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Moving 15 years out of Harvest

https://eddish.net/blog/leaving-harvest
1•laodevdawg•1m ago•1 comments

Swift System 1.9.0 Released

https://forums.swift.org/t/swift-system-1-9-0-released/90705
1•hacker_nows•5m ago•1 comments

Why Is It So Hard to Teach A.I. Agents to Behave? Researchers Have a Theory

https://www.nytimes.com/2026/11/11/magazine/ai-behavior-incorrigible.html
1•Anon84•5m ago•0 comments

Big Balk

https://azhdarchid.com/big-balk/
1•TMWNN•6m ago•0 comments

White House discussing Lutnick's future as commerce secretary, sources say

https://www.reuters.com/world/china/republican-senator-urges-ban-chinese-chipmaker-cxmt-us-market...
2•anigbrowl•7m ago•0 comments

League of Legends Draft Recommender System (open-source itero.gg)

https://github.com/angelotc/lol-companion
1•telecomhacker•8m ago•1 comments

Zelenskyy: Significant Disruptions to Starshield's Operations

https://twitter.com/ZelenskyyUa/status/2120804738031616095
3•doener•9m ago•1 comments

Solving High Finance

https://astreus.ai
1•SM_04•11m ago•0 comments

A click-fraud bot led me to 5,552 GitHub accounts tied to public inboxes

https://shmulc.substack.com/p/click-fraud-bot-github-public-inbox-accounts
2•shmulc•11m ago•0 comments

Learning Continually from Inference Compute

https://akshat57.github.io/blog/population-serving/
1•matt_d•11m ago•0 comments

PCMag demands $12000 to link to an article

https://twitter.com/rickbrewPDN/status/2120970541331050926
5•jasonthorsness•13m ago•1 comments

Show HN: Buildout, Harmonies-based game to build AI Lab

https://buildout.eamag.me/
1•eamag•14m ago•0 comments

SCache and MOS – 32.9k O(1) KV cache (22.7 MiB) and 72B INT4/ASVD engine

https://github.com/byte-od/mixture-of-scars
1•thetod•14m ago•0 comments

My laptop's spec sheet says 12GB max RAM. It runs 20GB

https://edensheiko-blog.netlify.app/posts/soldered-ram/
3•edensheiko•15m ago•0 comments

Can AI chair a multilateral negotiation?

https://www.karlsnotes.com/can-ai-chair-a-multilateral-negotiation-i-gave-eleven-models-the-job/
1•valkrieco•15m ago•0 comments

Sources say Huang had affair with second Nvidia employee

https://www.reuters.com./technology/former-nvidia-ceo-huang-had-relationship-with-second-employee...
5•combobyte•16m ago•1 comments

Show HN: RealtimeVAD – trading false positives for 110ms earlier end-of-speech

https://github.com/KoljaB/RealtimeVAD
2•koljab•18m ago•0 comments

Comparing Jev, Gemini, and OpenAI decision models

https://blog.slopcop.com/comparing-jev-gemini-and-openai-decision-models/
1•mfiguiere•19m ago•0 comments

Fusee. Embeddable durable execution at the speed of the disk

https://www.bitsinfra.com/fusee
1•shawkisukkar•21m ago•0 comments

Handwritten 200-year-old dismissal notice found on roof tile

https://www.bbc.co.uk/news/articles/c6jdmdzv25r9o
1•nephihaha•22m ago•0 comments

Nvidia CEO Jensen Huang Resigns

https://www.phoronix.com/news/NVIDIA-Jensen-Huang-Resigns
2•EspadaV9•24m ago•1 comments

AlphaGenome 2

https://deepmind.google/blog/alphagenome-2-deciphering-how-cells-read-dna-to-better-understand-di...
2•shreyas1468•26m ago•0 comments

Prompting Structure (flavor) Apparently still matters

https://github.com/bob-codedaptive/fleet-generator
1•survivor0xb0b•30m ago•1 comments

The Earth Information Jukebox

https://www.spaceappschallenge.org/2026/challenges/the-earth-information-jukebox/
1•Eridanus2•31m ago•0 comments

Show HN: Kiln – A WebGPU alternative to transformers.js, 2.2× faster (median)

https://github.com/erdemozkan/kiln
3•serdemozkan•34m ago•0 comments

Climate Change Has Pushed World's Ice Out of Its Safe Zone

https://www.wired.com/story/climate-change-abolishes-ice/
4•littlexsparkee•35m ago•0 comments

Veriom – Explore service dependencies and architecture from code and IaC

https://veriom.io/demo
1•NuriaManuel•35m ago•1 comments

Collins' Word of the Year 2026: mogging

https://blog.collinsdictionary.com/language-lovers/collins-word-of-the-year-2026-a-year-of-being-...
1•ChrisArchitect•35m ago•0 comments

Foundation Models Framework (macOS)

https://developer.apple.com/foundation-models-framework/
19•kermatt•35m ago•2 comments

Kalshi ends Donald Trump Jr's advisory contract over Polymarket conflict

https://www.reuters.com/business/finance/kalshi-ends-donald-trump-jrs-advisory-contract-due-polym...
6•JumpCrisscross•36m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!