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Why do machines learn, at all?

https://fohlen.dev/posts/why-machines-learn-at-all/
1•usernametaken29•3m ago•1 comments

You're 80% there? Prompt more!

https://louis-andre.net/journal/prompt-more/
1•Lalabadie•12m ago•0 comments

Apparently CodePen 2.0 sends data to their servers as you type

4•maxim-fin•13m ago•0 comments

How Scared Should We Be of A.I.?

https://www.nytimes.com/2026/09/05/opinion/ai-silicon-valley.html
1•atlasunshrugged•14m ago•0 comments

US refuses payout for soldiers who died in Iran 'because it isn't a war'

https://www.telegraph.co.uk/world-news/2026/09/06/pentagon-refused-payout-soldiers-died-in-iran-war/
17•embedding-shape•15m ago•1 comments

Grindr pays £26M to settle UK lawsuit over allegedly sharing users' HIV status

https://www.theguardian.com/business/2026/sep/07/grindr-settle-uk-lawsuit-dating-app-ad
2•roryirvine•18m ago•0 comments

Ask HN: What would be a genuinely fun interview process?

1•napo•18m ago•0 comments

AI in Test Automation: Real Limitations vs. User Error

https://www.davidmello.com/software-testing/test-automation/ai-test-automation-pitfalls-vs-user-e...
1•breakerofthings•20m ago•0 comments

Ask HN: Are agent orchestrators an anti-pattern?

1•dragochat•21m ago•0 comments

Patients Are Flying to China for the Latest Cancer Treatment

https://www.wsj.com/health/healthcare/patients-are-flying-to-china-for-the-latest-cancer-treatmen...
3•ike_usawa•22m ago•0 comments

AI 2027

https://ai-2027.com/
2•fratellobigio•25m ago•0 comments

What Is Your Favorite Deep, Elegant, or Beautiful Explanation?

https://www.edge.org/responses/what-is-your-favorite-deep-elegant-or-beautiful-explanation
1•amelius•26m ago•0 comments

Show HN: Outbid.lol, but you need an EU VAT number to bid

https://overbid.eu/
1•apancyborg•26m ago•0 comments

French burglar used artificial intelligence to locate Canberra target in heist

https://www.abc.net.au/news/2026-09-07/burglary-canberra-home-french-nationals-luxury-goods/10712...
2•aussieguy1234•27m ago•0 comments

KitGrade, 34 SaaS starter kits scored on evidence you can re-check

https://kitgrade.kynth.studio
2•kyisaiah47•29m ago•0 comments

Weird Little Guys of FOSS

https://drewdevault.com/weird-guys/
5•marvinborner•30m ago•0 comments

The Great Barrier Reef refuses to die on schedule

https://www.latimes.com/opinion/story/2026-09-06/great-barrier-reef-refuses-to-die
4•EvgeniyZh•32m ago•0 comments

Show HN: Interactive map of public transport in Great Britain and Ireland

https://benmandrew.com/wayfare/
2•benmandrew•33m ago•0 comments

VMware migration reduces Tottenham Hotspur's licensing fees by 85 percent

https://arstechnica.com/information-technology/2026/09/vmware-migration-reduces-tottenham-hotspur...
4•joozio•35m ago•0 comments

Early Data Indicates an A.I.-Generated Drug Could Slow Aging

https://www.nytimes.com/2026/09/07/science/ai-generated-drug-longevity.html
2•edward•36m ago•0 comments

PhDino Calc 95 – a Windows 95-styled engineering calculator suite

https://phdino.com/
2•andre1526•36m ago•0 comments

AMD Working to "Push Rust Deep into the GPU Stack"

https://www.phoronix.com/news/AMD-Rust-Deep-Into-GPU-Stack
2•pjmlp•36m ago•0 comments

Show HN: AdDeck – AdMob, Adsense and mediation revenue on one screen

https://play.google.com/store/apps/details?id=com.eltacrew.addeck&hl=en_US
2•eltacrew•37m ago•0 comments

From a Chocolate Wrapper to Concurrent InnoDB Page Splits

https://mariadb.org/from-a-chocolate-wrapper-to-concurrent-innodb-page-splits/
2•birdculture•39m ago•0 comments

Tencent/Teamai-CLI: Make Every Team AI Native

https://github.com/Tencent/teamai-cli
3•doppp•44m ago•0 comments

A faster way to convert a timestamp to Hour, Min, Sec

https://www.benjoffe.com/fast-time-of-day
2•benjoffe•48m ago•0 comments

Apple Plans to Squeeze More Revenue from the App Store

https://www.macrumors.com/2026/09/07/apple-squeeze-more-revenue-from-app-store/
5•layer8•49m ago•0 comments

Show HN: High-Performance Rust Implementation of Optuna

https://medium.com/optuna/announcing-rustuna-cc82a6815bf7
3•c-bata•49m ago•1 comments

Meditations on Moloch

https://www.slatestarcodexabridged.com/Meditations-On-Moloch
1•sensanaty•53m ago•0 comments

Timing Is Everything: The Terrence Tao Effect

https://nonlineartransform.substack.com/p/ai-swarms-timing-is-everything
1•program_whiz•54m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!