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Show HN: Gaussian Splatting from a single photo in ~10 seconds on a Mac Mini

https://mukba.ng/p?id=QpwWE7p3ONlgg
1•mnorris•35s ago•0 comments

Signs of Terry Pratchett's dementia appear in Discworld years before diagnosis

https://boingboing.net/2026/01/28/signs-of-terry-pratchetts-dementia-appear-in-his-books-a-decade...
1•ViktorRay•1m ago•0 comments

Why Some People See Collapse Earlier

https://adrianlambert.substack.com/p/why-some-people-see-collapse-earlier
2•nappy-doo•2m ago•0 comments

Exploring Metal Additive Manufacturing in Martian Atmospheric Environments

https://arxiv.org/abs/2601.04232
1•PaulHoule•3m ago•0 comments

Vibe Coding is an E-Bike for the Mind

https://steviep.xyz/txt/vibe-coding
1•scyclow•4m ago•0 comments

Show HN: Figma to full-stack apps in minutes – web and mobile support

https://genvibe.pro
1•genvibe•4m ago•1 comments

Chess OCR: End-to-end ML pipeline running in the browser

https://sbondaryev.dev/articles/chess-ocr
1•sbondaryev•4m ago•1 comments

The Lost Art of Windows 95 Pranking (2023)

https://mordenstar.com/blog/win9x-hacks/
1•kqr•5m ago•0 comments

Show HN: Repro.fyi – info-site on submitting bug reports

https://repro.fyi?
1•stevekrouse•5m ago•0 comments

I've Stopped Learning Programming Languages

https://www.danielcorin.com/posts/2026/how-my-thinking-has-changed/
1•speckx•5m ago•0 comments

Amazon's 180 internet satellites are too bright. It wants 3k more

https://www.popsci.com/science/amazon-satellite-too-bright/
1•Brajeshwar•5m ago•0 comments

From bones to steel: Why ice skates were a terrible idea that worked

https://www.popsci.com/technology/ice-skates-history/
2•Brajeshwar•5m ago•0 comments

Show HN: Terminal MCP – A sandboxed terminal interface for LLMs and beyond

1•e-clinton•6m ago•0 comments

Pre-balanced GPU workload distribution inspired by octopus neural coordination

https://github.com/matthewlam721/octopus-parallel
1•danny00•6m ago•0 comments

Fooocus presents a rethinking of image generator designs

https://github.com/lllyasviel/Fooocus
1•pretext•6m ago•0 comments

My Dad's Altair 8800s from 1975 with correspondence with Ed Roberts (at auction)

https://www.rrauction.com/auctions/lot-detail/350461007346170-mits-altair-8800-computers-2-with-a...
1•heroloray•6m ago•1 comments

My Take on AI Coding

https://quickchat.ai/post/my-take-on-ai-coding
2•piotrgrudzien•7m ago•0 comments

The Problems with Spec Driven Development

https://sibylline.dev/articles/2026-01-28-problems-with-spec-driven-development/
1•CuriouslyC•9m ago•0 comments

AlphaGenome model is helping scientists to predict the impact of genetic changes

https://www.nature.com/articles/s41586-025-10014-0
1•pretext•10m ago•0 comments

Embedded Python bindings for ArcadeDB (graphs, vectors, SQL; no server)

https://github.com/humemai/arcadedb-embedded-python
1•tae898•10m ago•1 comments

SpaceX weighs June IPO timed to planetary alignment and Elon Musk's birthday

https://www.ft.com/content/0ee356cb-5c77-4686-9392-260520369122
1•TMWNN•12m ago•0 comments

'It's not too late to fix it'

https://www.theguardian.com/technology/2026/jan/29/internet-inventor-tim-berners-lee-interview-ba...
1•firesteelrain•12m ago•0 comments

Capgemini in turmoil over its work with ICE

https://www.lemonde.fr/en/economy/article/2026/01/28/capgemini-in-turmoil-over-its-work-with-ice_...
2•rawgabbit•13m ago•0 comments

Ask HN: AWS/S3 Outage?

1•shayonj•13m ago•0 comments

Show HN: A simple, free website to send love letters

https://loveyoumake.com/
1•fabienfr•13m ago•0 comments

Oban, the job processing framework from Elixir, has come to Python

https://www.dimamik.com/posts/oban_py/
2•dimamik•14m ago•0 comments

Reliable 25 Gigabit Ethernet via Thunderbolt

https://kohlschuetter.github.io/blog/posts/2026/01/27/tb25/
1•geerlingguy•14m ago•0 comments

Ralph Wiggum Loops on Cursor

https://forum.cursor.com/t/introduce-ralph-in-cursor/147764
1•maximedupre•15m ago•0 comments

TikTok alternative UpScrolled surges amid censorship fears

https://restofworld.org/2026/upscrolled-tiktok-competitor-palestine-censorship/
2•stareatgoats•15m ago•0 comments

Show HN: A header-only C++20 compile-time assembler for x86/x64 instructions

https://github.com/mahmoudimus/static_asm
1•mahmoudimus•15m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•8mo ago

Comments

whizzter•8mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•8mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•8mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•8mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•8mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•8mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•8mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•8mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•8mo ago
sdf(p + sin(p)*0.01)
GistNoesis•8mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•8mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!