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QML for C and Zig

https://gist.github.com/rcalixte/d2de5c816fc1de3970cc501b5ae9706e
1•rcalixte•1m ago•0 comments

Are ponds still relevant today?

https://docs.google.com/document/d/1wMh6ONc_ZOQV7SCF2ftuox4mxTU7ryiJpdxeE5y9fsY/edit?usp=drivesdk
1•erbdex•2m ago•0 comments

Woman arrested after blocking delivery robot in Philadelphia confrontation

https://abc13.com/story/woman-arrested-blocking-delivery-robot-philadelphia-confrontation/19943936/
2•timpera•5m ago•0 comments

Project Notes Pro moved to GitLab; desktop users need to install 6.4.3

https://www.projectnotespro.com/news/project-notes-pro-moved-to-gitlab
1•kestermckinney•5m ago•0 comments

Trustbut checks if an AI agent's new tests fail without its change

https://github.com/isAlmogK/trustbut
1•almog_io•6m ago•0 comments

Stop Re-Encoding Videos (2021)

https://codecalamity.com/stop-re-encoding-videos/
1•tosh•8m ago•0 comments

Google changed its privacy policy on Oct 16. Here's a signed record of both

https://keepword.net/changes/google-privacy-2026-10-16/
2•Aelthorim•11m ago•0 comments

Just How Rosy Is That Datacenter Buildout Forecast?

https://www.nextplatform.com/compute/2026/10/16/just-how-rosy-is-that-datacenter-buildout-forecas...
2•rbanffy•11m ago•0 comments

Drones Strike VKontakte Data Center and Oil Terminal in Russia Leningrad Region

https://militarnyi.com/en/news/drones-strike-vkontakte-data-center-and-oil-terminal-in-russia-s-l...
2•DeepLogin•12m ago•0 comments

Personal software factories are a waste of time

https://www.peterp.me/articles/personal-software-factories-are-a-waste-of-time/
2•thegreatpeter•12m ago•0 comments

Hardening changes for ReFS volumes on removable media

https://support.microsoft.com/en-us/servicing/os/windows/docs/2026/10/hardening-changes-for-refs-...
1•croes•12m ago•0 comments

France is on the brink, days away from make-or-break moment in debt crisis

https://fortune.com/2026/10/17/france-debt-crisis-budget-deficit-bond-yields-spread-protests-riots/
1•donsupreme•14m ago•0 comments

Polymarket saw $600M in election trades after the elections were over

https://www.wired.com/story/over-dollar600-million-traded-on-polymarket-election-contracts-after-...
1•rbanffy•14m ago•0 comments

A protocol for LLM intent search

https://zenodo.org/records/23452266
1•kummap•15m ago•0 comments

Tiny Brutalism – Thanks to HN It's on Steam

https://store.steampowered.com/app/5426130/Tiny_Brutalism/
4•MatiErnst•15m ago•0 comments

Expose the digital body language of Bluetooth Low Energy devices

https://blog.stormvault.net/airtell-a-bluetooth-5-security-cli-streamlit-interface-to-sniffle-b48...
1•unixnick•16m ago•0 comments

Silicon-photonics-enabled chip-based 3D printer (2024)

https://www.nature.com/articles/s41377-024-01478-2
2•peter_d_sherman•18m ago•0 comments

Albanian Protests Escalating

https://www.aljazeera.com/news/2026/10/17/albanian-police-fire-rubber-bullets-as-protests-against...
2•Aelthorim•18m ago•0 comments

Show HN: Snitch – see every connection your computer makes

https://github.com/aixisstudio/Snitch
1•aiXis•21m ago•0 comments

DualSense Trigger Feedback and Haptic Designer for adding interesting haptics

https://old.reddit.com/r/decomps/comments/1x8ta0e/i_made_a_dualsense_trigger_feedback_and_haptic/
1•patrickk•24m ago•0 comments

Free Pascal Compiler Now Supports Dynamic Packages

https://www.getlazarus.org/dynamic/
3•sysrpl•26m ago•2 comments

France protests turn chaotic in Paris as police fire tear gas water cannon [video]

https://www.youtube.com/watch?v=lwNqUcT7uj8
6•donsupreme•27m ago•0 comments

HOA's are making the home crisis worse

https://hoaspy.com/hoa/fl/florida-hoa-housing-crisis.html
41•lovewins•34m ago•17 comments

Self-hosted workspace where notes, tasks and AI chats are all items

https://github.com/sianachi/nixsites
2•osinachi88•34m ago•0 comments

Is it a lie if you believe it? This Elizabeth Holmes film is a mind-bender

https://www.washingtonpost.com/opinions/2026/10/15/nathan-fielder-elizabeth-holmes-documentary-is...
1•lode•35m ago•0 comments

Row Locks with Joins Can Produce Surprising Results in PostgreSQL

https://hakibenita.com/postgres-row-lock-with-join
2•mooreds•35m ago•0 comments

Housing, Capital, and Contradictions of Progressive Urbanism in Boulder Colorado [pdf]

https://d1e1jt2fj4r8r.cloudfront.net/1c85cd7f-8027-44d1-a911-0c364eac7bcf/2d989e98-942e-4dd3-a98b...
1•mooreds•36m ago•0 comments

Show HN: A World 3D globe where kids collect birds

https://www.birdsaroundworld.com/
1•leonagano•37m ago•0 comments

An executable specification language based on temporal logic of actions (TLA)

https://github.com/quint-co/quint
2•mooreds•38m ago•0 comments

A Token-by-Token Guide to Prompt Caching

https://www.sithankanna.com/posts/prompt-caching-vs-kv-caching.html
2•hdit•39m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!