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Efficient Chips Alone Will Not Solve AI's Energy Problem

https://substack.com/profile/530005683-iveth/note/c-337835158
1•carolceli•58s ago•0 comments

Rightsholders Can't Use OpenAI and Anthropic to Dismantle Meta's Seeding Defense

https://torrentfreak.com/rightsholders-cant-use-openai-and-anthropic-to-dismantle-metas-seeding-d...
1•gslin•2m ago•0 comments

Show HN: Free tool that checks if your Etsy/Shopify listing is EU-ready

https://claude.ai/artifact/1rTtc9idTXFBcsuhPqJDoU
1•ReplyCraft•2m ago•0 comments

Fujitsu launches made-in-Japan next-generation CPU FUJITSU-MONAKA

https://global.fujitsu/en-global/pr/news/2026/09/14-02
1•my123•3m ago•0 comments

Qector-mega 2.2.1 – Sub-ms QEC decoding on a 2-core CPU with zero GPU needs

https://zenodo.org/records/22773113
1•QECTOR•3m ago•0 comments

Ask HN: Harness for Learning – Thoughts?

1•arvindm1991•4m ago•0 comments

Why Personal Websites Are Coming Back

https://deadparrotbbs.com/why-personal-websites-are-coming-back/
1•speckx•4m ago•0 comments

M6 Mac Mini on Geekbench

https://browser.geekbench.com/v7/cpu/354109
2•tosh•5m ago•0 comments

Pulley Is Shutting Down

https://pulley.com/guides/faq-what-is-happening-with-pulleys-shutdown
1•covi•7m ago•1 comments

PyMalbolge: Malbolge Interpreter in Python

https://github.com/Aiaid/pyMalbolge
1•notagoodidea•8m ago•0 comments

Intel Secures AI Agents at the Edge for Autonomous Ride Performance

https://www.sdxcentral.com/news/intel-secures-ai-agents-at-the-edge-for-autonomous-ride-performance/
1•Jenijen•8m ago•0 comments

Why I'm Not Worried About AI Killing Us All

https://www.hackyexperiments.com/blog/why-im-not-worried-about-ai-killing-us-all
1•bilater•8m ago•0 comments

Show HN: Kobra – a Shadcn alternative focused on design quality

https://kobra.systems/components/input-otp
1•haarshsingh•9m ago•0 comments

A study of sequence weighting at scale

https://blog.janestreet.com/a-study-of-sequence-weighting-at-scale/
1•hubraumhugo•11m ago•0 comments

What I keep in my Dock as an iPhone app dev in 2026

https://mattbraun.co/blog/what-i-use-for-iphone-dev-in-2026/
2•magnate•12m ago•0 comments

'Nick Sharpening' my UniFi setup

https://alec.is/posts/nick-sharpening-my-unifi-setup/
1•arm32•14m ago•0 comments

DaiDocs: AI memory as a plain-text file format, not a service

https://github.com/Kerneta/daidocs
2•Amin_Rigi•14m ago•0 comments

Trying to Understand Freedom – By Maciej Cegłowski

https://mceglowski.substack.com/p/trying-to-understand-freedom
1•pavel_lishin•14m ago•0 comments

Show HN: Local static analysis for coding agents

https://blog.codacy.com/introducing-codacy-skills-part-4-scan-and-fix-your-code-before-you-push
1•claudiacsf•16m ago•0 comments

I'm Worried about the Web

https://patrickbrosset.com/articles/2026-09-15-im-worried-about-the-web/
3•speckx•17m ago•0 comments

Mecatl: A Cloud Native Harness

https://mecatl.dev/
1•jbeda•17m ago•0 comments

GM to Offer Apple CarPlay After Shift Away from the System

https://www.bloomberg.com/news/articles/2026-09-15/gm-s-new-user-interface-includes-apple-carplay...
2•apparent•17m ago•1 comments

Man threatens to shoot fish if his meme coin doesn't reach 1M market cap

https://twitter.com/DefiantLs/status/2099877650135433557
1•lando2319•17m ago•0 comments

EthosLM – natural language to walkable Minecraft cities

https://github.com/chaitbuilds/EthosLM
2•chaitbuildz•20m ago•0 comments

GEFS on OpenBSD: A Early Preview

https://marc.info/?l=openbsd-tech&m=178948744271633&w=2
5•sippingabonedry•20m ago•1 comments

Gemini 3.8 Live Extended Thinking audio-to-audio

https://ai.google.dev/gemini-api/docs/models/gemini-3.8-live-extended-thinking
2•thisisauserid•20m ago•1 comments

I'm a doctor. Here's why I wouldn't get a full-body MRI scan

https://www.washingtonpost.com/wellness/2026/09/14/im-doctor-heres-why-i-wouldnt-get-full-body-mr...
3•bookofjoe•20m ago•1 comments

Does Code Matter Anymore?

https://jimmyislive.dev/posts/does-code-matter-anymore/
2•jimmyislive•21m ago•0 comments

Metastatic Cancer Disappeared After Two Doses of Experimental Therapy

https://www.sciencealert.com/a-3-year-olds-metastatic-cancer-disappeared-after-two-doses-of-exper...
2•speckx•21m ago•0 comments

Show HN: AirmailAI, a BYOK LLM chat app with a browser extension backend

https://airmailai.net/
2•blake__dev•21m ago•2 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!