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What happened after 2k people tried to hack my AI assistant

https://www.fernandoi.cl/posts/hackmyclaw/
1•cuchoi•5m ago•0 comments

OpenAI will initially only release ChatGPT 5.6 to government-approved customers

https://www.engadget.com/2202129/openai-will-initially-only-release-chatgpt-5-6-to-government-app...
2•frankacter•6m ago•0 comments

Sochely – An SEO-first platform for creating and discovering local events

https://sochely.com/
1•godimittry90•6m ago•0 comments

Notion is shutting down its email client one year after launch

https://www.neowin.net/news/notion-is-shutting-down-its-email-client-one-year-after-launch/
2•bundie•8m ago•1 comments

Iraq warns it might leave OPEC if oil quota not raised

https://www.reuters.com/business/energy/iraq-consider-all-options-if-opec-quota-is-not-raised-has...
2•JumpCrisscross•9m ago•0 comments

Musk ordered to testify in election lottery cases; one lawsuit may be narrowed

https://www.reuters.com/legal/government/elon-musk-ordered-testify-election-lottery-cases-one-law...
2•JumpCrisscross•10m ago•0 comments

Competition intensifies for Anthropic and OpenAI ahead of IPOs

https://www.ft.com/content/8c02de04-5516-405b-941d-289e586d8eb8
1•JumpCrisscross•11m ago•0 comments

Phases of Ice

https://en.wikipedia.org/wiki/Phases_of_ice
2•thunderbong•23m ago•0 comments

White House asks OpenAI to limit its next model release

https://www.cnn.com/2026/06/25/tech/openai-limit-release-white-house
3•AaronO•23m ago•1 comments

Hallucination in World Models Is Predictable and Preventable

https://www.nicklashansen.com/mmbench2/
1•ilreb•23m ago•0 comments

Honesty gets Emacs patch rejected

https://xlii.space/eng/honesty-gets-emacs-patch-rejected/
1•signa11•25m ago•0 comments

Guardrails for offensive AI agents and why instructions are never enough

https://dest.host/b/guardrails-for-offensive-ai-agents/
1•snorbleck•27m ago•0 comments

How to Write an Effective Software Design Document

https://refactoringenglish.com/excerpts/write-an-effective-design-doc/
1•RickJWagner•29m ago•0 comments

Vanguard on Demand: Kernel Level Cheating (Prevention)

https://www.riotgames.com/en/news/vanguard-on-demand
1•internet-390•33m ago•1 comments

Offline Access and Authentication

https://fusionauth.io/community/forum/topic/3129/offline-access-authentication
1•mooreds•35m ago•0 comments

My Argument Against Self-Care

https://www.shirahaddad.com/writing/no-to-self-care
2•mooreds•36m ago•0 comments

Why Problem Statements Aren't Enough

https://letters.unchartedpathbreakthroughs.com/posts/why-problem-statements-arent-enough
1•mooreds•37m ago•0 comments

Local-first AI coding assistant for IntelliJ-based IDEs (paid)

https://plugins.jetbrains.com/plugin/31304-llamatik-code/
3•oogali•38m ago•0 comments

Why the Slate Truck Only Costs $25K

https://www.edmunds.com/car-news/2027-slate-truck-price-explained.html
3•RickJWagner•47m ago•0 comments

A Declaration of the Independence of Cyberspace (1996)

https://www.eff.org/cyberspace-independence
1•petermcneeley•49m ago•0 comments

Show HN: Bikepacking Planner

https://www.theinstant.cc/pack
3•Gshaheen•50m ago•0 comments

A data race that doesn't compile

https://corentin-core.github.io/posts/ruxe-type-level-disjointness/
13•stmw•1h ago•4 comments

Xbox follows Apple with price increases

https://techcrunch.com/2026/06/25/xbox-follows-apple-with-price-increases/
3•DR_MING•1h ago•0 comments

Rust Foundation Welcomes OpenAI as Platinum Member

https://rustfoundation.org/media/rust-foundation-welcomes-openai-as-platinum-member-announces-don...
2•stmw•1h ago•0 comments

Are Your Local Police Using Flock Safety ALPRs to Scan for Immigrants?

https://www.eff.org/deeplinks/2026/06/are-your-local-police-using-flock-safety-alprs-scan-immigrants
8•jhonovich•1h ago•0 comments

46mi/day: Free power from the sun in an Aptera

https://aptera.us/solar-data/
3•TeaVMFan•1h ago•3 comments

The Handcrafted Life of Dick Proenneke

https://lostartpress.com/products/the-handcrafted-life-of-dick-proenneke
3•mitchbob•1h ago•0 comments

AI is reshaping work. A new group aims to help people adapt and thrive

https://apnews.com/article/ai-job-losses-education-training-929986c149d415cd2ef4dc3eaf66ca8c
5•billybuckwheat•1h ago•0 comments

Small satellite operators confront a bottleneck to space access

https://spacenews.com/small-satellite-operators-confront-a-bottleneck-to-space-access/
7•d_silin•1h ago•0 comments

AI children's books, body horror edition

https://lcamtuf.substack.com/p/ai-childrens-books-body-horror-edition
47•surprisetalk•1h ago•6 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!