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The Zen of Ice Climbing

https://www.nytimes.com/2026/01/26/travel/ice-climbing-in-wyoming.html
1•Thevet•1m ago•0 comments

Show HN: Markpad – The Notepad Equivalent for Markdown

https://markpad.sftwr.dev
1•alecdotdev•1m ago•0 comments

TIL npx bonzai-tree -v visualizes a codebase

https://www.bonzai.dev/blog/introducing-bonzai-file-visualization
1•frootoftheloom•3m ago•0 comments

Ask HN: How to Built an Active Community

1•kivarada•4m ago•0 comments

Kyiv's E-Points Drone Marketplace–An Amazon for Frontline Units

https://www.forbes.com/sites/tamarjacoby/2025/09/19/kyivs-e-points-drone-marketplace-an-amazon-fo...
1•mhb•8m ago•1 comments

Linux after Linus? Kernel community drafts a plan for replacing Torvalds

https://www.zdnet.com/article/linux-community-project-continuity-plan-for-replacing-linus-torvalds/
1•CrankyBear•8m ago•0 comments

A detachable crawling robotic hand

https://www.nature.com/articles/s41467-025-67675-8
2•PaulHoule•9m ago•0 comments

Tmebr Labs – deterministic fairness and randomness module for DEXs

https://github.com/tember1/randomness_is
1•jimyhung•9m ago•0 comments

Show HN: AI file agents that work across your existing documents

https://twitter.com/bgyankarki/status/2016633484861734993
1•sftechdude•9m ago•0 comments

Thanks for Sharing Your Venmo (Vimeo) Story

https://ben1777.substack.com/p/thanks-for-sharing-your-venmo-story
1•webworker•10m ago•1 comments

Apple TV 4K Keychain and Full File System Acquisition (2022)

https://blog.elcomsoft.com/2022/07/apple-tv-4k-keychain-and-full-file-system-acquisition/
1•walterbell•11m ago•0 comments

How a Superhero Costume Made Strangers Kinder

https://scienceinhand.com/how-a-superhero-costume-made-strangers-kinder/
1•amichail•11m ago•0 comments

Ask HN: Are you vibe coding on mobile

1•liydu•11m ago•0 comments

Amazing Computer Magazine (March 1988)

https://archive.org/details/amazing-computing-magazine-1988-03
1•doener•12m ago•0 comments

Halide cofounder Sebastiaan de With joins Apple's design team

https://9to5mac.com/2026/01/28/halide-cofounder-sebastiaan-de-with-joins-apples-design-team/
2•ebbi•16m ago•0 comments

Why Los Angeles Stopped Repaving Its Streets

https://www.city-journal.org/article/los-angeles-streets-repaving-disability-rules
1•Stratoscope•16m ago•1 comments

ICE's Secret Watchlists of Americans

https://www.kenklippenstein.com/p/ices-secret-watchlists-of-americans
5•jbegley•21m ago•0 comments

IBM Mainframe Business Jumps 67%

https://newsroom.ibm.com/2026-01-28-IBM-RELEASES-FOURTH-QUARTER-RESULTS
6•belter•22m ago•1 comments

Show HN: If You Want Coherence, Orchestrate a Team of Rivals: Multi-Agent "

https://arxiv.org/abs/2601.14351
3•gopalv•23m ago•0 comments

A C like dialect that transpiles to rust

https://github.com/major0/crusty
1•fuzzyWombat•24m ago•1 comments

Tomo: The Language of Tomorrow (and the next day, and the next) [video]

https://www.youtube.com/watch?v=-vGE0I8RPcc
1•mavilia•26m ago•1 comments

Burner phones and lead-lined bags: a history of UK security tactics in China

https://www.theguardian.com/politics/2026/jan/28/burner-phones-history-uk-security-tactics-china-...
2•kawera•28m ago•0 comments

AppleUnsold

https://appleunsold.com
3•Fizzadar•29m ago•0 comments

Making GitHub Actions Suck a Little Less

https://softwarefordays.com/post/github-actions-auto-retry/
1•jbmilgrom•30m ago•0 comments

We got Claude to teach open models how to write CUDA kernels

https://huggingface.co/blog/upskill
1•amrrs•30m ago•0 comments

Show HN: Moltbook – A social network for moltbots (clawdbots) to hang out

https://www.moltbook.com/
1•schlichtm•30m ago•1 comments

Safety And Danger: Why not both?

https://chillphysicsenjoyer.substack.com/p/safety-and-danger
1•crescit_eundo•31m ago•0 comments

Major US city (LA) takes bold decision to ban single-use printer cartridges

https://www.techradar.com/pro/an-issue-that-has-gone-unaddressed-for-too-long-major-us-city-takes...
4•rmason•31m ago•0 comments

Bf-Tree: modern read-write-optimized concurrent larger-than-memory range index

https://github.com/microsoft/bf-tree
2•SchwKatze•34m ago•0 comments

The Peter Pan Economy: Waymo and the Market Distortion of Infinite Runway

https://softcurrency.substack.com/p/the-peter-pan-economy-waymo-and-the
2•chrislguo•37m ago•2 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•8mo ago

Comments

whizzter•8mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•8mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•8mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•8mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•8mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•8mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•8mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•8mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•8mo ago
sdf(p + sin(p)*0.01)
GistNoesis•8mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•8mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!