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Show HN: Search Django Packages on Raycast – Jump to Docs, PyPI, and Repos

https://www.raycast.com/saadmk11/djangopackages
1•saadmk11•1m ago•0 comments

Nix State of the SBoM

https://arnout.engelen.eu/blog/nix-state-of-the-sbom/
1•todsacerdoti•2m ago•0 comments

Perception Is All You Need

https://www.arturonereu.com/articles/perception-is-all-you-need/
1•ArturoNereu•3m ago•0 comments

Drones in the UK: New Legal Requirements for Remote ID

https://www.caa.co.uk/drones/moving-on-to-more-advanced-flying/remote-id-rid
2•maartin0•3m ago•0 comments

A Practical Guide to Living Together and Not Losing Your Mind

https://www.nytimes.com/2025/12/24/opinion/community-housing-friendship.html
1•nkzednan•4m ago•0 comments

A new stealthy Linux kernel rootkit makes detection nearly impossible

https://github.com/MatheuZSecurity/Singularity
2•matheuzsec•4m ago•1 comments

Microsoft wants to replace its C and C++ codebase, perhaps by 2030

https://www.theregister.com/2025/12/24/microsoft_rust_codebase_migration/
1•hubraumhugo•5m ago•0 comments

Show HN: PyMiniRacer 0.13.0

https://bpcreech.com/PyMiniRacer/
1•bpcreech•5m ago•0 comments

Pizzzza Lol v2

https://pizzzza.lol
1•kilroy123•5m ago•0 comments

Show HN: I wrote a Christmas-themed Space Invaders clone in 8086 Assembly

https://github.com/jbnunn/Invaders
1•20wenty•5m ago•0 comments

Plane makes safe emergency landing in Colorado without a pilot's help

https://www.cbsnews.com/colorado/news/plane-emergency-landing-colorado-autoland/
2•altilunium•6m ago•0 comments

SA-FARI: Open Video Dataset

https://www.conservationxlabs.com/sa-fari
1•geox•8m ago•0 comments

In Hoc Anno Domini

https://www.wsj.com/opinion/in-hoc-anno-domini-d0d5a77e
1•RickJWagner•9m ago•0 comments

'Three norths' alignment about to end

https://www.spatialsource.com.au/three-norths-alignment-about-to-end/
1•altilunium•9m ago•0 comments

Just in Time Software

https://commaok.xyz/ai/just-in-time-software/
1•gpi•10m ago•0 comments

Ask HN: Is AI changing the interview process?

2•hellohihello135•11m ago•0 comments

Show HN: MicroQuickJS WASM – A 100% Claude Code Port

https://mquickjs-claude-code.franzai.com/
1•franze•11m ago•0 comments

John Carreyrou and other authors bring new lawsuit against major AI companies

https://techcrunch.com/2025/12/23/john-carreyrou-and-other-authors-bring-new-lawsuit-against-six-...
1•smurda•12m ago•0 comments

Why ice skating is a miracle of physics

https://bigthink.com/starts-with-a-bang/ice-skating-miracle-physics/
2•Brajeshwar•13m ago•0 comments

One small change in battery design could reduce fires, researchers say

https://www.cnn.com/science/new-battery-design-could-prevent-fires-spc
1•Brajeshwar•13m ago•0 comments

Britain Just Had Its Sunniest Year on Record

https://e360.yale.edu/digest/u.k.-sunniest-year
2•Brajeshwar•14m ago•0 comments

Detect and Demonstrate AWS IAM Privilege Escalation

https://pathfinding.cloud/
1•devwa•17m ago•0 comments

Canonicalization

https://sunfishcode.github.io/blog/2018/10/22/Canonicalization.html
1•nice_byte•17m ago•0 comments

Show HN: MonumentAI – Shazam for buildings (History without the boring parts)

1•OzanYldz•19m ago•0 comments

We Abandoned Matrix: The Dark Truth About User Security and Safety (2024)

https://forum.hackliberty.org/t/why-we-abandoned-matrix-the-dark-truth-about-user-security-and-sa...
1•Flere-Imsaho•21m ago•0 comments

Habitable Worlds Observatory's High Resolution Imager

https://arxiv.org/abs/2512.16416
1•belter•22m ago•0 comments

Cursor UI is built with SolidJS

https://old.reddit.com/r/solidjs/comments/1puoifc/cursor_ui_is_built_with_solidjs/
1•itayadler•22m ago•0 comments

Show HN: Opensource"BeMyEyes"alternative(Java/Go/Python)built as a learning pjet

https://github.com/XXieYiqiang/SoakUpTheSun
1•1103938364•23m ago•1 comments

ZJIT is now available in Ruby 4.0

https://railsatscale.com/2025-12-24-launch-zjit/
3•onnnon•24m ago•0 comments

Built a Windows XP simulator with a Matrix-themed terminal game inside

https://amateurminal.com/
1•adamsabla•26m ago•1 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•7mo ago

Comments

whizzter•7mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•7mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•7mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•7mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•7mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•7mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•7mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•7mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•7mo ago
sdf(p + sin(p)*0.01)
GistNoesis•7mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•7mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!