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82nd Airborne Division Using AI to Support 'Project Freedom'

https://www.wral.com/news/local/82nd-airborne-division-ready-support-project-freedom-iran-war-may...
1•Noaidi•4m ago•0 comments

Cryptographic hashing as a transformer attention head

https://github.com/ffr1/unbounded-context-attention
1•SkorpSeven•4m ago•0 comments

Show HN: Design Taste for AI Agents

https://aidesigntaste.com/
3•novateg•15m ago•0 comments

Incus 7.0 LTS has been released

https://discuss.linuxcontainers.org/t/incus-7-0-lts-has-been-released/26641
1•ropyeett•21m ago•1 comments

Two alleged murder plots brought India, US and Canada to a diplomatic crisis

https://www.bloomberg.com/features/2025-india-sikh-separatist-deaths/
4•areoform•21m ago•0 comments

Makúh Residencial – buy land in Yucatán with an online quote tool and financing

https://makuhresidencial.com/
1•Sabu87•22m ago•0 comments

From Nand to Tetris

https://www.nand2tetris.org
1•lopespm•28m ago•0 comments

Perspectival Ball Mixing

https://www.mint-teapot.com/balls/perspective/
1•mint-teapot•31m ago•0 comments

Chinese court rules firms can't lay off workers on AI grounds

https://fortune.com/2026/05/03/chinese-court-layoffs-workers-ai-replacement-labor-market/
2•latexr•34m ago•1 comments

CollectorVision Part 8: The Sol Ring Benchmark –Testing Hardest Card Recognition

https://blog.hanclin.to/posts/gh-26/
3•fragmede•35m ago•0 comments

Codex's precision and attention to detail is *crazy* when set up correctly

3•ditchfieldcaleb•37m ago•2 comments

Whole-body ultrasound captures full cross-sections in 10 seconds

https://medicalxpress.com/news/2026-04-body-ultrasound-captures-full-sections.html
3•PaulHoule•47m ago•0 comments

DeepSeek V4 Pro: The First Chinese Model at the Frontier

https://foodtruckbench.com/blog/deepseek-v4-pro
3•nnx•49m ago•0 comments

Show HN: Better Design – 28 Shadcn design systems (OSS, MCP: Cursor/Claude Code)

https://github.com/marvkr/better-design
3•marvinkr•51m ago•0 comments

The Physics Behind the Thumb on Hose Trick

https://practical.engineering/blog/2026/5/5/the-physics-behind-the-thumb-trick
3•sohkamyung•52m ago•0 comments

VECT: Ransomware by Design, Wiper by Accident

https://research.checkpoint.com/2026/vect-ransomware-by-design-wiper-by-accident/
2•gnabgib•53m ago•0 comments

Apache HTTP Server: HTTP2: double free and possible RCE on early reset

https://www.cve.org/CVERecord?id=CVE-2026-23918
3•IncandescentGas•53m ago•0 comments

We Analyzed 20 Most Common Fake WordPress Plugins. Here's What They Do

https://blog.imunify360.com/20-most-common-fake-wordpress-plugins
2•shaunpud•55m ago•0 comments

Izeria.com a website/app to discover spots and gamify visiting your local area

https://www.izeria.com/en
3•eltados•56m ago•3 comments

Human brain changes after first psilocybin use

https://www.nature.com/articles/s41467-026-71962-3
7•karma_daemon•59m ago•2 comments

Ubuntu Is Run by "N00bs" (and It Shows)

https://techrights.org/n/2026/05/05/Ubuntu_is_Run_by_N00bs_and_It_Shows.shtml
4•amcclure•1h ago•1 comments

How much of the scientific literature is generated by AI?

https://www.nature.com/articles/d41586-025-03504-8
2•warbaker•1h ago•0 comments

IronMap – Self-hosted fitness tracker with community gym equipment database

https://github.com/bhman792/ironmap
2•bhman79•1h ago•0 comments

An atmosphere around a tiny, icy world beyond Pluto

https://apnews.com/article/pluto-atmosphere-kuiper-belt-c6b0ec2e0631f47c25ce18479b14e1ed
4•tcp_handshaker•1h ago•0 comments

AI tools could enable bioterrorism

https://www.economist.com/science-and-technology/2026/05/05/how-ai-tools-could-enable-bioterrorism
5•pseudolus•1h ago•1 comments

AI Has America's Oldest Monopoly Problem – Part 1

https://easydays.substack.com/p/ai-has-americas-oldest-monopoly-problem
5•marcammann•1h ago•0 comments

How SSA Makes Long Context Practical

https://subq.ai/how-ssa-makes-long-context-practical
3•sirobg•1h ago•0 comments

Ukrainian forces test direct-to-device satellite imagery for frontline troops

https://spacenews.com/ukrainian-forces-test-direct-to-device-satellite-imagery-for-frontline-troops/
4•tcp_handshaker•1h ago•0 comments

When a Search Stack Starts to Strain

https://www.searchplex.net/blog/when-a-search-stack-starts-to-strain
3•eskimo87•1h ago•0 comments

Beware the Man of One Study (2014)

https://www.slatestarcodexabridged.com/Beware-The-Man-Of-One-Study
3•caminanteblanco•1h ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•12mo ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•12mo ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•12mo ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•12mo ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•12mo ago
It's on my list for sure. Thanks for the message!
zahlman•12mo ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•12mo ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•12mo ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•12mo ago
Fun and easy to play!
cwackerfuss•12mo ago
Thanks glad you like it!
elpocko•12mo ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•12mo ago
ever heard of Wordle?
elpocko•12mo ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•12mo ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•12mo ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.