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llama.cpp

https://llama.app
1•kristianpaul•1m ago•0 comments

Wonderful Background Noise Website, Free/Ad-Free (2019)

https://noises.online
1•miek•2m ago•1 comments

A Look at the Milky Mist IPO

https://finshots.in/archive/a-look-at-the-milky-mist-ipo/
1•vismit2000•2m ago•0 comments

Can blockchain save London's gold trade?

https://finshots.in/archive/blockchain-save-londons-gold-trade-2/
1•vismit2000•3m ago•1 comments

85% of personal care products contain unlabeled suspected hazardous chemicals

https://medicalxpress.com/news/2026-08-everyday-personal-products-unlabeled-chemicals.html
1•WaitWaitWha•3m ago•0 comments

Powered by mushrooms, living computers are on the rise (2025)

https://engineering.osu.edu/news/2025/11/powered-mushrooms-living-computers-are-rise
2•GaryBluto•9m ago•0 comments

Open Science Framework Shutting down, Use ResearchBox Instead

https://datacolada.org/137
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StoreCraft – Multipurpose WooCommerce Theme

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Magic: The Gathering Movie Adaptation Development Update

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1•Gaishan•16m ago•0 comments

OllaLink: A Simpler Approach to Remote Access

1•rasal•16m ago•0 comments

Ask HN: How do you use LLMs for your research?

1•bbangjo•16m ago•0 comments

3B1B Virtual Career Fair

https://www.3blue1brown.com/talent/
1•E-Reverance•17m ago•1 comments

Live HN Project Show and Tell on "Fediverse" – Happening NYOW

1•dv35z•19m ago•0 comments

Why Software Factories Fail

https://twitter.com/dexhorthy/status/2080697380379427275
1•narayanahari•21m ago•0 comments

Dropbox, loved by the masses, a shareholder dead end

https://s-1.vercel.app/posts/why-dropbox-is-a-obvious-pe-target/
1•Taikhoom10•22m ago•0 comments

Thumbs Down for Clojure (2009)

https://www.loper-os.org/?p=42
3•LAC-Tech•30m ago•0 comments

OpenAI releases ChatGPT/Codex desktop app for Linux

https://thenewstack.io/openais-chatgpt-desktop-linux/
1•ilamont•31m ago•0 comments

Weaponized: Washington Farmer Targeted After Criticizing Government Regulations?

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2•silexia•31m ago•0 comments

Show HN: Dev-loop – parallel coding agents, supervised not just spawned

https://github.com/choiyounggi/dev-loop
1•dch0202•32m ago•0 comments

Geometric Reasoning

https://sophontic.ai/
2•6510•33m ago•1 comments

Winemaking Home Page (2018)

https://web.archive.org/web/20200602092516/http://winemaking.jackkeller.net/index.asp
2•Ariarule•34m ago•0 comments

Honey Gets Terminated as Lawsuits Proceed [video]

https://www.youtube.com/watch?v=EXDemfGNGz0
2•nomilk•46m ago•0 comments

Death March (Project Management)

https://en.wikipedia.org/wiki/Death_march_(project_management)
3•Austin_Conlon•54m ago•0 comments

Apache Fory JSON: JSON Serialization for Java, 10x faster than Jackson

https://fory.apache.org/blog/fory_json_fastest_java_json_framework/
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YouTube sets Made For Kids flag on inappropriate video,won't let owner change it

https://twitter.com/nihaho13/status/2087317049278075130
1•Nition•58m ago•1 comments

The poverty of anti-tech thought

https://www.noahpinion.blog/p/the-poverty-of-anti-tech-thought
3•Ariarule•58m ago•1 comments

Show HN: Lethe is a portable identity layer – user consented

https://lethe-ai.vercel.app
1•NamanaManohar•1h ago•0 comments

Mark Zuckerberg: The Future Is for Everyone

https://about.fb.com/news/2026/08/the-future-is-for-everyone/
3•nedruod•1h ago•1 comments

Meta can't stop states' $1.4T lawsuit from going to trial

https://arstechnica.com/tech-policy/2026/08/meta-cant-stop-states-1-4-trillion-lawsuit-from-going...
4•oenton•1h ago•3 comments

World Encyclopaedia of Puppetry Arts

https://wepa.unima.org/en/
3•nephihaha•1h ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!