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Immutable Knowledge Databases, applied to microservices relationships [video]

https://www.youtube.com/watch?v=1vBm9XvS5QI
1•joaonmello•3m ago•1 comments

Ask HN: Some great launch videos in recent times?

1•nemath•6m ago•0 comments

Should I unsubscribe from Shane Parrish's AI-generated newsletter?

1•arnz-arnz•7m ago•1 comments

Microsoft suspects some PCs might not boot after Windows 11 January 2026 Update

https://www.windowslatest.com/2026/01/25/microsoft-suspects-some-pcs-might-not-boot-after-windows...
2•nsoonhui•8m ago•0 comments

Show HN: Nhx – Node.js Hybrid eXecutor (a uvx inspired tool)

https://www.npmjs.com/package/nhx
1•kolodny•9m ago•0 comments

Show HN: Endfield Calculator – Arknights Factory and Base Planning Tool

https://endfieldcalculator.org/
2•tomstig•10m ago•0 comments

KASM Workspaces

https://docs.linuxserver.io/images/docker-kasm/
1•indigodaddy•13m ago•0 comments

Video Games as Art

https://gwern.net/video-game-art
2•andsoitis•16m ago•0 comments

Show HN: Debugging conflicting U.S. sexual behavior surveys

https://osf.io/preprints/socarxiv/jcdbm_v2
2•joshuafkon•17m ago•0 comments

Show HN: Invoice Studios – local first invoicing app (one time purchase)

https://liblab.gumroad.com/l/invoice-studio
1•josephttd•19m ago•0 comments

Show HN: Interactive demo of the X "For You" algorithm (runs in browser)

https://prabal.ca/x-algorithm/
3•prabal97•21m ago•0 comments

SF Microclimates API

https://github.com/solo-founders/sf-microclimates
1•weisser•23m ago•0 comments

AI FOMO

https://datamethods.substack.com/p/ai-fomo
1•zekrom•24m ago•1 comments

Show HN: Cloister – Local web UI to browse and monitor Claude Code sessions

https://github.com/bradleyboy/cloister
1•bradleyboy•24m ago•0 comments

Pragtical Editor v3.8.2 Released

https://pragtical.dev/blog/pragtical-v382-release
2•rd07•31m ago•0 comments

Show HN: Omiu.me – A WYSIWYG profile builder that uses blocks

https://omiu.me/
1•zacaryn•34m ago•0 comments

Why is cursor / Claude Code is so bad at generating readmes?

2•yakshithk_•40m ago•1 comments

Vectorized MAXSCORE over WAND, especially for long LLM-generated queries

https://turbopuffer.com/blog/fts-v2-maxscore
1•vismit2000•45m ago•0 comments

How Google AI Overviews are putting public health at risk

https://www.theguardian.com/technology/ng-interactive/2026/jan/24/how-the-confident-authority-of-...
2•oenton•48m ago•0 comments

No Politics on Hacker News

https://joelx.com/no-politics-on-hacker-news/
5•silexia•49m ago•6 comments

Learning with LLMs

https://jwuphysics.github.io/blog/2025/12/learning-with-llms/
2•jxmorris12•49m ago•0 comments

Staggering Beauty 2

https://staggeringbeauty.io/
1•jackisguess•50m ago•0 comments

LLMs Aren't Tools

https://yagmin.com/blog/llms-arent-tools/
1•lubujackson•51m ago•0 comments

Sysp: Systems Lisp compiling to C with homoiconic macros, refcounted memory, Hi

https://github.com/karans4/sysp
1•todsacerdoti•52m ago•0 comments

The largest Trump superPAC donor so far this cycle is the president of OpenAI

https://bsky.app/profile/jakemgrumbach.bsky.social/post/3mdbzv2nfsc2k
16•m-hodges•52m ago•0 comments

Show HN: A Local OS for LLMs. MIT License. Zero Hallucinations. Infinite Memory

https://github.com/merchantmoh-debug/Remember-Me-AI
1•MohskiBroskiAI•55m ago•0 comments

Recursive Language Models: the paradigm of 2026

https://www.primeintellect.ai/blog/rlm
1•pseudolus•56m ago•0 comments

How Revolutions Really Start

https://neilthanedar.com/how-revolutions-really-start/
2•thanedar•59m ago•1 comments

Monster Neutrino Could Be a Messenger of Ancient Black Holes

https://www.quantamagazine.org/monster-neutrino-could-be-a-messenger-of-ancient-black-holes-20260...
1•pseudolus•1h ago•0 comments

Show HN: BSS Blue Hive Build

https://www.bluehiveguide.com/blue-hive-composition-guide.html
1•andy846851797•1h ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•8mo ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•8mo ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•8mo ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•8mo ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•8mo ago
It's on my list for sure. Thanks for the message!
zahlman•8mo ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•8mo ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•8mo ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•8mo ago
Fun and easy to play!
cwackerfuss•8mo ago
Thanks glad you like it!
elpocko•8mo ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•8mo ago
ever heard of Wordle?
elpocko•8mo ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•8mo ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•8mo ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.