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Disney and TikTok strike deal to let creators make videos with its characters

https://www.cnn.com/2026/08/05/media/disney-tiktok-partnership
1•1659447091•2m ago•0 comments

Wireless retinal implant approved for sale across 30 countries

https://newatlas.com/medical-tech/vision-restoring-retinal-implant-approval-europe/
1•geox•2m ago•0 comments

Notes on Engineering leadership

https://ianmccrystal.com/posts/notes-on-engineering-leadership/
1•matv•3m ago•0 comments

Trump pushes ahead on false claims that Reflecting Pool was vandalized

https://apnews.com/article/trump-pirro-reflecting-pool-3703eaedddf580f32ff9aca33bc11851
5•petethomas•8m ago•0 comments

Will You Become an Idol? Build your Football player from this game

https://www.idolojuego.com/
1•jeyzolo•8m ago•1 comments

Private LLM in a TEE, verified against Intel's root with no cloud in the chain

https://505labs.com/blog/private-llm-inside-a-tee
1•galgantar•9m ago•0 comments

The silent failure taxonomy: an autonomous pipeline's 32 ways of faking success

https://claude.ai/code/artifact/f66e6308-e81b-40fb-9474-b2b840cb4399
1•IgorVoytyuk•11m ago•0 comments

For an app claiming end-to-end encryption, what evidence would earn your trust?

2•Brandon-Coll•15m ago•0 comments

NASA Engineers Help Prolong Voyager 2's Science Mission

https://science.nasa.gov/blogs/voyager/2026/08/04/nasa-engineers-help-prolong-voyager-2s-science-...
1•sohkamyung•15m ago•0 comments

Birds and Frogs in Physics

https://3quarksdaily.com/3quarksdaily/2020/11/birds-and-frogs-in-physics.html
1•geneticdrifts•19m ago•1 comments

OpenAI, Anthropic AI agents implicated in new security breaches

https://www.reuters.com/legal/litigation/openai-anthropic-ai-agents-implicated-new-security-breac...
2•tagyro•20m ago•0 comments

Worth Accepting: Evaluating Mellum at JetBrains

https://evalovernite.substack.com/p/worth-accepting-mellum
1•scoresmoke•23m ago•0 comments

Unified Neuro Symbolic Engine AGPL 3.0

https://zenodo.org/records/21809861
1•hiddenarchitect•23m ago•0 comments

How to Improve the AI Frontier

https://www.chaidhat.com/blog
1•chaidhat•23m ago•0 comments

AI companies destroy physical books – let's scan rare books before it's too late

https://annas-archive.gl/blog/physical-destruction.html
3•EffrafaxOfWug•24m ago•1 comments

SpaceX Rocket Crashes into Moon

https://apnews.com/article/spacex-rocket-moon-crash-elon-musk-d64a98138fd19241700461c87b49e201
2•jumploops•24m ago•0 comments

Repurpose Your VR Content for Any Screen by Converting to Standard Video

https://news.qencode.com/posts/repurpose-your-vr-content-for-any-screen-by-converting-to-standard...
1•QencodeCorp•24m ago•0 comments

Modelregistry: Decentralizing distribution of open-source AI models

https://github.com/marella/modelregistry
1•simonpure•25m ago•0 comments

BasicSync and Synctrain: solid apps for bringing Syncthing to phones

https://manualdousuario.net/en/basicsync-android-synctrain-ios-syncthing-apps/
1•rpgbr•25m ago•0 comments

Impact Drones: Air Defense as a Service for Civilian Infrastructure

https://www.ycombinator.com/launches/SKo-impact-drones-air-defense-as-a-service-for-civilian-infr...
1•atlasunshrugged•26m ago•1 comments

Decimen Optical Transfer: fountain-coded QR file transfer

https://github.com/bashalarmistalt/decimen-optical-transfer/
1•rzk•28m ago•0 comments

No One Can Afford to Make Myst Games Anymore

https://www.wired.com/story/no-one-can-afford-to-make-myst-games-anymore/
2•littlexsparkee•30m ago•1 comments

El Nino Live

https://www.elninolive.com
2•Noaidi•36m ago•1 comments

Voice mode for Claude Code. Claude Code now answers you like a real person

https://heyski.io/
3•pattern-ai•36m ago•0 comments

Extinct toad from the Ice Age discovered at Los Angeles' La Brea Tar Pits

https://www.cnn.com/2026/08/05/science/ice-age-toad-la-brea-pits
3•1659447091•37m ago•0 comments

DuckDuckGo launches glasses and promises they're private

https://manualdousuario.net/en/duckduckgo-oculos-de-sol-normais/
3•rpgbr•37m ago•0 comments

The New DeepSeek Moment

https://cuecloud.substack.com/p/the-new-deepseek-moment-and-what
2•krav-sales•37m ago•0 comments

The Hidden Tax of Memory in Model Inference

https://cuecloud.substack.com/p/the-hidden-tax-of-memory-in-model
3•krav-sales•39m ago•0 comments

Literary Sins

https://www.thedial.world/articles/news/seven-literary-sins
1•lermontov•39m ago•0 comments

Free book (software development in the AI era)

https://books.kodel.com.br/pt-br/livros/software-development-ia-era/
1•JCKodel•43m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!