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Publishers' Trust in Nippan Dented by Unauthorized Book Sales for AI Training

https://japannews.yomiuri.co.jp/science-nature/technology/20261014-353599/
1•mushstory•1m ago•0 comments

China is second only to the U.S. in healthcare costs as a percentage of income

https://www.cnbc.com/2026/10/15/chinese-spending-nearly-as-much-of-income-as-americans-on-healthc...
1•lxm•4m ago•0 comments

Show HN: Twain, a diff viewer like Meld, but for the age of AI

https://github.com/andunieee/twain
1•andunie•5m ago•0 comments

Using a funded cryptocurrency wallet without authorization

https://alignment.openai.com/misalignment-reports/using-a-funded-test-cryptocurrency-wallet-witho...
1•pamcake•9m ago•0 comments

Who Was the Buddha?

https://upekkhaorg.substack.com/p/who-was-the-buddha
2•arihantparsoya•10m ago•0 comments

Moss-Image: Text-to-Image Generation with Native Layout Control

https://openmoss.ai/MOSS-Image/
2•b0ner_t0ner•11m ago•0 comments

Overlooked brown fat in our bodies linked to wide range of health benefits

https://www.nature.com/articles/d41586-026-03302-w
1•gmays•12m ago•0 comments

ICS Space Events Calendar

https://github.com/lkorth/space-calendar
1•lkorth•12m ago•0 comments

Ask HN: Should I use Claude Code to create a replacement Apple IIGS ROM?

1•jkalbfeld•16m ago•0 comments

Show HN: FeedTamer – Filter YouTube by word, channel, topic, or allowlist

https://thefeedtamer.com/
1•thefeedtamer•19m ago•0 comments

Ask HN: Claude Code since the last update "Held message from another session"

1•consumer451•21m ago•0 comments

The trickle-down economics of the AI boom

https://www.economist.com/finance-and-economics/2026/09/17/the-trickle-down-economics-of-the-ai-boom
1•gwintrob•22m ago•0 comments

AI Gateway Governance

https://github.com/ddruhin/ai-gateway-governance-reference-architecture
1•ddruhin•23m ago•0 comments

AI Service Indicators

https://github.com/synapticcybersecurity/ai-service-indicators
1•harryhoffman•24m ago•0 comments

Matrix Gradients, Without the Pain

https://alexwang.ai/posts/derivatives-and-gradients/
1•auraham•25m ago•0 comments

The Data Layer Is Where AI Goes to Die

https://www.druhindhavala.com/ai-governance/the-data-layer-is-where-ai-goes-to-die/
1•ddruhin•28m ago•0 comments

Putin envoy says Russia and US are discussing joint deals including data centres

https://www.reuters.com/world/dmitriev-says-russian-wealth-fund-will-work-with-us-payment-diesel-...
1•jacquesm•28m ago•0 comments

Isle of Wight fossil sheds light on enigmatic meat-eating dinosaurs

https://www.yahoo.com/news/science/articles/isle-wight-fossil-sheds-light-231215161.html
1•gmays•41m ago•0 comments

What You Inherit

https://whatyouinherit.com/
1•hao313131•42m ago•0 comments

Plex Media Server Unauth RCE Exploit

https://twitter.com/zm_0x/status/2111138023543108005
2•zm_0x•43m ago•0 comments

Morpholog Documentation

https://deepwiki.com/jordan-dimov/morpholog/
1•a115ltd•49m ago•0 comments

Using fzf with AI coding agents

https://junegunn.github.io/fzf/tips/using-fzf-with-ai-agents/
2•junegunn•49m ago•0 comments

The Physics Behind the Roadster

https://roadster.pplx.app/
2•qainsights•54m ago•1 comments

National Smokers Alliance

https://en.wikipedia.org/wiki/National_Smokers_Alliance
1•EA-3167•55m ago•0 comments

The Bastion – Authn/Authz, traceability and auditability for SSH accesses

https://github.com/ovh/the-bastion
1•nativeit•1h ago•1 comments

It Could Be Otherwise: Science in the Age of Uncertainty

https://blue-continuum.com/it-could-have-been-otherwise
1•dnetesn•1h ago•0 comments

Android gets AI defenses against messaging scams, fake calls

https://www.bleepingcomputer.com/news/security/android-gets-ai-defenses-against-messaging-scams-f...
3•wondersky•1h ago•0 comments

Burger King Japan data breach exposes 11 million customer records

https://www.bleepingcomputer.com/news/security/burger-king-japan-data-breach-exposes-11-million-c...
6•wondersky•1h ago•1 comments

A library to stream Lichess games as GIFs

https://github.com/lichess-org/lila-gif
1•ffin•1h ago•0 comments

ESP32 iPhone Agent

https://github.com/onehumanbeing/esp32-iphone-agent
1•thebeardisred•1h ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•1y ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•1y ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•1y ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•1y ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•1y ago
It's on my list for sure. Thanks for the message!
zahlman•1y ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•1y ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•1y ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•1y ago
Fun and easy to play!
cwackerfuss•1y ago
Thanks glad you like it!
elpocko•1y ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•1y ago
ever heard of Wordle?
elpocko•1y ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•1y ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•1y ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.