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How Compaction Works in Pi

https://earendil.com/posts/compaction-in-pi/
2•tosh•1m ago•0 comments

Shadows: Sample app that demonstrates techniques for realtime shadow mapping

https://github.com/TheRealMJP/Shadows
1•klaussilveira•5m ago•0 comments

Enable P2P PCI transfers on Nvidia 3090, 4090, 5090

https://github.com/aikitoria/open-gpu-kernel-modules
1•jacquesm•5m ago•0 comments

Video: I'm Done Coding with AI

https://www.youtube.com/watch?v=2ZU3j4GQ4K8
1•champagnepapi•5m ago•0 comments

Solid 2.0 RC: The Big <Reveal>

https://www.solidjs.com/blog/solid-2-0-rc-the-big-reveal
1•GavinAnderegg•6m ago•0 comments

Some Virtues of Narrative Poetry

https://newversereview.substack.com/p/the-purpose-of-poetry-is-to-tell
2•samclemens•6m ago•0 comments

Previewing Ultrafast mode: GPT-5.6 Sol at up to 14x the speed

https://twitter.com/openai/status/2087947721936359705
2•qb•8m ago•0 comments

Show HN: Tired of hand-writing fake API data, so I built a CLI for it

https://github.com/SukhdevThukral/mockit
2•sukhdevth_•8m ago•0 comments

Where did the old web go? We followed 657,607 links to find out

https://0.mk/blog/link-rot
4•tdx•10m ago•0 comments

Namecheap phoenix datacenter overheats taking all sites down

https://www.pcmag.com/news/is-your-website-down-outage-hits-hosting-provider-namecheap
3•rgbrgb•10m ago•0 comments

New model BDH-CQ costs $0.007 per task 11x less than OpenAI Luna even w 80% off

https://huggingface.co/papers/2608.09888
3•wordpad•11m ago•0 comments

Choose Boring Technology (2015)

https://mcfunley.com/choose-boring-technology
8•tosh•11m ago•0 comments

Gemini 3.7 Flash (High) Intelligence, Performance and Price Analysis

https://artificialanalysis.ai/models/gemini-3-7-flash
4•theanonymousone•12m ago•0 comments

Show HN: Sued-rs – a fake demonic oracle for the terminal, in Rust

https://github.com/Danilo-Guedes/sued-rs
2•rocknbrain•12m ago•0 comments

SecurePkt – High-Speed, Post-Quantum UDP Tunnel Protocol and SOCKS5 Gateway`

https://pypi.org/project/securepkt/
2•mohammedqannan•13m ago•0 comments

Donkey.bas is 45 Years Old – 131 line of Glory

https://donkeybas.com/
8•jkrauska•13m ago•2 comments

Show HN: Taurus Agents, my take on multi-agent hierarchies

https://taurusagents.com/
2•sergevar•13m ago•0 comments

A Little Introduction to Control Flow Integrity - James McNellis - C++Now 2026

https://www.youtube.com/watch?v=FNHMwi_0psQ
2•edward28•14m ago•0 comments

SaaS Onboarding Benchmarks Report 2026 (real data from 464 products)

https://produktly.com/research/saas-onboarding-benchmarks-2026
2•Kkoala•15m ago•0 comments

Is OpenAI hardware, the Apple of tommorow?

https://s-1.vercel.app/posts/the-struggle-of-openai/
2•Taikhoom10•16m ago•2 comments

Flock (Again) Activates a Camera System a Town Had Voted to Shut Down

https://www.techdirt.com/2026/08/13/flock-again-activates-a-camera-system-a-town-had-voted-to-shu...
3•hn_acker•16m ago•0 comments

X: Open-Sourcing the for You Timeline

https://twitter.com/XOpenSource/status/2087951962004230428
3•tosh•17m ago•0 comments

Additional publications in mathematics by Jeremy L. Martin

https://jeremymartinmath.github.io/morepubs.html
1•fanf2•17m ago•0 comments

New York Wants to Make Use of Its Oppressive Subway Heat

https://www.governing.com/transportation/new-york-wants-to-make-use-of-its-oppressive-subway-heat
2•fkozlowski•18m ago•0 comments

We spent ten years burying the 10x engineer myth. AI is digging it back up

https://maxence.maireaux.fr/
2•flemzord•19m ago•1 comments

Instagram's New Logo

https://www.theverge.com/tech/979583/this-is-instagrams-new-logo
3•MehrdadKhnzd•19m ago•0 comments

Compute-Optimal Is Not Cluster-Optimal

https://szha.ai/blog/compute-optimal-is-not-cluster-optimal/
1•yuxin_tang•19m ago•1 comments

Modeling One LLM Agent Three Ways: Python, Clojure, Elixir

https://sdtimes.com/programming-languages/elixir-clojure-or-python-for-llm-agents-our-experience-...
1•ViktoriiaYarosh•20m ago•0 comments

Ask HN: What's slop? what's AI written text and why read/not read?

2•xlayn•22m ago•2 comments

Hooray for index funds–just don't call them passive

https://www.economist.com/finance-and-economics/2026/08/11/hooray-for-index-funds-just-dont-call-...
2•thm•22m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!