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Bloom Spectrum

https://dominicroye.github.io/bloom-spectrum/
1•gmays•29s ago•0 comments

OpenAI encourages firms to trial four-day weeks to adapt to AI era

https://www.bbc.com/news/articles/c8x71ejrp92o
1•schnitzelstoat•36s ago•0 comments

Pgit: I Imported the Linux Kernel into PostgreSQL

https://oseifert.ch/blog/linux-kernel-pgit
1•ImGajeed76•39s ago•0 comments

Front End Development with Claude Code and Figma MCP and Playwright MCP

https://www.notion.so/bobcats-coding/Frontend-development-with-Claude-Code-Opus-4-6-Figma-MCP-Pla...
1•kondvik•50s ago•0 comments

You can't cancel a JavaScript promise (except sometimes you can)

https://www.inngest.com/blog/hanging-promises-for-control-flow
1•goodoldneon•1m ago•0 comments

Why Digital Life Can't Replace Humans

https://github.com/IkanRiddle/Why-Digital-Life-Can-t-Replace-Humans-skill
1•IkanRiddle•3m ago•0 comments

Halfway there to 6.7: Updates on Oxygen and Air

https://filipfila.wordpress.com/2026/04/05/halfway-there-to-6-7-updates-on-oxygen-and-air/
2•speckx•3m ago•0 comments

Music Publishers Ask Court to Dismiss X's 'Weaponized DMCA' Antitrust Suit

https://torrentfreak.com/music-publishers-ask-court-to-dismiss-xs-weaponized-dmca-antitrust-suit/
1•gslin•8m ago•0 comments

I built OKVE to make knowledge graph UIs easier to ship in React apps

https://github.com/Biki-dev/OKVE
2•Biki-dev•9m ago•0 comments

Show HN: Dbtrail – Row-level data recovery for MySQL without restoring a backup

https://dbtrail.com/
1•nethalo•10m ago•0 comments

Kiwi Farms challenges DMCA subpoenas as tools to unmask anonymous speech

https://reclaimthenet.org/kiwi-farms-dmca-subpoena-anonymous-speech-case
2•nslsm•11m ago•0 comments

Stormgate is losing MMOG support, its server partner was bought by an AI company

https://www.pcgamer.com/games/rts/stormgate-the-starcraft-like-rts-that-launched-last-summer-is-l...
2•croes•11m ago•0 comments

Dextr – Deterministic 100k Process Scheduler in Rust (No_std)

https://zenodo.org/records/19299232
1•WMASTERW•11m ago•0 comments

Europe's rearmament meets reality: the story of a failed frigate project

https://www.ft.com/content/124c9dfc-18da-49fa-aab5-6389dce833ae
2•pwatsonwailes•11m ago•1 comments

Dropping Cloudflare for Bunny.net

https://jola.dev/posts/dropping-cloudflare
5•shintoist•13m ago•0 comments

More likely than not you're using bubble wrap wrong

https://bookofjoe2.blogspot.com/2026/03/imore-likely-than-not-youre-using.html
2•surprisetalk•14m ago•0 comments

Weeds and Bozo Explosions (2023)

https://taylor.town/bozo-explosions
1•surprisetalk•14m ago•0 comments

Envying a Simple Man

https://prickly.oxhe.art/simplicity/
1•surprisetalk•14m ago•0 comments

Show HN: Yumi Reader – Turn any article into distraction-free pure text

https://github.com/uscne/Yumi-Reader
1•ML0037•15m ago•0 comments

Cognichip is designing new chips that power AI

https://techcrunch.com/2026/04/01/cognichip-wants-ai-to-design-the-chips-that-power-ai-and-just-r...
2•gmays•16m ago•0 comments

Japan Investing More in Oil and Gas. American Drillers Need Capital

https://www.governance.fyi/p/japan-and-east-asia-investing-more
2•guardianbob•16m ago•0 comments

Earthset (Artemis II)

https://images.nasa.gov/details/art002e009288
2•trothamel•16m ago•1 comments

An AI Robot in My Home

https://allevato.me/2026/04/07/an-ai-robot-in-my-home
1•kukanani•17m ago•0 comments

Top Innovators 2026: SAP innovation award finalists

https://news.sap.com/2026/04/top-innovators-2026-sap-innovation-award-finalists/
1•salkahfi•17m ago•0 comments

Figma-to-Mobile – AI agent skill that turns Figma designs into Android/iOS code

https://clawhub.ai/timeaground/figma-to-mobile
1•Li_Lin•17m ago•0 comments

The Miller Principle

https://puredanger.github.io/tech.puredanger.com/2007/07/11/miller-principle/
3•FelipeCortez•19m ago•0 comments

How to Support Notebooks in a Language Server

https://pyrefly.org/blog/notebook/
2•ocamoss•20m ago•0 comments

Show HN: I used NLP to turn UK planning PDFs into a clean CSV

https://www.kaggle.com/datasets/strictschema/uk-planning-decisions-schema-sample
1•david_s_data•20m ago•1 comments

Model-Based Testing for Dungeons & Dragons

https://www.loskutoff.com/blog/model-based-testing-dnd/
1•Firfi•20m ago•2 comments

Recurring patterns aren't problems to solve. They're signals to read

https://medium.com/@genady_awarelife/why-today-looks-exactly-like-yesterday-6424362a80d4
1•genadym•20m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•11mo ago

Comments

whizzter•10mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•10mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•10mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•10mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•10mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•10mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•10mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•10mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•10mo ago
sdf(p + sin(p)*0.01)
GistNoesis•10mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•10mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!