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Trial is 40 days. Not until you're 40

https://twitter.com/WinRAR_RARLAB/status/2092182008319386067
1•pikseladam•1m ago•0 comments

Firefox 157 will include JPEG XL by default on all platforms

https://groups.google.com/a/mozilla.org/g/dev-platform/c/3YMV4MS34KA?pli=1
1•yboris•2m ago•0 comments

Flyway for freeloaders, rollback implemented in Python

https://aconcan.io/blog/flyway-for-freeloaders/
1•aconcan•3m ago•0 comments

We benchmarked our VS Code fork against VS Code, Cursor, Antigravity and Zed

https://hyperlaneide.com/blog/hyperlane-vs-code-cursor-antigravity-zed-benchmark
1•redbridgerock•3m ago•0 comments

Aerospace demonstrates DiskSats in low-Earth orbit

https://spacenews.com/aerospace-demonstrates-disksats-in-low-earth-orbit/
1•bushwart•4m ago•0 comments

AI Contracts Are Quietly Becoming the Best Product Documentation

https://abovethelaw.com/2026/08/ai-contracts-are-quietly-becoming-the-best-product-documentation/
1•petethomas•5m ago•0 comments

IPFS is moving beyond the sponsored gateways

https://blog.ipfs.tech/2026-08-beyond-sponsored-gateways/
1•hannahhoward•5m ago•0 comments

Diary of a Decoy

https://profane-tmesis.info/diary
1•riskone•8m ago•0 comments

Tablinum – Local-first database for the browser

https://tablinum.dev/
1•kevinak•8m ago•0 comments

Index: Building the Largest and Most Diverse Physical Dataset

https://www.figure.ai/news/introducing-index
2•pr337h4m•8m ago•0 comments

Stanford's Probability for Artificial Intelligence

https://pai.stanford.edu
1•lemonlym•9m ago•0 comments

Xyntetik Runner – a GGUF runtime in plain C that proves what it runs

https://github.com/Joakimpalm-Zen/xyntetik-runner
1•JoakimPalm-Zen•12m ago•0 comments

Russian Criminal Tattoo Archive

https://fuel-design.com/russian-criminal-tattoo-archive/
1•NaOH•12m ago•0 comments

Show HN: ShotSweep – visual regression testing from the command line

https://github.com/nforshifu234dev/shotsweep
1•iamnotshifu•13m ago•0 comments

Man Charged with 3 Felonies for Breaking 3D-Printed 'Decoy' Flock Camera

https://www.404media.co/man-charged-with-3-felonies-for-breaking-3d-printed-decoy-flock-camera/
8•monksy•15m ago•3 comments

The changing role of finite-state model checking

https://ahelwer.ca/post/2026-08-24-finite-state-future/
1•fanf2•16m ago•0 comments

Show HN: Query Historical Data with Time Travel (Iceberg and Spark)

https://oleander.dev/grow/querying-historical-data-with-time-travel
1•jessol•16m ago•0 comments

More and more web indexing startups: Yandex search's ex-CEO started keenable

https://techcrunch.com/2026/08/25/accel-backed-keenable-is-indexing-the-web-for-ai-agents/
1•mohanz•16m ago•0 comments

'Just a hobby, won't be big': Linus Torvalds introduced Linux 35 years ago

https://www.zdnet.com/article/just-a-hobby-linus-torvalds-introduced-linux-35-years-ago-almost-ca...
2•CrankyBear•19m ago•1 comments

Pushing the Limits of Serving DeepSeek-V4-Pro

https://www.lmsys.org/blog/2026-08-19-deepseek-v4-pro-engine-optimization-h20/
1•vzhou842•19m ago•0 comments

I Put 8.8B Tokens on My CV

https://victorantos.com/posts/i-put-8-billion-tokens-on-my-cv/
2•victorbuilds•21m ago•0 comments

One-handed clock – hyperbolic-map

https://jpivarski.github.io/hyperbolic-map/clock.html
1•ColinWright•21m ago•0 comments

The actually useful SaaS Agents no one is building

https://pulkitsharma.substack.com/p/the-actually-useful-saas-agents-no
1•pulkitsh1234•21m ago•0 comments

Show HN: Slab – minimal iOS stacking game I built while learning to code

https://apps.apple.com/us/app/slab-zen-stack/id6790939204
1•monetizedev•22m ago•0 comments

Bid City 2000

https://bidcity2000.lol/
1•levibrks•22m ago•0 comments

DOJ prosecutes single FOIA dodger while defending systemwide evasion

https://freedom.press/the-classifieds/doj-prosecutes-single-foia-dodger-while-defending-systemwid...
5•hn_acker•22m ago•0 comments

Canadian content on streaming platforms became a trade issue with the U.S.

https://www.cbc.ca/news/entertainment/canadian-content-streaming-trade-9.7318798
3•716dpl•23m ago•0 comments

Offshore wind projects along the East Coast are flailing

https://grist.org/business/offshore-wind-projects-east-coast-electric-grids/
1•speckx•27m ago•0 comments

ArcBrush 1.6: Native Node-Based Image Editor (Windows, Mac, & Linux)

https://arcbrush.com/press/arcbrush-1-6/
1•albiabia•28m ago•0 comments

A Manifesto for Responsible Agentic Coding

https://www.techwerkers.nl/en/posts/manifesto-responsible-agentic-coding/
1•lowbar•30m ago•1 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!