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Landmarkr: Guess the Location in Six Pictures

https://www.landmarkr.app/
1•dvdhutch•54s ago•0 comments

RIP tech journalist John C. Dvorak (1946–2026)

https://www.facebook.com/aric.mackey/posts/john-c-dvorak-19462026john-c-dvorak-a-pioneering-techn...
1•ohjeez•1m ago•0 comments

SafePDF – 27 PDF tools that process everything locally (no upload)

https://www.safepdf.fr/en/
1•uniwave•2m ago•0 comments

Vevey: iOS app for anyone to make games on the fly

https://www.vevey.ai/
1•dvdhutch•3m ago•0 comments

Using a Gaming PC's RTX 5070 from a separate Linux workstation

https://stephenkrings.com/posts/rtx-5070-linux-gpu-server/
1•microbial•3m ago•0 comments

OpenAI vs. HuggingFace: Skynet is getting closer

https://cephalosec.com/blog/skynet-is-getting-closer/
1•Versipelle•4m ago•0 comments

GPT-5.6 got smarter. Then it kept acting

https://toloka.ai/blog/gpt-5.6-got-smarter-then-it-kept-acting/
1•ruslan5t•4m ago•0 comments

Gravity from Entropy connects law of thermodynamics with cosmic structure

https://phys.org/news/2026-07-gravity-entropy-theory-law-thermodynamics.html
1•aard•6m ago•0 comments

Clarity didn't work, trying mysterianism

https://gwern.net/doc/fiction/science-fiction/2012-10-03-yvain-thewhisperingearring.html
1•dboon•7m ago•0 comments

Apple will soon offer iPhones, Macs, etc., on a subscription basis

https://www.computerworld.com/article/4200023/own-nothing-upgrade-everything-apples-new-klarna-de...
1•mikelgan•8m ago•1 comments

The Codex Micro Is Physical Slop

https://paulmakeswebsites.com/writing/codex-micro-physical-slop/
1•paulhebert•9m ago•1 comments

Nine therapy protocols, one shared safety layer the model doesn't control

https://www.hamo.ai/blog/nine-therapeutic-methods-one-clinical-spine/
1•chrischengzh•11m ago•0 comments

Travis Is Back

https://twitter.com/bhorowitz/status/2079998079034609720
1•tosh•11m ago•0 comments

The SEC Pays a Texting Fine

https://www.bloomberg.com/opinion/newsletters/2026-07-22/the-sec-pays-a-texting-fine
1•djoldman•12m ago•0 comments

Cursor Router

https://cursor.com/blog/router
2•ai2027•12m ago•0 comments

Claude Costs

https://www.claudecosts.com/
2•gk1•15m ago•0 comments

South America is eradicating hunger

https://www.economist.com/the-americas/2026/07/21/south-america-is-eradicating-hunger
3•bookofjoe•16m ago•1 comments

How I Do My Computing

https://stallman.org/stallman-computing.html
2•pudgywalsh•18m ago•1 comments

Show HN: Aurora – Tiny Linux RGB Daemon for Legion Laptops

https://github.com/HughScott2002/Aurora-Legion
1•hughscott2002•19m ago•0 comments

An OpenAI test model escaped and broke into a real company's servers

https://www.cnn.com/2026/07/22/tech/openai-hugging-face-ai-cybersecurity
1•stevenjgarner•20m ago•2 comments

Rabbitty – a native Mac terminal for running AI coding agents in parallel

https://github.com/mauscoelho/rabbitty-app/releases
1•mauscoelho•20m ago•1 comments

Unity 7 Announcement

https://unity.com/releases/unity-7
2•suprfnk•21m ago•0 comments

SimpleX Public Names – A Name Nobody Can Take from You

https://simplex.chat/blog/20260722-simplex-public-names.html
1•Sami_Lehtinen•21m ago•0 comments

Wizardry, the Landmark RPG That Inspired Dragon Quest and Final Fantasy

https://www.timeextension.com/features/the-making-of-wizardry-the-landmark-rpg-that-inspired-drag...
1•homarp•21m ago•0 comments

Digital Surveillance Reshapes Fishery Enforcement in Indonesia

https://spectrum.ieee.org/fishery-satellite-surveillance
3•Jimmc414•22m ago•0 comments

SuperPass: Fast-Tracking Blocking Threads to Mitigate Priority Inversion

https://arxiv.org/abs/2607.18097
3•Jimmc414•23m ago•0 comments

Japan cities hit 40 C, officially marking first "kokushobi"

https://english.kyodonews.net/articles/-/80372
2•geox•23m ago•0 comments

State Reverses Course, Finds Cuyahoga Jail Staff Failed to Start CPR

https://www.themarshallproject.org/2026/07/14/cuyahoga-county-jail-deaths-ohio
2•Jimmc414•24m ago•0 comments

Code mode is all you need: Why agents writing code > calling tools

https://www.browserbase.com/blog/code-mode-is-all-you-need
3•Kylejeong21•25m ago•1 comments

Agent Native Interface for SPI Flashing

https://github.com/jackulau/ratchet
2•JackLau•26m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!