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Shouldn't Work So Well WTF

https://www.academia.edu/145790753/One_Equation_200_Mysteries_A_Structural_Constraint_That_May_Ex...
1•kristintynski•37s ago•1 comments

Show HN: An async bulkhead for Java with explicit overload semantics

https://github.com/janbalangue/async-bulkhead
1•janbalangue•1m ago•0 comments

Show HN: Interactive Timeline of US Legislation (1975–Present)

https://www.chamberzero.com/
1•itta_e_ta•1m ago•0 comments

HTTP RateLimit Headers

https://dotat.at/@/2026-01-13-http-ratelimit.html
1•zdw•2m ago•0 comments

The Unbearable Frustration of Figuring Out APIs

https://blog.ar-ms.me/thoughts/translation-cli/
2•ezekg•2m ago•0 comments

Determinate Secure Packages: Nixpkgs with SBOMs and SLA'd CVE Patching

https://determinate.systems/blog/determinate-secure-packages/
2•grhmc•3m ago•1 comments

Java Data Oriented Programming Concept Proposal, Beyond Records

https://mail.openjdk.org/pipermail/amber-spec-experts/2026-January/004307.html
2•joe_mwangi•3m ago•0 comments

Google Gemini Introduces Personal Intelligence

https://blog.google/innovation-and-ai/products/gemini-app/personal-intelligence/
3•gopkarthik•5m ago•2 comments

Claude is not a senior engineer (yet)

https://www.approachwithalacrity.com/claude-ne/
3•bblcla•5m ago•0 comments

GitHub should charge everyone $1 more per month

https://blog.greg.technology/2025/11/27/github-should-charge-1-dollar-more-per-month.html
4•evakhoury•6m ago•0 comments

China's Hottest App Is a Daily Test of Whether You're Still Alive

https://www.wired.com/story/china-are-you-dead-yet-app/
3•saikatsg•8m ago•0 comments

She made a Facebook comment about her mayor. Then the police arrived

https://www.miamiherald.com/news/local/community/miami-dade/miami-beach/article314310054.html
2•jimt1234•9m ago•0 comments

AI and Robotics in 2026: Unprecedented Development, Unresolved Questions

https://www.bogdandeac.com/peaks-no-27-ai-and-robotics-in-2026-unprecedented-development-unresolv...
2•bg2d•9m ago•0 comments

What It Takes to Send Pixels

https://arewecooked.dev/blog/sending-pixels
2•norcalkc•11m ago•0 comments

Radicle 1.6.0 – Amaryllis

https://radicle.xyz/2026/01/14/radicle-1.6.0
2•zdw•11m ago•0 comments

Show HN: Vibe Pulse – One place to approve all Claude Code operations

https://github.com/hamsterbase/vibe-pulse
3•Cassandra99•12m ago•0 comments

Show HN: Natural language in. Working electronics out. In minutes

https://silixon.io
3•Mihai_•14m ago•0 comments

UK police used Copilot AI "hallucination" when banning football fans

https://arstechnica.com/ai/2026/01/deny-deny-admit-uk-police-used-copilot-ai-hallucination-when-b...
2•duxup•15m ago•2 comments

My First Steps as an Astronaut

https://www.oidaisdes.org/blog/astro-framework-first-steps/
1•speckx•15m ago•0 comments

Show HN: Space Pong

https://pong.priyavkaneria.com/
2•diginova•16m ago•0 comments

Google Gemini will use what it knows about you from Gmail, Search, and YouTube

https://www.theverge.com/news/861576/google-gemini-ai-personal-intelligence-gmail-search-youtube-...
2•jbredeche•18m ago•1 comments

Use of AI to harm women has only just begun, experts warn

https://www.theguardian.com/technology/2026/jan/14/use-of-ai-to-harm-women-has-only-just-begun-ex...
3•pier25•19m ago•0 comments

Epic fined €1.1M over manipulating children through in app purchases

https://nos.nl/artikel/2598157-maker-fortnite-vangt-bot-bij-rechter-moet-boete-betalen-voor-manip...
3•hvb2•20m ago•0 comments

Where 2025's agentic AI hype fell short

https://bytesauna.com/post/2025-ai-hype
1•mapehe•20m ago•1 comments

Show HN: A simple CLI for running ML jobs (or any jobs) with cloud compute

https://o-o.tools/
1•iwantmyhatback•21m ago•0 comments

Show HN: CogDB - Micro graph database for Python

https://cogdb.io/
2•arun1729•21m ago•0 comments

Google Gemini Can Proactively Analyze Users' Gmail, Photos, Searches

https://www.bloomberg.com/news/articles/2026-01-14/google-gemini-s-personalized-intelligence-feat...
1•gotmedium•22m ago•0 comments

Infinite Ball Drop

https://infiniteballdrop.com/
1•bookofjoe•22m ago•0 comments

The AI revolution is here. Will the economy survive the transition?

https://post.substack.com/p/the-ai-revolution-is-here-will-the
2•gmays•24m ago•0 comments

I built Vector. Now I'm answering the question your observability vendor won't

https://usetero.com/blog/the-question-your-observability-vendor-wont-answer
8•binarylogic•24m ago•2 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•8mo ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•8mo ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•8mo ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•8mo ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•8mo ago
It's on my list for sure. Thanks for the message!
zahlman•8mo ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•8mo ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•8mo ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•8mo ago
Fun and easy to play!
cwackerfuss•8mo ago
Thanks glad you like it!
elpocko•8mo ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•8mo ago
ever heard of Wordle?
elpocko•8mo ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•8mo ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•8mo ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.