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SVGs and PDFs can both be interactive

https://vexlio.com/blog/svgs-and-pdfs-can-both-be-interactive/
1•thunderbong•1m ago•0 comments

Anthropic pauses Claude Agent SDK policy

1•rbitar•2m ago•0 comments

Humanity isn't ready for the coming intelligence explosion

https://www.economist.com/by-invitation/2026/06/15/humanity-isnt-ready-for-the-coming-intelligenc...
1•andsoitis•4m ago•1 comments

Aspectarian – a Jyotiṣa transit reader for macOS using Claude

https://github.com/SpecStudio-net/Aspectarian
1•SpecStudioHN•4m ago•0 comments

CA Gov Newsom Under Federal Investigation for Billions of Fraud

https://twitter.com/GavinNewsom/status/2066585778982166808
1•cagovzz•6m ago•0 comments

Anthropic lost the White House's trust – and then its flagship product

https://www.washingtonpost.com/technology/2026/06/15/how-anthropic-lost-white-houses-trust-then-i...
1•reaperducer•9m ago•0 comments

Enough with the hype about underwhelming or speculative cancer treatments

https://greyenlightenment.com/2026/06/15/enough-with-the-hype-about-underwhelming-or-speculative-...
1•paulpauper•18m ago•0 comments

Show HN: Locket – Robust feature-level access control for LLMs

https://github.com/ssg-research/locket
1•ttttonyhe•18m ago•0 comments

Axiomata – A Codex of Becoming

https://v1tali.com/axiomata-codex-of-becoming-nine-paces
1•vitali•23m ago•0 comments

Show HN: Deep-XPIA – Prompt injection benchmark for multi-agent AI systems

https://freyzo.github.io/deep-xpia/
1•leo_agent•25m ago•0 comments

Trump administration considers $300B fund for Iran if deal is upheld

https://www.ft.com/content/088c14d3-f708-44d8-a306-7996aa5211de
3•JumpCrisscross•25m ago•1 comments

Show HN: A GPT to get a free URL for AI generated content

https://chatgpt.com/g/g-6a2aad2c30988191abd95b3940008e90-boomurl-publish-a-website
1•dorongrinstein•25m ago•1 comments

Omnigent: A Meta-Harness to Combine, Control and Share Your Agents

https://www.databricks.com/blog/introducing-omnigent-meta-harness-combine-control-and-share-your-...
2•lobo_tuerto•28m ago•0 comments

An Overview of Modern AI Robotics from First Principles

https://interlatent.com/blog/interlatent-modern-ai-robotics-first-principles
1•o4c•31m ago•0 comments

Probably just end up embarrassing myself, but here is Sidekick

https://github.com/geoffmcc/sidekick
2•geoffmcc•37m ago•0 comments

ZZüy: A Lesson in Perseverance

https://martinrue.com/zzuy-a-lesson-in-perseverance/
1•afisxisto•37m ago•0 comments

HPE offers VMware refugees a year off the meter

https://www.theregister.com/virtualization/2026/06/15/hpe-offers-vmware-refugees-a-year-off-the-m...
1•SanjayMehta•39m ago•0 comments

Generate per-session LoRA adapters in <1s for inference tasks

https://pypi.org/project/tessera-hypernetwork/
1•Facingsouth•47m ago•0 comments

OrangeCheck, sybil resistance from a Bitcoin signature

https://ochk.io/
1•bixvolt•52m ago•0 comments

How do I prevent myself from being a crank in areas I know little about?

https://philosophy.stackexchange.com/questions/139075/how-do-i-prevent-myself-from-being-a-crank-...
3•azeemba•54m ago•2 comments

The Anthropic Fable Farce by Ben Goertzel

https://bengoertzel.substack.com/p/the-anthropic-fable-farce
3•Prof_Sigmund•54m ago•0 comments

Show HN: Open-source CLI to see your AI coding token usage and compare it

https://github.com/amiinwani/whoburnedmore.com
1•arhaam•1h ago•0 comments

Show HN: Bing Maps Leads Extractor

https://chromewebstore.google.com/detail/maps-leads-extractor/omnjmmkpblpilcjbdadamlaajdndjnnj
1•qwikhost•1h ago•0 comments

Text-to-Lottie: Generate Lottie animations with coding agents

https://github.com/diffusionstudio/lottie
3•vantareed•1h ago•0 comments

AI hasn't killed our bootstrapped enterprise software company yet

https://www.nocobase.com/en/blog/future-of-software-programmers-revenue-doubled
1•mountainview•1h ago•0 comments

Claude subscription changes for Conductor delayed indefinitely

https://www.conductor.build/blog/claude-subscription-update
1•bjhess•1h ago•0 comments

America has lost its war with Iran

https://www.independent.co.uk/voices/editorials/america-trump-iran-ceasefire-agreement-war-hormuz...
17•testing22321•1h ago•3 comments

The Effect of the Great Recession on U.S. Fertility

https://read.dukeupress.edu/demography/article/doi/10.1215/00703370-12664250/411033/The-Effect-of...
4•paulpauper•1h ago•0 comments

Tyler Cowen Is the Tycho Brahe of Economics

https://3quarksdaily.com/3quarksdaily/2026/06/tyler-cowen-is-the-tycho-brahe-of-economics.html
1•paulpauper•1h ago•1 comments

Zen and the Art of Machine Learning Research

https://blog.jxmo.io/p/zen-and-the-art-of-machine-learning
3•jxmorris12•1h ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!