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The ChatGPT Phone Is Not What You Expect

https://egopoly.com/2026/08/chatgpt-phone.html
1•mooreds•50s ago•0 comments

Importing Users into FusionAuth over Time

https://fusionauth.io/community/forum/topic/3100/importing-users-over-time
1•mooreds•1m ago•0 comments

Biff.datastar: lightweight web UIs with Clojure and Datastar

https://github.com/jacobobryant/biff/tree/v2.x/libs/datastar
1•jacobobryant•2m ago•0 comments

I'm leaving OpenAI to build Jurassic Park

https://taylor.town/leaving-openai
1•higgins•2m ago•0 comments

Leak reveals a Zelda-themed Switch 2 and Pro Controller

https://hanafuda.report/articles/zelda-themed-nintendo-switch-2-leak/
1•brandrick•2m ago•0 comments

Unsloth Desktop

https://twitter.com/UnslothAI/status/2087177146662072546
1•tosh•2m ago•0 comments

My Most Autonomous Loop Has Been Dead for Two Months

https://www.sudomoin.com/p/loop-engineering
1•dimitri-vs•3m ago•0 comments

Texas Locked a Foreign Company's Domain over Missing Digital ID Checks

https://reclaimthenet.org/texas-locked-a-foreign-companys-domain-over-missing-digital-id-checks
1•egorfine•4m ago•0 comments

The Cryptopals Crypto Challenges

https://cryptopals.com/
1•pykello•4m ago•0 comments

Multiple agents, two Macs, and several skills

https://www.swiftjectivec.com/the-skills-conundrum/
1•jordanmorgan10•5m ago•0 comments

Before Rightmove, there was the Cosmorama

https://www.ianvisits.co.uk/articles/before-rightmove-there-was-the-cosmorama-londons-forgotten-p...
1•brod_ie•6m ago•0 comments

Show HN: Steno – static site generator with sandboxed plugins and atomic builds

https://steno.gxbs.dev
2•immjs•6m ago•0 comments

Simple Sudoku Solvers

https://blog.veitheller.de/sss/
2•gregsadetsky•6m ago•0 comments

University of Michigan Drops First-Semester Grades To'Curb Mental Health Crisis'

https://www.wsj.com/us-news/education/university-of-michigan-grades-mental-health-1a5701d4
3•cwwc•7m ago•0 comments

Show HN: VitCam – Self-hosted, open-source NVR with on-device AI detection

https://github.com/scwsoft/vitcam
1•scwoods•7m ago•0 comments

Bernie Sanders calls on Silicon Valley to 'pause AI development'

https://www.theguardian.com/technology/2026/aug/10/bernie-sanders-ai-development-pause-letter
2•reducesuffering•7m ago•0 comments

Show HN: Username.md – a signed, agent-readable identity page you own

https://username.md/
1•cyberge99•8m ago•0 comments

The Dartmouth Workshop–as planned and as it happened

https://www-formal.stanford.edu/jmc/slides/dartmouth/dartmouth/node1.html
1•Bluestein•8m ago•0 comments

Rebundling the database into a language

https://www.cambra.dev/blog/rebundling-the-database/
1•altairprime•8m ago•0 comments

Show HN: Kessa, a verifiable delegation and attestation system for AI agents

https://github.com/Gneiss-Group/Kessa
1•raphtheb•9m ago•0 comments

A New Type of Levee Is Taking Root in Northern California

https://grist.org/solutions/a-new-type-of-levee-is-taking-root-in-northern-california/
1•thatoneengineer•10m ago•0 comments

Zoomsday How a Security Found a Nation-State Vulnerability in Zoom in One Day

https://a.security/blog/asecurity-zoomsday
3•shscs911•10m ago•1 comments

Silent Data Corruption in PyTorch

https://github.com/pytorch/pytorch/pull/192575
1•carterschonwald•11m ago•1 comments

Electric is joining team Neon at Databricks

https://neon.com/blog/electric-joins-neon
4•bayandin•11m ago•2 comments

Show HN: My Anti AI Computer

https://punkx.org/jackdoe/home.html
1•jackdoe•12m ago•0 comments

Multi-tenant BYOK encryption in PostgreSQL with pgcrypto

https://xata.io/blog/multi-tenant-byok-encryption-in-postgresql-with-pgcrypto
1•tudorg•12m ago•0 comments

WAL Levels in Postgres and Effective WAL Level in PG19

https://www.buraksen.dev/articles/wal-levels-in-postgres-and-effective-wal-level-in-pg19
1•buraksen•12m ago•0 comments

Degrees of Freedom

https://exple.tive.org/blarg/2026/08/10/degrees-of-freedom/
1•CountHackulus•13m ago•0 comments

Can Agents Use a Computer Yet?

https://www.a16z.news/p/can-agents-use-a-computer-yet-weve
2•deepmem•14m ago•0 comments

Hexis: Git-backed skills, tools and context for AI agents

https://github.com/Bevel-Software/Hexis
3•juanviera23•15m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!