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Forms in HTML Tables

https://forum.palemoon.org/viewtopic.php?t=33817
1•mimasama•1m ago•0 comments

AI can clone your indie game, but not its soul

https://twitter.com/robertvaradan/status/2106061989122334778
2•robertvaradan•6m ago•0 comments

Iran says it seized US underwater vehicle conducting 'espionage'

https://thearabweekly.com/iran-says-it-seized-us-underwater-vehicle-conducting-espionage
3•snarky-comments•7m ago•0 comments

Survival Ball Versus: The Sabbatical Sprint

https://lopespm.com/2026/10/04/survival_ball_versus.html
1•lopespm•12m ago•0 comments

Chalkboard and Avatar for AI Agents

https://github.com/zohayrslileh/more-space
1•zouhirdx•16m ago•1 comments

Give your AI agent awareness of what's happening around you

https://github.com/SyncSo-Inc/syncso
1•ts3479•16m ago•0 comments

Musk explains why Tesla Robotaxi isn't running at night, and Lidar is the answer

https://electrek.co/2026/10/03/tesla-robotaxi-pets-night-musk-lidar/
3•cisc•19m ago•0 comments

China's space plane appears to have released a mystery object in orbit

https://www.space.com/space-exploration/launches-spacecraft/chinas-space-plane-appears-to-have-re...
3•mooreds•24m ago•0 comments

What is the true reach of a human being?

https://www.echohive.ai/the-reach-of-being
1•echohive42•27m ago•0 comments

Ask HN: How different is Apple App Store and Play Store paid apps market

1•sahil423•27m ago•0 comments

What September's Employment Numbers Say [video]

https://www.youtube.com/watch?v=mlZg8gQAUTk
1•mooreds•28m ago•0 comments

Look for the Helpers

https://1429.help/about/
1•mooreds•29m ago•0 comments

Kansas Legislature's Cuts Compel Fort Hays State Uni to Close Sternberg Museum

https://kansasreflector.com/2026/09/30/budget-woes-compel-fort-hays-state-university-to-prepare-s...
1•rdmuser•30m ago•0 comments

Decoding Looped Transformers Better for Almost Free

https://arxiv.org/abs/2610.02185
1•simonpure•36m ago•0 comments

How the bad science of AI doomerism is good for big business

https://thebulletin.org/2026/09/how-the-bad-science-of-ai-doomerism-is-good-for-big-business/
4•paimapi•41m ago•0 comments

Packing Unit Squares in Squares: A Survey and New Results

https://erich-friedman.github.io/papers/squares/squares.html
3•thunderbong•42m ago•0 comments

Inside Anthropic's Quest to Instill Morality into Its A.I. Models

https://www.nytimes.com/2026/09/29/us/anthropic-claude-morals-ai.html
3•bookofjoe•51m ago•2 comments

Context Monorepos

https://backnotprop.com/blog/context-monorepos/
1•ramoz•1h ago•1 comments

Post-Quantum WireGuard vs. Classical: 37x Keys (2026)

https://shattered.io/post-quantum-wireguard-vs-classical-wireguard-2026/
1•msgchainhq•1h ago•0 comments

Robert X Cringley's Triumph of the Nerds and Nerds 2.0.1 [video]

https://www.youtube.com/watch?v=toSRmKKiosQ&list=PLAXA1ccaOnGdbStEwcKE56YzlYDYOx2Tx
5•JMiao•1h ago•0 comments

OpenAI's latest features take direct aim at the app store model

https://techcrunch.com/2026/09/29/openais-latest-features-take-direct-aim-at-the-app-store-model/
1•thm•1h ago•0 comments

Television

https://television.run/
2•ray__•1h ago•0 comments

I went looking for surveillance cameras in my neighbourhood

https://www.bbc.com/future/article/20260902-how-to-watch-the-cameras-that-watch-you
2•cisc•1h ago•0 comments

The Alto Line, a comfortable ride for the business executive

https://melvynschobel.substack.com/p/the-alto-line-a-comfortable-ride
1•dorygold•1h ago•1 comments

Row-level security performance in PostgreSQL, measured

https://now-next.nl/en/insights/row-level-security-performance-postgresql/
3•plaur782•1h ago•0 comments

Superharness Built This

https://djentic.ai/showcase/particle-engine/
1•kentino•1h ago•0 comments

Single cortical neurons as deep artificial neural networks

https://www.sciencedirect.com/science/article/pii/S0896627321005018
2•E-Reverance•1h ago•0 comments

Repeated scope failures in real Codex projects(GPT-6)

https://community.openai.com/t/repeated-scope-failures-in-real-codex-projects/1399757
1•Rapzid•1h ago•0 comments

The Alto Line:A ride to hell

https://melvynschobel.substack.com/p/the-alto-line-a-ride-to-hell
1•dorygold•1h ago•0 comments

Feathered Dinosaur Discovery in China Suggests Flight Evolved Multiple Times

https://www.sciencealert.com/discovery-of-exquisite-feathered-dinosaur-in-china-could-rewrite-the...
2•gmays•1h ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!