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Show HN: Script: JavaScript That Runs Like Rust

https://docs.script-lang.org/blog/introducing-script
1•jucasoliveira•2m ago•0 comments

OpenAI's Prism was prototyped 15 months ago

https://twitter.com/vicapow/status/1848842158595576073
1•sinab•2m ago•0 comments

Zotac warns component shortages threaten the 'survival' of GPU manufacturers

https://www.tomshardware.com/pc-components/gpus/zotac-warns-component-shortages-threaten-the-very...
2•speckx•4m ago•0 comments

The Future of Food Isn't Bigger. It's Smaller–and More Human

https://www.thefoodcorridor.com/blog/the-future-of-food/
1•mooreds•7m ago•0 comments

France to ditch US platforms for 'sovereign platform' amid security concerns

https://www.euronews.com/next/2026/01/27/france-to-ditch-us-platforms-microsoft-teams-zoom-for-so...
2•cdrnsf•8m ago•1 comments

Show HN: Video feed experiment no login

https://infinijest.com
1•hnthrowawaste•9m ago•0 comments

Ask HN: Feedback on a starter kit for background agents (WINK / Python)

https://github.com/weakincentives/starter
1•andreisavu•10m ago•1 comments

Monster Neutrino Could Be a Messenger of Ancient Black Holes

https://www.quantamagazine.org/monster-neutrino-could-be-a-messenger-of-ancient-black-holes-20260...
2•tzury•10m ago•0 comments

The HWO Must Be Picometer Perfect to Observe Earth 2.0

https://www.universetoday.com/articles/the-hwo-must-be-picometer-perfect-to-observe-earth-20
1•rbanffy•11m ago•0 comments

Show HN: Drift, an open source HRV reader

https://github.com/cladam/drift
1•cladamski79•12m ago•0 comments

Building My AI Development Environment on Oracle Free Tier

https://ryanshook.org/blog/posts/building-my-ai-development-environment-on-oracle-free-tier/
1•RyanShook•13m ago•0 comments

Google One AI Pro subscribers now get $10 monthly Google Cloud credits

https://blog.google/innovation-and-ai/technology/developers-tools/ai-mode-ai-overviews-updates/
1•steren•13m ago•2 comments

Trump's cyber chief uploaded sensitive files into a public version of ChatGPT

https://www.politico.com/news/2026/01/27/cisa-madhu-gottumukkala-chatgpt-00749361
6•rurp•14m ago•0 comments

Optics Primer, Part 2: LRO and LPO. – By Austin Lyons

https://www.chipstrat.com/p/linear-optics-trade-offs-lro-and
1•rbanffy•16m ago•0 comments

Inside a tech company's secretive plan to destroy millions of books

https://www.washingtonpost.com/technology/2026/01/27/anthropic-ai-scan-destroy-books/
2•Amezarak•16m ago•1 comments

Jailbreaking Clawdbot to Plant Malware

https://twitter.com/Eito_Miyamura/status/2016251788765385073
1•Miyamura80•17m ago•1 comments

Show HN: I Wrapped the Zorks with an LLM

https://infocom.tambo.co/
5•alecf•17m ago•1 comments

Show HN: ML-Ralph – An autonomous agent loop for ML experimentation

https://github.com/pentoai/ml-ralph
2•psoto•17m ago•0 comments

Ask HN: Where Are the AI Communities?

2•A_Duck•18m ago•0 comments

FreeTaxUSA

https://www.freetaxusa.com
3•Alupis•18m ago•0 comments

Show HN: MikeBrain – Governance framework for AI agents

https://github.com/michaelcsanford1/MikeBrain-Framework
1•EternalAlgrthm•19m ago•1 comments

Reliable 25 Gigabit Ethernet via Thunderbolt

https://kohlschuetter.github.io/blog/posts/2026/01/27/tb25/
1•kohlschuetter•19m ago•0 comments

Assembly system for engineering a Pseudomonas aeruginosa phiKMV-like phage

https://www.pnas.org/doi/10.1073/pnas.2525963123
1•PaulHoule•20m ago•0 comments

Clawdbot FOMO

https://lastnovelist.com/article/fomo-epidemic-in-its-purest-form
2•gintokinx•20m ago•1 comments

Show HN: YouTube Transcript API in JavaScript (NPM package)

https://www.npmjs.com/package/youtube-transcript-api-js
1•rajatmehra05•20m ago•0 comments

IDE Not Required

https://no0p.github.io/llm/ai/programming/2026/01/26/coding-agents-theory-practice.html
1•technoir•21m ago•0 comments

When AI Builds AI – Findings from a Workshop on Automation of AI R&D [pdf]

https://cset.georgetown.edu/wp-content/uploads/CSET-When-AI-Builds-AI.pdf
1•randomwalker•22m ago•0 comments

Meta Is Blocking Links to ICE List on Facebook, Instagram, and Threads

https://www.wired.com/story/meta-is-blocking-links-to-ice-list-on-facebook-instagram-and-threads/
11•joering2•23m ago•0 comments

Minnesota Proved MAGA Wrong

https://www.theatlantic.com/ideas/2026/01/the-neighbors-defending-minnesota-from-ice/685769/
3•Avshalom•23m ago•0 comments

Show HN: SaecretHeaven – Zero-knowledge encrypted photo vault with IPFS backup

1•blackknightdev•23m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•8mo ago

Comments

whizzter•8mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•8mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•8mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•8mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•8mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•8mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•8mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•8mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•8mo ago
sdf(p + sin(p)*0.01)
GistNoesis•8mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•8mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!