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Show HN: Get your coding agent off ~2019 JavaScript, onto modern web primitives

https://github.com/GoogleChrome/modern-web-guidance
1•paulirish•43s ago•0 comments

Nintendo officially shuts down Switch 2 jailbreak in new update

https://twitter.com/OatmealDome/status/2119976839640690818
1•HelloUsername•1m ago•0 comments

Compositor – The Photoshop Alternative for Mac

https://github.com/robbietilton/Compositor
1•LordNibbler•1m ago•0 comments

The Trolls' Comeuppance

https://www.theatlantic.com/ideas/2026/11/attention-economy-republicans-failure/689347/
1•cdrnsf•1m ago•1 comments

Past Obsessions

https://novum.substack.com/p/past-obsessions
1•paulpauper•3m ago•0 comments

Architecture Decisions for Marin 535B-A23B

https://openathena.ai/blog/marin-535b-architecture/
1•theanonymousone•4m ago•0 comments

The backlash about data centers might just be about electricity

https://www.technologyreview.com/2026/11/09/1148194/the-backlash-about-data-centers-might-really-...
1•digital55•5m ago•0 comments

Rocket.Chat 9.0.0

https://github.com/RocketChat/Rocket.Chat/releases/tag/9.0.0
1•petecooper•5m ago•0 comments

Safe self-referential data structures in kernel Rust

https://lwn.net/Articles/1099224/
1•PaulHoule•5m ago•0 comments

Claude Whiteboards, Claude Sheets, and Claude Data

https://claude.com/resources/articles/sheets-whiteboards-data
1•Yorothegoat•6m ago•0 comments

An Open Field Guide to Inference Engineering

https://docs.modelplane.ai/guides/inference-guide
1•d-ramdass•6m ago•1 comments

Home appliances could be next after fridge hacks, warns EU cyber chief

https://www.euronews.com/2026/11/10/ai-is-industrialising-cyberattacks-and-shrinking-the-time-for...
3•devonnull•7m ago•0 comments

Clarifying Organizational Use of the Chocolatey Community Repository

https://blog.chocolatey.org/2026/06/updated-terms-of-use/
1•theanonymousone•9m ago•0 comments

We extracted a full Google account via CLI with zero security alerts

https://zenodo.org/records/24116447
1•andretaker•10m ago•0 comments

TDD and Coding Agents: Is It Theater?

https://joebew42.github.io/2026/11/08/tdd-and-coding-agents-is-it-theater/
1•joebew42•11m ago•0 comments

Is consent required when building technology?

https://mindslice.substack.com/p/consent-and-singularity
1•vvvhuang•12m ago•0 comments

Show HN: Gauge, a 900 KB macOS menu bar app for what's using your RAM and disk

https://github.com/thisisvaze/Gauge
1•thisisvaze•12m ago•0 comments

Judgment Is the Job – The Future of Software Engineering

https://jdforsythe.substack.com/p/judgment-is-the-job
1•jdforsythe27•13m ago•0 comments

The AI Business Model Just Collapsed

https://www.honest-broker.com/p/the-ai-business-model-just-collapsed
1•paulpauper•14m ago•1 comments

What AI progress teaches us about human psychology

https://www.optimallyirrational.com/p/what-ai-progress-teaches-us-about
1•paulpauper•14m ago•0 comments

Val Town is winding down

https://twitter.com/stevekrouse/status/2120201479646515261
4•yakkomajuri•15m ago•1 comments

New York governor launches nation's first state AI testing program

https://www.politico.com/news/2026/11/10/new-york-hochul-first-state-ai-testing-program-01157713
3•ilamont•15m ago•1 comments

Show HN: WolveKafka – Consume Kafka with a plain HTTP endpoint

https://github.com/wolveflake/wolvekafka
1•piscesdk•16m ago•0 comments

Life on Claude Nine

https://babuschk.in/posts/2026-01-25-life-on-claude-nine.html
2•reasonableklout•17m ago•0 comments

Degrowth Is Coming for Us

https://www.andyhinesight.com/degrowth-is-coming-for-us/
2•speckx•18m ago•0 comments

LLMs: Loss of Logical Minds

https://kinocow.com/llms-loss-of-logical-minds
2•speckx•18m ago•0 comments

"Your Algorithm": Giving People Ways to Personalize Facebook Recommendations

https://engineering.fb.com/2026/11/10/ml-applications/your-algorithm-giving-people-more-ways-to-p...
1•emschwartz•19m ago•0 comments

Build your own computer-use agents. 100% free, 100% open source

https://github.com/openlybuilt/computer-use
1•calebyhns•19m ago•1 comments

AI assisted theoretical physics paper intercepted by "shepherding committee."

https://twitter.com/ericweinstein/status/2120196442707075438
1•delichon•20m ago•0 comments

Show HN: AI Gude - Personal Podcast News Aggregator

https://github.com/alex0ptr/aigude
1•baquero•20m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!