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Clausewitz on Operation Epic Fury

https://www.justsecurity.org/147675/clausewitz-operation-epic-fury/
1•bryanrasmussen•1m ago•0 comments

The Cost of Vibe-Coding Games [video]

https://www.youtube.com/watch?v=5cbonpAgR5A
1•i2talics•1m ago•0 comments

In Search of Northanger Abbey: Farleigh Hungerford Castle

https://englishhistoryauthors.blogspot.com/2026/08/in-search-of-northanger-abbey-farleigh.html
1•bryanrasmussen•1m ago•0 comments

OpenAI halved the allowance of the $200 plan to 10x

1•k9294•1m ago•0 comments

Pebble Round 2 starts shipping

https://repebble.com/blog/pebble-round-2-starts-shipping
1•smig0•2m ago•0 comments

Landon – a lean and easy landing page builder

https://landon.click
1•pathwaysdigital•4m ago•1 comments

By far the best QA automation tool for iOS app?

https://midscenejs.com/
1•danielhitome•4m ago•1 comments

Show HN: A shared world map where every building can be leveled by tank

https://worldstrike.fun/
1•error404x•5m ago•0 comments

A Primer on Rydberg Atom Antennas

https://rfessentials.com/industry-news/quantum-computing/rydberg-atom-antennas-primer/
1•chicken-stew•5m ago•0 comments

What the F*** did that bank do?

https://xlii.space/eng/what-the-f-did-that-bank-do/
1•xlii•6m ago•0 comments

Harness Engineering: Anatomy, Architecture, and Evolution of Coding Agents

https://arxiv.org/abs/2609.00006
1•ghaith123•6m ago•0 comments

Bil Concurrency Distilled

https://bil-lang.org/bil-concurrency-distilled/
1•librasteve•7m ago•1 comments

iOS and macOS CI benchmark: Avrea is 3-23x faster than GitHub Actions

https://avrea.com/blog/ios-macos-ci-benchmark
2•leolannenmaki•8m ago•1 comments

What's Up in Space

https://Spaceweather.com
1•gscott•10m ago•0 comments

Swale – Local first developer assistant

https://www.npmjs.com/package/@itssayantan/swale
1•sayantanghosh-i•13m ago•0 comments

I built a WhatsApp client for Emacs without an API

https://en.andros.dev/blog/782e8f3b/how-i-built-a-whatsapp-client-for-emacs-without-an-api/
1•andros•13m ago•0 comments

A session health and monitoring tool for Codex Desktop

https://github.com/GG95-lab/FreshThread-app
1•shadowsync•16m ago•0 comments

"Google was not the first market leader in internet search. It was Netscape"

https://www.bbc.co.uk/news/articles/cv8e30enrkxyo
1•chrisjj•17m ago•1 comments

Celestial polarization patterns sufficient for Viking navigation with naked eye

https://pmc.ncbi.nlm.nih.gov/articles/PMC5367315/
1•cubefox•18m ago•0 comments

It's World Postcard Daaaaaaaaaaaay

https://www.postcrossing.com/blog/2026/10/01/it-s-world-postcard-daaaaaaaaaaaay
1•Tomte•20m ago•0 comments

A Data Love Letter to the NYC Subway

https://www.pentagram.com/work/a-data-love-letter-to-the-subway
1•benwen•22m ago•0 comments

Almost everyone naturally turns left when walking–and we still have no idea why

https://medicalxpress.com/news/2026-09-naturally-left-idea.html
1•mdp2021•22m ago•0 comments

Parquet X-Ray

https://huggingface.co/spaces/cfahlgren1/parquet-xray
1•marklit•22m ago•0 comments

MikroTik Clairé

https://mikrotik.com/product/claire
1•LaSombra•24m ago•0 comments

AI Agents Are Now Emailing Me with Their Security Concerns

https://www.schneier.com/blog/archives/2026/09/ai-agents-are-now-emailing-me-with-their-security-...
1•mdp2021•25m ago•0 comments

FFWD – Video Control Pro

https://chromewebstore.google.com/detail/ffwd-—-pro-video-controls/bchodogkfipfcpdlcjdjhobpgdfl...
1•shafkathullah•26m ago•0 comments

Rust is the answer to the wrong question

https://intertwingly.net/blog/2026/09/30/Rust-is-the-answer-to-the-wrong-question.html
1•arto•28m ago•0 comments

Show HN: Wordpaste – clean Microsoft Word and Google Docs paste, keep equations

https://smrifat1411.github.io/wordpaste/
3•smrifat1411•29m ago•1 comments

Show HN: Vectorless, Reasoning-Based RAG

https://github.com/VectifyAI/PageIndex
2•nvmdbljstm•30m ago•0 comments

Code Isn't Free – Mario Zechner on the Hard Truths of Coding with AI [video]

https://www.youtube.com/watch?v=GhjU-KvXtT0
2•mpweiher•31m ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•1y ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•1y ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•1y ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•1y ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•1y ago
It's on my list for sure. Thanks for the message!
zahlman•1y ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•1y ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•1y ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•1y ago
Fun and easy to play!
cwackerfuss•1y ago
Thanks glad you like it!
elpocko•1y ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•1y ago
ever heard of Wordle?
elpocko•1y ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•1y ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•1y ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.