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August in Servo: CSS Grid, text selection, and more

https://servo.org/blog/2026/10/09/august-in-servo/
1•msub2•2m ago•0 comments

Woodworking Tools and Knowledge Tools

https://peterkaminski.ai/writing/woodworking/
1•cyb0rg0•3m ago•1 comments

OpenAI Saudi national bugging case shows threat to U.S. leadership in AI

https://www.cnbc.com/2026/10/16/ai-espionage-openai-jay-clayton.html
1•snarky-comments•3m ago•0 comments

A 1987 Shellsort variant is 3x faster than Shellsort when branch-free

https://github.com/utahisnotastate/utah_sort
1•utahisnotastate•8m ago•0 comments

Ninth Circuit Holds Copilot Creates New Code, Not Stripped Copies

https://www.fenwick.com/insights/publications/nothing-remove-ninth-circuit-holds-copilot-creates-...
2•ollien•11m ago•0 comments

Anthropic reports reducing recruitment of entry-level engineers

https://angadh.com/ai-and-jobs-1
1•angadh•12m ago•1 comments

BugShield Scout: 1,415 WordPress theme vulnerabilities

https://bugshield.co.uk/blog/wordpress-theme-vulnerabilities-bugshield-scout
1•wondersky•13m ago•0 comments

Mini organs launching to space may help future astronauts stay healthy

https://abcnews.com/Health/mini-organs-launching-space-future-astronauts-humans-earth/story?id=13...
1•gmays•18m ago•0 comments

Show HN: Moonrain – a free, offline sleep-sound mixer for iOS with no tracking

https://apps.apple.com/us/app/moonrain-sleep-sounds/id6789770084
1•gsl0001•22m ago•0 comments

Perhaps the most underappreciated engineer of the Industrial Revolution

https://twitter.com/andrewmccalip/status/2110977221347475675
2•delichon•32m ago•0 comments

Changing the Ratio

https://crackedegg.press/posts/changing-the-ratio/
1•CqtGLRGcukpy•33m ago•0 comments

Show HN: Cosplay as a tech lead, using gVisor to sandbox agents

https://github.com/SoftwareRenderer/MIKE
1•SftwareRenderer•34m ago•0 comments

Show HN: Env-tabs – Pin your projects in Claude Desktop's Code tab

https://github.com/ahmtsahin/claude-env-tabs
1•impala64•39m ago•0 comments

Citizen Science Groups Grapple with the Rise of A.I. Slop

https://www.nytimes.com/2026/10/16/science/citizen-science-ai-slop.html
1•lxm•40m ago•0 comments

Feel Like You're Overpaying for Hotels? Blame Expedia, a New Lawsuit Says

https://www.nytimes.com/2026/10/16/travel/expedia-lawsuit-hotel-prices.html
3•lxm•40m ago•1 comments

Control the Ideas, Not the Code

https://www.antirez.com/news/169
1•devtor•42m ago•1 comments

Dogs Seem to Agree with Humans That 'Bouba' Is Round and 'Kiki' Is Spiky

https://www.sciencealert.com/dogs-seem-to-agree-with-humans-that-bouba-is-round-and-kiki-is-spiky
3•gmays•46m ago•0 comments

What will AI do to our jobs and our wages? [video]

https://www.youtube.com/watch?v=kAkpzlR7io8
1•Wilsoniumite•54m ago•0 comments

Just Dashboard – Self Hosted. Deploy Apps / Databases. A Dashboardfor Everything

https://github.com/JustDashboard/Just-Dashboard
1•Wayy01•55m ago•0 comments

MariaDB Fork

https://mariadb.com/docs/server/reference/sql-statements/data-definition/alter/alter-server
1•lufxen•1h ago•1 comments

Bookfolio: Free Books for Learning and Joyful Reading

https://bookfolio.io/browse/free
1•zenull•1h ago•0 comments

Constructing Languages

https://frozenfractal.com/blog/2024/8/9/around-the-world-19-constructing-languages/
1•andsoitis•1h ago•0 comments

Zuckerberg's Meta Takes Down No Kings Instagram During Protest Day

https://meidasnews.com/news/zuckerbergs-meta-takes-down-no-kings-instagram-during-massive-protest...
216•DeepLogin•1h ago•102 comments

Major New Features in ES2027

https://front-end.tips/es2027-javascript-features/
3•khalidkhair•1h ago•0 comments

Russian Bot Activity Collapses by 84% After Strikes on Yandex Data Centers

https://cpd.gov.ua/en/report/analytical-report-when-bots-go-silent-what-the-strikes-on-yandex-dat...
7•DeepLogin•1h ago•0 comments

KrypticKode007 – Embodied Cybernetic Sentience Core Engine

https://github.com/KrypticKode007/kryptic-agent
1•KrypticKode007•1h ago•0 comments

What 500 MiniMax Code Tests Revealed About AI Saying "Done"

https://defuzex.ai/blog/what-500-minimax-code-tests-revealed-about-ai-saying-done
3•SongWang•1h ago•0 comments

Adventures in Real-Time MIDI

https://www.perl.com/article/adventures-in-real-time-midi/
1•oalders•1h ago•0 comments

Drunken Goddess Reflux Public Demo Canceled over AI Imitation Concerns

https://noisypixel.net/drunken-goddess-reflux-public-demo-canceled-ai-imitation-concerns/
1•mister_mort•1h ago•2 comments

Dudu, back up and restore your dev setup on macOS and Linux with one command

https://github.com/fontnelle/dudu
1•fontnelle•1h ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•1y ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•1y ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•1y ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•1y ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•1y ago
It's on my list for sure. Thanks for the message!
zahlman•1y ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•1y ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•1y ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•1y ago
Fun and easy to play!
cwackerfuss•1y ago
Thanks glad you like it!
elpocko•1y ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•1y ago
ever heard of Wordle?
elpocko•1y ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•1y ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•1y ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.