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Building a Platform Is a Balancing Act

https://matthewboston.com/blog/building-a-platform-is-a-balancing-act.html
1•bostonaholic•3m ago•0 comments

Rich Sutton's University of Alberta Convocation Address

http://www.incompleteideas.net/IncIdeas/ConvocationAddress.html
1•mercurybee•6m ago•0 comments

Show HN: Group Relative Policy Optimization, visualized step by step

https://adamsohn.com/grpo/
1•dataviz1000•7m ago•0 comments

OpenAI Under Criminal Probe in Florida over Mass Shooter's ChatGPT Use

https://www.wsj.com/us-news/law/openai-under-criminal-probe-in-florida-over-mass-shooters-chatgpt...
1•reed1234•14m ago•1 comments

New Drugs for Pancreatic Cancer Show Remarkable Promise for Deadly Disease

https://www.wsj.com/health/healthcare/new-drugs-for-pancreatic-cancer-show-remarkable-promise-for...
1•megacorp•16m ago•0 comments

We translated the Palantir manifesto for actual human beings

https://www.theverge.com/policy/915237/palantir-manifesto
2•tastyface•16m ago•1 comments

Voxyflow – An AI companion that plans, codes, and ships with you

https://github.com/jcviau81/voxyflow
1•jcviau•17m ago•0 comments

A true story about interviewing at Google in 2006

https://www.threads.com/@peternbiddle/post/DXaCcKuEvAA
2•Anechoic•17m ago•1 comments

Anthropic tests how devs react to yanking Claude Code from Pro plan

https://www.theregister.com/2026/04/22/anthropic_removes_claude_code_pro/
1•angrydev•18m ago•1 comments

Revisit Your Old Ideas

https://www.robot-future.com/preview/69e8117520bc1661002087bc
1•robot-future•20m ago•0 comments

Weaponized Deepfakes

https://www.technologyreview.com/2026/04/21/1135652/weaponized-deepfakes-ai-artificial-intelligence/
1•gnabgib•20m ago•0 comments

Anthropic's Mythos model accessed by unauthorized users

https://www.reuters.com/technology/anthropics-mythos-model-accessed-by-unauthorized-users-bloombe...
2•c420•23m ago•2 comments

AI Server Demand to Drive Memory Contract Price Increases in 2Q26

https://www.trendforce.com/presscenter/news/20260331-12995.html
2•Sibexico•26m ago•0 comments

MCP Scope Creep Is a Runtime Problem, Not a Prompt Problem

https://sunglasses.dev/blog/mcp-scope-creep-runtime-problem
1•azrollin•27m ago•1 comments

Gbench Intelligence Benchmark

https://gertlabs.com/
4•gertlabs•28m ago•1 comments

ENIAC's Architects Wove Stories Through Computing

https://spectrum.ieee.org/eniac-80th-anniversary-weaving
1•sohkamyung•29m ago•0 comments

Maze of Doom (self-changing) simulation [video]

https://www.youtube.com/watch?v=-1ryPxPVsf8
1•graphai•30m ago•1 comments

TPM software for Intel Macs / Windows systems

https://flextpm.com/
1•thewhitekanye•34m ago•1 comments

Ravix – An AI agent that runs on your Claude Code subscription (alpha)

2•raunaksingwi•39m ago•0 comments

A text adventure game, all in Markdown

https://vas-blog.pages.dev/markdown-adventure
1•s314•40m ago•0 comments

Misconceptions About Majority Rule

https://groupincome.org/2016/09/misconceptions-about-majority-rule/#user-content-fnref-5
1•gslepak•44m ago•0 comments

Webby Person of the Year: Claude

https://winners.webbyawards.com/2026/specialachievement/476/claude
1•watusername•44m ago•0 comments

Unauthorized group has gained access to Anthropic's exclusive cyber tool Mythos

https://techcrunch.com/2026/04/21/unauthorized-group-has-gained-access-to-anthropics-exclusive-cy...
2•jnord•47m ago•1 comments

Submit your startup profile with Claude or ChatGPT. 60 seconds or less

https://www.startuphub.ai/agents/submit
1•compulsivebuild•49m ago•0 comments

Higher education's frozen yogurt moment

https://www.washingtonpost.com/opinions/2026/04/19/yale-report-shows-colleges-universities-face-r...
1•paulpauper•50m ago•0 comments

AI was ruining my college philosophy classes. So I assigned a new kind of essay

https://globeopinion.substack.com/p/ai-was-ruining-my-college-philosophy
1•paulpauper•50m ago•0 comments

A forty-year-old problem, briefly available

https://www.parahealth.ai/company/dispatch/thesis
1•dylburns•53m ago•0 comments

Ray-Ban Meta and Oakley Meta AI Glasses Officially Available in Singapore

https://cnalifestyle.channelnewsasia.com/style-beauty/ray-ban-meta-and-oakley-meta-ai-glasses-sin...
1•kelt•54m ago•0 comments

Learning Material for Idiomatic Rust

https://corrode.dev/blog/idiomatic-rust-resources/
1•lwhsiao•54m ago•0 comments

Show HN: gcx – The Official Grafana Cloud CLI

https://github.com/grafana/gcx
1•annanay•54m ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•11mo ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•11mo ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•11mo ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•11mo ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•11mo ago
It's on my list for sure. Thanks for the message!
zahlman•11mo ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•11mo ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•11mo ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•11mo ago
Fun and easy to play!
cwackerfuss•11mo ago
Thanks glad you like it!
elpocko•11mo ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•11mo ago
ever heard of Wordle?
elpocko•11mo ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•11mo ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•11mo ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.