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Bambuddy – a free, self-hosted management system for Bambu Lab printers

https://bambuddy.cool
1•maziggy•2m ago•1 comments

Every Failed M4 Gun Replacement Attempt

https://www.youtube.com/watch?v=jrnAU67_EWg
1•tomaytotomato•2m ago•0 comments

China ramps up energy boom flagged by Musk as key to AI race

https://techxplore.com/news/2026-02-china-ramps-energy-boom-flagged.html
1•myk-e•3m ago•0 comments

Show HN: ClawBox – Dedicated OpenClaw Hardware (Jetson Orin Nano, 67 Tops, 20W)

https://openclawhardware.dev
1•superactro•5m ago•0 comments

Ask HN: AI never gets flustered, will that make us better as people or worse?

1•keepamovin•6m ago•0 comments

Show HN: HalalCodeCheck – Verify food ingredients offline

https://halalcodecheck.com/
1•pythonbase•8m ago•0 comments

Student makes cosmic dust in a lab, shining a light on the origin of life

https://www.cnn.com/2026/02/06/science/cosmic-dust-discovery-life-beginnings
1•Brajeshwar•11m ago•0 comments

In the Australian outback, we're listening for nuclear tests

https://www.abc.net.au/news/2026-02-08/australian-outback-nuclear-tests-listening-warramunga-faci...
1•defrost•11m ago•0 comments

'Hermès orange' iPhone sparks Apple comeback in China

https://www.ft.com/content/e2d78d04-7368-4b0c-abd5-591c03774c46
1•Brajeshwar•11m ago•0 comments

Show HN: Goxe 19k Logs/S on an I5

https://github.com/DumbNoxx/goxe
1•nxus_dev•12m ago•1 comments

The async builder pattern in Rust

https://blog.yoshuawuyts.com/async-finalizers/
1•fanf2•14m ago•0 comments

(Golang) Self referential functions and the design of options

https://commandcenter.blogspot.com/2014/01/self-referential-functions-and-design.html
1•hambes•14m ago•0 comments

Show HN: Model Training Memory Simulator

https://czheo.github.io/2026/02/08/model-training-memory-simulator/
1•czheo•16m ago•0 comments

Claude Code Controller

https://github.com/The-Vibe-Company/claude-code-controller
1•shidhincr•20m ago•0 comments

Software design is now cheap

https://dottedmag.net/blog/cheap-design/
1•dottedmag•20m ago•0 comments

Show HN: Are You Random? – A game that predicts your "random" choices

https://github.com/OvidijusParsiunas/are-you-random
1•ovisource•25m ago•0 comments

Poland to probe possible links between Epstein and Russia

https://www.reuters.com/world/poland-probe-possible-links-between-epstein-russia-pm-tusk-says-202...
1•doener•33m ago•0 comments

Effectiveness of AI detection tools in identifying AI-generated articles

https://www.ijoms.com/article/S0901-5027(26)00025-1/fulltext
2•XzetaU8•39m ago•0 comments

Warsaw Circle

https://wildtopology.com/bestiary/warsaw-circle/
1•hackandthink•40m ago•0 comments

Reverse Engineering Raiders of the Lost Ark for the Atari 2600

https://github.com/joshuanwalker/Raiders2600
1•pacod•45m ago•0 comments

The AI4Agile Practitioners Report 2026

https://age-of-product.com/ai4agile-practitioners-report-2026/
1•swolpers•46m ago•0 comments

Digital Independence Day

https://di.day/
1•pabs3•50m ago•0 comments

What a bot hacking attempt looks like: SQL injections galore

https://old.reddit.com/r/vibecoding/comments/1qz3a7y/what_a_bot_hacking_attempt_looks_like_i_set_up/
1•cryptoz•51m ago•0 comments

Show HN: FlashMesh – An encrypted file mesh across Google Drive and Dropbox

https://flashmesh.netlify.app
1•Elevanix•52m ago•0 comments

Show HN: AgentLens – Open-source observability and audit trail for AI agents

https://github.com/amitpaz1/agentlens
1•amit_paz•53m ago•0 comments

Show HN: ShipClaw – Deploy OpenClaw to the Cloud in One Click

https://shipclaw.app
1•sunpy•55m ago•0 comments

Unlock the Power of Real-Time Google Trends Visit: Www.daily-Trending.org

https://daily-trending.org
1•azamsayeedit•57m ago•1 comments

Explanation of British Class System

https://www.youtube.com/watch?v=Ob1zWfnXI70
1•lifeisstillgood•58m ago•0 comments

Show HN: Jwtpeek – minimal, user-friendly JWT inspector in Go

https://github.com/alesr/jwtpeek
1•alesrdev•1h ago•0 comments

Willow – Protocols for an uncertain future [video]

https://fosdem.org/2026/schedule/event/CVGZAV-willow/
1•todsacerdoti•1h ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•9mo ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•9mo ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•9mo ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•9mo ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•9mo ago
It's on my list for sure. Thanks for the message!
zahlman•9mo ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•9mo ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•9mo ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•9mo ago
Fun and easy to play!
cwackerfuss•9mo ago
Thanks glad you like it!
elpocko•9mo ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•9mo ago
ever heard of Wordle?
elpocko•9mo ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•9mo ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•9mo ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.