frontpage.
newsnewestaskshowjobs

Open Source @Github

fp.

Plane slams into Beijing's tallest building, sends debris raining down [video]

https://www.youtube.com/watch?v=YNJYR_HE8uo
1•Imustaskforhelp•3m ago•0 comments

Search SDK – Integrate web search into agents

https://search-sdk.dev/
1•haxzie•5m ago•0 comments

Sequence Modeling with CTC

https://distill.pub/2017/ctc/
1•diginova•7m ago•0 comments

WebSite Grader and Analytics for Small Businesses

https://stackra.app/
1•LBeck84•8m ago•0 comments

Show HN: PhoneCode: Local-First ADE Running Natively on Android

https://github.com/dttdrv/phonecode
1•dttdrv•8m ago•0 comments

A model-free runtime that holds photonic/quantum hardware steady under drift

https://compute.neophotonics.ca/
1•quantumbum•13m ago•0 comments

Higher rate limits on the Claude API

https://platform.claude.com/docs/en/api/rate-limits
1•thedebuglife•15m ago•0 comments

Show HN: Cyclearchive.com – search vintage cycling magazines

https://cyclearchive.com/search/
1•alastairr•17m ago•0 comments

How to evaluate multimodal VLMs for your video use case

https://labs.videodb.io/research/how-to-evaluate-multimodal-vlms-for-your-video-use-case
1•notTechy•17m ago•0 comments

Show HN: Brytlog – AI logger

https://github.com/Guy-Sela/brytlog
1•guy-sela•25m ago•0 comments

The US lock of the Web – ache

https://ache.one/notes/the-us-lock-of-the-web
3•abdelhousni•27m ago•0 comments

World Cup fans frustrated by 'confusing and expensive' tipping culture in US

https://www.bbc.com/news/articles/clyxgjykx7lo
7•theanonymousone•27m ago•0 comments

I owe my life to a 1913 road rage incident

https://blog.plover.com/2026/06/27/#andor
2•Tomte•28m ago•0 comments

Early Computer Viruses Spread Before the Internet

https://comuniq.xyz/post?t=1328
1•01-_-•30m ago•0 comments

Ask HN: Has Ilya Sutskever spoken publicly lately?

4•aurenvale•31m ago•0 comments

The Calculator Discipline – AI-Assisted Disclosure Hallucinations

https://zenodo.org/records/20393083
1•ethical•38m ago•0 comments

Researchers have developed pixels that can emit and analyse light together

https://ethz.ch/en/news-and-events/eth-news/news/2026/06/a-new-type-of-pixel.html
2•tspng•39m ago•1 comments

Decline in IQ linked to frequent or dependent use of cannabis use in youth

https://www.cambridge.org/core/journals/psychological-medicine/article/intelligence-quotient-decl...
6•vixen99•41m ago•1 comments

Om interviews Brunello Cucinelli (2015)

https://om.co/2015/04/27/brunello-cucinelli-2/
2•tosh•45m ago•0 comments

US Military conducts strikes on Iran after attack on ship in Strait of Hormuz

https://twitter.com/BBCBreaking/status/2070610019578511419
3•aurenvale•46m ago•0 comments

NLNet Labs LLM Policy

https://nlnetlabs.nl/llm-policy/
3•birdculture•49m ago•1 comments

Clockwork, a browser engine of intermeshing gears and impossible motion

https://sand-morph.up.railway.app/clockwork
1•echohive42•50m ago•0 comments

Germany urges EU to suspend methane rules after US pressure

https://www.ft.com/content/c5c97c40-6afe-4a22-a9b8-aea456b85326
5•littlexsparkee•54m ago•1 comments

How to Write an Effective Software Design Document · Refactoring English

https://refactoringenglish.com/excerpts/write-an-effective-design-doc/
1•mpweiher•58m ago•0 comments

Gstack

https://github.com/garrytan/gstack
1•grajmanu•1h ago•0 comments

Russian hackers were behind $2.5B hack of Jaguar Land Rover

https://techcrunch.com/2026/06/26/russian-hackers-were-behind-2-5-billion-hack-of-jaguar-land-rov...
3•01-_-•1h ago•0 comments

Free-For.dev

https://github.com/ripienaar/free-for-dev
1•grajmanu•1h ago•0 comments

Git Push No-Mistakes

https://github.com/kunchenguid/no-mistakes
1•grajmanu•1h ago•0 comments

Digital Donkeys: An Allegory for the Algorithmic Feed

https://om.co/2026/05/25/we-are-living-in-pinocchios-world/
2•merqurio•1h ago•0 comments

Om Malik, Whose Blog Shaped How Silicon Valley Saw Itself, Dies at 59

https://www.nytimes.com/2026/06/26/technology/om-malik-dead.html
11•philip1209•1h ago•1 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!