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Why the AI Revolution Hasn't Hit Game Development Yet – and Why It's Coming Next

https://rhulha.github.io/blog/ai-revolution-game-development.html
1•raymond_goo•59s ago•0 comments

Controlling VSCode from the Terminal

https://www.yesthatblog.com/post/0155-controlling-vscode-cli/
1•YesThatTom2•1m ago•0 comments

Toy Story 5 shows 'terror' of children's screen addiction, says Tom Hanks

https://www.bbc.com/news/articles/cy5222wn410o
1•defrost•8m ago•0 comments

Decache

https://sindexmon.github.io/decache/
2•avaer•10m ago•0 comments

Can the stockmarket swallow Anthropic, SpaceX and OpenAI?

https://www.economist.com/finance-and-economics/2026/06/01/can-the-stockmarket-swallow-anthropic-...
1•1vuio0pswjnm7•10m ago•0 comments

'Human, all too human'

https://medium.com/@arielf/human-all-too-human-will-we-become-hostages-to-our-own-minds-by-implem...
1•arielfeinerman•11m ago•0 comments

KineQuetEngine – Bio-inspired context engine in Rust (sub-100µs latency)

https://github.com/gemirson/kinequet
1•sgemirs•11m ago•0 comments

Workout App Made with Python-Kivy

https://apps.microsoft.com/detail/9n4l5zrz4dmq?hl=en-US&gl=US
1•TanBison•13m ago•1 comments

Lid-lifting Kiwi author forced to sit in silence at writers' festival

https://www.rnz.co.nz/life/books/lid-lifting-kiwi-author-forced-to-sit-in-silence-at-writers-fest...
3•totetsu•14m ago•0 comments

Dell Unveils $699 Laptop with Features 'You Won't Find on a MacBook Neo'

https://www.macrumors.com/2026/06/01/dell-xps-13-vs-macbook-neo/
1•mgh2•16m ago•0 comments

Inherited the front end of a 150K-user app, mostly vibe coded

https://koolcodez.com/blog/fixing-an-ai-built-codebase/
2•koolcodez•16m ago•0 comments

Ask HN: Side Projects with Meaning

1•jpace121•17m ago•0 comments

Berkshire Hathaway invests extra $10B in Alphabet, deepening bet on AI

https://www.cnbc.com/2026/06/01/berkshire-hathaway-alphabet-investment.html
2•benwen•19m ago•0 comments

Show HN: Figure – produce printable STL files via LLM and OpenSCAD

https://figure.codes/
1•EddieLomax•20m ago•1 comments

The Optimized Tomato

https://therealitydrift.substack.com/p/the-optimized-tomato
1•realitydrift•23m ago•1 comments

Tokenmaxxing: One AI budget, four jobs

https://www.mintlify.com/blog/tokenmaxxing-one-ai-budget-four-jobs
1•skeptrune•23m ago•0 comments

After SpaceX Goes Public, Does the Stock Market Fall?

https://www.thebignewsletter.com/p/monopoly-round-up-after-spacex-goes
2•connor11528•23m ago•0 comments

Show HN: Free in-browser post-production calculators, no signup

https://www.postmicrotools.com/
1•FuriosaStudio•24m ago•0 comments

After Automation: AI progress creates more work for humans, not less

https://every.to/p/after-automation
2•ParkRanger•25m ago•0 comments

Web Archive is banned from Wikipedia

https://en.wikipedia.org/wiki/Wikipedia:Archive.today_guidance
3•mgh2•26m ago•0 comments

The Frame Problem

https://plato.stanford.edu/entries/frame-problem/
3•rzk•30m ago•0 comments

A Wikipedia and news podcast by LLMs that isn't terrible

https://element47.podbean.com/
1•0gs•31m ago•1 comments

Alphabet plans to raise $80B for AI goals

https://www.reuters.com/legal/transactional/alphabet-raise-80-billion-equity-capital-ai-spending-...
5•jumploops•32m ago•0 comments

Show HN: NoSleepAgent – keep your MacBook awake until your agents finish

https://github.com/gergomiklos/nosleepagent
1•garymiklos•32m ago•0 comments

LTE Modems, 2 Raspberry Pis, and a Headless Chromium Clicking Reboot 4k Times

https://www.hilgard.cz/writing/lte-proxy-pool
2•hilgard•32m ago•0 comments

Without Intelligent Guardrails, Claude Code Is Pure Chaos

https://devarch.ai
1•ChicagoDave•33m ago•1 comments

Age verification for social media, the beginning of the end for a free internet?

https://mullvad.net/en/blog/age-verification-for-social-media-the-beginning-of-the-end-for-a-free...
2•StrLght•34m ago•0 comments

GPT-5.5 and Codex are now GA on Amazon Bedrock

https://aws.amazon.com/about-aws/whats-new/2026/06/amazon-bedrock-openai-models-codex-generally-a...
2•hackerBanana•34m ago•0 comments

Michael Burry's Chart on How Elon Musk-Nvidia Deal Is Putting Retirees at Risk

https://old.reddit.com/r/wallstreetbets/comments/1ttul6p/michael_burrys_chart_on_how_elon_musknvi...
3•sensanaty•38m ago•0 comments

Search privately and without ads – Uruky

https://uruky.com/?il=en
1•max1truc•41m ago•1 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•1y ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•1y ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•1y ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•1y ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•1y ago
It's on my list for sure. Thanks for the message!
zahlman•1y ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•1y ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•1y ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•1y ago
Fun and easy to play!
cwackerfuss•1y ago
Thanks glad you like it!
elpocko•1y ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•1y ago
ever heard of Wordle?
elpocko•1y ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•1y ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•1y ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.