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The Metric Is Not the Mission: The Full Paper

https://www.techdirt.com/2026/10/28/the-metric-is-not-the-mission-the-full-paper/
1•hn_acker•3m ago•0 comments

Microsoft made $10B from OpenAI deals in a single quarter

https://techcrunch.com/2026/10/28/microsoft-recorded-10-billion-in-revenue-from-openai/
1•dvaplima•4m ago•0 comments

Agentation-iOS

https://github.com/mearnest-dev/agentation-ios
1•big_pork•6m ago•0 comments

Australian Murderer Loses the Fight for His Right to Eat Vegemite in Prison

https://www.oddee.com/australian-murderer-loses-the-fight-for-his-right-to-eat-vegemite-in-prison...
1•nephihaha•7m ago•0 comments

Aesthetic City Builder – Build your ideal city

https://game.theaestheticcity.com/
2•em-bee•8m ago•0 comments

SQL_Assembler

https://github.com/lszel/SQL_Assembler
1•frekazoid•8m ago•0 comments

Peguei O Texto

https://pegueiotexto.com.br
2•tonhenke•13m ago•0 comments

Show HN: Local Code – Run DeepSeek 4.1 Flash 1017 Locally on Your Mac

https://github.com/drawthingsai/local-code-community
1•liuliu•14m ago•0 comments

Goldman Sachs says CoreWeave could rack up $100B in debt by 2028

https://finance.yahoo.com/video/goldman-sachs-says-coreweave-could-110000436.html
3•node_runner•14m ago•0 comments

Show HN: I made my own version of Google Doodles

https://chrispattle.com/avatars
1•pattle•15m ago•0 comments

When AI goes rogue, its human overseers may be to blame

https://www.sciencenews.org/article/rogue-ai-agents-human-blame-safety
3•andrewstetsenko•15m ago•0 comments

3D-printed, alcohol-powered, Einstein-Szilard absorption refrigerator [video]

https://www.youtube.com/watch?v=doZ5e4YVdEs
1•HappyPanacea•15m ago•0 comments

Anthropic versus Anthropic

https://thezvi.substack.com/p/anthropic-versus-anthropic
1•paulpauper•17m ago•0 comments

Show HN: Fast, Zero Allocation, AOT Safe, Compile-Time Safe .NET Template Engine

https://github.com/gendeg/Lissic
1•ggende•19m ago•1 comments

Can AI forecast elections better than experts?

https://ballotbench.com/?
4•il•19m ago•0 comments

Hoot 0.10.0 Released

https://spritely.institute/news/hoot-0-10-0-released.html
1•birdculture•20m ago•0 comments

Bolsonaro declares himself rightful leader of Brazil after losing election

https://www.reuters.com/world/americas/flavio-bolsonaro-expected-land-miami-shortly-after-trump-o...
3•tartoran•20m ago•0 comments

Anthropic Files Its S-1

https://thezvi.substack.com/p/anthropic-files-its-s-1
1•paulpauper•27m ago•0 comments

Engineering Germany's Industrial Success

https://stefandietrich.org/research.html
1•paulpauper•27m ago•0 comments

Jabhook - Harnessing Computer Vision for Martial Arts Training

https://jabhook.ai/
1•johnny5211•27m ago•0 comments

'If Anything Happens to This Guy Everyone Is Screwed'

https://www.theatlantic.com/technology/2026/10/man-who-saved-internet-php-vulnerability/689123/
2•wallflower•28m ago•0 comments

Silicon Valley Is Grappling with a Flood of Bugs Found by A.I

https://www.nytimes.com/2026/10/28/technology/silicon-valley-bugs-ai.html
1•mykowebhn•29m ago•0 comments

Ask HN: We tax labour, why not tax AI?

5•roschdal•34m ago•4 comments

AI agent skills for better second-hand decisions

https://github.com/budna-marketplace/recommerce
2•mjovanc•37m ago•0 comments

Pacer Fees Are Going Up 20%. They Should Be Going Away

https://free.law/2026/10/21/pacer-fee-increase-2027-federal-court-records-should-be-free/
3•jaredwiener•38m ago•1 comments

Zero Breach Toolkit, open source tool capable of detecting Israeli spyware

https://github.com/interplains/zero-breach
3•cyclecount•38m ago•0 comments

Run Claude and GPT on Exe.dev Without API Keys

https://blog.exe.dev/llms-without-api-keys
1•bryanmikaelian•39m ago•0 comments

Culture Is the Client (2024)

https://nicksusi.substack.com/p/culture-is-the-client
3•ssivark•39m ago•0 comments

Durable Objects Explained

https://durable.ami.ni
1•plurby•39m ago•0 comments

Training Reve 2.0 at Scale

https://app.reve.com/training-infra
1•prestemon•42m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!