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Remote work offers flexibility–but at what cost to young workers' learning?

https://theconversation.com/remote-work-offers-flexibility-but-at-what-cost-to-learning-opportuni...
3•billybuckwheat•3m ago•0 comments

ClipBox – a local-first smart clipboard for Apple devices

https://apps.apple.com/us/app/clipboard-manager-clipbox/id1036140929
1•nitingohel•4m ago•1 comments

Show HN: I built a real-time translator for Google Meet

https://meelang.com/
1•BrucecarlL•7m ago•1 comments

Show HN: Verb Authority – per-argument authority checks for AI tool calls

https://github.com/yairsabag/verb-authority
1•yairsabag•10m ago•0 comments

Are We at War with AI Agent "Civilizations"?

https://calnewport.com/are-we-at-war-with-ai-agent-civilizations/
1•imartin2k•10m ago•0 comments

AI – Safe and Cheap?

1•mbinatorom•13m ago•0 comments

What is the value as RAG for coding AGENTS

1•juntz•17m ago•0 comments

Aztecs by Inga Clendinnen: Disorienting and nauseating as cosmic horror itself

https://www.thepsmiths.com/p/review-aztecs-by-inga-clendinnen
2•alchemist1e9•18m ago•0 comments

What's new in Svelte: September 2026

https://svelte.dev/blog/whats-new-in-svelte-september-2026
1•ErenayDev•19m ago•0 comments

Show HN: ChatGPT Work Isn't Working

https://twitter.com/ChatGPT/status/2094492935190663376
1•skwasimin•21m ago•0 comments

Anthropic paused some AI training after Claude took unauthorized actions

https://www.axios.com/2026/09/01/anthropic-paused-some-ai-training-after-claude-took-unauthorized...
2•theanonymousone•23m ago•0 comments

Ask HN: Is Vibe coding the frontend okay for someone who is expert in DevOps?

3•skwasimin•27m ago•4 comments

Chinese court freezes $300M of Dutch chipmaker Nexperia assets in Wingtech case

https://www.reuters.com/world/asia-pacific/chinese-court-freezes-dutch-chipmaker-nexperia-bvs-sta...
5•giuliomagnifico•38m ago•0 comments

What the Hugging Face / Artifactory exploit teaches us about good UX for agents

https://crosswalk.to/blog/agents-shared-state-artifactory
1•jase_jase•45m ago•0 comments

Sony Music, Warner sue Anthropic for intellectual property theft

https://techcrunch.com/2026/08/29/sony-music-warner-sue-anthropic-alleging-a-brazen-campaign-of-i...
1•edg5000•45m ago•0 comments

Show HN: Codex Skin, a plugin for applying themes

https://codexskin.ai/
2•JohnYuan97•47m ago•0 comments

Determining when to delegate to AI, and when to keep it strictly in my own hands

https://rivetrune.com/notes/where-the-tool-stops/
1•rivetrune•54m ago•0 comments

AI Can Make You Suck Faster Too

https://www.hermit-tech.com/blog/ai-can-make-you-suck-faster-too
19•degamad•54m ago•6 comments

Show HN: Mcpbeat – I pinged 26,000 MCP servers; 2,300 are dead

https://mcpbeat.com
1•theevoq•55m ago•0 comments

Show HN: I've opensourced SaaS that was started in 2012

https://github.com/dbtiunov/sails-crm
1•dimatiu•59m ago•1 comments

The Firm – an agent-run org with a DID-signed public ledger

https://x402desk.vercel.app/join?src=hn
1•QuillHarbor•1h ago•0 comments

TimesFM-3: A zero-shot foundation model for multivariate forecasting

https://research.google/blog/timesfm-3-a-zero-shot-foundation-model-for-multivariate-forecasting/
2•GaggiX•1h ago•0 comments

Celeris-1 Magnus: Fast hybrid diffusion model for agentic work

https://celeris.ai/celeris-1-magnus
1•mjshashank•1h ago•0 comments

"A Prospectus for a New Magazine"

https://artmuseum.princeton.edu/art/collections/objects/136930
1•js2•1h ago•0 comments

Closing in on the Markdown Book

https://www.thurrott.com/paul/340890/closing-in-on-the-markdown-book
1•theanonymousone•1h ago•0 comments

A mysterious drone. A Mercedes RV. A Chinese intelligence puzzle in the New Mexi

https://www.cnn.com/2026/08/31/politics/drone-incursions-us-bases-chinese-spies
3•pir8life4me•1h ago•1 comments

AMD unveils next-generation RDNA and PlayStation tech with Sony (2025)

https://overclock3d.net/news/gpu-displays/amd-unveils-next-generation-rdna-and-playstation-tech-w...
2•peter_d_sherman•1h ago•1 comments

Dissociation Isn't Always a Trauma Response

https://www.psychologytoday.com/us/blog/the-neurodivergent-psychologist/202608/dissociation-isnt-...
4•thebeardisred•1h ago•0 comments

Vermell – Minimal, dependency-free C++ web framework using epoll

https://github.com/vermellcc/vermell
14•standar-donkey•1h ago•5 comments

Lapce – fast and powerful code editor

https://lap.dev/lapce/
3•jcbhmr•1h ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•1y ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•1y ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•1y ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•1y ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•1y ago
It's on my list for sure. Thanks for the message!
zahlman•1y ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•1y ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•1y ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•1y ago
Fun and easy to play!
cwackerfuss•1y ago
Thanks glad you like it!
elpocko•1y ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•1y ago
ever heard of Wordle?
elpocko•1y ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•1y ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•1y ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.