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Andrej Karpathy on supply chain attacks

https://twitter.com/karpathy/status/2038849654423798197
1•tosh•1m ago•0 comments

The Download: brainless human clones and the first uterus kept alive outside a

https://www.technologyreview.com/2026/03/30/1134836/the-download-brainless-human-clones-first-ute...
1•joozio•3m ago•0 comments

Show HN: TaskTrace, a local-first activity log that gives LLMs context

https://tasktrace.com
1•warrenronsiek•8m ago•1 comments

Show HN: Claudebase: Sync your Claude Code env across machines via GitHub

https://github.com/rohithzr/claudebase
1•rohithazra•13m ago•0 comments

Human TODO

https://humantodo.dev/
1•pramodbiligiri•13m ago•0 comments

YouTube chat logs reveal employees aimed for "viewer addiction" and scrapped

https://www.dexerto.com/youtube/youtube-chat-logs-reveal-employees-aimed-for-viewer-addiction-and...
3•latein•17m ago•1 comments

Freedom is the only thing that matters. Living freely. Creating freely

2•kaizenb•17m ago•1 comments

With Mythos will we reach coding singularity?

1•kamalsrini17•18m ago•0 comments

Memopt – GPU memory infrastructure for AI clusters

https://memopt.com/
1•lachu_536•19m ago•0 comments

2026 has been the most pivotal year in my career and it's only March

https://nullprogram.com/blog/2026/03/29/
3•x591•21m ago•0 comments

Shor's algorithm is possible with as few as 10k reconfigurable atomic qubits

https://arxiv.org/abs/2603.28627
2•ipnon•22m ago•0 comments

Vaping likely to cause cancer, new Australian review of evidence finds

https://www.rnz.co.nz/news/world/591096/vaping-likely-to-cause-cancer-new-australian-review-of-ev...
3•abawany•24m ago•0 comments

Q4_0 KV cache collapses 92.5% at 64K on DGX Spark GB10 (unified memory paradox)

https://github.com/Memoriant/dgx-spark-kv-cache-benchmark
2•memoriant•26m ago•0 comments

Don't sleep on your feedback infrastructure

https://www.lumeforms.com/audit
1•Akhilm6•26m ago•1 comments

Scientists uncovered the nutrients bees were missing – Colonies surged 15-fold

https://www.sciencedaily.com/releases/2026/03/260327000518.htm
4•apparent•29m ago•0 comments

Good CTE Bad CTE

https://boringsql.com/posts/good-cte-bad-cte/
2•x591•30m ago•0 comments

Claude Code v2.1.88 Sourcemap

https://unpkg.com/@anthropic-ai/claude-code@2.1.88/cli.js.map
3•PashKatel•32m ago•0 comments

How the Apple II created the core of personal computing

https://www.theverge.com/tech/900677/apple-ii-personal-computer
3•rbanffy•34m ago•0 comments

Write Native Web HTML and CSS for Roblox UI

https://twitter.com/xeno_mouse/status/2038759250453729685
1•bloxstack•38m ago•0 comments

Windows++: C++ Application Framework for Windows by Paul DiLascia

http://pauldilascia.com/wpp.htm
1•teleforce•50m ago•0 comments

A rational non-commutative 4×4x48 matrix multiplication algorithm

https://arxiv.org/abs/2603.18699
1•vulcanology•51m ago•0 comments

Hand-Drawn Style in PowerPoint

https://pptcrafter.wordpress.com/2019/09/24/hand-drawn-style-in-powerpoint/
2•teleforce•55m ago•0 comments

Corebot 26.03 released with Intel PantherLake support

https://blogs.coreboot.org/blog/2026/03/30/coreboot-26-03-release/
1•cromka•55m ago•0 comments

A group of flamingoes is called a 'flamboyance'

https://www.themarginalian.org/2026/03/30/flamingos-pink/
2•sparshselim•57m ago•0 comments

The Contribution Theatre Trap

https://www.nyn.me/blog/last-mile-fallacy
1•codevenn•58m ago•0 comments

Seeds of doubt:The dark side of an Italian energy giant's green jet fuel promise

https://www.politico.eu/article/seeds-of-doubt-the-dark-side-of-enis-green-jet-fuel-promise/
3•leonidasrup•1h ago•0 comments

Sandflare – I built a sandbox that launches AI agent VMs in ~300ms

2•ajaysheoran2323•1h ago•2 comments

We Used to Think Everybody Heard a Voice Inside Their Heads – But We Were Wrong

https://www.sciencealert.com/we-used-to-think-everybody-heard-a-voice-inside-their-heads-but-we-w...
2•Anon84•1h ago•1 comments

EchoMind – AI Voice Notes

https://apps.apple.com/us/app/echomind-ai-voice-notes/id6760428216
1•srsstyle•1h ago•0 comments

Office, Messaging and Verbs (2015)

https://www.ben-evans.com/benedictevans/2015/5/21/office-messaging-and-verbs
2•simonebrunozzi•1h ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•10mo ago

Comments

whizzter•10mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•10mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•10mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•10mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•10mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•10mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•10mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•10mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•10mo ago
sdf(p + sin(p)*0.01)
GistNoesis•10mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•10mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!