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Show HN: Let's Chat – A retro mIRC-style web chat app

https://letschat.exepad.app/
1•umut-neo•1m ago•0 comments

OpenResearch: A local-first workspace for research agents

https://github.com/alphaXiv/OpenResearch
1•criexe•2m ago•0 comments

Chompi portable sampler instrument is now open-source (hardware and software)

https://www.chompiclub.com/opensource
1•lashkari•3m ago•0 comments

Abbott launches Freenome's colorectal cancer screening tes

https://www.medtechdive.com/news/abbott-launches-freenomes-colorectal-cancer-screening-test/831771/
1•brandonb•3m ago•0 comments

Chinese-owned science journal created to rival the best

https://www.nature.com/articles/d41586-026-02759-z
1•bookofjoe•5m ago•1 comments

Cognition exploiting privileged info from competitors

https://twitter.com/matansf/status/2105335179502064038
1•AznHisoka•6m ago•0 comments

Hitting 1B tokens/minute on 1 GPU combining a query planner and inference engine

https://modal.com/blog/quail-billion-tpm
1•gmays•7m ago•0 comments

Lichen – A local, BOY model system1 (Jev) server with image support

https://github.com/Mushroom-Systems/lichen
1•jeff_ciesielski•8m ago•1 comments

Launch HN: Magnitude (YC S25) – Self-optimizing inference engine for agents

https://github.com/magnitudedev/magnitude
7•anerli•8m ago•1 comments

Show HN: Kyno – Direction as a first-class primitive for AI agents

https://cizambra.github.io/kyno/
2•cizambra•9m ago•0 comments

So what's happening with Russia's new, long-delayed crewed spacecraft?

https://arstechnica.com/space/2026/09/so-whats-happening-with-russias-new-long-delayed-crewed-spa...
1•rbanffy•11m ago•0 comments

Helheim-Emacs: Helheim to Helix is what Spacemacs and Doom are to Vim

https://github.com/helheim-emacs/helheim
1•philonoist•11m ago•0 comments

Show HN: I built a free Burp/Caido alternative that needs zero setup

https://apiaxess.dev
11•coding-maniac•13m ago•3 comments

Claude Says

https://ohhfishal.net/Posts/claude
2•speckx•13m ago•0 comments

Why Hawaii Is the Only US State with a Foreign Flag Inside Its Own

https://www.thecollector.com/hawaii-us-state-foreign-flag-inside/
2•Tomte•14m ago•0 comments

OpenAI is accused in lawsuit over rogue AI agents

https://www.fastcompany.com/91615759/openai-is-accused-of-taking-dangerous-cyber-risks-for-privat...
2•skinfaxi•14m ago•0 comments

Show HN: Token compression CLI to save Codex/Astra costs

5•yolandac•14m ago•0 comments

Show HN: Honorfit – a pushup app blocker for your phone

https://honorfitapp.com/
3•tnrich•15m ago•1 comments

What it means for a machine to understand what we want

https://medium.com/deepsense-ai/agents-are-already-super-powerful-but-can-they-understand-us-8a06...
1•nvmdbljstm•16m ago•0 comments

Trump decrees era of 'Super Intelligence' upon us

https://www.theregister.com/ai-and-ml/2026/09/30/trump-decrees-era-of-super-intelligence-upon-us/...
2•beardyw•17m ago•1 comments

RFK Jr outlines expansive vision for collecting US health data at Maha event

https://www.theguardian.com/us-news/2026/sep/29/rfk-jr-collect-health-data
1•text0404•17m ago•0 comments

Hijacking Copilot Cowork's AI Gateway to Bypass Sandboxing and Exfiltrate Files

https://www.promptarmor.com/resources/hijacking-copilot-coworks-ai-gateway-to-exfiltrate-files
2•jerryShaker•17m ago•0 comments

Bayesians Are Frequentists

https://statmodeling.stat.columbia.edu/2018/06/17/bayesians-are-frequentists/
2•theanonymousone•18m ago•0 comments

OpenZL v0.3.0: a major upgrade of native LZ engine and Compression Transformer

https://github.com/facebook/openzl/releases/tag/v0.3.0
1•ksec•19m ago•0 comments

Extraordinary Multi-Agent Delusions and the Madness of Crowds

https://freesystems.substack.com/p/extraordinary-multi-agent-delusions
1•paulpauper•21m ago•0 comments

Half of world’s population exposed to dangerous levels of ozone in 2026

https://www.scientificamerican.com/article/dangerous-ozone-threatened-half-of-worlds-population-t...
2•ck2•21m ago•0 comments

Weather risk is reflected in Florida home prices

https://papers.ssrn.com/sol3/papers.cfm?abstract_id=7509658
2•paulpauper•22m ago•0 comments

Yu Deng

https://time.com/collection/time100-next/2026/yu-deng/
1•tzury•22m ago•0 comments

Does Fertility Stabilize at Low Levels? Evidence from Period, Cohort

https://www.nber.org/papers/w35824
1•paulpauper•22m ago•0 comments

Apple's HomePad smart home hub launching on Oct 13 with iMac G4 design

https://9to5mac.com/2026/09/30/apples-homepad-smart-home-hub-launching-on-oct-13-bloomberg/
1•apparent•26m ago•2 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!