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Every (major) supply chain in the world

https://mindslice.substack.com/p/every-supply-chain-in-the-world
1•vvvhuang•1m ago•0 comments

Electrostatic Chucks (E-Chucks): Essential for Semiconductor Manufacturing

https://www.astrodynetdi.com/blog/what-are-e-chucks
1•teleforce•2m ago•0 comments

If xkcd 303 Was Written Today

https://daviesgeek.com/If-xkcd-303-Was-Written-Today
1•daviesgeek•4m ago•0 comments

Notes from PyCon 2026

https://gdelgado.ca/blog/2026-05-18-pycon-2026/
2•g_delgado14•4m ago•0 comments

The Ontology Rabbit Hole

https://haym.me/ontology.html
1•5n•4m ago•0 comments

Learn the tricks. Beat the system. (2009)

https://courses.csail.mit.edu/iap/interview/index.php
1•downbad_•5m ago•0 comments

Linux Sound Subsystem Also Seeing Many Fixes Driven by AI/LLMs

https://www.phoronix.com/news/Linux-7.1-Sound-Many-Fixes
3•dboon•8m ago•0 comments

Ask HN: How does ranking work for Tell HN?

2•theorchid•9m ago•3 comments

Project Glasswing: An Initial Update

https://www.anthropic.com/research/glasswing-initial-update
5•louiereederson•11m ago•1 comments

Show HN: Quit All, an iOS app with an SOS mode for cravings

1•apoorvdarshan•11m ago•1 comments

Fastly Bulk Redirects – An edge-powered redirect engine

https://github.com/Fcuervo21/fastly-bulk-redirects
1•Fcuervo•11m ago•0 comments

Bill C-22, which I Lovingly Refer to as Bill C-an We Not-22

https://technically-good.ca/blog/20260521-bill-can-we-not-22/
1•speckx•11m ago•0 comments

Google Disregard

https://www.google.com/search?q=disregard
1•esher•13m ago•1 comments

Freed Gaza flotilla activists allege Israeli abuse including rape

https://www.reuters.com/world/europe/freed-gaza-flotilla-activists-allege-israeli-abuse-including...
7•therobots927•14m ago•0 comments

Real-time sports betting odds distribution on Fastly's edge stack

https://github.com/dmichael-fastly/fastly-examples-live-betting-fanout
1•dmichael-fastly•15m ago•0 comments

Jensen–Shannon Divergence

https://en.wikipedia.org/wiki/Jensen%E2%80%93Shannon_divergence
2•teleforce•15m ago•0 comments

Waymo expands pause to four cities as robotaxis keep driving into floods

https://techcrunch.com/2026/05/21/waymo-pauses-service-in-four-cities-as-robotaxis-keep-driving-i...
2•Vaslo•17m ago•0 comments

USCIS Will Grant 'Adjustment of Status' Only in Extraordinary Circumstances

https://www.uscis.gov/newsroom/news-releases/us-citizenship-and-immigration-services-will-grant-a...
11•arrowleaf•18m ago•1 comments

Show HN: TC, A minimalistic systems language with 10 keywords (plus types)

https://github.com/alonsovm44/tc-lang
2•alonsovm44•18m ago•1 comments

Show HN: Canonry tracks how AI cites you – agent-first, open source

https://github.com/AINYC/canonry
1•arberx•18m ago•1 comments

TranscendPlexity: 540/540 ARC-AGI-1/2/3, 13 tasks with 0% AI solve rate, solved

https://github.com/GitMonsters/13-Impossible-ARC-Tasks-SOLVED
1•wormsWorld•23m ago•0 comments

"Riot Games divides players after boasting Vanguard can "brick" hardware"

https://www.dexerto.com/gaming/riot-games-divides-players-after-boasting-that-vanguard-anti-cheat...
3•RandomGerm4n•24m ago•0 comments

Measuring Security Without Fooling Ourselves: Why Benchmarking Agents Is Hard

https://arxiv.org/abs/2605.22568
1•Timofeibu•24m ago•0 comments

I Gave My OpenClaw Agent a Physical Body

https://www.wired.com/story/i-gave-my-openclaw-agent-physical-body-robot/
3•baddash•25m ago•0 comments

Gen Z is not booing AI. It is booing its own job market

https://thenextweb.com/news/gen-z-commencement-boos-ai-redundancy-cohort
1•gmays•26m ago•0 comments

Anthropic's "Profitability" Swindle

https://www.wheresyoured.at/anthropics-profitability-swindle/
3•telotortium•26m ago•0 comments

AI #169: New Knowledge

https://thezvi.substack.com/p/ai-169-new-knowledge
1•paulpauper•26m ago•0 comments

Gemini 3.5 Flash Looks Good for How Fast It Is

https://thezvi.substack.com/p/gemini-35-flash-looks-good-for-how
1•paulpauper•27m ago•0 comments

(Mostly) disabling the Cyberduck nag on macOS

https://nyanpasu64.gitlab.io/blog/cyberduck-nag/
1•speckx•29m ago•0 comments

Space Warfare Seems Mostly Defense Dominant

https://www.beren.io/2025-11-22-Space-Warfare-Seems-Mostly-Defense-Dominant/
2•paulpauper•29m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!