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Have You Ever Seen the Rain?

https://christopherren.substack.com/p/have-you-ever-seen-the-rain
1•lookatdata•3m ago•1 comments

Open-source 3D anatomy explorer: 2,234 selectable BodyParts3D meshes

https://github.com/ashemag/human-atlas
1•metrofun•3m ago•0 comments

Do you ever struggle to find another programmer to work on a project/pair with?

1•rizsyed1•5m ago•0 comments

2025 Dodge Charger EV: Regular Car Reviews [video]

https://www.youtube.com/watch?v=0jZVP_ZA3ZY
1•fortran77•5m ago•0 comments

TALA Is Open-Source

https://d2lang.com/blog/tala-is-open-source/
1•alixanderwang•6m ago•0 comments

Show HN: Explore the fun side of the personal web

https://straw.page/explore
2•chickenman•9m ago•0 comments

Show HN: Archprint, infer architecture lint rules from your repo's import graph

https://github.com/Tommkruix/archprint
1•Tommkruix123•10m ago•0 comments

Unauthenticated RCE in Telerik UI

https://tantosec.com/blog/2026/09/telerik-padding-oracle-to-shell/
1•dwbzn•11m ago•0 comments

Show HN: Browse 27 years of movie ticket stubs in ThreeJS

1•zebomon•11m ago•0 comments

I kept working on Windows Notepad for Mac

https://github.com/Arijit-gotsomecodes/NotePadMac
1•fxxai•13m ago•1 comments

The Impacts of Guaranteed Basic Income on Crime Perpetration and Victimization

https://www.nber.org/papers/w34547
1•stinkbeetle•14m ago•0 comments

Show HN: WordFLIP, a Wordle with a secret win condition

https://meghanto.me/wordflip/
1•meghanto•14m ago•0 comments

ASCII smuggling crosses over from AI prompt injection to phishing evasion

https://www.microsoft.com/en-us/security/blog/2026/09/03/ascii-smuggling-crosses-over-from-ai-pro...
1•fourfire•16m ago•0 comments

Hermes Kanban – Multi-Agent Profile Collaboration

https://hermes-agent.nousresearch.com/docs/user-guide/features/kanban
1•fallinditch•20m ago•1 comments

Show HN: HP Jornada 545 Emulator

https://lapocket.neocities.org/
1•eafer•22m ago•0 comments

Show HN: Raven – encrypted messages hidden inside ordinary text

https://sendraven.ink
1•OAraLabs•23m ago•0 comments

Meta's AI Crawler Crashing My DB, and What I Did About It

https://usero.io/blog/meta-ai-crawler-crashing-my-db
1•willsmith72•23m ago•0 comments

CERN's migration path from CentOS Linux to Debian

https://lwn.net/SubscriberLink/1092512/45bba78661c89e5a/
3•chmaynard•25m ago•0 comments

July in Servo

https://servo.org/blog/2026/08/31/july-in-servo/
3•caminanteblanco•32m ago•0 comments

Talentblender.com – The Future's Marketplace

https://talentblender.com/register
1•seraph2000•34m ago•0 comments

1% increase in immigration leads to a 1.78%-2.97% increase in Far-Right voting (2024)

https://www.sciencedirect.com/science/article/abs/pii/S1062976924001315
8•cwwc•35m ago•5 comments

Debian code search: fast TurboPFor with Go SIMD

https://michael.stapelberg.ch/posts/2026-09-06-dcs-fast-turbopfor-go-simd/
1•valyala•36m ago•0 comments

National security risk: Berlin data leak causes major repercussions

https://www.heise.de/en/news/National-security-risk-Berlin-data-leak-causes-major-repercussions-1...
2•doener•38m ago•0 comments

But what about video games?

https://blog.glyph.im/2026/09/but-what-about-video-games.html
2•lumpa•39m ago•0 comments

The Operational Limits of Agent Security (Dec 2025)

https://cupcake.eqtylab.io/security-disclaimer/
2•ramoz•41m ago•0 comments

Infinite Digest: Illustrated Companion to David Foster Wallace's Infinite Jest

https://samizdat.co/digest/
1•CharlesW•45m ago•0 comments

Show HN: Inbundly – Google Inbox-style bundles for Gmail (open-source)

https://benoror.bearblog.dev/bringing-google-inboxs-bundles-back-to-gmail/
1•benoror•45m ago•0 comments

Cloudflare hid my site from AI. I sell AI visibility

https://foundash-ai.github.io/
1•boiled_potato•46m ago•0 comments

Fortune Telling Fraud

https://en.wikipedia.org/wiki/Fortune_telling_fraud
3•stephenlf•46m ago•1 comments

Why are drug overdose deaths declining?

https://www.statnews.com/2026/09/03/drug-overdose-deaths-down-sharply-commonwealth-fund-study/
2•EA-3167•57m ago•1 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!