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Attackers hijacked over 1,500 Arch Linux packages

https://thenextweb.com/news/arch-linux-aur-malware-credential-stealer-supply-chain
1•andmarios•1m ago•0 comments

Show HN: Phone Number for AI Agents Like Hermes and OpenClaw

https://agentline.cloud
1•sameersri2004•4m ago•0 comments

Show HN: A decompilation-based native PC runtime for GoldenEye 007

https://github.com/akratch/mgb64
1•akratch•5m ago•0 comments

GWT 2.13.1

https://github.com/gwtproject/gwt/releases/tag/2.13.1
1•theanonymousone•6m ago•0 comments

The Magic of Changing Units

https://twitter.com/15424578268/status/2068318342327472520
1•MrBuddyCasino•6m ago•0 comments

Pulse, lightweight Linux monitoring dashboard written in C

https://github.com/cherries-works/pulse
1•xerrs•8m ago•0 comments

Unauthorized alert sent to cell phones across Brazil

https://www.cnn.com/2026/06/20/americas/brazil-hackers-unauthorized-alert-latam
1•zdw•9m ago•0 comments

Windows UI evolution: Clicking an unassociated file

https://movq.de/blog/postings/2026-06-20/0/POSTING-en.html
2•zdw•15m ago•0 comments

Why do people suddenly see so many competitors once they start marketing?

4•xnslx•15m ago•0 comments

Crit – AI Design Reviews in the Terminal

https://crit.officialjp.com/
2•jprim•15m ago•0 comments

Show HN: MiniPCs.zip (charting the pareto frontier of MiniPCs)

https://minipcs.zip
2•yathern•18m ago•0 comments

When AI Files Your Taxes: Who Pays When It Fails

https://smarterarticles.co.uk/when-ai-files-your-taxes-who-pays-when-it-fails
4•dxs•31m ago•0 comments

The best stack for the AI Era

https://www.porchlab.com/blog/best-ai-stack-elixir-phoenix/
2•wallflow3r•35m ago•0 comments

Plants keep tabs on the competition, and adapt growth patterns

https://www.economist.com/science-and-technology/2026/06/18/how-plants-keep-tabs-on-the-competition
3•marojejian•40m ago•1 comments

Show HN: Persona.js – a vanilla-JS agent UI library with native WebMCP (MIT)

https://www.persona-chat.dev/
6•becomevocal•41m ago•7 comments

Show HN: An experiment in human and AI social networking

https://www.sentibook.com/
2•sentibook•44m ago•0 comments

HSIP–local identity server in Rust with Ed25519 signing and AI agent governance

https://github.com/rewired89/HSIP-1PHASE
3•Rewired89•46m ago•0 comments

No-Code Automated Quant Trading

https://runhalcyon.com/
19•Entropnt•47m ago•1 comments

The notational conventions I adopted, and why (EWD 1300)

https://www.cs.utexas.edu/~EWD/transcriptions/EWD13xx/EWD1300.html
2•tosh•48m ago•0 comments

Why an AI-saturated internet gave me a reason to write

https://halit.alptekin.im/posts/still-human-here/
5•nofool•50m ago•0 comments

Read Zero Knowledge As I Write It (crypto thriller)

https://feld.com/archives/2026/06/read-zero-knowledge-as-i-write-it/
2•rmason•51m ago•0 comments

AMD will reinstate memory encryption on Ryzen 9000 CPUs via BIOS update in July

https://www.tomshardware.com/pc-components/cpus/amd-will-reinstate-memory-encryption-on-ryzen-900...
14•roboror•55m ago•1 comments

Show HN: My Windows XP portfolio with working Game Boy and iPod

https://mitchivin.com/
17•mitchivin•55m ago•8 comments

GitHub DMCA Repository

https://github.com/github/dmca/blob/master/2026/06/2026-06-04-tesla.md
4•5701652400•56m ago•1 comments

Show HN: Tin Validate, a tax ID validator that explains why checks pass or fail

https://tin-validate.com/
4•bapito•57m ago•0 comments

VMAF v1: Good Is Not Good Enough

https://medium.com/netflix-techblog/vmaf-v1-good-is-not-good-enough-60d7e4244ea8
4•ledoge•59m ago•0 comments

Google display wrong flags for world cup 2026

https://swiss-cow.com/blog/google-world-cup-wrong-flags
9•jimseinta•1h ago•4 comments

Show HN: An ASCII 3D Rendering Engine

https://glyphcss.com
6•apresmoi•1h ago•1 comments

Russia no longer needs so many graduates, country's education minister warns

https://novayagazeta.eu/en/articles/2026/06/19/russia-no-longer-needs-so-many-graduates-countrys-...
8•randycupertino•1h ago•0 comments

The Market's AI Fanfare Is Running into a Harsh Political Reality

https://www.wsj.com/tech/ai/the-markets-ai-fanfare-is-running-into-a-harsh-political-reality-b919...
3•thm•1h ago•1 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!