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Heatwave forces power plant shutdowns across Europe, putting grid under strain

https://www.lemonde.fr/en/economy/article/2026/08/07/heatwave-forces-power-plant-shutdowns-across...
2•geox•4m ago•0 comments

Slackrastination (2018)

https://www.lepekhin.com/2018/07/30/Slack-rant
1•bizzz•4m ago•0 comments

Show HN: Akintu – AI agents trained on custom knowledge bases using RAG

https://akintu.ai
1•Sharanxxxx•4m ago•0 comments

Design Systems in the Age of AI: Five Working Hypotheses

https://uxdesignresearch.org/en/5-hypotheses/
1•agilek•4m ago•0 comments

A Chrome extension that magically autofills job applications from your CV

https://chromewebstore.google.com/detail/resume-autofill-for-job-a/hianlncojnfigojgoaooegapjphndgaa
1•javier_yc_new•5m ago•1 comments

Re-rasterization-free variable font morphing (knot-lattice blend)

https://github.com/GitBruno/VarFont
1•ChaosBender•5m ago•0 comments

The Witch of Agnesi

https://en.wikipedia.org/wiki/Witch_of_Agnesi
1•monarchkumar•5m ago•0 comments

1 mL of the mass killing of an ethnic group

https://twitter.com/addictedtoigno1/status/2085343928778133875
1•delichon•9m ago•0 comments

Basilisk has been removed from the Python typing conformance leaderboard

https://github.com/python/typing/pull/2330
2•pythontyper•12m ago•0 comments

Tryall –- describe the task, and it picks the AI model for you

https://www.tryall.ai
2•nikvaklinov•13m ago•0 comments

Show HN: Cleaner speaker identification for in-person meeting transcripts

https://apps.apple.com/us/app/ellis-in-person-ai-notes/id6753657763
1•robinyapockets•14m ago•1 comments

Pyrefly 1.2 is here – feat. Bazel support, attrs, and type coverage checking

https://pyrefly.org/blog/v1.2/
2•ocamoss•14m ago•0 comments

UX Design Research – reflections on the role of UX design in the age of AI

https://uxdesignresearch.org/en/
1•kachnuv_ocasek•15m ago•0 comments

Show HN: A local-first iOS planner I built to replace my calendar and todo apps

https://apps.apple.com/ph/app/zesfy-to-do-list-day-planner/id6479947874
1•zesfyapp•17m ago•0 comments

The AI Cost Rebellion Is About Unit Economics

https://www.voxelperfect.com/writing/the-ai-cost-rebellion-is-really-about-unit-economics
1•voxelperfect•21m ago•0 comments

My Space Cadet Pinball Machine Finally Has Wormholes! [video]

https://www.youtube.com/watch?v=_wvKlX_NsGk
1•skibz•23m ago•0 comments

GrapheneOS says Revolut is blocking its users over Google Play checks

https://grapheneos.social/@GrapheneOS/117045625230764434
6•DeepLogin•24m ago•0 comments

Show HN: Job Search Automation Agent with a Human in the Loop

https://rehiredd.com
1•kan101•25m ago•0 comments

JJ2+ – Jazz Jackrabbit 2 mod

https://jj2.plus/website.php
1•skibz•27m ago•0 comments

Worms: The Future of Yesterday's Worms Today

https://worm.net/
1•doener•28m ago•0 comments

From LLM to shopping cart (Portugal)

https://cesta.pt/
1•marcogarces•28m ago•0 comments

The Gargantuan Lie That Is Collapsing the Climate

https://www.currentaffairs.org/news/the-massive-climate-lie-that-will-destroy-human-civilization
27•Anon84•29m ago•6 comments

AI Meet CAD: Beat Opus/Mythos 5, GPT 5.6 Sol on BenchCAD

https://arxiv.org/abs/2608.00799
1•SUPERustam•31m ago•1 comments

Indie dev claims Gemini leaked scarily specific details in private documents

https://www.gamesradar.com/games/google-ai-leaks-scarily-accurate-and-very-specific-game-detail-f...
2•Sha1rholder•31m ago•0 comments

You are a kitten in a catnip forest

https://kittensgame.com/web/
1•xkcd1963•34m ago•0 comments

"Aura" and the Backlash Against the Slop Machine

https://decodingvibes.com/blog/aura-and-the-backlash-against-the-slop-machine/
1•altmanaltman•37m ago•0 comments

India's IT sector is surviving artificial intelligence

https://economist.com/finance-and-economics/2026/08/06/indias-it-sector-is-surviving-artificial-i...
2•_tk_•38m ago•0 comments

Four Ex-Stratfor Analysts Reunite to Predict How the World Ends [video]

https://www.youtube.com/watch?v=z9zH8CJTPS8
1•mooreds•41m ago•0 comments

Show HN: Discover and Compare the Best Software Tools – GeeksDive

https://geeksdive.com
1•not_wowinter13•42m ago•0 comments

EU Regulators Barred from Disclosing Tesla FSD Approval Research

https://www.reuters.com/legal/litigation/pressured-by-tesla-european-regulators-keep-full-self-dr...
1•qprofyeh•42m ago•1 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!