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From Kullback-Leibler Divergence to Jensen–Shannon Metric

https://www.johndcook.com/blog/2026/05/27/jensen-shannon/
1•ibobev•1m ago•0 comments

Notes on Fourier Series

https://eli.thegreenplace.net/2026/notes-on-fourier-series/
1•ibobev•1m ago•0 comments

Nuclear Bomb Powered X-Ray Lasers

https://www.youtube.com/watch?v=sM0vMP5zoUw
1•caminanteblanco•1m ago•0 comments

Playing Chess Online with Emacs

https://en.andros.dev/blog/d8b3a759/playing-chess-online-with-emacs/
1•ibobev•1m ago•0 comments

Benford's Law of Leading Digits

https://en.wikipedia.org/wiki/Benford%27s_law
1•elsewhen•2m ago•0 comments

Colour Memory: MCP server connecting Claude to 40 historical colour archives

https://colour-memory-api-production.up.railway.app/mcp
1•DigbyO•2m ago•0 comments

DiscloAI – open-source EU AI Act Article 50 compliance SDK

https://github.com/discloai/sdk
2•discloai•4m ago•0 comments

K-Id – Local-first personal finance app for Windows (no cloud, no subscription)

https://k-id.app
2•tinosar•4m ago•0 comments

His gut produces alcohol spontaneously.For years he was dismissed asan alcoholic

https://www.cbc.ca/news/canada/nova-scotia/man-with-auto-brewery-syndrome-9.7214197
2•tejohnso•5m ago•0 comments

To Become a Better Designer with AI, Become a Digital Hoarder

https://metedata.substack.com/p/014-want-to-design-better-with-ai
3•young_mete•8m ago•0 comments

WordPress Manifesto – 15 Years In, Here's What's Broken

https://marcindudek.dev/blog/wordpress-manifesto/
3•taubek•8m ago•0 comments

Ask HN: Is the future of CS mostly applied and mostly in biology?

2•amichail•9m ago•0 comments

China removes hukou hurdle for migrant workers in social insurance shake-up

https://www.scmp.com/news/article/3354575/china-removes-hukou-hurdle-migrant-workers-social-insur...
3•mooreds•11m ago•0 comments

Food Insecurity and Consumer Pessimism

https://libertystreeteconomics.newyorkfed.org/2026/05/food-insecurity-and-consumer-pessimism/
2•mooreds•11m ago•0 comments

Performance: SIMD, Vectorization and Performance Tuning (2016) [video]

https://www.youtube.com/watch?v=_OJmxi4-twY
2•tosh•11m ago•0 comments

Will This $11B AI Startup Disrupt Big Law? [audio]

https://podcasts.apple.com/ci/podcast/will-this-%2411b-ai-startup-disrupt-big-law/id1744631325?i=...
2•mooreds•11m ago•0 comments

The Illusion of Velocity: AI Compresses Code Production Not Engineering Judgment

https://nuspect.substack.com/p/the-illusion-of-velocity
4•Nuspect•13m ago•1 comments

Claude Code Skills set for SEO research

https://github.com/Senuto/nodeshub-seo-skills
2•NodesHub•13m ago•0 comments

Holo-RegeneraçãO versus Regenwash

https://regendharma.substack.com/p/holo-regeneracao-versus-regeneracao
2•Kirttan_Godoi•14m ago•0 comments

Acer and Qualcomm take on MacBook Neo with first Snapdragon C laptop

https://www.tomshardware.com/laptops/acer-and-qualcomm-take-on-the-macbook-neo-with-first-snapdra...
2•LorenDB•15m ago•0 comments

Show HN: AI Philosopher King – how would an AI run the world?

https://aiking.dwyer.co.za/
2•sixhobbits•15m ago•0 comments

Amazon MGM Studios Embraces AI: 3 New AI-Created Series Coming

https://variety.com/2026/tv/news/amazon-mgm-studios-genai-creators-fund-greenlights-series-123675...
2•bhouston•15m ago•0 comments

Nobody on the internet knows if you are a human

https://danieltan.weblog.lol/2026/05/nobody-on-the-internet-knows-if-you-are-a-human
2•f311a•16m ago•0 comments

Show HN: Lattice – place attractors, ignite stars, outlast three AIs

https://mitenmit.github.io/lattice/
2•mitenmit•18m ago•0 comments

Eric Fossum on his invention of the chip that made cell phone cameras possible

https://www.thedartmouth.com/article/2026/05/alvito-inventor-and-thayer-professor-eric-fossum-dis...
2•SVI•19m ago•0 comments

Four ppm measurement of the antihydrogen ground-state hyperfine splitting

https://www.nature.com/articles/s41586-026-10556-x
2•igortru•19m ago•0 comments

Show HN: The Prometheus org has 188 cross-repo dependencies (no signup)

https://riftmap.dev/showcase/prometheus/
2•DaWe01•19m ago•0 comments

Show HN: Continue? Y/N: A 60-second game about AI agent permission fatigue

https://llmgame.scalex.dev
2•Wirbelwind•20m ago•0 comments

Move over, AlphaFold: open-source model predicts 1B protein shapes

https://www.nature.com/articles/d41586-026-01686-3
2•igortru•20m ago•0 comments

Is Russia Maneuvering to Threaten an Iceye Satellite?

https://integrityisr.com/is-russia-maneuvering-to-threaten-an-iceye-satellite/
2•nradov•21m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!