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Show HN: Tiny model for fast typed decisions on CPU (Gutsy)

https://github.com/kouhxp/gutsy
2•mrkn1•2m ago•0 comments

Googlebook "Better Together" phone features don't work with Samsung at launch

https://arstechnica.com/gadgets/2026/10/googlebook-better-together-phone-features-dont-work-with-...
1•pjmlp•2m ago•0 comments

French Youth Take the Streets Against a Bleak Future

https://crimethinc.com/2026/10/06/french-youth-fight-against-a-bleak-future
3•robtherobber•7m ago•0 comments

What I Remember

https://stevenwaterman.uk/what-i-remember/
1•StevenWaterman•8m ago•0 comments

I Worked with a Laptop Thief (2025)

https://blog.pipetogrep.org/2025/07/27/that-time-i-worked-with-a-laptop-thief/
1•birdculture•8m ago•0 comments

Stretching the Storage Manager on the JVM

https://comonad.com/reader/2026/stretching-the-storage-manager-on-the-jvm/
1•internet_points•9m ago•0 comments

Nobel Prize in Chemistry 2026 to Henri B. Kagan and Kenso Soai

https://www.nobelprize.org/prizes/chemistry/2026/press-release/
5•sasvari•9m ago•0 comments

Show HN: PgNimbus 1.0, an open-source PostgreSQL client that sends no telemetry

https://github.com/Shman4ik/pgNimbus
2•shman4ik•12m ago•0 comments

Show HN: I improvised my own programming language from scratch

https://github.com/ArcadeMakerSources/ArcadeMaker/tree/master/src/Exp
2•themondayguy•13m ago•0 comments

Abliterated models can get you pwned

https://projectdiscovery.io/research/how-abliterated-models-can-get-you-pwned
2•samuel•15m ago•0 comments

Show HN: Mithril, Bitstillery Edition

2•jvanveen•21m ago•0 comments

ArtCraft is an intentional crafting engine for artists, designers and filmmakers

https://github.com/storytold/artcraft
2•ksec•23m ago•0 comments

Coz: Causal Profiling

https://github.com/plasma-umass/coz
1•gjvc•24m ago•0 comments

Do Jev Decision Models work for mine operations?

https://hivekit.io/blog/do-jev-decision-models-work-for-mine-operations/
1•samstress•25m ago•0 comments

Wi-Fi to Blame?

https://www.lifemote.com/post/the-state-of-1-gbps-what-home-wi-fi-can-actually-carry
5•quantrammer•26m ago•0 comments

Google Chrome's AI API actively used for device fingerprinting and profiling

2•AlexanderHanff•28m ago•0 comments

Formula 1 Coverage on Apple TV to Get Dolby Atmos Later This Month

https://www.macrumors.com/2026/10/07/formula-1-apple-tv-dolby-atmos-this-month/
1•tosh•29m ago•0 comments

Show HN: KIRA – a one-person media studio as a Windows desktop app

https://huggingface.co/MDRstudio/kira-company-director
1•MDRStudio•30m ago•0 comments

Creating interactive slides with LLMs, Slidev and Rough.js

https://svrnm.com/blog/creating-interactive-slides-with-llms-slidev-and-roughjs/
1•svrnm•31m ago•0 comments

Veda: The Agentic-Native Operating System

https://github.com/vahmoh25/Veda
1•vahmoh25•31m ago•0 comments

Pretty soon all software will be de facto open-source

https://twitter.com/amasad/status/2107671204639465961
1•xlmnxp•36m ago•0 comments

The Technosphere as the Secret of the Black Monolith

https://zarkopaic.net/blog-post/tehnosfera-kao-tajna-crnoga-monolita/
2•noduerme•37m ago•1 comments

We scanned 100 Lovable apps for GDPR and security. Not one came back clean

https://vespez.com/research/lovable-100
1•Phoenix404•40m ago•0 comments

Show HN: I remade Mortyr's 2093-1944 engine using my own programming language

https://github.com/Panzerschrek/PanzerMortyr
1•Panzerschrek•43m ago•0 comments

A font recreated from photographs of classic Commodore 64 keycaps

https://github.com/szabadkai/c64-keyboard-font/
14•sohkamyung•43m ago•1 comments

Computer Dreams (1988) [video]

https://www.youtube.com/watch?v=HL0RH3x7Zzo
2•Red_Tarsius•43m ago•1 comments

Boring Iceberg Catalog

https://github.com/boringdata/boring-catalog
1•dkgs•44m ago•0 comments

The Mojo compiler – Walkthrough [video]

https://www.youtube.com/watch?v=tWWgCxRKuYo
1•melodyogonna•44m ago•0 comments

Reasons to Dislike AI Coding

https://www.sicpers.info/2026/10/reasons-to-dislike-ai-coding/
25•signa11•46m ago•16 comments

Tesla is browbeating the EU to approve its 'Full Self-Driving'. It's working

https://www.reuters.com/investigations/tesla-is-browbeating-eu-approve-its-full-self-driving-tech...
2•JumpCrisscross•47m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!