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A go library for interacting with translate.kagi.com

https://github.com/xnacly/go-kagi-translate
1•xnacly•1m ago•0 comments

Who? How Long Are You Known and How Long Do You Influence?

https://medium.com/the-hitmagist/who-83ac69611ac1
1•bryanrasmussen•2m ago•0 comments

What Broke Monticello

https://prospect.org/2026/07/02/what-broke-monticello-thomas-jefferson-virginia-glenn-youngkin/
1•bryanrasmussen•4m ago•1 comments

'I'm not a programmer' anymore: Linus Torvalds on the only two tools he uses now

https://www.zdnet.com/article/open-source-summit-linus-torvalds/
1•teleforce•6m ago•0 comments

Show HN: SkyPocket, see what's going on during your flight

https://skypocket.cloud/
1•jmkni•6m ago•0 comments

Rlsgrid – fuzz your Postgres/Supabase Row-Level Security for cross-tenant leaks

https://github.com/matte97p/rlsgrid
1•matte97p•7m ago•0 comments

BLIT a short story by David Langford

https://www.infinityplus.co.uk/stories/blit.htm
1•noja•12m ago•0 comments

Vercel bills are your fault

https://websmith.studio/blog/vercel-bills-are-your-fault/
1•pumbaa•13m ago•0 comments

Java 27: What's New?

https://www.loicmathieu.fr/wordpress/informatique/java-27-whats-new/
1•loicmathieu•13m ago•0 comments

Show HN: Cluexy, new Wordle created by mine 9 years old kid

https://www.cluexy.com/
1•code-less•18m ago•0 comments

Neo-Luddites: The Gen Z Backlash to Big Tech [video]

https://www.youtube.com/watch?v=rxpV97A5I90
1•xeonmc•21m ago•0 comments

The PocketMage E Ink digital assistant

https://www.engadget.com/2211733/pocketmage-e-ink-digital-assistant-that-absolutely-obsessed-with...
1•tromp•23m ago•0 comments

Fake Accounts Crying Jackpot Are Selling the iGambling Dream

https://jacobin.com/2026/07/gambling-reddit-advertising-youth-addiction
1•one33seven•28m ago•0 comments

Agent Identity, Reliable Execution, and Intent are only half-way solved

https://blog.n8n.io/agent-identity-reliable-execution-and-intent-are-only-half-way-solved/
1•ilreb•29m ago•0 comments

State of PHP 2026 Survey – By the PHP Foundation and JetBrains

https://surveys.jetbrains.com/s3/hn-state-of-php-2026
1•pronskiy•31m ago•0 comments

Exploiting Sparsity for Long Context Inference: Million Token on Commodity GPUs

https://arxiv.org/abs/2502.06766
1•teleforce•38m ago•0 comments

Live 4K video transmitted from the Moon to Earth via laser for first time

https://www.aboutamazon.com/news/aws/how-nasa-streamed-live-4k-video-from-the-moon
1•giuliomagnifico•38m ago•0 comments

Show HN: Free, offline utilities for PDF, image and video

https://no-server-utils.sach.cc/
1•sachithrrra•38m ago•0 comments

WebAssembly runtime may still be no runtime at all

https://00f.net/2026/07/08/webassembly-compilation-to-c-2026/
2•birdculture•39m ago•0 comments

How to Deliver Constructive Feedback in Difficult Situations (2019)

https://productivityhub.org/2019/04/19/how-to-deliver-constructive-feedback-in-difficult-situations/
1•downbad_•41m ago•0 comments

OpenAI Will Reset Codex Limits Twice to Celebrate GPT-5.6 in 24h

https://twitter.com/thsottiaux/status/2075452680760443190
3•linzhangrun•41m ago•0 comments

Xonotic: Free and Fast Arena Shooter under copyleft GPLv3 license

https://xonotic.org/
1•Gecko4072•44m ago•0 comments

Ryanair B738 cabin window shattered, passenger partly sucked out

https://avherald.com/h?article=53ba2a01&opt=0
6•thm•44m ago•1 comments

Meta to build C$13B Alberta data center, its first in Canada

https://www.reuters.com/world/americas/meta-build-c13-billion-alberta-data-center-its-first-canad...
2•adithyaharish•46m ago•0 comments

Stop being the code review bottleneck

https://newsletter.posthog.com/p/code-review-tips
1•cribwi•46m ago•0 comments

CorvinOS – self-hosted OS for AI agents, compliance built into the runtime

https://corvin-labs.com/
1•shumway•49m ago•0 comments

Loop Engineering

https://addyosmani.com/blog/loop-engineering/
1•frozenseven•49m ago•0 comments

2,100 castles across 133 countries, one map

https://thecastlemap.com/
2•Flightmussy•49m ago•1 comments

Best Health Supplements Reviews and Ratings 2026

https://justpaste.it/ccvbk
1•rafisalq•56m ago•0 comments

Stop Looking for the Next Jony Ive

https://maurya.bearblog.dev/stop-looking-for-the-next-jony-ive/
1•theaniketmaurya•59m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!