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A bit provenance abstract domain for the Toy optimizer

https://pypy.org/posts/2026/10/toy-bit-provenance.html
1•fanf2•47s ago•0 comments

Tenstorrent and Smallest.ai Partner to Bring Production-Grade Voice AI On-Prem

https://tenstorrent.com/en/newsroom/tenstorrent-and-smallestai-partner-to-bring-production-grade-...
1•porridgeraisin•1m ago•0 comments

Agentless VPS Control Plane ( Built in Rust Btw)

https://github.com/shihebamrii/vessel
1•shihebamrii•1m ago•0 comments

AOT compilation of Convex TypeScript functions into WASM

https://convex-in-prod.github.io/posts/convex-wasm-compiler/
1•leventov•3m ago•0 comments

Reading and writing are less symmetric than you (probably) think

https://fgiesen.wordpress.com/2015/10/25/reading-and-writing-are-less-symmetric-than-you-probably...
1•luu•4m ago•0 comments

Modern Computer Science Concepts

https://ravishkawijerathna.substack.com/p/30-modern-computer-science-concepts
1•ravishkaWijerat•5m ago•0 comments

Spain train crash: 'At least 10 dead' in high-speed collision

https://www.thetimes.com/world/europe/article/spain-train-crash-madrid-latest-deaths-victims-807k...
2•ultral•7m ago•0 comments

From 0 to 80k impressions in 3 months with Claude skills

https://seoskills.click
2•Kjuuu•13m ago•0 comments

Ask HN: What do you believe or not believe about AI?

2•maniac_2000•13m ago•0 comments

Claude Code's default telemetry sends Anthropic SHA-256 hashes of files it reads

https://agenticbench.org/ant-1-claude-code-telemetry.html
2•pantaleone•14m ago•0 comments

List of CIA Controversies

https://en.wikipedia.org/wiki/List_of_CIA_controversies
1•sweetdingoes•19m ago•0 comments

Amazon Software Engineer AI Guidelines

https://www.aboutamazon.com/news/company-news/amazon-software-engineer-role-guideline-ai
1•cjg•19m ago•0 comments

Suffering as a Feature

https://blog.codinghorror.com/suffering-as-a-feature/
4•yboulkaid•20m ago•0 comments

Global Coal Mine Tracker

https://globalenergymonitor.org/projects/global-coal-mine-tracker
1•Bluestein•20m ago•0 comments

Pavlov – Behavioral Programming for Clojure

https://github.com/thomascothran/pavlov
1•TheWiggles•24m ago•0 comments

OpenWiki

https://agentowl.netlify.app/openwiki
2•webxos•30m ago•0 comments

NLnet Publishes More Stringent Generative AI Policy

https://nlnet.nl/news/2026/20261020-AI-policy.html
1•rixed•30m ago•1 comments

Heavenly delights of hashing numbers under EQUALP

https://turtleware.eu/posts/Heavenly-delights-of-hashing-numbers-under-EQUALP.html
1•a-french-anon•35m ago•1 comments

1 in 8B

https://1in8b.life/en/
2•jllyhill•36m ago•0 comments

Ride-Hailing Insurance: What Bolt and Uber Drivers Need to Know

https://www.draudykle.lt/en/articles/car-insurance/rideshare-insurance-bolt-uber-drivers
1•draudykle•36m ago•1 comments

Tar-codec: a fast and secure tar parser for the Rust ecosystem

https://astral.sh/blog/tar-codec
1•stabbles•36m ago•0 comments

Show HN: Ordpin – 1% per completed order ordering/POS for small venues

https://ordpin.com
1•porttx•39m ago•0 comments

Theranos, Cruise, FTX, and 67 other billion-dollar startups that went to zero

https://startups.rip/halloween
2•ohong•40m ago•0 comments

Show HN: Resigns: Win the game a GM resigned (Daily Chess Game)

https://georgemike.com/chess/resigns
1•haberdasher•40m ago•0 comments

Show HN: MST – Free BOM and drawing-check tools for equipment engineers

https://mst-us.ai/tools/
1•nemo8312•41m ago•0 comments

I Hate Online Waiting Rooms

https://mayberay.bearblog.dev/i-hate-online-waiting-rooms-using-lotteries-to-make-event-ticket-sa...
1•mugamuga•42m ago•0 comments

Panfrost is now using Kraid

https://www.collabora.com/news-and-blog/news-and-events/panfrost-is-now-using-kraid.html
1•luu•43m ago•0 comments

Dan Gelbart on Patent Strategy in the Age of AI [video]

https://www.youtube.com/watch?v=v5d8nwgiSYI
1•nvalis•44m ago•0 comments

New prize launches for books co-written with AI

https://www.theguardian.com/books/2026/oct/21/new-prize-launches-books-co-written-with-ai-france
1•BaudouinVH•45m ago•0 comments

Show HN: Curate. free, no ADS, with AI, private photo cleaner for iPhone

https://apps.apple.com/us/app/curate-photo/id6825514911
2•rafaelreinert•50m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!