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Fun: First-Class Functions, Currying, and a Surprise

https://blog.tinyinterpreters.dev/posts/fun-first-class-functions/
1•TheWiggles•47s ago•0 comments

Meta admits Muse's likeness to OpenClaw isn't a coincidence

https://techcrunch.com/2026/09/22/meta-admits-muses-likeness-to-openclaw-isnt-a-coincidence/
1•sbulaev•2m ago•0 comments

Cities across US oppose Trump FCC plan to preempt local broadband rules

https://arstechnica.com/tech-policy/2026/09/cities-across-us-oppose-trump-fcc-plan-to-preempt-loc...
2•pseudolus•2m ago•0 comments

Web-based IBM 1620 emulator and IPL-V from 1963

https://github.com/pkimpel/retro-1620
1•abrax3141•2m ago•1 comments

Show HN: Birthed, a daily board of what mattered that locks at midnight

https://github.com/jasonepage/Birthed
1•jpage2•7m ago•1 comments

Reflections on object oriented design patterns (2026)

1•kooi•16m ago•0 comments

The new CC, an AI agent built for families

https://blog.google/innovation-and-ai/models-and-research/google-labs/cc-expanding-to-groups/
2•grigy•23m ago•0 comments

What anaesthetics are revealing about consciousness

https://www.bbc.com/future/article/20260921-what-general-anaesthetic-reveals-about-our-brains
1•nhatcher•25m ago•0 comments

NIST Crypto Reading Club

https://csrc.nist.gov/Projects/crypto-reading-club
2•segfaultbuserr•29m ago•0 comments

A 1996 dial-up chat room simulator (lolchat.rip)

https://lolchat.rip/
1•henrychannel•34m ago•0 comments

The ruble markup on AI tokens

https://infertrail.com/blog/ruble-markup-ai-tokens/
1•whitef0x•39m ago•0 comments

Temporal Straightening for Latent Planning

https://arxiv.org/abs/2603.12231
2•gmays•40m ago•0 comments

Sovereign Substrate Appliance: Layer-1 Edge Node on ARM64

https://richardkugel.substack.com/p/sovereign-substrate-appliance-re
1•drawono•40m ago•0 comments

Anyone using a Wispr Flow alternative that is non-cloud?

3•itsjeremiahs•43m ago•1 comments

MacPad: Touch Mac in iPad

https://github.com/dcmmc/macpad
1•dadoum•52m ago•1 comments

Ant Group releases finance-focused Ling-3.0-flash-Fin

https://artificialanalysis.ai/articles/ant-group-releases-finance-focused-ling-3-0-flash-fin
1•gmays•54m ago•0 comments

New method to minimize immunosuppression after organ transplantation

https://www.nature.com/articles/s43856-026-01906-x
2•pvaldes•57m ago•1 comments

The 'AI Safety' Movement Is Making AI Less Safe

https://reason.com/2026/09/22/the-ai-safety-movement-is-making-ai-less-safe/
10•Bostonian•57m ago•0 comments

Show HN: Livenerf – a benchmark for whether Opus 5.5 gets nerfed

https://github.com/ninjahawk/livenerf
2•ninjahawk1•59m ago•0 comments

Adding side drawer with workspace concepts to rio (rust terminal) like cmux has

https://github.com/raphamorim/rio/pull/1954
1•cs1996•59m ago•0 comments

The Jagged Frontier of Jev 1.13

https://docs.typesafe.ai/model-jaggedness/jev-1.13
3•dhorthy•1h ago•0 comments

Mercury Is Shrinking, and Faster Than We Thought

https://www.nytimes.com/2026/09/11/science/space/mercury-shrinking-wrinkles.html
3•reaperducer•1h ago•2 comments

Swarm Scaling

https://www.tobyord.com/writing/swarm-scaling
1•gmays•1h ago•0 comments

A WIP Lego Sorter: Maybe a million pounds is possible [video]

https://www.youtube.com/watch?v=9G2R9ZcgAhA
4•Teever•1h ago•0 comments

Artificial Intelligence in Research

https://tmodrzyk.github.io/blog/2026/artificial-intelligence-in-research/
1•jeremyscanvic•1h ago•0 comments

CNN Mood 'Like a Funeral' as Paramount Acquires Warner Bros

https://variety.com/2026/tv/news/cnn-funeral-path-hazy-paramount-wins-warner-1236872113/
6•westurner•1h ago•8 comments

Show HN: Palette, a Figma plugin that turns one color into a whole UI system

https://www.figma.com/community/plugin/1682163756621093164
1•jeffmahacek•1h ago•0 comments

AUGUSTOSFACES

https://augusto.at/augustosfaces/
1•luu•1h ago•0 comments

What is the World's Loveliest Language

https://www.economist.com/graphic-detail/2024/01/11/what-is-the-worlds-loveliest-language
1•andsoitis•1h ago•0 comments

Xounds Redux and FruitMenu Redux

https://totallynotmalicious.com/software
1•rgovostes•1h ago•1 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!