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Show HN: Keyline, share .env files encrypted before they leave your laptop

https://keyline.sh/
1•boyadzhiev•1m ago•0 comments

TSMC Hikes Sales, Spending Outlook to Catch AI 'Megatrend'

https://www.bloomberg.com/news/articles/2026-07-16/tsmc-beats-lofty-estimates-in-latest-sign-of-s...
1•lesbarclays•2m ago•0 comments

Lakehouse as Context Store

https://altertable.ai/blog/2026-07-15-lakehouse-as-context-store
1•altertable•2m ago•0 comments

Productivity multi-tool – from the makers of flipper

https://busy.app/
1•yitchelle•9m ago•1 comments

15 Years of Free Software Projects: A Review

https://blog.frankrousseau.fr/15-years-of-free-software-projects-a-review/
2•gelnior•13m ago•0 comments

Show HN: Pokayoke – turn code conventions into checks for agents

https://pokayoke.codes
1•sarreph•13m ago•0 comments

AI-Generated UI Is Inaccessible by Default

https://master.dev/blog/ai-generated-ui-is-inaccessible-by-default/
1•darkwater•15m ago•0 comments

Uber Announces Acquisition Offer for Delivery Hero at $14.8B

https://investor.uber.com/news-events/news/press-release-details/2026/Uber-Announces-Acquisition-...
3•pookieinc•20m ago•0 comments

Show HN: Enhanced YARA to detect threats in JavaScript using context and content

https://github.com/rishi-sekantsec/sekant-intercept-js
1•iamrik9•20m ago•0 comments

Slower AI Improvement Means More Spending

https://www.bargo.ai/research/slow-takeoff-fast-spending
1•Kavon2992•21m ago•0 comments

What's your quality standard for good software?

1•CatalystPz•21m ago•1 comments

Flanner.io - Stop drowning in AI .md files.

https://www.flanner.io/
1•jaysonm•23m ago•0 comments

Rustwright – a Rust Rewrite of Playwright

https://github.com/Skyvern-AI/rustwright
2•serial_dev•24m ago•0 comments

No hiring if an AI can do the job, staff at mining giant told

https://www.smh.com.au/business/workplace/no-hiring-if-an-ai-can-do-the-job-staff-at-mining-giant...
2•Alien1Being•25m ago•1 comments

Microsoft's Design Tactics Still Compromise Free Browser Choice

https://research.mozilla.org/browser-competition/over-the-edge-2/
1•harrybr•26m ago•0 comments

Gecode 6.3.0 and 6.4.0 are released

https://zayenz.se/blog/post/gecode-6-3-and-6-4-released/
1•mzl•27m ago•0 comments

Show HN: Build your own apps on Mu

https://micro.mu/blog/post?id=build-your-own-apps
1•asim•28m ago•0 comments

Why AI code review is not enough

https://blog.codacy.com/ai-code-review-is-not-enough-how-engineering-leaders-should-gate-ai-gener...
1•ARayOutOfBounds•30m ago•1 comments

8Bit Computers

https://8bit.gioorgi.com//
1•daitangio•30m ago•2 comments

GPS Map Camera: Timestamp

https://play.google.com/store/apps/details?id=com.gpsmapcamera.gpscameratimestamp.photo.video&hl=...
1•karlnelsone•32m ago•0 comments

ICD-10 chapters and code letters

https://www.johndcook.com/blog/2026/07/14/icd-10-chapters-letters/
1•ibobev•33m ago•0 comments

Thermodynamic Computers Go with the (Energy) Flow

https://www.quantamagazine.org/thermodynamic-computers-go-with-the-energy-flow-20260715/
2•ibobev•33m ago•0 comments

Detecting Full Table Scans with SQLite

https://tenderlovemaking.com/2026/07/15/detecting-full-table-scans-with-sqlite/
1•ibobev•34m ago•0 comments

Apple in talks with PrismML, which shrinks AI models up to 15x to run on iPhones

https://www.cnbc.com/2026/07/14/apple-prismml-ai-compression-iphone.html
1•mgh2•35m ago•0 comments

Men Without Guns- Tribute to Larry McMurtry

https://religiondispatches.org/2021/05/03/men-without-guns-tribute-larry-mcmurtry
1•oliculipolicula•36m ago•0 comments

Uber Agrees to Buy Delivery Hero in $14.8 Billion Deal

https://www.bloomberg.com/news/articles/2026-07-16/uber-agrees-to-buy-delivery-hero-as-food-secto...
2•thm•42m ago•0 comments

AWS CloudFront Is Down

https://health.aws.amazon.com/health/status?eventID=arn:aws:health:global::event/CLOUDFRONT/AWS_C...
12•komape•49m ago•1 comments

Atelier, an open source local AI desktop app for everyone

https://open-atelier.app
1•acleefr•50m ago•0 comments

Nervé: Some Things Here Are Not Right

https://www.royalroad.com/fiction/103797/the-journals-of-noiruzi-sangsung/chapter/2485794/nerve-s...
1•bryanrasmussen•50m ago•0 comments

WorkOS Having a Major Outage

https://status.workos.com
5•weli•52m ago•2 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!