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Upstreaming Patches and the Cyber Resilience Act

https://www.thomas-huehn.com/upstreaming-patches-and-cra/
1•Brajeshwar•3m ago•0 comments

Entropy as a Measure of Surprise

https://nchagnet.pages.dev/blog/entropy-as-measure-of-surprise/
1•Brajeshwar•3m ago•0 comments

Americans still opt for print books over digital or audio versions

https://www.pewresearch.org/short-reads/2026/04/09/americans-still-opt-for-print-books-over-digit...
4•thm•10m ago•0 comments

The 'Enshittification' of the Internet [video]

https://www.youtube.com/watch?v=dCVUCdg3Uqc
2•goekjclo•12m ago•0 comments

Walked dog, did groceries, folded laundry. Claude Code shipped. Thanks Farmer

https://github.com/grainulation/farmer
3•volatilityfund•14m ago•0 comments

How a dancer with ALS used brainwaves to perform live

https://www.electronicspecifier.com/products/sensors/how-a-dancer-with-als-used-brainwaves-to-per...
2•1659447091•15m ago•0 comments

FusionCore ROS 2 sensor fusion replacing deprecated robot_localization

https://github.com/manankharwar/fusioncore
1•kharwarm•20m ago•1 comments

Agentic Engine Optimization (AEO)

https://addyosmani.com/blog/agentic-engine-optimization/
1•cdrnsf•25m ago•0 comments

The End of Eleventy

https://brennan.day/the-end-of-eleventy/
14•ValentineC•29m ago•2 comments

Used Graphify to turn incidents into a queryable knowledge graph

https://github.com/Rootly-AI-Labs/rootly-graphify-importer
2•hamzmu•37m ago•1 comments

Ze networking tool you didn't know you were looking for

https://github.com/ze-software/ze
1•ccakes•42m ago•0 comments

Metro stop is Ancient Rome's new attraction

https://www.bbc.com/travel/article/20260408-a-150-metro-ticket-to-ancient-rome
1•1659447091•46m ago•0 comments

I propose a new programming language, CPC

2•tom_gi•52m ago•1 comments

How Fake People Became Real Influencers

https://www.theatlantic.com/podcasts/2026/04/how-fake-people-became-real-influencers/686755/
1•thm•55m ago•0 comments

Show HN: Fastsleep.app (Dark UI)

https://fastsleep.app/
1•mathnorth_com•56m ago•2 comments

Multi-agent memory consistency platform

https://github.com/Agentscreator/Engram
3•simplyjosh56•58m ago•0 comments

Design.md – a clearer handoff for coding agents

https://shuffle.dev/design-md
2•avoc777•1h ago•0 comments

Software Preservation Group: C++ History Collection

https://softwarepreservation.computerhistory.org/c_plus_plus/
3•quuxplusone•1h ago•0 comments

AI models are terrible at betting on soccer- especially xAI Grok

https://arstechnica.com/ai/2026/04/ai-models-are-terrible-at-betting-on-soccer-especially-xai-grok/
1•totalmarkdown•1h ago•1 comments

recursive-mode: The Repo-Native Operating System for AI Engineering

https://repo-explainer.com/try-works/recursive-mode
1•try-working•1h ago•0 comments

Inside the Token Factory: A First-Principles Comparison of vLLM and SGLang

https://hxu296.github.io/vllm-vs-sglang/
1•hxu296•1h ago•0 comments

Firefox 149 vs. Chrome 147 Web Browser Performance on Linux

https://www.phoronix.com/review/firefox-chrome-2026
2•breve•1h ago•1 comments

NeoBaby Phoebe Gates wants her $185M AI startup Phia to succeed

https://fortune.com/2026/02/21/phoebe-gates-startup-phia-succeed-without-help-parents-bill-gates-...
3•randycupertino•1h ago•2 comments

Syncing Auth Systems with Spotty Connectivity (2025)

https://ciamweekly.substack.com/p/syncing-auth-systems-with-spotty
1•mooreds•1h ago•0 comments

Sadly, the End of Star Trek Is Now Official

https://screenrant.com/star-trek-strange-new-worlds-starfleet-academy-sets-destroyed/
6•breve•1h ago•2 comments

Becoming an Air Traffic Controller

https://vatsim.net/docs/basics/becoming-a-controller/
2•mooreds•1h ago•0 comments

Agentic Context Is King

https://writeaheadblog.com/p/agentic-context-is-king
1•mooreds•1h ago•0 comments

The Hybrid Gen 5 Experiment: High-Speed Linux Storage Without the Gen 5 Heat

https://corelab.tech/samsung-990-evo-plus-linux-ssd-heat-test/
1•corelabjoe•1h ago•1 comments

Minimax M2.7 Weights Released

https://huggingface.co/MiniMaxAI/MiniMax-M2.7
4•anonym29•1h ago•3 comments

Mythos Just Proved the Alignment Field Is Building the Wrong Thing

https://substack.com/home/post/p-193928243
3•ajspizz•1h ago•1 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•11mo ago

Comments

whizzter•11mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•11mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•11mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•11mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•11mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•11mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•11mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•11mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•11mo ago
sdf(p + sin(p)*0.01)
GistNoesis•11mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•11mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!