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Bugs That Broke Driving

https://blog.comma.ai/driving-bugs/
1•LorenDB•21s ago•0 comments

GitHub Copilot app for Beginners: Getting started

https://github.blog/ai-and-ml/github-copilot/github-copilot-app-for-beginners-getting-started/
1•smokeeaasd•2m ago•0 comments

1994: Are You Ready for the Internet?

https://www.youtube.com/watch?v=XpZ5STahhPE
2•chistev•2m ago•0 comments

Reading the tea leaves: 2026 predictions

https://artificialconfidence.com/p/reading-the-tea-leaves-2026-predictions
2•mooreds•4m ago•0 comments

You don't have to be smart if you can think clearly

https://www.seangoedecke.com/you-dont-have-to-be-smart-if-you-think-clearly/
3•meetpateltech•13m ago•0 comments

GrapheneOS Statement on Hidden Profiles

https://xcancel.com/GrapheneOS/status/2082153517234676150#m
3•Cider9986•13m ago•0 comments

GCC AI Policy

https://gcc.gnu.org/pipermail/gcc/2026-July/248628.html
3•edelsohn•18m ago•0 comments

Steve Jobs emails himself (2010)

https://twitter.com/TechEmails/status/1567712985979707393
2•downbad_•26m ago•0 comments

Does every question mark deserve a Betteridge?

https://dynomight.net/betteridge/
4•zdw•26m ago•1 comments

The Best Debugging Story I've Ever Heard (2010)

https://patrickthomson.tumblr.com/post/2499755681/the-best-debugging-story-ive-ever-heard
2•downbad_•26m ago•0 comments

Ailments: A field guide to potential Al-induced cognitive-behavioural disorders

https://informationisbeautiful.net/visualizations/ai-induced-mental-disorders-ai-mental-health-gl...
2•zdw•28m ago•0 comments

Hooray for the Sockets Interface

https://blog.apnic.net/2026/07/28/hooray-for-the-sockets-interface/
3•jruohonen•30m ago•1 comments

The BBC Tetris Companion

https://www.leadedsolder.com/2026/07/28/bbc-bridge-companion-part-1-overview.html
2•zdw•31m ago•0 comments

SpaceXAI sues Minnesota AG over ban on nudifying apps

https://gizmodo.com/grok-creator-spacexai-sues-minnesota-ag-to-stop-ban-on-nudification-2000792143
5•pseudosavant•32m ago•0 comments

Show HN: Lean4 Datalog DSL Based on Google Zanzibar for AI Projects

https://github.com/jagg-ix/zil-lean
2•kbradero•34m ago•0 comments

Ask HN: What agentic AI ad optimization tool do you use?

3•smb06•35m ago•0 comments

Show HN: AiTextToHandwriting] – Text to Handwriting Converter

https://aitexttohandwriting.com/
2•zhou594660747•43m ago•0 comments

France Approves Automated, Real-Tim

https://torrentfreak.com/france-approves-automated-real-time-blocking-of-pirate-sports-streams/
2•gslin•44m ago•0 comments

Show HN: SeaTicket – Duplicate Bug Finder for GitHub

4•Daniel-Pan•44m ago•0 comments

Show HN: MegaDSP an effects plugin for DAWs with 50 effects

4•locusofself•47m ago•0 comments

Bartz et al. vs. Anthropic PBC

https://dockets.justia.com/docket/california/candce/3:2024cv05417/434709
2•uneven9434•52m ago•0 comments

Revealed: The Authors Whose Pirated Books Are Powering Generative AI (2023)

https://www.theatlantic.com/technology/archive/2023/08/books3-ai-meta-llama-pirated-books/675063/
4•uneven9434•54m ago•0 comments

The tired you can't explain

https://nathanielfishel.substack.com/p/the-tiredness-you-cant-explain-to
3•bigfish2026•58m ago•0 comments

Satyress "Threehalves Superhumanoid General Purpose Robot"

https://www.satyress.com/
5•King-Aaron•1h ago•3 comments

Chip stocks slide in US and Asia as AI jitters rattle investors

https://www.bbc.com/news/articles/cly8zng43npo
3•yogthos•1h ago•0 comments

Pakistan accused of fatally shooting 30 unarmed protesters in Kashmir

https://www.theguardian.com/world/2026/jul/28/pakistan-accused-firing-unarmed-protesters-kashmir-...
2•Cider9986•1h ago•0 comments

Trump administration bans new Chinese humanoid robots

https://www.bbc.com/news/articles/cp9e2ex3ekyo
12•BIackSwan•1h ago•7 comments

New sw dev tool for safe local AI usage

https://github.com/alexs60/safe-sde
2•alexfg93•1h ago•0 comments

Open AI announces two new models- GPT-transcribe and GPT-live-transcribe

https://developers.openai.com/api/docs/models/gpt-transcribe
2•rochansinha•1h ago•0 comments

LearnVector – Andrew Ng's AI company building one‑to‑one learning experiences

https://learnvector.ai/
27•ajhai•1h ago•14 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•1y ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•1y ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•1y ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•1y ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•1y ago
It's on my list for sure. Thanks for the message!
zahlman•1y ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•1y ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•1y ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•1y ago
Fun and easy to play!
cwackerfuss•1y ago
Thanks glad you like it!
elpocko•1y ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•1y ago
ever heard of Wordle?
elpocko•1y ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•1y ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•1y ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.