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Understanding ASP Loophole (2022)

https://yairudi.com/understanding-asp-loophole/
1•doener•1m ago•0 comments

Reviving an Amiga 600: From Dead Video to a Clean Boot

https://linuxjedi.co.uk/reviving-an-amiga-600-from-dead-video-to-a-clean-boot/
1•speckx•1m ago•0 comments

Pay Attention to How You Pay Attention

https://www.nytimes.com/2025/12/07/opinion/meta-facebook-ruling-algorithms.html
1•tysone•2m ago•0 comments

My favorite talks from emacsconf 2025

1•boletus•2m ago•0 comments

Ask HN: Where Are Nvidia's GPUs?

1•alecco•3m ago•0 comments

My App Will Harm You Physically, Using Math

https://prolost.com/blog/drinkingbuddy
1•dougskinner•4m ago•0 comments

Show HN: Symbolic Circuit Distillation: prove program to LLM circuit equivalence

https://github.com/neelsomani/symbolic-circuit-distillation
1•nsomani•4m ago•1 comments

Firefox 146 Now Available with Native Fractional Scaling on Wayland

https://www.phoronix.com/news/Firefox-146-Released
2•nateb2022•5m ago•0 comments

A Strategy That Ignores the Real Threats

https://www.theatlantic.com/international/2025/12/national-security-strategy-ignores-real-threats...
1•breve•6m ago•0 comments

Mathgpt

https://mathgpt.today/
2•umeedsto•7m ago•2 comments

Lactone signaling modulates bacterial community associated with dental plaque

https://www.nature.com/articles/s41522-025-00846-z
1•PaulHoule•8m ago•0 comments

Brainrot

http://muratbuffalo.blogspot.com/2025/12/brainrot.html
1•speckx•9m ago•0 comments

How Stealth Works

https://linch.substack.com/p/how-stealth-works
1•eatitraw•10m ago•0 comments

Yew 0.22 – For Real This Time

https://yew.rs/blog/2025/11/29/release-0-22
1•todsacerdoti•10m ago•0 comments

Debt myths that can hold you back from making smart financial decisions

https://text.npr.org/nx-s1-5564766
1•mooreds•11m ago•0 comments

Spending on Shoppable Services in Health Care (2016) [pdf]

https://healthcostinstitute.org/wp-content/uploads/images/easyblog_articles/110/Shoppable-Service...
1•mooreds•12m ago•0 comments

Career Planning in the AI Era

https://declanbright.com/software/career-planning-in-the-ai-era/
1•dclnbrght•15m ago•0 comments

Watch an AI Scientist Think

https://platform.sundialscientific.com/
2•belindamo•16m ago•1 comments

Better email search/contact management?

1•jll29•16m ago•0 comments

AI is hallucinating its way into research

https://thelibre.news/why-is-science-full-of-ai/
1•speckx•19m ago•1 comments

Building an AI-Native Engineering Team

https://developers.openai.com/codex/guides/build-ai-native-engineering-team/
1•gmays•20m ago•0 comments

Google Production Kernel

https://github.com/googleprodkernel
1•doener•20m ago•0 comments

I'm Done with FlutterFlow [video]

https://www.youtube.com/watch?v=8GkOX0i00Mg
1•gozzoo•29m ago•0 comments

The Federated Trust Fabric for the Agent-Native Era

https://www.keycard.ai/blog/the-federated-trust-fabric-for-the-agent-native-era
1•mooreds•29m ago•0 comments

Ask HN: Did Google know about RLHF(breakthru) only after OpenAI shared

1•elarocks•29m ago•1 comments

Washington state Medicare users could soon have claims denied by AI

https://www.kuow.org/stories/thousands-of-washington-state-medicare-users-could-soon-have-claims-...
2•coloneltcb•30m ago•0 comments

I Set a Trap for a Book-Marketing Scammer

https://rwwgreene.substack.com/p/i-set-a-trap-for-a-book-marketing
3•rznicolet•30m ago•0 comments

POTUS says he will sign 'One Rule' executive order to federalize AI regulation

https://www.foxbusiness.com/politics/trump-says-he-sign-one-rule-executive-order-federalize-ai-re...
1•schmuckonwheels•31m ago•1 comments

MicroTimes Interviews T/Maker's Heidi Roizen and Royal Farros (1994)

https://computeradsfromthepast.substack.com/p/microtimes-interviews-tmakers-heidi
1•rbanffy•31m ago•0 comments

Why Hyundai Has to Recall Only Silver Cars over a Serious Safety Defect

https://www.theautopian.com/why-hyundai-has-to-recall-only-silver-cars-over-a-serious-safety-defect/
4•nreilly•34m ago•1 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•7mo ago

Comments

whizzter•7mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•7mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•6mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•6mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•7mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•7mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•7mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•7mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•7mo ago
sdf(p + sin(p)*0.01)
GistNoesis•7mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•7mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!