frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Show HN: I built an AI agent that wrote a full novel in 10 minutes

https://github.com/fugue-labs/gollem
1•helsinki•9m ago•1 comments

Man Randomly Stabbed in Back in SF's Chinatown While Waiting to Cross

https://www.ktvu.com/news/man-stabbed-back-sfs-chinatown-suspect-arrested
1•robertwt7•13m ago•0 comments

The Little Book of Algorithms

https://github.com/little-book-of/algorithms
1•ibobev•15m ago•0 comments

Every Tool Progress Update

https://everytool.solutions/
1•Mihir1426•18m ago•0 comments

Show HN: Open source drone that can hold cargo

https://github.com/L42ARO/Mercury-Transforming-Drone
2•devmandan•20m ago•1 comments

Support for Aquantia AQC113 and AQC113C Ethernet Controllers on FreeBSD

https://github.com/Aquantia/aqtion-freebsd/issues/32
1•justinclift•23m ago•1 comments

AI Dev News Digest: March 6th, 2026

https://www.everydev.ai/p/news-ai-dev-news-digest-march-6th-2026
1•devhouse•28m ago•0 comments

LLMs will supplant most human-driven vulnerability research

https://twitter.com/tqbf/status/2030102845089804473
1•lambdaba•30m ago•0 comments

The Filthy Human Hands (FHH) License v1.0

https://git.disroot.org/bsdclown/filthy_human_hands
1•MBCook•36m ago•1 comments

Anthropic Unveils Amazon Inspired Marketplace

https://www.bloomberg.com/news/articles/2026-03-06/anthropic-unveils-amazon-inspired-marketplace-...
1•dthread3•47m ago•0 comments

Show HN: Glad-IA-Tor – Tired of Vibecoded Products? Come and Roast Them for Free

https://glad-ia-tor.com/
1•GiornoJojo•48m ago•1 comments

Ontology (Information Science)

https://en.wikipedia.org/wiki/Ontology_(information_science)
1•downboots•48m ago•0 comments

Show HN: Wireframable – Generate wireframes from any website URL

https://wireframable.com/
1•rosiepuppy•49m ago•0 comments

Google Always-On Memory Agent

https://github.com/GoogleCloudPlatform/generative-ai/tree/main/gemini/agents/always-on-memory-agent
1•sowbug•51m ago•1 comments

Tractography

https://en.wikipedia.org/wiki/Tractography
2•downboots•54m ago•1 comments

Show HN: SurvivalIndex – which developer tools do AI agents choose?

https://survivalindex.org/
1•scalefirst•54m ago•1 comments

FounderScope – Integrated business model validation platform

https://workspace.founderscope.app/
1•zekiunal•55m ago•1 comments

The 2026 Global Intelligence Crisis - postings for devs are rising, up 11% YoY

https://www.citadelsecurities.com/news-and-insights/2026-global-intelligence-crisis/
1•alhazrod•58m ago•1 comments

Show HN: DiggaByte Labs – pick your stack, download production-ready SaaS code

https://diggabyte.com/
1•GraysoftDev•59m ago•0 comments

Love, Premonition and a Robot Partner

https://twitter.com/expatlitj/status/2029554217958916277
1•shikano•59m ago•0 comments

The State of Consumer AI

https://apoorv03.com/p/the-state-of-consumer-ai-part-1-usage
1•gmays•1h ago•0 comments

Show HN: I accidentally caught an AI agent trying to poison my prod config

https://github.com/liuhaotian2024-prog/k9-solo-hook
1•zippolyon•1h ago•0 comments

AI and the Illegal War

https://buttondown.com/creativegood/archive/ai-and-the-illegal-war/
3•interpol_p•1h ago•0 comments

An ugly year for the Louvre: where does the biggest museum go from here?

https://www.theguardian.com/world/ng-interactive/2026/mar/01/an-ugly-year-for-the-louvre-where-do...
1•PaulHoule•1h ago•0 comments

Show HN: Citepo-CLI, a lightweight CLI for creating blogs, build for AI agent

https://github.com/LinklyAI/citepo-cli
1•blueeon•1h ago•0 comments

Big Sleep Tracker: Google Project Zero + Google DeepMind find security bugs

https://issuetracker.google.com/savedsearches/7155917
2•guessmyname•1h ago•0 comments

Show HN: Career AutoPilot – AI guidance for navigating your career

https://www.careerautopilot.ai
2•bvikasgupta•1h ago•0 comments

Can a wealthy family change the course of a deadly brain disease?

https://www.science.org/content/article/can-wealthy-family-change-course-deadly-brain-disease
15•Snoozus•1h ago•1 comments

Show HN: Contd makes interactive CLIs usable for agents in an async way

https://github.com/werifu/contd
1•wefchen•1h ago•0 comments

Hitting the High Notes (2005)

https://www.joelonsoftware.com/2005/07/25/hitting-the-high-notes/
1•benatkin•1h ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•10mo ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•10mo ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•10mo ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•10mo ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•10mo ago
It's on my list for sure. Thanks for the message!
zahlman•10mo ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•10mo ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•10mo ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•10mo ago
Fun and easy to play!
cwackerfuss•10mo ago
Thanks glad you like it!
elpocko•10mo ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•10mo ago
ever heard of Wordle?
elpocko•10mo ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•10mo ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•10mo ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.