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The Economics Behind the Spurs

https://bycig.substack.com/p/the-economics-behind-the-spurs
1•paulpauper•3m ago•0 comments

Has AI Killed How-To Nonfiction?

https://tim.blog/2026/06/12/has-ai-already-killed-nonfiction/
1•paulpauper•3m ago•0 comments

Sometimes it is hard to solve for the equilibrium

https://marginalrevolution.com/marginalrevolution/2026/06/sometimes-it-is-hard-to-solve-for-the-e...
1•paulpauper•4m ago•0 comments

'The traveler' book review: An enlightening voyage

https://www.wsj.com/arts-culture/books/the-traveler-review-an-enlightening-voyage-e9754ecb
1•hhs•5m ago•0 comments

Coronavirus and Credibility (2020)

https://paulgraham.com/cred.html
1•downbad_•5m ago•0 comments

White House's export limits on Anthropic linked to concerns about Chinese access

https://www.semafor.com/article/06/13/2026/white-house-move-to-limit-anthropic-linked-to-concerns...
3•shscs911•12m ago•1 comments

Getting Creative with Perlin Noise Fields

https://sighack.com/post/getting-creative-with-perlin-noise-fields
2•0x000xca0xfe•15m ago•0 comments

Ancient genome duplications laid the foundations of complex brains

https://www.ox.ac.uk/news/2026-06-09-ancient-genome-duplications-laid-the-foundations-of-complex-...
1•hhs•16m ago•0 comments

The 27 Platform Releases – June 2026

https://developer.apple.com/documentation/Updates
1•Austin_Conlon•17m ago•0 comments

Four by Three

https://www.hankgreen.com/fourbythree
1•_tk_•21m ago•0 comments

New research reveals how brains update their predictions

https://source.washu.edu/2026/06/new-research-reveals-how-brains-update-their-predictions/
1•hhs•22m ago•0 comments

LazyOwn RedTeam Framework

https://github.com/grisuno/LazyOwn
1•grisun0•25m ago•1 comments

Derbyshire Police officer accused of using AI to 'create evidence'

https://www.bbc.com/news/articles/cy8wppwdxl6o
4•healsdata•28m ago•0 comments

Hans Schulz – The father of the VEF Minox lens?

https://moments-of-now.com/hans-schulz-the-father-of-the-vef-minox-riga-lens/
1•throwaway81523•28m ago•0 comments

Wirth's Law

https://en.wikipedia.org/wiki/Wirth%27s_law
1•RinTohsaka•36m ago•0 comments

Designing Software for Software Factories

https://blog.sshh.io/p/designing-software-for-software-factories
1•sshh12•36m ago•0 comments

The Ruby JRuby Was Built to Run

https://intertwingly.net/blog/2026/06/11/The-Ruby-JRuby-Was-Built-to-Run.html
1•mooreds•39m ago•0 comments

Rails: The Sharp Parts. Lock Is Not a Mutex

https://baweaver.com/writing/2026/06/05/rails-sharp-parts-lock-is-not-a-mutex/
1•mooreds•40m ago•0 comments

Timeline of HN

https://news.ycombinator.com/threads?id=ChrisArchitect
5•razor-thin•41m ago•0 comments

LLM Token Price Index

https://tokenpriceindex.com
2•zurtri•42m ago•1 comments

Building a Functional Lego Typewriter [video]

https://www.youtube.com/watch?v=ZIWTSkCVxjk
1•vinnyglennon•43m ago•0 comments

Battery recycling boom exposes schoolchildren to lead

https://www.ft.com/content/19beeed4-8c99-4de3-a163-9301210634ad
1•petethomas•45m ago•0 comments

VTubeMe

https://vtubeme.com
1•alekcac•47m ago•1 comments

Show HN: Pebble, an open-source alternative to Minecraft: Java Edition

https://github.com/thebriangao/pebble
1•briangao•49m ago•1 comments

Is the Twenty-First Century a Creative Void?

https://yalereview.org/article/audrey-wollen-david-marx-blank-space
1•tintinnabula•49m ago•0 comments

Show HN: How to prevent spam and disposable signups

https://emailverify.se/
1•the_plug•50m ago•1 comments

Amazon security research reportedly led to the White House's Anthropic Fable ban

https://www.theverge.com/ai-artificial-intelligence/949601/amazon-anthropic-fablemythos-governmen...
2•kikibobo69•50m ago•0 comments

W.H. Auden and James Schuyler in life and literature

https://hedgehogreview.com/web-features/thr/posts/companions-on-parnassus
2•Caiero•56m ago•0 comments

Bubbles.town – posts aggregated from 5007 independent, personal blogs

https://bubbles.town/
2•Curiositry•58m ago•0 comments

Rio 3.5 Open 397B – from Rio de Janeiro's city government

https://huggingface.co/prefeitura-rio/Rio-3.5-Open-397B
3•mcyc•1h ago•2 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!