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The Lego group reveals collaboration with Daft Punk

https://www.lego.com/en-us/categories/adults-welcome/article/daft-punk
1•pieterr•21s ago•0 comments

Imagine an AI future where being banned means you are now economically useless

https://twitter.com/boneGPT/status/2114035719853265264
1•MrBuddyCasino•1m ago•0 comments

Challenge Is Gone

https://blog.alxgsv.com/challenge-is-gone/
2•alxgsv•4m ago•0 comments

Live and unlive World Data rabbit holes

https://substack.com/@sifuyik/note/c-345356406
1•utiiiD•6m ago•0 comments

Apple is forcing developers to no longer build/ship updates for iOS <13.0 [video]

https://www.youtube.com/watch?v=BSPRV62axak
1•lurtbancaster•7m ago•1 comments

Sending Modern Languages Back to 1980s Game Programmers

https://prog21.dadgum.com/6.html
1•andsoitis•10m ago•0 comments

Tool book of a Nuremberg knight from 1505

https://loeffelholz-codex.org/en/
1•edwardog•10m ago•0 comments

wAnalyse your website like similarweb

https://wanalyse.de
1•herrlen•12m ago•0 comments

Salesforce – Part Two

https://buildingslack.com/salesforce-part-two/
1•Michelangelo11•12m ago•0 comments

Assembly Nights

https://ratfactor.com/assembly-nights
1•andsoitis•12m ago•0 comments

Show HN: I checked 16,899 insider stock buys – most didn't beat the S&P 500

https://www.insiderprint.com/setup-odds
1•insiderprint•15m ago•0 comments

Lingering While the Agent Runs

https://seanvoisen.com/thinking/2026-10-24-lingering-while-the-agent-runs/
2•facundo_olano•16m ago•0 comments

Iran's January 2026 Internet Shutdown: Public Data and Censorship Methods

https://arxiv.org/abs/2603.28753
1•znano•16m ago•0 comments

Building a music engraving system from scratch

https://noteuniverse.com/blog/building-a-music-engraving-system/
2•ganonm•17m ago•1 comments

Password Manager Recommendations

https://dennysora.me/en/blog/security/password-manager-recommendations/
1•dennysora-main•18m ago•1 comments

Cybersecurity bounty hunter says Samsung TVs use AI to record audio

https://www.tomshardware.com/tech-industry/cyber-security/hacker-finds-own-samsung-tv-collecting-...
2•01-_-•19m ago•0 comments

South Korea Account Surplus Surpasses Germany and Japan Due to Chip Boom

https://en.koreadaily.com/south-korea-current-account-surplus/
1•VWWHFSfQ•21m ago•0 comments

Debunking "Faster Than Rust": Malicious Benchmarks in Tov

https://blog.fyralabs.com/debunking-faster-than-rust-malicious-benchmarks-in-tov/
1•theanonymousone•22m ago•0 comments

Unicorn Benefits of Rust/Go Tooling in PHP

https://tomasvotruba.com/blog/unicorn-benefits-rust-go-tooling-in-php
1•theanonymousone•23m ago•0 comments

Love, Impending Doom, and the Drake Equation

https://t3x.org/bits/doomed/index.html
1•andsoitis•24m ago•0 comments

Mozilla reported HTTP2Shell with proof of RCE in April

https://bugzilla.mozilla.org/show_bug.cgi?id=2029458
1•charleyablaze•30m ago•0 comments

How to make your own Steelpan? (1992) [pdf]

https://stockholmsteelband.se/pan/tuning/pdf/pantuning.pdf
1•addag•38m ago•0 comments

MoltenVK (Vulkan on Metal) was deprecated in favor of KosmicKrisp

https://github.com/KhronosGroup/MoltenVK
2•qrobit•39m ago•0 comments

Report on alpha school, AI-based education

https://www.nytimes.com/2026/10/23/us/alpha-school-ai-education-parents.html
2•rmnwski•40m ago•0 comments

Three things you should know about permafrost

https://www.technologyreview.com/2026/10/22/1147591/permafrost-primer/
1•joozio•46m ago•0 comments

Show HN: Find overlapping Rust tests with mutation testing

https://github.com/yasuyuky/cargo-test-prune
3•yasuyuky•46m ago•0 comments

Grok Bot: The cycle of productivity tools repeats itself in AI

https://lucasaguiar.xyz/posts/grok-bot-agentes-ciclo-ferramentas-produtividade/
1•isfttr•47m ago•0 comments

4-Dna.com

https://4-dna.com
1•abrohz•47m ago•1 comments

Show HN: Shrinking my 159-byte x86-64 Hello World ELF to 153 bytes

https://blog.lohr.dev/hello-world-contd
3•michidk•48m ago•0 comments

Partial Operator Precedence

https://ziglang.org/devlog/2026/#2026-10-24
1•ErenayDev•49m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!