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Show HN: macOS Kokoro-TTS powered document reader – listen to any text

https://apps.apple.com/us/app/raconter-listen-to-any-text/id6760326875?mt=12
1•mattcheston•42s ago•0 comments

OpenClaw: An Opinionated Resource List

https://github.com/EthanYolo01/Awesome-OpenClaw
1•MikeLuLu•2m ago•1 comments

Google's AI Studio now integrates with Firebase for vibe coding production apps

https://blog.google/innovation-and-ai/technology/developers-tools/full-stack-vibe-coding-google-a...
1•zhyder•5m ago•0 comments

Direct kinetic impact. a flying sword. 450km/h

https://twitter.com/CardilloSamuel/status/2034642788541960230
2•keepamovin•7m ago•0 comments

How to stop your autoresearch loop from cheating

https://twitter.com/MilksandMatcha/status/2033971089853059414
1•gmays•8m ago•0 comments

China could be the biggest public funder of science within two years

https://www.nature.com/articles/d41586-026-00618-5
1•mraniki•10m ago•0 comments

OpenClaw demand in China is driving up the price of secondhand MacBooks

https://www.cnbc.com/2026/03/19/openclaw-demand-in-china-is-driving-up-the-price-of-secondhand-ma...
1•lxm•13m ago•0 comments

French sailor's fitness app bungle exposes location of aircraft carrier

https://www.yahoo.com/news/articles/french-sailor-fitness-app-bungle-001827195.html
1•nradov•15m ago•0 comments

The Long Farewell to Mark Zuckerberg's Metaverse

https://www.nytimes.com/2026/03/19/technology/mark-zuckerbergs-metaverse-vr-horizon-worlds.html
2•lxm•24m ago•0 comments

Jeff Bezos in Talks to Raise $100B Fund to Transform Companies with A.I

https://www.nytimes.com/2026/03/19/technology/jeff-bezos-ai-fund-project-prometheus.html
1•lxm•25m ago•0 comments

Ship's Clock – a maritime bell clock that lets you hear time

https://play.google.com/store/apps/details?id=com.shipsclock&hl=en_US
1•mooks•27m ago•0 comments

The Displacement of Cognitive Labor and What Comes Next

https://sahajgarg.github.io/blog/cognitive-labor/
1•outside1234•28m ago•0 comments

I Built an E-Commerce Platform from My Off-Grid Homestead Using AI

https://brianeisenberg.substack.com/p/i-built-an-entire-e-commerce-platform
2•bdetunk•30m ago•1 comments

Reverse-Engineering the Personal AI Supercomputer

https://bay41.com/posts/tiiny-ai-pocket-lab-review/
1•b3ing•30m ago•1 comments

Redox OS AGPLv3 Violation

https://gist.github.com/keepitupkitty/43effb8c8fadecf2101b6c0fc4de8790
2•pabs3•36m ago•1 comments

MCP 2026 Roadmap

https://blog.modelcontextprotocol.io/posts/2026-mcp-roadmap/
1•umangsehgal93•37m ago•0 comments

Agent HTTP – Claude Code HTTP API Made Possible by Channels

https://github.com/mberg/agent-http/
1•mberg•38m ago•1 comments

Supermicro Employees Arrested, Smuggling Nvidia Chips

https://www.wsj.com/tech/super-micro-computer-employees-arrested-for-alleged-sales-to-china-45a2bd73
4•next_xibalba•38m ago•2 comments

Show HN: I wrote an open source SEC filing compliance package

1•jgfriedman1999•40m ago•0 comments

Open Source Pledge

https://opensourcepledge.com/
2•pabs3•42m ago•0 comments

I replaced a Scrum team with AI agents for 10 days

https://likafi.com
1•dmbuild•42m ago•0 comments

IntegrateAPI: Install API Integrations in Next.js via CLI

https://integrateapi.io
1•fuse_wire•46m ago•0 comments

TI-89 Height-Mapped Raycaster

https://github.com/dzoba/ti-89-raycasting-with-z
4•zoba•47m ago•0 comments

Pentagon: Anthropic's Chinese employees are security risks

https://www.axios.com/2026/03/19/pentagon-anthropic-foreign-workforce-security-risks
4•jimmydoe•51m ago•3 comments

LiteParse: Local document parsing for AI agents (Open source)

https://www.llamaindex.ai/blog/liteparse-local-document-parsing-for-ai-agents
1•pierre•55m ago•1 comments

I built a skill-optimizer to clean up my messy pile of skills

https://github.com/zhangchenchen/skills_optimizer
1•pekingzcc•1h ago•1 comments

Wikipedia: AI or Not Quiz

https://en.wikipedia.org/wiki/Wikipedia:AI_or_not_quiz
1•mmsc•1h ago•0 comments

Show Me the Model

https://showmethemodel.io/
1•paulpauper•1h ago•0 comments

Economists have caught the AI bug

https://www.ft.com/content/b46fa7c5-1dcd-4d08-96fd-7d5ef7915524
2•paulpauper•1h ago•1 comments

Claude vs. Gemini vs. ChatGPT vs. Grok

https://boreal.social/post/i-pitted-claude-gemini-chatgpt-and-grok-against-each-other
1•bazlightyear•1h ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•10mo ago

Comments

whizzter•10mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•10mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•10mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•10mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•10mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•10mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•10mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•10mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•10mo ago
sdf(p + sin(p)*0.01)
GistNoesis•10mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•10mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!