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Modern Computer Architecture and Organization (3rd Edition)

https://github.com/PacktPublishing/Modern-Computer-Architecture-and-Organization-Third-Edition
1•teleforce•34s ago•0 comments

Xteink X3 is the little e-reader the world's not quite ready for

https://sixcolors.com/post/2026/07/review-xteink-x3-is-the-little-e-reader-the-worlds-not-quite-r...
1•subset•1m ago•0 comments

Electric aviation is taking off

https://economist.com/science-and-technology/2026/07/22/electric-aviation-is-taking-off
1•andsoitis•1m ago•0 comments

The Economics of Recursive Self-Improvement

https://metr.org/notes/2026-07-22-economics-of-recursive-self-improvement/
1•ai2027•3m ago•0 comments

How powerful is your passport? What's your mobility score?

https://www.theguardian.com/world/ng-interactive/2026/jul/23/most-powerful-passports-ranked
1•robaato•4m ago•0 comments

Show HN: VHS Playback Physics Simulator

https://blog.opengbh.net/posts/0017-vhs-playback-simulator/
1•Krutonium•5m ago•1 comments

Show HN: Ego lite – A Chromium browser where you and AI agents work in parallel

https://lite.ego.app
1•howardlun7•6m ago•1 comments

Show HN: NeedFeed – Turn Reddit noise into a feed of needs

https://needfeed.io/
2•niliu123•8m ago•0 comments

Does SpaceX's plan for a data centre in space add up?

https://economist.com/science-and-technology/2026/07/22/does-spacexs-plan-for-a-data-centre-in-sp...
1•andsoitis•8m ago•0 comments

The Future Was Here the Commodore Amiga

https://mitpress.mit.edu/9780262535694/the-future-was-here/
2•doener•18m ago•1 comments

Show HN: Elpis – a Rust TUI for LLM agents with context pruning

https://github.com/MasihMoafi/Elpis
1•masihmoafi•19m ago•0 comments

Everybody Wants to Be a Dev

https://theturingmachine.net/everybody-wants-to-be-a-dev
2•andychiare•21m ago•0 comments

New quantum gravity theory links entropy, dark energy, and life

https://www.sciencedaily.com/releases/2026/07/260719035947.htm
2•aard•21m ago•0 comments

The Incumbent Bias: How Big Tech and VCs Devalue Independent Deep Tech

https://rentry.co/9cv6ev48
1•davidingalls•26m ago•0 comments

What I got wrong about ClickHouse as a Kafka Person

https://aiven.io/blog/what-i-got-wrong-about-clickhouse-as-a-kafka-person
2•oskari•27m ago•0 comments

Don't Contribute Anything Relevant in Web Forums Like Reddit (2020)

https://karl-voit.at/2020/10/23/avoid-web-forums/
3•downbad_•30m ago•0 comments

OpenAI Models Spent Hours on Hack That Usually Takes Weeks

https://www.bloomberg.com/news/articles/2026-07-23/openai-models-lurked-in-hugging-face-system-fo...
1•sbulaev•32m ago•0 comments

Apache SeaTunnel CDC: How the System Works

https://medium.com/codex/inside-apache-seatunnel-cdc-how-the-system-really-works-f5b224d22a4c
1•SeaTunnel•35m ago•0 comments

Automated Discovery Has No Universally Superior Harness

https://arxiv.org/abs/2607.18235
1•matt_d•37m ago•0 comments

Robotaxi law could ban Tesla in N.J

https://www.nj.com/news/2026/07/robotaxi-law-could-ban-tesla-in-nj.html
2•helsinkiandrew•37m ago•0 comments

The White House Is Trying to Figure Out What to Do About Chinese AI

https://www.wired.com/story/the-white-house-is-trying-to-figure-out-what-to-do-about-chinese-ai/
1•joozio•37m ago•0 comments

Show HN: Ours.network – give your AI agents a direct line to each other

https://ours.network
2•shakhvit•38m ago•0 comments

The world’s first hands-free touchpad

https://www.augmental.tech/
2•dsr12•39m ago•0 comments

RFC 9457 Problem Details for HTTP APIs

https://httpstatuses.net/guides/rfc-9457-problem-details/
1•hboon•40m ago•0 comments

Show HN: Hanesu – An experimental workflow layer for AI coding agents

https://github.com/jezmn/hanesu
1•jezmn•41m ago•0 comments

Weight loss drugs 'linked to hair loss' – study

https://www.rte.ie/news/2026/0723/1584712-health-mounjaro-hair-loss/
1•austinallegro•43m ago•0 comments

I audited Stanford's CS336 and built an LLM from scratch for $353

https://andytimm.github.io/posts/cs336/cs336_review.html
1•kurinikku•44m ago•0 comments

Why Did Christopher Nolan's the Odyssey Divide the Internet?

https://medium.com/theentertainmentbreakdown/why-did-christopher-nolans-the-odyssey-divide-the-in...
1•raynchad•52m ago•0 comments

Wenfeng Liang: Four-Hour Investor Meeting Transcript

https://elsewhere.news/en/elsewhere/wenfeng-liangs-four-hour-investor-meeting-full-transcript
3•mefengl•54m ago•0 comments

Why copper still rules the motherboard trace

https://psyll.com/articles/technology/why-copper-still-rules-the-motherboard-trace
2•lucasfletcher•56m ago•1 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!