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Sony Is Buying Peanuts

https://www.engadget.com/big-tech/sony-is-buying-peanuts-022341467.htm
1•thunderbong•1m ago•0 comments

What's new in Spring Boot 4.0, with coding examples and demo

https://www.youtube.com/watch?v=dvbyOsiuUDQ
1•huseyinbabal•3m ago•0 comments

Cloudflare Is Down, Again

https://www.cloudflarestatus.com/incidents/msv92vykgtvp
5•stradiv•4m ago•3 comments

Google Gemini calls out Google dark pattern

https://variousbits.net/2025/12/19/google-gemini-calls-out-google-dark-pattern/
2•dmje•5m ago•0 comments

I built a privacy-first analytics tool after running websites

https://www.pageviews.online/
1•cute_penguin•7m ago•1 comments

Brown, MIT professor shootings linked, suspect found dead, officials say

https://www.washingtonpost.com/nation/2025/12/18/brown-university-shooting-person-of-interest/
1•Anon84•7m ago•1 comments

Fine-tuning Qwen3 at home to respond to any prompt with a dad joke

https://medium.com/nixiesearch/fine-tuning-qwen3-at-home-to-respond-to-any-prompt-with-a-dad-joke...
1•shutty•8m ago•0 comments

Fast matrix-vector multiplication for a fixed 0-1 matrix

https://mathoverflow.net/questions/506105/fast-matrix-vector-multiplication-for-a-fixed-0-1-matrix
1•jjgreen•10m ago•0 comments

Show HN: NestScore – A property evaluation tool for London house hunters

https://gokhanarkan.com/blog/nestscore-property-evaluation/
1•gokh•11m ago•0 comments

TranscriptAPI

https://transcriptapi.com/
1•bellamoon544•12m ago•1 comments

Gemini Gives Me Hope for a Future Internet

https://bearblog.stevedylan.dev/how-gemini-gives-me-hope-for-a-future-internet/
1•stevedsimkins•12m ago•0 comments

Mapbox generates detailed 3D building geometry from footprint data

https://www.mapbox.com/blog/detailed-architecture-and-new-design-flexibility-enhance-the-latest-r...
1•fsloth•18m ago•0 comments

Ask HN: Can we (technically) extract salt from our sweat?

3•eyalhadad•19m ago•2 comments

AI Writing: How to Tell

https://www.mozillafoundation.org/en/nothing-personal/superficial-intelligence-ai-writing/
1•louisbarclay•19m ago•0 comments

Hacker, musician and instrument maker Linus Akesson performs 8-bit Ravel Boléro

https://linusakesson.net/music/bolero/index.php
2•Aissen•20m ago•0 comments

Bayes' Theorem and the Resurrection

https://www.saintbeluga.org/bayes-theorem-and-the-resurrection
1•michelangelodev•21m ago•0 comments

10 Must-Have Typefaces for 2026

https://ilovetypography.com/2025/12/19/10-must-have-fonts-for-2026/
1•jjgreen•22m ago•0 comments

Show HN: I open-sourced my Go and Next B2B SaaS Starter (deploy anywhere, MIT)

https://github.com/moasq/production-saas-starter
11•moh_quz•24m ago•1 comments

Austerity Killed Narrative Wargaming (and, Statistically, Your Nan)

https://www.rascal.news/austerity-killed-narrative-wargaming-and-statistically-your-nan/
1•patadune•25m ago•0 comments

Estonia's E-Gov Uses Cursor AI

https://github.com/e-gov/cursor-prompts
2•andrypedak•26m ago•0 comments

Show HN: Recadio – The best way to handle audio devices on macOS

https://recadio.com
2•dgrcode•30m ago•1 comments

Why do AI Chatbots Use "I"?

https://www.nytimes.com/2025/12/19/technology/why-do-ai-chatbots-use-i.html
2•voxleone•30m ago•0 comments

MCP Bundles: Making MCPs easier and more observable

https://old.reddit.com/r/mcpbundles/comments/1pqgion/mcp_bundles_live_on_product_hunt/
1•tonyl•31m ago•0 comments

Brown University, MIT shooting suspect found dead

https://www.cnn.com/us/live-news/brown-university-shooting-suspect-12-18-25
2•antonymoose•32m ago•0 comments

Porblemas YouTube Hacker

1•PROPOILS•32m ago•0 comments

Basic Framework – Physics for Game Dev #1 [video]

https://www.youtube.com/watch?v=eALXNAYUVsY
1•ibobev•35m ago•0 comments

3' to 5' Translation of Circular RNAs?

https://www.biorxiv.org/content/10.64898/2025.12.08.692888v1
1•xnhbx•35m ago•0 comments

Show HN: Hacker News, but every headline is hysterical clickbait

https://dosaygo-studio.github.io/hn-front-page-2035/news-max.html
4•keepamovin•37m ago•1 comments

Dear ACM, you're doing AI wrong but you can still get it right

https://anil.recoil.org/notes/acm-ai-recs
1•susam•38m ago•0 comments

Emergent Time – Zurvān Arise from Simple Rules in the 1D Complex Space

https://pajuhaan.medium.com/emergent-time-zurvān-arise-from-simple-rules-in-the-1d-complex-space-...
1•pajuhaan•39m ago•1 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•7mo ago

Comments

whizzter•7mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•7mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•7mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•7mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•7mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•7mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•7mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•7mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•7mo ago
sdf(p + sin(p)*0.01)
GistNoesis•7mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•7mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!