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Lynching Postcard

https://en.wikipedia.org/wiki/Lynching_postcard
2•doener•3m ago•0 comments

Show HN: Postbase – 100% open source Alternative to Firebase and Supabase [video]

https://www.youtube.com/watch?v=St_kJZXZ_nE
2•harshalone•5m ago•0 comments

Rebuilding the Access Edge: Why We Replaced PPPoE with a Custom DHCP Server

https://medium.com/@mustafa.n.gaid/rebuilding-the-access-edge-why-we-replaced-pppoe-with-a-custom...
1•musnas•6m ago•0 comments

Show HN: Curtab – Each command in its own interactive terminal tab

https://github.com/rashidmya/curtab
1•rashidmya•10m ago•0 comments

China Aims A.I. At Predicting Who Could Pose a Political Risk

https://www.nytimes.com/2026/06/01/us/politics/china-ai-predicting-dissent.html
4•uxhacker•14m ago•0 comments

Show HN: Open-source sync-engine for managing websites at scale

https://github.com/gospecter/specter
1•aabergkvist•14m ago•0 comments

We entered Fixathon as hackers. We left as winners

https://layerx.xyz/blog/fixathon-win
1•supermalvo•19m ago•0 comments

Am I too pessimistic about Python's future?

1•noon-raccoon•21m ago•0 comments

Code Review Assumes an Author

https://blog.raed.dev/posts/ai-code-review/
1•Raed667•21m ago•0 comments

Show HN: Mochi – a performance-first SveltKit alternative

https://mochi.fast/
1•khromov•23m ago•0 comments

The making of iconic Clint Eastwood posters

https://twitter.com/i/status/2061246916378185742
1•Michelangelo11•24m ago•0 comments

The Rsync thing was inevitable and it's happening everywhere

https://robertjwebb.substack.com/p/the-rsync-thing-was-inevitable-and
2•haburka•24m ago•0 comments

Netflix Wiz creates app to slash AI bills, then open sources it

https://www.theregister.com/ai-ml/2026/05/31/netflix-wiz-creates-app-to-slash-ai-bills-then-open-...
2•pseudolus•31m ago•0 comments

What building payment products taught me about scalable financial infrastructure

https://www.solvimon.com/blog/five-lessons-on-building-scalable-financial-infrastructure
1•arnon•31m ago•0 comments

Australia's far-right party leads in national poll for first time

https://www.reuters.com/world/asia-pacific/australias-far-right-party-leads-national-poll-first-t...
2•KnuthIsGod•31m ago•1 comments

Are API keys too much friction for AI tools in teams?

https://intrascope.app/
1•Intrascopeapp•33m ago•0 comments

Fine-tuning an LLM to write docs like it's 1995

https://passo.uno/fine-tuning-docs-llm/
1•theletterf•34m ago•0 comments

Nordstjernen Web Browser

https://nordstjernen.org/
4•andreasrosdal•37m ago•1 comments

Run your first marathon in your 50s, get chased by zombies

https://www.theguardian.com/games/2026/may/29/run-first-marathon-50s-zombies-run-game
1•6LLvveMx2koXfwn•38m ago•0 comments

Student astronomer discovers 'Rosetta Stone' for mysterious cosmic signals

https://phys.org/news/2026-05-student-astronomer-rosetta-stone-mysterious.html
3•pseudolus•41m ago•0 comments

What is the biggest problem you face as a software developer today?

https://docs.google.com/forms/d/e/1FAIpQLSf1M5d2y-0RXEIhrbDBtS5gC900YuzWl43cJCxGUrU38MyeDQ/viewfo...
2•cybertarr•43m ago•0 comments

Memo: Memory as a Model

https://arxiv.org/abs/2605.15156
1•melvinroest•44m ago•0 comments

Slowing Down

https://www.ssp.sh/brain/slowing-down/
2•eigenBasis•45m ago•0 comments

Valve, Gaming's Anticorporate Hero, Has Its Antitrust Moment

https://www.bloomberg.com/news/features/2026-06-01/valve-s-antitrust-reckoning-over-steam-has-ech...
5•igortru•47m ago•0 comments

Proveyouragent: Cryptographic identity for AI agents (Ed25519 and DPoP)

https://github.com/lujainkhalil/proveyouragent
1•lujainkhalil•49m ago•0 comments

Releases Its First World Model–Project Eden

https://twitter.com/tripoai/status/2061307584817385960
3•764261457•53m ago•1 comments

Two LLM UI Patterns That Aren't Chat

https://poyo.co/note/20260525T094605/
5•minikomi•53m ago•0 comments

Colorize Your Kubectl Output

https://github.com/kubecolor/kubecolor
2•ankitg12•54m ago•0 comments

Training a Simple World Model with Jax

https://www.alexinch.com/blog/simple-world-model
1•ainch•58m ago•1 comments

Security and Protection of Data in the IBM System/38

https://dl.acm.org/doi/pdf/10.1145/800053.801932
1•rbanffy•1h ago•1 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!