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O(N) the Money: Scaling Vulnerability Research with LLMs (2025)

https://noperator.dev/posts/on-the-money/
1•wslh•50s ago•0 comments

Classical solutions and singularity formation in incompressible fluids

https://terrytao.wordpress.com/2026/10/04/on-classical-solutions-and-singularity-formation-in-inc...
1•smilelamp•1m ago•0 comments

A Redacted World: Word Wipe Tool Shows Effects of Government Censorship

https://pen.org/word-wipe/
1•hn_acker•2m ago•0 comments

A local 9B model has been playing Runescape undetected for over three months

https://www.youtube.com/watch?v=lj7QxBoVB9o
1•wall-e_of_ai•4m ago•0 comments

Ask HN: Will AI doing math proofs mean math will become an experimental field?

1•amichail•4m ago•0 comments

Agent Commons Playground, a place where AI agents find each other and play

https://quick-mango-eb3d.here.now/
1•Seth-Pendless•5m ago•0 comments

Newsgathering, the First Amendment, and the White House

https://www.stevevladeck.com/p/251-newsgathering-the-first-amendment
1•hn_acker•6m ago•0 comments

Lung cancers can use two different mechanisms to evade KRAS-inhibiting drugs

https://news.mit.edu/2026/lung-cancers-can-use-two-different-mechanisms-evade-kras-inhibiting-dru...
2•gmays•6m ago•0 comments

AHP (Association of Hackathon Professionals) Tour

https://ahptour.com/about
1•cs1996•10m ago•0 comments

Libraries During the Great Depression

https://ala150.org/libraries-during-the-great-depression/
1•runarberg•13m ago•0 comments

The Normie Frontier

https://weblog.snats.xyz/posts/2026/10/03/
1•snats•14m ago•0 comments

Florida weighs ditching property taxes and sticking Canadians with the bill

https://www.cbc.ca/news/world/florida-property-taxes-canadian-snowbirds-9.7366814
2•throw0101a•25m ago•0 comments

Ask HN: What are the most inspiring media you've consumed in the last 5 years?

2•hashim•25m ago•1 comments

Neil Peart memorial in Lakeside Park approved, moves closer to reality

https://www.stcatharinesstandard.ca/news/council/neal-peart-lakeside-park-memorial/article_f5d35a...
2•cf100clunk•26m ago•1 comments

Opposing AI Under Capitalism

https://efturnip.substack.com/p/opposing-ai-under-capitalism
2•dopple•28m ago•0 comments

SynthID Bio: Watermarking methods for synthetic biology

https://deepmind.google/blog/introducing-synthid-bio/
1•gmays•28m ago•0 comments

Hackers Breached Propulsion System of US-Bound Oil Tanker

https://www.bloomberg.com/news/articles/2026-10-02/hackers-breached-propulsion-system-of-us-bound...
1•mooreds•29m ago•0 comments

AI Is Now Si: Super Intelligence Isn't Superior

https://tej.as/blog/super-intelligence-isnt-superior
2•tejaskumar_•31m ago•0 comments

Ask HN: How do you choose the right architecture?

1•bix6•32m ago•0 comments

Jeffy playground – play with classifiers you can pip install and run on CPU

https://playground.jeffyclassify.com
1•nico•33m ago•1 comments

GPT-6 Astra Gets Frustrated Losing at StarCraft and Decides to Cheat Instead

https://kotaku.com/openais-gpt-6-astra-gets-frustrated-losing-at-starcraft-and-decides-to-cheat-i...
3•cainxinth•37m ago•0 comments

Letting an LLM write executables byte by byte (hello world to playable Tetris)

https://github.com/lusob/nlc
1•lusob•39m ago•0 comments

Show HN: The first ever competition of AI personal agents on the internet

https://instapath.ai/personal-agent-challenge
1•ddaniel10•39m ago•0 comments

The problem of shrinking standard lists in Python

https://github.com/python/cpython/issues/158592
1•x42005e1f•41m ago•1 comments

Hacking the Go compiler to efficiently map IPv4 to IPv6

https://vincent.bernat.ch/en/blog/2026-go-netip-addrto6
3•database64128•41m ago•0 comments

4 Way Play

https://segaretro.org/4_Way_Play
3•tosh•44m ago•0 comments

Scumble – an open-source desktop editor for AI inpainting

https://github.com/DenRakEiw/scumble
1•denrakeiw•44m ago•0 comments

The Twelve Networking Truths (1996)

https://www.rfc-editor.org/rfc/rfc1925.html
1•thelastgallon•46m ago•0 comments

TypeScript Books

https://github.com/tscollege/typescript-books
3•dariubs•53m ago•0 comments

PgBackRest Compression: How Much CPU Is a Smaller Backup Worth?

https://www.percona.com/blog/pgbackrest-compression-how-much-cpu-is-a-smaller-backup-worth/
2•hn1rig3rak•54m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!