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Show HN: Vektorgeist- A platform for AI operators and their agent's

https://vektorgeist.com/
1•VektorGeist•2m ago•0 comments

What Doom taught us about AI-assisted incident response

https://rootly.com/blog/what-doom-taught-us-about-ai-assisted-incident-response
1•sylvainkalache•2m ago•0 comments

Blood in the Datacenter

https://www.seangoedecke.com/luddites-and-ai-datacenters/
2•gfysfm•3m ago•0 comments

Neuromancer Teaser 2

https://www.youtube.com/watch?v=H0OhGl8VAIo
1•wslh•5m ago•0 comments

Ask HN: Who gets credits on big math questions solved by LLMs?

2•silentmafia•6m ago•0 comments

Amtrak launches new study on New Haven-Providence route

https://rhodeislandcurrent.com/2026/07/16/amtrak-launches-new-study-on-new-haven-providence-route/
1•chmaynard•7m ago•0 comments

New DHS rules limit foreign student visas to 4 years plus extensions

https://www.dhs.gov/news/2026/07/16/trump-administration-issues-final-rule-end-foreign-student-vi...
1•htiek•11m ago•0 comments

Truth Social to sell Wall Street firms the 'fastest' access to Trump's posts

https://www.nbcnews.com/business/media/trump-media-early-access-truth-social-posts-rcna587912
3•ceejayoz•12m ago•0 comments

We rewrote our custom visualisation renderers from SVG to be in Canvas

https://www.polarsignals.com/blog/posts/2026/07/14/new-and-faster-profiler
1•yomieluwande•13m ago•0 comments

New Stock Dashboard

https://stockhubweb.com/login?next=/home
1•alvisecuni•13m ago•0 comments

Show HN: HW/SW co-design blueprint for fault recovery in LLM training

https://github.com/PJHkorea/pim-hbm-bypass
2•PJHkorea•14m ago•1 comments

Priora: Blind-rank features, get a Scope Score, export a Cursor-ready pack

https://www.priora.space
1•kljr_dev•16m ago•0 comments

Ring-Zero: Scaling Zero RL to a Trillion Parameters for Emergent Reasoning

https://arxiv.org/abs/2607.12395
2•binyu•16m ago•0 comments

Your AI agent doesn't know when its memory is gone

https://arxiv.org/abs/2607.10582
1•venkateshamatam•16m ago•0 comments

Anthropic Tried to Phantom Charge $16.6M

https://www.internationalcyberdigest.com/anthropic-tried-to-phantom-charge-16-6m/
2•AnhTho_FR•17m ago•0 comments

Roboflow Serverless Inference: A Thousand Models on a Shared GPU Fleet

https://blog.roboflow.com/serverless-inference-a-thousand-models-on-a-shared-gpu-fleet/
1•yeldarb•18m ago•0 comments

Harness IDE: Run your coding agents on any machine

https://harness.mikelyons.org/announcements/remote-backends.html
2•frenchie4111•18m ago•1 comments

Why is healthcare so much slower than IT?

https://rufatmammadli.medium.com/why-is-healthcare-so-much-slower-than-it-317ffb4e9191
3•rumad•18m ago•2 comments

What do you do after you accidentally kill a child? (2024)

https://sundaylongread.com/2024/11/20/ryan-nickerson-traffic-death-accidental-killer/
2•NaOH•18m ago•0 comments

Oidc Bash Client

https://github.com/please-openit/oidc-bash-client
1•mathieupassenau•22m ago•0 comments

Show HN: Play Online HP48G(X) Calculator Games

https://jmapp.com/hp48gx.php
1•sunhp•22m ago•0 comments

GPT 5.6 solved all 6 problems from IMO 2026

https://old.reddit.com/r/ChatGPT/comments/1uyerah/gpt_56_solved_all_6_problems_from_imo_2026/
2•amichail•23m ago•0 comments

Show HN: Darby, a Hugo docs theme with in-browser AI Q&A (no back end, no keys)

https://iamit.in/darby/
1•aktech•23m ago•0 comments

Loopcraft: The Art of Stacking Loops

https://www.latent.space/p/loopcraft
1•0xchamin•23m ago•0 comments

Ask HN: Has anyone built "HN front page, with all AI stories filtrered out"?

2•chrystalkey•27m ago•2 comments

Golden balls. the weirdest split or steal

https://www.youtube.com/watch?v=S0qjK3TWZE8
1•chistev•28m ago•0 comments

Cops Use Flock to Track People, Not Cars

https://www.404media.co/how-cops-use-flock-to-track-people-not-cars/
2•cdrnsf•28m ago•1 comments

Show HN: A multi-location vending machine operations portal

https://github.com/skorotkiewicz/vending-operations-portal
1•modinfo•29m ago•0 comments

Why AI Amplifies Wherever You Are

https://khalilstemmler.com/articles/the-phases-of-craftship/the-5-phases/
1•stemmlerjs•30m ago•0 comments

Kisak-Strike: 100% Open Source CS:Go

https://lwss.github.io/Kisak-Strike/
2•avaer•31m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!