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Gigabyte W775-V10-L01 GB300 AI-Workstation

https://www.servethehome.com/gigabyte-w775-v10-l01-hands-on-bringing-nvidia-gb300-deskside/
1•jacquesm•32s ago•0 comments

Jane Austen themed reading room

https://study.scrivium.com/
1•curo•1m ago•2 comments

Show HN: Run Claude Frontend with Non-Anthropic Models

https://github.com/mkornreich/llm-desktop-electron
1•enjoyyourlife•2m ago•0 comments

When should an agent own the control flow?

https://www.calm.rocks/blog/pipeline-vs-agent/
2•calmrocks•6m ago•0 comments

US Bars Microsoft, Indian Firms from Visa Program in Blow

https://news.bloomberglaw.com/daily-labor-report/us-suspends-visa-program-for-tech-firms-includin...
3•nomagicbullet•10m ago•0 comments

AHM Statement on OpenAI's October 6 Release of Mathematical Documents

https://terrytao.wordpress.com/2026/10/07/ahm-statement-on-openais-october-6-release-of-mathemati...
1•doppp•13m ago•0 comments

Is society growing stupider? The clues are simple and repeated

https://www.washingtonpost.com/opinions/2026/10/07/culture-is-getting-simpler-that-should-worry-you/
6•pseudolus•15m ago•1 comments

From 35 seconds to half a second: 70× faster dashboards in plain Postgres

https://foresite.dev/blog/postgres-daily-rollups
1•cheesemoopy•15m ago•0 comments

Ranked: The Biggest Military Drone Exporters

https://www.visualcapitalist.com/ranked-countries-exporting-most-military-drones/
4•snarky-comments•18m ago•0 comments

Bending the Curve of Discovery: AI in Science Today and Tomorrow

https://institute.deepmind.com/essays/bending-the-curve-of-discovery-ai-in-science-today-and-tomo...
4•rkp8000•20m ago•0 comments

He built his own Flock-style camera to track police. The police didn't like it

https://san.com/cc/he-built-his-own-flock-style-camera-to-track-police-the-police-didnt-like-it/
3•crummy•20m ago•0 comments

PEP 848: Generational Incremental Garbage Collection

https://discuss.python.org/t/pep-848-generational-incremental-garbage-collection/109214
3•lumpa•22m ago•0 comments

Pyronaut

https://pyronaut.io/2026/10/02/introducing-pyronaut/
2•ejboy•24m ago•0 comments

Metadata Reactor – image to structured exportable text

https://metadatareactor.com/
2•nationalsun•27m ago•0 comments

Europe changes time forward soon, North America next, for the last time?

https://anarc.at/blog/2026-10-08-dst-warning/
2•lumpa•27m ago•0 comments

Why AI hasn't fixed software delivery yet, and what will

https://m1spec.com/why/
1•ahmedfouad•32m ago•0 comments

Linux Distro Called

https://waydro.id
5•aceave•32m ago•1 comments

Show HN: Auro, a package manager built for easy creation of packages

https://github.com/EliCJonas/auro
2•CodeGuyEli•32m ago•0 comments

SpaceX Makes Big Play to Become a Wireless Carrier

https://www.wsj.com/business/telecom/spacex-makes-big-play-to-become-a-wireless-carrier-a90b2a1b
3•bcaulfield•34m ago•0 comments

Show HN: Peer-to-peer web search over the YaCy network

https://search.my-yacy-node.org/
4•nikitakarpei•34m ago•0 comments

Plausibly fastest prime counting algorithm

https://github.com/zerafamik/Gold1
3•mikzerafa•36m ago•0 comments

Plausibly fastest prime sieving algorithm

https://github.com/zerafamik/Red2
2•mikzerafa•37m ago•0 comments

Show HN: Nace.ai Document Intelligence 1.0

https://www.nace.ai/developers
2•itomatik•38m ago•0 comments

The Olive Tree

https://worldsensorium.com/the-olive-tree/
2•dnetesn•40m ago•0 comments

The Pond Keeper's Problem

https://blue-continuum.com/the-pond-keepers-problem
3•dnetesn•40m ago•0 comments

Amazon's approach to data centers: community-focused, sustainable and efficient

https://www.aboutamazon.com/news/company-news/amazon-data-centers-built-together
4•healsdata•45m ago•0 comments

Show HN: I claude-coded in a few weeks what I wanted to build since 2023

https://www.getrequest.io/
1•santoshbaggam•45m ago•1 comments

One hundred reactions to 100+ solutions

https://proofsandprompts.com/2026/10/08/100-reactions-to-100-solutions/
3•ivansavz•53m ago•1 comments

Improving OpenAI's bound on the exact discrete Fourier transform below n log n

https://twitter.com/ryaneshea/status/2108239154572394772
5•shea256•53m ago•0 comments

Show HN: Agents can now create iOS Live Activities

https://twitter.com/kunalabcdani/status/2108353343089152106
3•kunal3•59m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!