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Rad: The relational database, redesigned. OLTP backed by durable object storage

https://www.radengine.dev
1•jerlendds•6m ago•1 comments

Castle building for beginners: marketing yourself

https://bitfieldconsulting.com/posts/castle-building
1•dxs•7m ago•0 comments

After wearing the Pebble Time 2 for two weeks, I'll never buy another smartwatch

https://www.androidauthority.com/pebble-time-2-smartwatch-hands-on-3680077/
3•jethronethro•9m ago•0 comments

Same model, same Q4_K_M label: 5.02, 5.07 and 5.27 bits per weight

https://github.com/logxio/picchio
3•logickkk1•9m ago•0 comments

Algorithmic Composition as a Web Shop

https://monictheory.com
1•song_synth•12m ago•0 comments

Git rebase -I is not that scary

https://cachebag.sh/journal/interactive-rebasing/
1•birdculture•13m ago•0 comments

Command: Plug another slop faucet · mpv-player/mpv a3d4b59

https://github.com/mpv-player/mpv/commit/a3d4b5919771a0ae351b80eb266c79681ee529b2
1•cratermoon•14m ago•0 comments

How AI Is Changing How We Think, Talk and Relate to Each Other

https://news.northeastern.edu/2026/07/01/ai-mental-health-impact-research/
1•rbanffy•15m ago•0 comments

Duplicate Beverage Event – Story about time travel, magic and AI

https://github.com/skorotkiewicz/duplicate-beverage-event
1•modinfo•15m ago•1 comments

Starlink 'Gen 3' to Span 100K Satellites, for Gigabit Broadband but Also AI

https://uk.pcmag.com/networking/166041/starlink-gen-3-to-span-100k-satellites-for-gigabit-broadba...
1•rbanffy•15m ago•1 comments

Apple commits $30B to Broadcom for U.S. chipmaking push

https://www.cnbc.com/2026/07/08/apple-commits-30-billion-to-broadcom-for-us-chipmaking-push.html
1•rbanffy•16m ago•1 comments

Scale Model of San Francisco Finds a Home at Long Last

https://www.inglesidelight.com/san-francisco-scale-model-art-water/
2•gnabgib•17m ago•0 comments

2014: DeepMind reportedly sold to Google on conditions: no military use

https://bsky.app/profile/blackhc.bsky.social/post/3mqm7vfupjc2g
2•doener•18m ago•0 comments

Inside America’s Shoplifting Lab

https://slate.com/life/2026/07/shoplifting-walmart-target-amazon-retail-florida.html
1•thm•18m ago•0 comments

Astronomers detect sugar in interstellar space for the first time

https://www.rnz.co.nz/news/world/721391/astronomers-detect-sugar-in-interstellar-space-for-the-fi...
3•billybuckwheat•20m ago•1 comments

Show HN: Open-Source Puppeteer for After Effects

https://github.com/Arman-Luthra/aftr/blob/main/README.md
1•ArmanLuthra•21m ago•0 comments

How to pack ternary numbers in 8-bit bytes

https://compilade.net/blog/ternary-packing
1•JoshTriplett•22m ago•1 comments

Christianity grapples with the rise of an AI Jesus

https://www.salon.com/2025/12/27/christianity-grapples-with-the-rise-of-an-ai-jesus/
1•antondd•22m ago•0 comments

Trump's Ex-Campaign Manager Is Running an Israeli Influence Operation

https://time.com/article/2026/07/13/brad-parscale-israel-influence-operation/
1•slowin•23m ago•0 comments

Remotely Scan TouchScreen Inputs with EM

https://arxiv.org/abs/2512.11484
2•TEHERET•24m ago•0 comments

Microsoft's AI Buildout Sent Carbon Emissions Up 25% Last Year

https://www.forbes.com/sites/tylerroush/2026/07/09/microsofts-ai-buildout-sent-carbon-emissions-u...
1•cdrnsf•24m ago•0 comments

OpenAI's First Device Will Be Moveable, Screenless Speaker Built as AI Companion

https://www.bloomberg.com/news/articles/2026-07-14/openai-s-first-device-will-be-moveable-screenl...
3•mfiguiere•27m ago•3 comments

Prompt Used for "A Proof of the Cycle Double Cover Conjecture" [pdf]

https://cdn.openai.com/pdf/04d1d1e4-bc75-476a-97cf-49055cd98d31/cdc_prompt.pdf
1•amrrs•28m ago•0 comments

Common misconceptions about Homer's Odyssey [video]

https://www.youtube.com/watch?v=wPuEJscI-hA
1•mvo•28m ago•1 comments

AIDE²: The First Evidence of Recursive Self-Improvement

https://www.weco.ai/blog/first-evidence-of-recursive-self-improvement
3•babelfish•30m ago•0 comments

Samsung Is Said in Early Discussions on Potential US Share Sale

https://www.bloomberg.com/news/articles/2026-07-14/samsung-is-said-in-early-discussions-on-potent...
1•TMWNN•31m ago•0 comments

Show HN: A dashboard for tracking SK Hynix price gaps across exchanges

https://jaxzxu.com/skhynix
1•jaxzxu•32m ago•0 comments

Show HN: WebMotion, a browser native library for deterministic video composition

https://webmotion.superhq.ai/
3•phoenixranger•35m ago•0 comments

Definitions shouldn't rely on meanings that shift over time

https://www.patreon.com/Erystela/posts/t-012-mirror-163813509
1•ErystelaThevale•35m ago•0 comments

Who has profited most from the war on Iran?

https://www.aljazeera.com/news/2026/6/26/who-has-profited-most-from-the-war-on-iran
8•gmays•36m ago•5 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!