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A computer made of particles oscillating in a liquid

https://www.uni-konstanz.de/en/university/news-and-media/current-announcements/news-in-detail/a-c...
1•wjSgoWPm5bWAhXB•34s ago•0 comments

Prolog for Verification, Analysis and Transformation Tools Michael Leuschel [pdf]

https://arxiv.org/abs/2008.02933
1•jnpnj•37s ago•0 comments

Show HN: Kysera – a data layer for Kysely with RLS compiled into the SQL

https://kysera.dev/
1•old8man•56s ago•0 comments

Show HN: Archive Websites with Cloudflare Workers

https://github.com/kenobi-ai/breamer
1•sarreph•1m ago•0 comments

ICQ Reborn Community Project

https://icqr.net/
1•ElSchorschoDE•1m ago•0 comments

Arm's Cortex A55 – By Chester Lam

https://chipsandcheese.com/p/arms-cortex-a55
1•rbanffy•1m ago•0 comments

DeepSeek V4 Flash 2.98x faster, lossless

https://runinfra.ai/catalog/deepseek-v4-flash-b200x4-v4turbo
1•OsamaJaber•4m ago•0 comments

Building compliant AI medical software

https://geekyants.com/en-us/blog/how-to-build-medical-device-software-with-ai-compliance-architec...
2•varda_62892•4m ago•1 comments

Splint: Annotation-assisted lightweight static checking for C. (2004)

https://splint.org/
1•fanf2•5m ago•0 comments

Show HN: Draftlight – AI that makes you a better writer (leaves writing to you)

https://draftlight.xyz/
1•mlitwiniuk•5m ago•0 comments

Why Shouldn't Amazon Spinoff AWS and Annapurna Labs?

https://www.nextplatform.com/cloud/2026/08/04/why-shouldnt-amazon-spinoff-aws-and-annapurna-labs/...
1•rbanffy•6m ago•1 comments

Ask HN: What has your personal website/blog done for you?

2•chistev•8m ago•0 comments

OSS WebUI Llms.py v4: Projects, Agent Profiles, PDF Studio, 1-Click Sharing

https://llmspy.org/docs/latest
2•mythz•12m ago•0 comments

One Man's Quest to Fix Every Deadly Guardrail

https://www.newyorker.com/magazine/2026/07/27/one-mans-quest-to-fix-every-deadly-guardrail
2•mhb•12m ago•0 comments

Buckminster Fuller: everything I know

https://www.bfi.org/about-fuller/everything-i-know/
4•simonebrunozzi•13m ago•0 comments

Hungary within millimetres of shutting down its NPP as region fights drought

https://www.theguardian.com/world/live/2026/aug/04/europe-drought-extreme-heat-wildfires-climate-...
2•Markoff•15m ago•1 comments

I Spent 2B Tokens Writing a C++ Compiler So You Don't Have To

https://medium.com/@vishvananda/i-spent-2-billion-tokens-writing-a-c-compiler-so-you-dont-have-to...
2•lemming•15m ago•0 comments

Show HN: Bourdon – one shared memory file for Claude Code, Codex, Cursor

https://bourdon.ai
2•RADLAB•15m ago•0 comments

Why Netflix is betting on systems thinkers in the AI era: Elizabeth Stone (CPTO)

https://www.youtube.com/watch?v=t0GiTyz4syY
2•Brysonbw•15m ago•0 comments

Hackers Hit Bitcoin's Safest Hiding Place in Ongoing Attack

https://www.bloomberg.com/news/articles/2026-08-03/hackers-target-bitcoin-s-safest-hiding-place-i...
2•geox•15m ago•0 comments

AI-Generated Images Discourage Me from Reading Your Blog

https://nelson.cloud/ai-generated-images-discourage-me-from-reading-your-blog/
3•meysamazad•16m ago•0 comments

Thinking Partners

https://www.danritz.com/articles/thinking-partners/
2•meysamazad•17m ago•0 comments

Real-Time Level-of-Detail Rendering with ReSTIR

https://research.nvidia.com/labs/rtr/publication/wang2026levelofdetail/
2•ibobev•17m ago•0 comments

Stylized GGX Shading

https://alexandrelamure.github.io/graphics-posts/stylized-ggx-shading.html
2•ibobev•18m ago•0 comments

Gabor Fields: Orientation-Selective Level-of-Detail for Volume Rendering

https://arcanous98.github.io/projectPages/gaborVolumes.html
2•ibobev•18m ago•0 comments

Show HN: Salary Ticker – a macOS menu bar app that ticks up your pay

https://steveharrison.dev/salaryticker/
2•steveharrison•19m ago•0 comments

Show HN: A new type of search engine

https://galefox.com/
2•wesammikhail•21m ago•0 comments

Machine-Speed Attacks: Lessons from the Hugging Face Intrusion

https://www.picussecurity.com/resource/blog/machine-speed-attacks-lessons-from-the-hugging-face-i...
2•benrothke•21m ago•0 comments

How to talk to customers and learn if your business is a good idea

https://www.momtestbook.com
2•Brysonbw•21m ago•0 comments

US company's AI lets Ukraine's cheap kamikaze drones track targets on their own

https://arstechnica.com/ai/2026/08/ukraines-drones-get-ai-upgrades-for-kamikaze-strikes-future-sw...
2•rbanffy•22m ago•0 comments
Open in hackernews

Show HN: Can you meld minds with AI and guess the same word?

https://www.convergegame.com/
11•cwackerfuss•1y ago
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think!

Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses.

HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word.

I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended.

I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.

Comments

nosmokewhereiam•1y ago
I need the answer if I fail...

Otherwise super fun and unique! Well done, thank you for sharing this.

cwackerfuss•1y ago
Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.
apheliosos•1y ago
Awesome job. Enjoyed playing this with my girl. Perhaps you can expose previous day puzzles for us to catch up on?
cwackerfuss•1y ago
It's on my list for sure. Thanks for the message!
zahlman•1y ago
You do, of course, restrict the user's input to a single word before showing it to the AI (to avoid jailbreaks)?
cwackerfuss•1y ago
Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.
cwackerfuss•1y ago
But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!
bogconst3•1y ago
Fun and easy to play!
cwackerfuss•1y ago
Thanks glad you like it!
elpocko•1y ago
I will not come every day to play your "daily" game. I may look at it once and never come back, because I refuse to be held hostage by your artificial restriction (not to say preemptive enshittification) of getting one play per day.
cwackerfuss•1y ago
ever heard of Wordle?
elpocko•1y ago
You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.
cwackerfuss•1y ago
Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?

elpocko•1y ago
You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.