-app-analytics
1•wrangeliese•14m ago•0 comments

Indian Political Simulation web based game

https://political-sim-mu.vercel.app
1•Supratik090•14m ago•0 comments

Multi agent systems for complex tasks

https://lexifina.com/blog/multi-agent-systems-for-complex-tasks
1•alansaber•16m ago•0 comments

Structured Primary Keys

https://modern-sql.com/blog/2026-06/structured-primary-keys
1•chmaynard•17m ago•0 comments

Trailing Dots Are the Worst

https://daniel.haxx.se/blog/2026/06/25/trailing-dots-are-the-worst/
3•chmaynard•18m ago•0 comments

Scrutineer: Scanning open source without flooding maintainers

https://nesbitt.io/2026/06/25/scrutineer.html
1•chmaynard•19m ago•0 comments

Inaccurate diagnostic error displayed to all BMW i4 owners

https://www.i4talk.com/threads/replace-battery-error-today-june-24-common-issue.15861/
1•JojoFatsani•19m ago•0 comments

Applied AI Implementation Engineer Freelance

3•awongsem•21m ago•0 comments

Hours of Humanoid Teleop, Recorded in Real Homes

https://topicqueue.substack.com/p/500-hours-of-humanoid-teleop-recorded
3•DISCURSIVE•23m ago•0 comments

NewsOnScale

https://www.newsonscale.com/
2•AMILLI_AI_CORP•24m ago•0 comments

Achieving Host and MicroVM Density Using Erofs

https://spacescale.io/blog/achieving-host-and-microvm-density-using-erofs/
2•tobiogundiyan•25m ago•0 comments

AI Is Designing Radio Chips That Humans Couldn't Even Imagine

https://spectrum.ieee.org/ai-radio-chip-design
6•pseudolus•26m ago•0 comments

Show HN: OnBuzz – an open-source workspace for AI agent teams

https://github.com/Loxia-ai/onbuzz-community
2•Dantlv•28m ago•1 comments

Study: Governed AI retrieval – 97% pass rate, 67% fewer tokens (Emory, IBM)

https://promptowl.ai/resources/verifiable-context-governance/
2•sparkystacey•30m ago•1 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•1y ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•1y ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•1y ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•1y ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•1y ago
It's on my list for sure. Thanks for the message!
zahlman•1y ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•1y ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•1y ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•1y ago
Fun and easy to play!
cwackerfuss•1y ago
Thanks glad you like it!
elpocko•1y ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•1y ago
ever heard of Wordle?
elpocko•1y ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•1y ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•1y ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.