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Apple Stops Accepting Orders for Some Mac Mini and Mac Studio Models

https://www.macrumors.com/2026/04/11/some-mac-mini-mac-studio-currently-unavailable/
1•Brajeshwar•1m ago•0 comments

Salesforce and ServiceNow are squaring off in the battle for the helpdesk

https://www.theregister.com/2026/04/11/salesforce_vs_servicenow_itsm_battle/
1•Brajeshwar•1m ago•0 comments

Show HN: Bullseye2D – A Dart library for cross-platform 2D games

https://github.com/bullseye2d/bullseye2d
1•joemanaco•2m ago•0 comments

Apple update looks like Czech mate for locked-out iPhone user

https://www.theregister.com/2026/04/12/ios_passcode_bug/
1•OuterVale•3m ago•0 comments

Phyphox – Physical Experiments Using a Smartphone

https://phyphox.org/
1•_Microft•3m ago•1 comments

Asha Bhosle: The sound of Bollywood dies aged 92

https://www.bbc.com/news/articles/c6ppd0qdp1do
1•Brajeshwar•7m ago•1 comments

Joborigo – Job application tracker with ghost detection and employer API

https://www.joborigo.com/
1•sasanin•8m ago•1 comments

On Division by Three

https://leahneukirchen.org/blog/archive/2023/11.html
1•jruohonen•8m ago•0 comments

Show HN: Food Decoder

https://github.com/adityaprasad-sudo/FoodDecoder
1•PotatoAditya•10m ago•0 comments

Angular Compiler in Rust – Experimental and 10x faster

https://voidzero.dev/posts/oxc-angular-compiler
1•AbuAssar•12m ago•0 comments

Podman Kube Generator – Web UI to Generate Kubernetes YAML and Quadlet Configs

https://github.com/Garfieldttt/podman-kube-generator
2•Garfieldttt•15m ago•0 comments

System Integrity Protection: The misunderstood (macos) setting

https://khronokernel.com/macos/2022/12/09/SIP.html
1•gurjeet•15m ago•0 comments

Can AI Think?

https://medium.com/@henry.ponco/can-ai-ever-truly-think-92d62e509862
1•ponco•16m ago•1 comments

Is Math Big or Small?

https://chessapig.github.io/talks/Big-Small
1•robinhouston•17m ago•0 comments

Show HN: Attempting to Design a Minimalistic Website

https://soham-saha.github.io/
1•omegacombinator•17m ago•0 comments

Sorting with Singeli

https://github.com/mlochbaum/SingeliSort
1•tosh•19m ago•0 comments

How to Read Headphone Measurements (2020)

https://crinacle.com/2020/04/08/graphs-101-how-to-read-headphone-measurements/
1•tosh•20m ago•0 comments

Ask HN: How do you retain what you learn from podcasts?

2•LifeOfKP•24m ago•2 comments

A/B/U Review System

https://openresearchinstitute.org/onboarding/A_B_U.html
1•patcon•25m ago•0 comments

ORAC-NT – A 3D Tactical Bridge for NASA Kepler/Tess Star Stability

https://orac-nt.streamlit.app/
2•DREDREG•25m ago•1 comments

How the "AI Loser" may end up winning

https://adlrocha.substack.com/p/adlrocha-how-the-ai-loser-may-end
1•adlrocha•27m ago•0 comments

The big math changes to small math by same change and solve in Matlab BVP4C

https://www.nature.com/articles/s41598-025-18302-5
1•internet_points•30m ago•0 comments

Build nice terminal UI with Bubble Tea

https://www.prskavec.net/post/bubbletea/
2•swq115•32m ago•0 comments

Ask HN: How is everyone dealing with the increase of code reviews?

2•Lethalman•36m ago•0 comments

The API Key Is Dead: A Blueprint for Agent Identity in the Age of MCP

https://kontext.security/content/oauth-for-mcp-agents
1•mc-serious•36m ago•0 comments

Show HN: OpenPolicy Plus – Cloud platform for managing your privacy policies

https://plus.openpolicy.sh/
2•jamie_davenport•38m ago•0 comments

DSPi – A powerful, open-source DSP

https://www.audiosciencereview.com/forum/index.php?threads/introducing-dspi-a-powerful-user-frien...
2•djsedaw•43m ago•1 comments

Student Entrepreneur Program by Zyorabyte – Help students to build their starup

https://zyorabyte.org
1•zyoralabs•44m ago•0 comments

Hardening the Unpacakgeable: A Systemd-Run Sandbox for Third-Party Binaries

https://copyninja.in/blog/safe-run-binary-sandbox.html
3•edward•45m ago•0 comments

7 Japanese Musicians That Influenced the World – Tokyo Weekender

https://www.tokyoweekender.com/entertainment/music/7-japanese-musicians-influenced-world/
1•l8rlump•47m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•11mo ago

Comments

whizzter•11mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•11mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•11mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•11mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•11mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•11mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•11mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•11mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•11mo ago
sdf(p + sin(p)*0.01)
GistNoesis•11mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•11mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!