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Aiope – An on-device AI agent for Android (terminal, browser, SSH, MCP)

https://github.com/XNet-NGO/aiope
2•xnet-admin•1m ago•0 comments

Discovery Loop is raising again, now at $50B valuation

https://www.businessinsider.com/jeff-deans-startup-discovery-loop-is-eyeing-a-valuation-2026-9
2•utiiiD•7m ago•0 comments

Story Beyond the Eye: Glyph Positions Break PDF Text Redaction

https://arxiv.org/abs/2206.02285
1•jumpocelot•8m ago•0 comments

Harness as a Service

https://www.harnessasaservice.dev/
1•iacguy•9m ago•0 comments

Micron's Taiwan workers to get rewards worth up to 68 months of pay

https://www.reuters.com/world/asia-pacific/microns-taiwan-workers-get-rewards-worth-up-68-months-...
2•teleforce•10m ago•0 comments

Dance MIDI Sample Pack Creator

https://monictheory.com/genre/dance/
1•song_synth•13m ago•0 comments

Hip Hop MIDI Sample Pack Creator

https://monictheory.com/genre/hip-hop/
1•song_synth•13m ago•0 comments

Military aircraft reportedly blamed for UK air traffic control outage

https://www.theguardian.com/world/2026/sep/12/military-aircraft-reportedly-blamed-for-uk-air-traf...
1•tmnvix•18m ago•0 comments

Show HN: Fog 2.0: I removed the AI auto-organizing I built my first app around

https://apps.apple.com/us/app/smart-notes-folders-fog/id6760272134
1•akshatsaladi•19m ago•0 comments

Surviving What I Can't Forgive

https://www.thecut.com/article/surviving-without-forgiveness.html
1•littlexsparkee•19m ago•0 comments

iPhone Duo and iPhone 18 Pro – Not Justifiable

1•wwolfson97•22m ago•5 comments

OpenAI puts Pro subscriptions on hold due to Astra demand

https://techcrunch.com/2026/09/10/openai-puts-pro-subscriptions-on-hold-due-to-astra-demand/
2•josefchen•28m ago•0 comments

Building your own agent harness is fun

1•mrsirg•30m ago•1 comments

Starlink Signal Leakage Threatens Radio Astronomy's Most Critical Frequencies

https://www.gadgetreview.com/starlinks-signal-leakage-is-threatening-radio-astronomys-most-critic...
4•upofadown•31m ago•0 comments

A Decade of Hype, 3k Roofs, and One Redirect URL: Tesla Kills the Solar Roof

https://www.gadgetreview.com/a-decade-of-hype-3000-roofs-and-one-redirect-url-tesla-kills-the-sol...
5•upofadown•34m ago•0 comments

Our $106k Kalshi "Bailout," Explained

https://greed.bot/blog/combo-wombo
2•kylecarbs•40m ago•0 comments

I present to you: Game Index, a power user game library manager

https://github.com/atxoxx/GameIndex
1•atxoxx•42m ago•0 comments

Richat Structure

https://en.wikipedia.org/wiki/Richat_Structure
1•jonbaer•44m ago•0 comments

Bernie's AI bill proposes to sentence AI developers to 20 years in prison

https://twitter.com/venturetwins/status/2098456905526211026
3•bilsbie•47m ago•0 comments

Ask HN: How do we deal with "hacking" Hacker News?

1•jumploops•49m ago•2 comments

Learning Alzheimer signatures by bridging EEG with spiking neural networks

https://www.sciencedirect.com/science/article/pii/S0925231226022885
2•giorgiodidio•49m ago•0 comments

Evergarden

https://evergarden.moe/
1•birdculture•50m ago•0 comments

Sometimes it's better not to say anything

https://manuelmoreale.com/thoughts/sometimes-it-s-better-not-to-say-anything
1•theorchid•51m ago•0 comments

An agent fleet that turns an IAM audit log into signed Terraform

https://medium.com/@majid.fekri/building-colony-guard-an-agent-fleet-that-turns-an-iam-audit-log-...
3•supportm•53m ago•1 comments

The Nature of Dance

https://vester.si/blog/nature-of-dance/
2•wonger_•55m ago•0 comments

Show HN: Graphify C# – Compiler-accurate Find Usages for coding agents

https://github.com/zachsaw/graphify-csharp
6•zachsaw•56m ago•2 comments

All Decks

https://jeffbaumes.github.io/all-decks/
2•scoreandseven•57m ago•0 comments

Prompts Aren't Real

https://evaluation.club
4•mcfunley•1h ago•0 comments

New type of plastic-degrading enzyme discovered in bacteria

https://www.the-microbiologist.com/news/an-enzyme-with-potential-new-type-of-plastic-degrading-en...
2•geox•1h ago•0 comments

The robotics revolution won't be humanoid

https://techcrunch.com/video/the-robotics-revolution-wont-be-humanoid/
3•ciqufi•1h ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•1y ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•1y ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•1y ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•1y ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•1y ago
It's on my list for sure. Thanks for the message!
zahlman•1y ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•1y ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•1y ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•1y ago
Fun and easy to play!
cwackerfuss•1y ago
Thanks glad you like it!
elpocko•1y ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•1y ago
ever heard of Wordle?
elpocko•1y ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•1y ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•1y ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.