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Why Claude Agent Skills Will Transform How We Build AI

https://alirezarezvani.medium.com/why-agent-skills-will-transform-how-we-build-ai-32daee24fc8a
1•nginity•22s ago•1 comments

Maahanmuuttokonsultti, joka auttaa yrittäjiä ja opiskelijoita muuttamaan Suomeen

https://finconsult.fi
1•davidcarten•2m ago•0 comments

Rusty-Sheet: An Excel/WPS/OpenDocument Spreadsheets File Reader for DuckDB

https://github.com/redraiment/rusty-sheet
1•redraiment•4m ago•1 comments

Breaking down JetBrains' complex AI agent strategy

https://leaddev.com/ai/breaking-down-jetbrains-complex-ai-agent-strategy
1•chhum•7m ago•0 comments

General Motors will integrate AI into its cars, plus new hands-free assist

https://arstechnica.com/cars/2025/10/ai-and-hands-free-driving-are-coming-to-gms-vehicles/
1•oldnetguy•8m ago•0 comments

How to win followers and influence people

https://www.bloodinthemachine.com/p/how-to-win-followers-and-influence
1•FromTheArchives•12m ago•0 comments

Advanced Self-Aware Ed(1)

https://aartaka.me/advanc-ed.html
1•fanf2•17m ago•0 comments

C64 Blood Money

https://lemmings.info/c64-blood-money/
4•mariuz•18m ago•0 comments

Removing carbon via Enhanced Rock Weathering – a primer

https://www.alt-carbon.com/eli5/enhanced-rock-weathering-1
1•trojanalert•18m ago•0 comments

When 'Diverse Citations' Replace Diverse Ideas

https://heterodoxacademy.substack.com/p/when-diverse-citations-replace-diverse
1•mpweiher•18m ago•0 comments

Why Is Stainless Steel Not Magnetic?

https://www.meadmetals.com/blog/why-is-stainless-steel-not-magnetic
1•thunderbong•21m ago•0 comments

Why the World Started Hedging Its US Dollar Exposure

https://www.bloomberg.com/news/articles/2025-10-23/why-the-world-started-hedging-its-us-dollar-ex...
1•zerosizedweasle•25m ago•1 comments

Test State, Not Interactions

https://rednafi.com/go/test-state-not-interactions/
1•mapleoin•26m ago•0 comments

Claude Is Down

https://claude.ai/
3•MihaiSandor•27m ago•3 comments

Female spies are waging 'sex warfare' to steal Silicon Valley secrets

https://www.thetimes.com/us/american-politics/article/silicon-valley-spy-china-russia-2v03676kl
6•nreece•28m ago•3 comments

U.S. mulls software-linked export curbs on China: 'Everything is on the table'

https://www.cnbc.com/2025/10/23/us-china-software-export-curbs-bessent-trump-xi-meeting.html
2•zerosizedweasle•28m ago•1 comments

Amazon unveils AI-powered augmented reality glasses for delivery drivers

https://www.geekwire.com/2025/amazon-unveils-ai-powered-augmented-reality-glasses-for-delivery-dr...
1•thm•34m ago•0 comments

Reddit sues Perplexity for allegedly ripping its content to feed AI

https://www.theverge.com/news/804660/reddit-suing-perplexity-data-scrapers-ai-lawsuit
3•hodgesrm•38m ago•0 comments

Compression Scaling Law (CSL) – Detecting hidden structure in time series

https://github.com/Jorus120/Compression-Scale-Law
1•Jorus120•39m ago•1 comments

List of Public Signage Typefaces

https://en.wikipedia.org/wiki/List_of_public_signage_typefaces
1•Jugurtha•42m ago•0 comments

OpenWrt 24.10.4 released with security fixes and 5 GHz WiFi for more devices

https://openwrt.org/releases/24.10/notes-24.10.4
3•vedranm•43m ago•0 comments

Video of Simon Willison vibe coding live

https://www.youtube.com/watch?v=GQvMLLrFPVI
1•tkgally•44m ago•0 comments

Amazon's AI/robotics systems are speeding up delivery

https://www.aboutamazon.com/news/operations/amazon-delivering-future-2025-online-shopping-speed-d...
1•SerCe•44m ago•0 comments

Trenchant CEO indicted for stealing their exploits and selling them to Russia [pdf]

https://storage.courtlistener.com/recap/gov.uscourts.dcd.285896/gov.uscourts.dcd.285896.1.0.pdf
1•0rdinal•48m ago•1 comments

AIO Sandbox: An all-in-one execution environment for AI Agents

https://github.com/agent-infra/sandbox
1•ycjcl868•53m ago•1 comments

Ask HN: Am I the only one not using AI?

3•acqbu•57m ago•3 comments

ChatGPT's Atlas: The Browser That's Anti-Web

https://www.anildash.com//2025/10/22/atlas-anti-web-browser/
2•FromTheArchives•1h ago•1 comments

Why It Will Pay Off to Engineer Well-Governed AI Systems

https://medium.com/@arturs.prieditis/why-it-will-pay-off-to-engineer-well-governed-ai-systems-0b9...
1•artursp•1h ago•0 comments

Cashfree Payments Builds Trust at Checkout for Indian Consumers

https://tech.cashfree.com/5-ways-cashfree-payments-builds-trust-at-checkout-for-indian-consumers-...
2•shritama_saha•1h ago•0 comments

Show HN: Azure IP ranges Terraform module

https://github.com/aeimer/terraform-azure-ip-ranges
1•baquero•1h ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•5mo ago

Comments

whizzter•5mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•5mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•5mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•5mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•5mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•5mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•5mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•5mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•5mo ago
sdf(p + sin(p)*0.01)
GistNoesis•5mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•5mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!