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PocketJS: UI runtime for every kind of computer

https://pocketjs.dev/
3•tomcam•11m ago•1 comments

Transitous – Community-run public transport routing service

https://transitous.org
1•rickcarlino•12m ago•0 comments

Learn about Meshtastic and Austin Mesh

https://www.austinmesh.org/about/
1•simonpure•16m ago•0 comments

Cursor launches Origin code hosting platform as GitHub outage exposes opening

https://venturebeat.com/infrastructure/cursor-launches-origin-code-hosting-platform-as-github-out...
2•gmays•19m ago•0 comments

Minutes to 33 Seconds

https://luca.lowndes.net/blog/bun-tests-10-minutes-to-33-seconds
1•lucalow•22m ago•0 comments

Sitegeist – The ultimate design extraction toolkit

https://chromewebstore.google.com/detail/sitegeist/npgjkgkkjcbbafihmojgodekkfgnjgdc
1•BillyMangino•22m ago•0 comments

Gram Editor Release 3.3.0

https://gram-editor.com/posts/release-3.3.0/
1•signa11•33m ago•0 comments

Google Maps Changes Lake Ontario to 'Lake America' on US Phones

https://thehill.com/policy/transportation/6059553-google-maps-renames-lake-america/
5•LopRabbit•33m ago•0 comments

Armageddon by Anthropomorphism: On Security and the Frontier

https://hardcoresoftware.learningbyshipping.com/p/242-armageddon-by-anthropomorphism
1•jeffreyrogers•33m ago•0 comments

Is Japan backpedaling on its work-style reforms?

https://www.japantimes.co.jp/news/2026/08/30/japan/society/japan-work-life-overtime/
1•mikhael•35m ago•0 comments

Pgwire explorer: the Postgres wire protocol, byte by byte

https://pgwire-explorer.dhuk.net/
1•thunderbong•37m ago•0 comments

Show HN: Magic Layers – Turn Any Image into Layers

https://magiclayers.net
1•QingWu•40m ago•0 comments

The quality you should most wish for your children

https://www.economist.com/business/2026/08/27/the-quality-you-should-most-wish-for-your-children
2•Anon84•42m ago•1 comments

Yen weakens past ¥160 per dollar, eroding intervention gains

https://www.japantimes.co.jp/business/2026/08/29/markets/yen-160-dollar-intervention/
20•rguiscard•42m ago•6 comments

AI Accelerator Designed, Verified, and Deployed from Scratch in 2 Weeks by AI

https://arxiv.org/abs/2608.26418
1•Jimmc414•42m ago•0 comments

Benchmarking Confidential Computing Performance on Nvidia Blackwell GPUs

https://arxiv.org/abs/2608.26575
1•Jimmc414•43m ago•0 comments

Free tools for the Microsoft Project Online retirement, 30 days out

https://onplana.com/tools
1•Onplana•47m ago•0 comments

Static Evaluation of Model Switching in LLM Agents Scores the Wrong World

https://arxiv.org/abs/2608.08239
3•danbitengo•51m ago•0 comments

Show HN: Python Static Site Generator for Small Businesses

https://codeberg.org/Marking-Time/MicroStore
1•marking-time•52m ago•0 comments

Ace Targets Streaming Pirates Through Cloudflare and Discord Subpoenas

https://torrentfreak.com/ace-targets-dozens-of-streaming-pirates-through-cloudflare-and-discord-s...
2•gslin•1h ago•1 comments

Europe's warm nights nearly doubled this summer

https://emot.substack.com/p/europes-warm-nights-nearly-doubled
3•emot•1h ago•0 comments

Anyone Got a Fenty.dev Invite?

1•penguinsnetwork•1h ago•0 comments

The Distractor

http://booktwo.org/notebook/the-distractor/
2•zetamax•1h ago•0 comments

Show HN: Clownbid.lol – pay to be the biggest clown on the internet

https://clownbid.lol/
2•nadermx•1h ago•0 comments

Give Your Coding Agent a Journal

https://doug.sh/posts/give-your-coding-agent-a-journal/
4•dougcalobrisi•1h ago•1 comments

If You Knew God Exists, Wouldn't You Become a Priest?

https://joecmarshall.com/posts/if-you-knew-god-exists-wouldnt-you-become-a-priest/
6•CoreSet•1h ago•1 comments

Are We Learning to Think Less?

https://socketstudy.com/sparks/are-we-learning-to-think-less/
2•wingrove•1h ago•2 comments

The Ternus Era at Apple Begins, but Cook Isn't Leaving

https://www.bloomberg.com/news/videos/2026-08-30/the-ternus-era-at-apple-begins-but-cook-isn-t-le...
2•sbulaev•1h ago•0 comments

Will anybody use AI as much as coders?

https://www.economist.com/business/2026/08/30/will-anybody-use-ai-as-much-as-coders
2•tagawa•1h ago•1 comments

Show HN: Break 5, the addictive, free 5 minute, daily word game

https://break5.co.uk/
2•dwgebler•1h ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!