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The State of Agentic iOS Engineering in 2026

https://dimillian.medium.com/the-state-of-agentic-ios-engineering-in-2026-c5f0cbaa7b34
1•Anon84•36s ago•0 comments

On biological & artificial consciousness: A case for biological computationalism

https://www.sciencedirect.com/science/article/pii/S0149763425005251
1•bookofjoe•2m ago•0 comments

Show HN: Sentinel Shield – Pure C DMZ for AI Security (23K LOC, <1ms latency)

1•Chgdz•2m ago•0 comments

Ask HN: Favorite Articles in the ACM Digital Library

1•lioeters•5m ago•0 comments

Interpreter – Offline screen translator for Japanese retro games

https://github.com/bquenin/interpreter
2•bane•9m ago•0 comments

Making beautiful PDF documents from HTML and CSS

https://css4.pub/
1•jez•9m ago•0 comments

Ask HN: Which AI productivity tools are you using in 2026?

2•Vishal19111999•14m ago•0 comments

Ukraine enters EU's single mobile roaming zone

https://www.yahoo.com/news/articles/ukraine-enters-eus-single-mobile-164712435.html
3•gok•15m ago•0 comments

Steam On Linux Ends 2025 With 3.19% Marketshare

https://www.phoronix.com/news/Steam-December-2025-Survey
4•doener•17m ago•0 comments

Engineering Is Becoming Beekeeping

https://bits.logic.inc/p/engineering-is-becoming-beekeeping
2•highfrequency•17m ago•0 comments

Balsa M2-F3 Lifting Body

https://www.engineersneedart.com/blog/m2f32025/m2f32025.html
1•chmaynard•17m ago•0 comments

Outrage as X's Grok morphs photos of women, children into explicit content

https://www.cnbctv18.com/technology/global-outrage-as-xs-grok-morphs-photos-of-women-children-int...
7•anonymousab•18m ago•0 comments

China's BYD set to overtake Tesla as top EV seller

https://www.bbc.com/news/articles/cj9rjwpvmpzo
4•decimalenough•19m ago•0 comments

Show HN: VideoCalling.app – Free Video Calling Service

https://videocalling.app
1•Airyisland•21m ago•0 comments

Webmention is an open web standard (W3C Recommendation) for conversations

https://indieweb.org/Webmention
2•doener•22m ago•0 comments

Show HN: Turning 100-plus comments HN threads into readable discussions

3•freakynit•25m ago•1 comments

DENT: A network operating system (NOS) for everyone else

https://dent.dev/
2•teleforce•25m ago•0 comments

Ask HN: Best videos for learning Java concurrency?

1•michalgad•26m ago•1 comments

Delete Request and Opt-Out Platform (Drop)

https://consumer.drop.privacy.ca.gov/
2•doener•26m ago•1 comments

Simulating a negative tax city on Cities Skylines 2 [video]

https://www.youtube.com/watch?v=MK_0mQ7TLY0
1•MinimalAction•29m ago•0 comments

ReactOS Starts 2026 with a Major Step Toward Windows NT6 Compatibility

https://www.phoronix.com/news/ReactOS-Starts-2026
5•hackthemack•31m ago•0 comments

Ask HN: Building a tool to ensure things get done on time

1•Vishal19111999•31m ago•0 comments

I bootstrapped an AI OSINT search engine to 35k users. Trying $5 Day Pass Model

https://ai.cylect.io/
1•nuzzl•33m ago•1 comments

Cerelog ESP-EEG is a new 8-channel biosensing board at a hobbyist-friendly price

https://www.autodidacts.io/cerelog-esp-eeg-affordable-openbci-like-board/
2•Curiositry•42m ago•0 comments

Designing Predictable and Maintainable Forms in React

https://jsdev.space/react-form-primitives/
2•javatuts•43m ago•0 comments

Construction to begin on Florida expressway that will charge EVs while driving

https://www.nbcmiami.com/news/construction-to-begin-on-florida-expressway-that-will-charge-evs-wh...
5•geox•47m ago•3 comments

How much gold is kept in the Bank of England?

https://www.bankofengland.co.uk/explainers/how-much-gold-is-kept-in-the-bank-of-england
5•thunderbong•47m ago•0 comments

Marmot – A distributed SQLite server with MySQL wire compatible interface

https://github.com/maxpert/marmot
6•zX41ZdbW•49m ago•0 comments

neTV: A new option for self hosted IPTV transcoding

https://github.com/jvdillon/netv
3•dfacto•49m ago•1 comments

Ruamel.yaml gave me the first incident of 2026

https://yaml.dev/blog/01/
4•pandemiclatte•52m ago•2 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•7mo ago

Comments

whizzter•7mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•7mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•7mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•7mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•7mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•7mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•7mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•7mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•7mo ago
sdf(p + sin(p)*0.01)
GistNoesis•7mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•7mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!