frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Maryland.gov adds llms.txt

https://www.maryland.gov/llms.txt
1•mfiguiere•42s ago•0 comments

Show HN: I built an AI that calls you until you wake up

https://wakecall.online/
1•rahma_tm•9m ago•1 comments

SHP: 700x faster context recall by treating memory as network

https://github.com/silentnoisehun/Silent-Hope-Protocol
1•Hope_Genom•11m ago•1 comments

A Year of Typing: My NumPy Fellowship Retrospective

https://blog.scientific-python.org/numpy/fellowship-program-2025-retrospective/
1•todsacerdoti•12m ago•0 comments

Anthropic bans use of API in OpenCode CLI tool

https://github.com/anomalyco/opencode/issues/7410
1•sergiotapia•12m ago•0 comments

We just open sourced the code-simplifier agent we use on the Claude Code team

https://twitter.com/bcherny/status/2009450715081789767
1•cleanexit0•13m ago•0 comments

SFC vs. VIZIO: who can enforce the GPL?

https://lwn.net/SubscriberLink/1052734/5903e175673caeef/
2•pabs3•15m ago•0 comments

GPLv2 and Installation Requirements

https://lwn.net/SubscriberLink/1052842/52c45fb8bcc3fade/
1•pabs3•15m ago•0 comments

Show HN: Open-source multimodal AI that runs in the browser

https://johnjboren.github.io/ai-assistant.html
1•EschatonCometh•16m ago•0 comments

Show HN: Layoffstoday – Open database tracking for 10k Companies

https://layoffstoday.io/
1•doremon0902•18m ago•0 comments

Pituffik Space Base

https://en.wikipedia.org/wiki/Pituffik_Space_Base
2•CGMthrowaway•18m ago•0 comments

From old English to modern American English in one monologue

https://www.youtube.com/watch?v=842OX2_vCic
1•gk1•19m ago•0 comments

Financial Hardship Shows Up in Baby Brains

https://nautil.us/how-financial-hardship-shows-up-in-baby-brains-1260476/
1•fleahunter•20m ago•0 comments

Testing 2 open-weight models across coding tasks: GLM 4.7 and MiniMax M2.1

https://blog.kilo.ai/p/open-weight-models-are-getting-serious
1•heymax054•21m ago•0 comments

When AI writes almost all code, what happens to software engineering?

https://newsletter.pragmaticengineer.com/p/when-ai-writes-almost-all-code-what
3•Brajeshwar•25m ago•0 comments

Show HN: A commitment model for usage billing

https://twitter.com/tryflexprice/status/2009226683849773430
1•sudeepsd__•25m ago•0 comments

Trump Lays Out a Vision of Power Restrained Only by 'My Own Morality'

https://www.nytimes.com/2026/01/08/us/politics/trump-interview-power-morality.html
8•Stevvo•26m ago•0 comments

Ask AI via Lightning payments (no accounts, no API keys, no stored history)

https://satsforai.com/
1•LightProx•28m ago•1 comments

The most popular Go dependency is

https://blog.thibaut-rousseau.com/blog/the-most-popular-go-dependency-is/
1•bzGoRust•31m ago•0 comments

Ralph Wiggum Experiment – Can AI meaningfully improve through iterative loops?

https://github.com/UtpalJayNadiger/ralphwiggumexperiment
1•iacguy•32m ago•0 comments

Implementing a web server in a single printf() call (2014)

https://tinyhack.com/2014/03/12/implementing-a-web-server-in-a-single-printf-call/
1•nateb2022•33m ago•1 comments

Kelly Evans: Goodbye, Google

https://www.cnbc.com/2026/01/07/kelly-evans-goodbye-google.html
1•cebert•36m ago•1 comments

Spirit Cave Resilience: How Do We Explain a 10k-Year Continuity

https://www.cambridge.org/core/journals/american-antiquity/article/spirit-cave-resilience-how-do-...
1•1659447091•38m ago•0 comments

Show HN: LSP Skill – IntelliSense for Coding Agents That Works

https://lsp-client.github.io/
1•observerw•44m ago•0 comments

Against the 'METR Graph'

https://arachnemag.substack.com/p/the-metr-graph-is-hot-garbage
1•zygmunt417•44m ago•0 comments

Cellular Landscape

https://gaelmcgill.artstation.com/projects/Pm0JL1
2•o4c•45m ago•0 comments

Is Craigslist the Last Real Place on the Internet?

https://www.wired.com/story/is-craigslist-the-last-real-place-on-the-internet/
6•susam•45m ago•1 comments

Lisa

https://github.com/blencorp/lisa
1•handfuloflight•49m ago•0 comments

Show HN: I built OnePlayer: A lightweight, Material 3 offline player

https://play.google.com/store/apps/details?id=com.googol.android.apps.oneplayer&hl=en_US
1•iZakirSheikh•49m ago•0 comments

Show HN: Call Your Loved Ones

https://cylo.mkaye.dev/
2•mrkaye97•49m ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•8mo ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•8mo ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•8mo ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•8mo ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•8mo ago
It's on my list for sure. Thanks for the message!
zahlman•8mo ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•8mo ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•8mo ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•8mo ago
Fun and easy to play!
cwackerfuss•8mo ago
Thanks glad you like it!
elpocko•8mo ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•8mo ago
ever heard of Wordle?
elpocko•8mo ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•8mo ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•8mo ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.