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Gh-Dash – GitHub PR Dashboard for Claude Code

https://github.com/jakozloski/claude-code-gh-dash
1•handfuloflight•16m ago•0 comments

Show HN: I kept forgetting Git worktree syntax, so I wrapped it

https://github.com/binbandit/workty
1•binbandit•22m ago•1 comments

Malaysia and Indonesia Block Elon Musk's Grok

https://www.cnbc.com/2026/01/12/malaysia-indonesia-block-elon-musks-grok-obscene-non-consensual-c...
3•rfarley04•35m ago•0 comments

The Workings of the Pentagon's UFO Reverse Engineering Program [video]

https://www.youtube.com/watch?v=u7g5Sn1DJF4
3•keepamovin•39m ago•0 comments

Semantic Rebase

https://www.peterjthomson.com/2026/01/semantic-rebase/
1•handfuloflight•41m ago•0 comments

XFCE Is Great

https://rubenerd.com/xfce-is-great/
7•mikece•41m ago•0 comments

Xibo open-source digital signage solution now works with Raspberry Pi 5

https://www.cnx-software.com/2026/01/12/xibo-open-source-digital-signage-solution-now-works-with-...
1•mikece•42m ago•0 comments

Everything you should know about PostgreSQL constraints

https://xata.io/blog/constraints-in-postgres
1•tudorg•43m ago•0 comments

The Definitive Guide to Claude Code

https://jpcaparas.medium.com/the-definitive-guide-to-claude-code-from-first-install-to-production...
2•handfuloflight•43m ago•0 comments

The beauty queen who caught Scotland's most prolific catfish

https://www.bbc.com/news/articles/ckgkr15el67o
1•ryan_j_naughton•48m ago•0 comments

Show HN: Remember Me AI (FULL RELEASE) – 40x cost reduction in AI memory systems

https://github.com/merchantmoh-debug/Remember-Me-AI
1•MohskiBroskiAI•48m ago•0 comments

Shopify and Google Announce Universal Commerce Protocol

https://www.shopify.com/ca/ucp
2•ianschmitz•49m ago•0 comments

A Short History of the Glass Mirror

https://www.cabinetmagazine.org/issues/14/mcelheny.php
1•o4c•50m ago•0 comments

Gen Z are arriving to college unable to even read a sentence

https://fortune.com/2026/01/09/gen-z-college-students-struggling-to-read-professors-forced-to-ret...
2•LostMyLogin•51m ago•2 comments

First Ever Image of a Multi-Planet System Around a Sun-Like Star

https://www.eso.org/public/news/eso2011/
2•thunderbong•54m ago•0 comments

Standard.site: The Publishing Gateway

https://stevedylan.dev/posts/standard-site-the-publishing-gateway/
1•stevedsimkins•1h ago•0 comments

Pixwit.ai is an AI-powered video creation platform

https://pixwit.ai
1•maysunyoung•1h ago•1 comments

Ask HN: Has anyone built payment flows inside AI voice calls?

2•wasiyc•1h ago•0 comments

Show HN: Karmic Tail – A calculator for the Destiny Matrix numerology system

https://karmictail.com/
2•hugh1st•1h ago•0 comments

The Pain of Real Linear Types in Rust (2017)

https://faultlore.com/blah/linear-rust/
1•xpe•1h ago•1 comments

Show HN: Pointa – Point-and-click annotations for AI coding agents (open source)

https://www.pointa.dev/
1•jberthom•1h ago•0 comments

Letting Claude Play Text Adventures

https://borretti.me/article/letting-claude-play-text-adventures
2•zdw•1h ago•0 comments

Show HN: Dutix – set default apps for file types and URL schemes on macOS

https://github.com/jackchuka/dutix
1•jackchuka•1h ago•0 comments

Show HN: App Logo AI – Your generated application logo

https://applogoai.com/
1•goingmerryapps•1h ago•0 comments

Fed Served with DOJ Subpoenas, Powell Vows to Stand Firm

https://www.bloomberg.com/news/articles/2026-01-12/powell-says-justice-department-served-fed-with...
12•ZeroCool2u•1h ago•2 comments

Everybody's Got a Claim

https://ipcopilot.ai/2026/01/03/everybodys-got-a-claim/
1•lettergram•1h ago•0 comments

16 Best Practices for Reducing Dependabot Noise

https://nesbitt.io/2026/01/10/16-best-practices-for-reducing-dependabot-noise.html
2•zdw•1h ago•1 comments

DOJ has subpoenaed central bank, threatens criminal indictment

https://apnews.com/article/federal-reserve-trump-subpoena-bf4fc6c690fa248fbc531bc9bc7f1758
18•SilverElfin•1h ago•7 comments

Ask HN: Claude Code Degradation

2•lobito25•1h ago•1 comments

Duplicate tab notifications and auto closures

https://chromewebstore.google.com/detail/newtab/ajpgplnoabdfhpnlepboonoocpipmhkg
1•pinestack•1h ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•8mo ago

Comments

whizzter•8mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•8mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•8mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•8mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•8mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•8mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•8mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•8mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•8mo ago
sdf(p + sin(p)*0.01)
GistNoesis•8mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•8mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!