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New TONTOU CPU attack bypasses Spectre v2 fixes, leaks Linux password hashes

https://www.bleepingcomputer.com/news/security/new-tontou-cpu-attack-bypasses-spectre-v2-fixes-le...
1•sbulaev•3m ago•0 comments

Airlines Push Back Against ICE Enforcement at Airports

https://www.wsj.com/business/airlines/airlines-push-back-against-ice-enforcement-at-airports-50a4...
1•petethomas•4m ago•0 comments

Someone Stole $15,000 And Nobody Cared

https://michelesteelenow.substack.com/p/the-mahomes-heist-you-dont-know-about
1•jawns•4m ago•0 comments

Show HN: Compare frontier speech-to-speech models for free

https://voiceduel.com/
2•armaanp23•5m ago•0 comments

Prompt Injection Vulnerability in Ollama, Gemma4 and HuggingFace's Transformers

https://www.reddit.com/r/LocalLLaMA/comments/1vhivsb/prompt_injection_in_ollama_gemma4_and/
1•pavelai•7m ago•1 comments

The Challenger Launch Decision

https://press.uchicago.edu/ucp/books/book/chicago/C/bo22781921.html
2•gregsadetsky•8m ago•1 comments

Intuitize – The Thoughtful AI

https://intuitize.pages.dev/
1•telui•9m ago•0 comments

California Man Is Kidnapped Then Executed in Front of Police

https://www.nytimes.com/2026/07/31/us/kidnapping-shooting-chino-hills.html
3•Michelangelo11•10m ago•0 comments

The energy use of agentic AI

https://www.theclimatebrink.com/p/the-real-energy-use-of-agentic-ai
1•alphabetatango•11m ago•0 comments

An Agentic IDE That Builds Itself

https://www.sawyerhood.com/blog/an-agentic-ide-that-builds-itself
5•sawyerjhood•11m ago•0 comments

Attacks your login screen should be terrified of

https://fusionauth.io/lp/10-attacks-mfa
1•mooreds•11m ago•0 comments

The Pentagram Map

https://e-infinity.space/pentagram-map/
1•mathgenius•11m ago•0 comments

Social Media AI Agent That Works over WhatsApp

https://www.youtube.com/watch?v=J9TJciv_hxc
1•jflynn2•14m ago•1 comments

0-day security update available for Metabase

https://www.metabase.com/blog/security-update
2•garyhtou•14m ago•0 comments

Show HN: GreatArrow.ai – Shared memory for Claude, ChatGPT, Gemini and Cursor

https://www.greatarrow.ai
1•clapptastic•15m ago•0 comments

From Memory to Agency

https://arkalabs.app/from-memory-to-agency
1•Jergrim•17m ago•0 comments

Google repository now has 90 skills

https://github.com/google/skills
2•haebom•17m ago•0 comments

Everyday Technology Is Becoming a Black Box. Is There a Cost?

https://thereader.mitpress.mit.edu/everyday-technology-is-becoming-a-black-box-is-there-a-cost/
1•EA-3167•17m ago•0 comments

Gemma Translator: offline DIY translation device built with Gemma 4

https://www.youtube.com/watch?v=4dNry5zP0Jo
1•twobitshifter•18m ago•0 comments

Slopaganda Countermeasures: Part 1

https://docsgoblin.com/blog/26-03-17-slopaganda-countermeasures.html
1•erikhopf•18m ago•0 comments

Spin audit of SQD/QSCI quantum-chemistry benchmarks on iron–sulfur clusters

https://zenodo.org/records/21359923
3•purestatelabs•20m ago•0 comments

Kevin Warsh to stick with lean Fed messaging despite market backlash

https://www.ft.com/content/debe096f-ec89-424f-a8ca-d3843ef53549
1•petethomas•21m ago•0 comments

"I loved every minute of it, however hard it had been" [video]

https://www.youtube.com/watch?v=GS7CxAtV5Ks
2•jackdoe•29m ago•1 comments

OpenAI's ring-shaped smart speaker will reportedly cost between $300 and $400

https://www.engadget.com/2232108/openai-s-ring-shaped-smart-speaker-will-reportedly-cost-between-...
4•prng2021•30m ago•3 comments

Patient Zero (you can hug faces with cyber arms)

https://lokley.substack.com/p/patient-zero
1•loopscrollgame•31m ago•0 comments

The Schwarzschild Metric: Complete Derivation – General Relativity [video]

https://www.youtube.com/watch?v=6cSYZMM0wU4
1•binyu•35m ago•0 comments

VCS Friendly Scene Diffs in Godot 4.8

https://godotengine.org/article/dev-snapshot-godot-4-8-dev-2/#core-write-object-variants-with-n-b...
1•BinRoo•36m ago•0 comments

Snapline – menu-bar screenshot app that searches shots by their text

https://snap-line.app/
2•ziadeh•36m ago•0 comments

Blasting the Air in Front of Hypersonic Vehicles with Lasers Reduces Drag

https://www.twz.com/33859/blasting-the-air-in-front-of-hypersonic-vehicles-with-lasers-could-unlo...
3•delichon•41m ago•1 comments

How I released a game that has no assets [video]

https://www.youtube.com/watch?v=Qr3VsZYQy4s
1•EspadaV9•44m ago•1 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!