frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Autoresarch for Refactoring

https://taoofmac.com/space/notes/2026/03/29/1300
2•rcarmo•20s ago•0 comments

APIEval-20: A Benchmark for Black-Box API Test Suite Generation

https://huggingface.co/datasets/kusho-ai/api-eval-20
1•AkshatVirmani•1m ago•0 comments

Uutils/tar: Rust reimplementation of the tar utility

https://github.com/uutils/tar
1•maxloh•5m ago•0 comments

Wonderful: Quantum Life Must Watch

https://www.youtube.com/watch?v=T0pqGUMv4Nc
1•manishfoodtechs•5m ago•1 comments

Captain Midnight satellite broadcast intrusion

https://en.wikipedia.org/wiki/Captain_Midnight_broadcast_signal_intrusion
1•piker•7m ago•0 comments

It's a Trap: Emperor Palpatine's Poison Pill

https://arxiv.org/abs/1511.09054
1•AFF87•8m ago•0 comments

Release PiClaw v1.7.0 – The Shawshank Redemption · rcarmo/piclaw

https://github.com/rcarmo/piclaw/releases/tag/v1.7.0
1•rcarmo•9m ago•0 comments

OpenClaw type agents and ERP = future of enterprise?

1•bhoogle•12m ago•0 comments

AI and bots have officially taken over the internet

https://www.cnbc.com/2026/03/26/ai-bots-humans-internet.html
3•zaikunzhang•14m ago•1 comments

Subnautica 2 publisher's CEO used ChatGPT to fire studio head and failed

https://www.theguardian.com/technology/2026/mar/18/subnautica-2-publisher-krafton-ceo-reinstated-...
4•u1hcw9nx•15m ago•1 comments

A Cautionary Tale from the Decline of SourceForge

https://neverworkintheory.org/2022/04/21/decline-of-sourceforge.html
2•jruohonen•19m ago•1 comments

Uber Backs Bills to Make It Harder to Sue Them for Crashes

https://jacobin.com/2026/03/uber-crashes-lawsuit-california-robotaxis/
1•YeGoblynQueenne•20m ago•0 comments

Is OpenClaw Safe Yet? I Audited My Own Setup

https://www.dhawalshah.net/article/openclaw-security-audit
1•djshah•22m ago•0 comments

Show HN: RedTerm, an Android SSH terminal for clipboard image upload

https://play.google.com/store/apps/details?id=com.coderred.redterm&hl=en_US
1•coderredlab•23m ago•0 comments

Free AI Research Resources, Student Journal, & Open Discussion Forum

https://www.sairc.net
1•imranmk•24m ago•0 comments

Dear Mr. 'I know AI and you don't' guy

https://www.msn.com/en-us/money/smallbusiness/dear-mr-i-know-ai-and-you-don-t-guy-please-shut-up/...
2•galaxyLogic•26m ago•0 comments

'I thought, what the hell have I done?': the people who moved abroad for love

https://www.theguardian.com/lifeandstyle/2026/mar/29/emigrate-partner-moved-abroad-love-regret
3•Tomte•27m ago•0 comments

Built a local first personal finance tracker in Rust

https://github.com/Helius-Finance/helius-finance-tracker
1•stvr393•28m ago•0 comments

PlayStation prices surge worldwide amid tariffs&supply strain,2nd hike in a year

https://komonews.com/news/local/playstation-price-hike-means-the-gaming-console-will-cost-more-ir...
1•Markoff•33m ago•0 comments

A Fast Immutable Map in Go

https://lemire.me/blog/2026/03/29/a-fast-immutable-map-in-go/
1•ingve•34m ago•0 comments

15 years, one server, 8GB RAM and 500k users – how Webminal refuses to die

https://community.webminal.org/t/15-years-one-server-8gb-ram-and-500k-users-how-webminal-refuses-...
12•giis•35m ago•2 comments

Show HN: Real-time voice-to-voice translation for any app on macOS

https://voiceleap.ai/
1•kamban•35m ago•0 comments

China's EV Companies Aren't Just Making Great Cars. They're Making Money

https://insideevs.com/news/791403/multiple-chinese-ev-makers-profitable/
3•Markoff•35m ago•0 comments

Device-Access Under the Digital Omnibus

https://www.law.kuleuven.be/citip/blog/device-access-under-the-digital-omnibus-more-security-or-j...
1•jruohonen•41m ago•0 comments

Private Credit's Exposure to Ailing Software Industry Is Bigger Than Advertised

https://www.wsj.com/finance/investing/private-credits-exposure-to-ailing-software-industry-is-big...
2•JumpCrisscross•46m ago•0 comments

Show HN: NVSonar – tells why your GPU is slow, not just utilization percentage

https://github.com/btursunbayev/nvsonar
2•btursunbayev•46m ago•1 comments

Ask HN: Disable/Destroy Kharg Island Preferable to Occupation?

1•giardini•50m ago•2 comments

I built an MCP server so your agent stops picking the wrong cloud services

https://github.com/Tlalvarez/Auxiliar-ai
1•thiagolalvarez•52m ago•0 comments

Show HN: CSV Analyzer – natural-language analysis, chat and preview, dashboards

https://csv-analyzer.up.railway.app/
1•bchhabra2490•52m ago•0 comments

Outdoor lighting remote control systems

https://miboxer.com/industry-news/embrace-the-freedom-the-advantages-of-wireless-remote-control-s...
2•miboxer•56m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•10mo ago

Comments

whizzter•10mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•10mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•10mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•10mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•10mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•10mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•10mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•10mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•10mo ago
sdf(p + sin(p)*0.01)
GistNoesis•10mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•10mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!