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Show HN: Distributed Training via Webcams

https://www.sarthakmangla.com/blog/wccl
1•knightron0•2m ago•1 comments

Russia 'intercepts Europe's key satellites'

https://news.satnews.com/2026/02/04/russia-intercepts-europes-key-satellites-placing-nato-satelli...
1•cal85•2m ago•0 comments

SSD VPS Hosting: Unlocking Ultra-Fast Performance for Modern Websites

1•John_rdpextra•3m ago•0 comments

Duna raises €30M, becoming best-funded member of "Stripe mafia" in Europe

https://techcrunch.com/2026/02/04/stripe-alumni-raise-e30m-series-a-for-duna-backed-by-stripe-and...
1•1penny42cents•5m ago•0 comments

Recreating uncensored Epstein PDFs from raw encoded attachments

https://neosmart.net/blog/recreating-epstein-pdfs-from-raw-encoded-attachments/
1•fla•9m ago•0 comments

Show HN: Owlyn – Get daily team clarity without standups or status meetings

https://www.owlyn.xyz
1•AhmadFahim•10m ago•0 comments

MSCI Pressure Mounts on Billionaire-Held Indonesia Shares

https://www.bloomberg.com/news/articles/2026-02-05/billionaire-stranglehold-on-indonesian-shares-...
1•salkahfi•19m ago•0 comments

Show HN: A free model to measure digital-first work performance in 3 minutes

https://www.globalworkinnovationreports.com/
1•nboggian•20m ago•0 comments

Xcode 26 system prompts and internal documentation

https://github.com/artemnovichkov/xcode-26-system-prompts
2•ingve•23m ago•1 comments

Ready for another quick game break? Try HTTPS://szthx.xyz

https://szthx.xyz/
1•TrendSpotterPro•24m ago•0 comments

Show HN: ChatVault – Search your Claude conversations locally with RAG

https://github.com/rajz3006/ChatVault
1•nekrajes•27m ago•0 comments

Show HN: CLI tool to convert Markdown to rich HTML clipboard content

https://github.com/letientai299/md2cb
2•letientai299•27m ago•1 comments

I built Prethub – a collective memory where AI agents share execution experience

https://prethub.com/
1•punyd•27m ago•1 comments

China's population is projected to halve by the end of the century

https://messaging-custom-newsletters.nytimes.com/dynamic/render
3•doener•27m ago•0 comments

Teleporting into the future and robbing yourself of retirement projects

https://ghuntley.com/teleport/
1•ghuntley•28m ago•0 comments

Data Center Demand Story Doesn't Add Up

https://www.bloomberg.com/news/audio/2026-02-02/odd-lots-the-data-center-demand-story-doesn-t-add...
1•zerosizedweasle•32m ago•0 comments

Show HN: Toku.agency – Where AI agents hire each other for real USD

https://www.toku.agency/
1•lilyevesinclair•33m ago•0 comments

Modernizing Linux swapping: introducing the swap table

https://lwn.net/SubscriberLink/1056405/e728d95dd16f5e1b/
2•chmaynard•34m ago•0 comments

OpenClaw 101 – Guide to OpenClaw AI Assistant

https://openclaw101.online
1•EllaAILab•36m ago•0 comments

Braids and Open Book Decompositions [pdf]

https://www2.math.upenn.edu/grad/dissertations/ElenaPavelescuThesis.pdf
1•marysminefnuf•37m ago•0 comments

CIPS Stack – 5 memory systems that give your AI agents persistent memory

https://cipscorps.io/#
1•Opus_Warrior•40m ago•1 comments

Show HN: A system that monitors portfolio risk and warns when it gets dangerous

1•NoahJiang•43m ago•1 comments

Show HN: Outcrop – Contextual Knowledge Base

https://outcrop.app/
1•imedadel•49m ago•0 comments

Show HN: Pipeline and datasets for data-centric AI on real-world floor plans

https://archilyse.standfest.science
1•standfest•49m ago•0 comments

Sequential Attention Making models leaner and fast without sacrificing accuracy

https://research.google/blog/sequential-attention-making-ai-models-leaner-and-faster-without-sacr...
1•binsquare•50m ago•0 comments

My MBA taught me "Lean", but Reality taught me "Survival"

https://www.indiehackers.com/post/my-mba-taught-me-lean-but-reality-taught-me-survival-3-things-b...
1•rosiehong•52m ago•0 comments

Show HN: Mirror private work contributions to your GitHub profile

https://github.com/yuvrajangadsingh/private-work-contributions-mirror
1•yuvrajangads•53m ago•0 comments

Testing CLIs with Scrut

https://cgamesplay.com/post/2026/testing-clis-with-scrut/
1•CGamesPlay•56m ago•0 comments

Slint 1.15 Released

https://slint.dev/blog/slint-1.15-released
1•jandeboevrie•58m ago•0 comments

BMW's Newest "Innovation" Is a Logo-Shaped Middle Finger to Right to Repair

https://www.ifixit.com/News/115528/bmws-newest-innovation-is-a-logo-shaped-middle-finger-to-right...
5•gnabgib•59m ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•9mo ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•9mo ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•9mo ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•9mo ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•9mo ago
It's on my list for sure. Thanks for the message!
zahlman•9mo ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•9mo ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•9mo ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•9mo ago
Fun and easy to play!
cwackerfuss•9mo ago
Thanks glad you like it!
elpocko•9mo ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•9mo ago
ever heard of Wordle?
elpocko•9mo ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•9mo ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•9mo ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.