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What it has always looked like

https://flaminghydra.com/what-it-has-always-looked-like/
1•_tk_•1m ago•0 comments

98% of US households aren't paying for AI yet

https://www.a16z.news/p/state-of-markets-ii
1•7777777phil•1m ago•0 comments

Every English Translation of the Odyssey

https://whichtranslation.net/odyssey/
1•cqcumbers•2m ago•0 comments

Ask HN: How would AI kill us all?

1•ryandetzel•4m ago•0 comments

Show HN: Loa – a local coding agent built around a mutable DAG

https://github.com/laughingmandev/loa
1•voodooEntity•5m ago•0 comments

DEDA – Tracking Dots Extraction, Decoding and Anonymisation Toolkit

https://github.com/dfd-tud/deda
1•greyface-•8m ago•0 comments

Nearly 200 People Under Observation After Irkutsk Lab Worker Dies from Plague

https://www.themoscowtimes.com/2026/10/02/nearly-200-people-under-observation-after-irkutsk-lab-w...
2•tosh•9m ago•0 comments

Legal risks pile up for Altman as OpenAI uncovers hacks

https://www.ft.com/content/2c24ece3-ac99-43a8-b0e6-4a3867e37ebf
1•cc62cf4a4f20•11m ago•0 comments

AI Tells: Opus 5.5 Update

https://graphite.io/five-percent/research/ai-tells-opus-5-5-update
1•cainxinth•14m ago•0 comments

ArmadaOS – SteamOS-like Linux for ARM handhelds

https://armadaos.dev/
1•LauraMedia•15m ago•1 comments

Government of India officially removes bitchat from the App Store

https://twitter.com/jack/status/2106359514391871540
1•rzk•15m ago•0 comments

Threat modeling and circumvention of Internet censorship (2017) [pdf]

https://www2.eecs.berkeley.edu/Pubs/TechRpts/2017/Archive/EECS-2017-225.pdf
1•yubblegum•17m ago•0 comments

Rejection Sensitivity in Gifted and Twice-Exceptional Children

https://teachyourkids.substack.com/p/rejection-sensitivity-in-gifted-and
2•actfrench•19m ago•0 comments

Running Minecraft headless inside Skyrim, synced over shared memory

https://github.com/chasmlol/SkyCraft
2•Medea•22m ago•0 comments

Brazil goes to polls amid a right wing surge in Latin America

https://www.thebilig.com/daily-briefs/daily-brief-2026-10-04-houthis-aramco-strike
2•wearebilig•23m ago•1 comments

Show HN: Efildr – a reflective EFI loader for PE32 UEFI binaries

https://github.com/vk-candpython/efildr
4•vk-candpython•27m ago•0 comments

Is Getty Images Going Bankrupt?

https://www.brewtifulliving.com/culture/getty-images-bankruptcy-brand-autopsy
2•furytrader•28m ago•1 comments

Show HN: Verceltics Manages Vercel, Cloudflare, Name.com, Namecheap and More

https://verceltics.com
1•apoorvdarshan•29m ago•0 comments

Match real-world scale using only the visual reference

https://magnitudle.com/size-it-up
1•decimaldesign•35m ago•0 comments

Tracking vulnerabilities that credit the Anthropic research team

https://github.com/patrickmgarrity/Anthropic-Credited-CVEs
1•geox•36m ago•0 comments

The EU KIDS Act will make the internet less safe

https://edri.org/our-work/the-kids-act-will-make-the-internet-less-safe/
2•veeti•36m ago•0 comments

Asia-Pacific Journal Series – Introduction: Military AI Has Left the Laboratory

https://lieber.westpoint.edu/asia-pacific-ai-series-introduction-military-ai-has-left-laboratory/
1•snarky-comments•38m ago•0 comments

The Mythology of Conscious AI

https://www.noemamag.com/the-mythology-of-conscious-ai/
2•Anon84•39m ago•1 comments

Mergiraf: A Syntax-Aware Git Merge Driver for Various Languages and Formats

https://codeberg.org/mergiraf/mergiraf
1•birdculture•41m ago•0 comments

Meta Uses A.I. Data Centers to Avoid Billions in Federal Taxes

1•tolugenius•44m ago•0 comments

University asks staff to review some partnerships with China after MI5 warning

https://www.bbc.com/news/articles/c65yn877dkk0o
3•snarky-comments•47m ago•0 comments

A Walk in Hyperbolic Space

https://walk-in-hyperbolic.space/
1•eigenBasis•50m ago•0 comments

Bait and Switch

https://www.theatlantic.com/magazine/2026/11/ai-images-hobbies/688674/
1•Michelangelo11•52m ago•0 comments

America's Restaurants Face a Dilemma: How to Sell Food in the GLP-1 Era

https://www.nytimes.com/2026/10/03/business/restaurants-glp1-weight-loss.html
1•dkobia•53m ago•1 comments

Weekly Famitsu. One magazine to rule them all

https://www.forgottenworlds.net/blog/weekly-famitsu-magazine
2•tosh•54m ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•1y ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•1y ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•1y ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•1y ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•1y ago
It's on my list for sure. Thanks for the message!
zahlman•1y ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•1y ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•1y ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•1y ago
Fun and easy to play!
cwackerfuss•1y ago
Thanks glad you like it!
elpocko•1y ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•1y ago
ever heard of Wordle?
elpocko•1y ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•1y ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•1y ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.