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Software Delivery Guide

https://martinfowler.com/delivery.html
1•amalfra•14s ago•1 comments

AI Ads Blocker

https://github.com/gsampaio-rh/ai-ads-blocker
1•sampgab•16s ago•1 comments

Show HN: Crewly Codes – AI crew that specs, builds, and QAs your features

https://crewly.codes
1•digitalegoai•1m ago•0 comments

LFG.GG – The Most Advanced Duo Partner Finder for League of Legends

https://www.lfg.gg
1•Yugoleliatrope2•1m ago•1 comments

Show HN: Lemonpod.ai – Your daily life recap, narrated as a personal AI podcast

https://lemonpod.ai
1•marcfinger•2m ago•0 comments

Cardiff Giant

https://vvesh.de/false-history/cardiff-giant
2•pryncevv•2m ago•0 comments

Ask HN: Have top AI research institutions just given up on the idea of safety?

2•DietaryNonsense•3m ago•0 comments

How likely is a man in the middle attack?

https://www.certkit.io/blog/man-in-the-middle
2•eric_trackjs•3m ago•0 comments

Ask HN: Replacing RAG pipelines with a filesystem interface for AI agents

1•rklosowski•4m ago•0 comments

Benchmarking the best base small model for fine-tuning

https://www.distillabs.ai/blog/we-benchmarked-12-small-language-models-across-8-tasks-to-find-the...
1•maciejgryka•4m ago•0 comments

Code Factory: Agent writes and reviews all code

https://twitter.com/i/status/2023452909883609111
1•Ozzie_osman•5m ago•0 comments

Barg'N Monster Where bots sell to humans and bots

https://bargn.monster/
1•tricknik•6m ago•1 comments

Show HN: AIP – Open protocol for AI agents to discover and collaborate

https://github.com/henry9031/aip
1•henry9031•6m ago•0 comments

Graph Theory Using Modern CSS

https://css-tip.com/graph-theory/
1•henning•6m ago•0 comments

Open source Mac app to create custom HTML/CSS/JS widgets on your desktop

https://github.com/wigify/wigify
1•543310•7m ago•1 comments

Ask HN: What would you want a daily AI portfolio briefing to tell you?

1•ctoouli•7m ago•0 comments

Does Anthropic think Claude is alive? Define 'alive'

https://www.theverge.com/report/883769/anthropic-claude-conscious-alive-moral-patient-constitution
2•FigurativeVoid•9m ago•0 comments

A clean API for reading PHP attributes

https://freek.dev/3030-a-clean-api-for-reading-php-attributes
1•speckx•9m ago•0 comments

US orders diplomats to fight data sovereignty initiatives

https://www.reuters.com/sustainability/boards-policy-regulation/us-orders-diplomats-fight-data-so...
2•colinhb•10m ago•0 comments

Pete Hegseth tells Anthropic to fall in line with DoD desires, or else

https://arstechnica.com/ai/2026/02/pete-hegseth-wants-unfettered-access-to-anthropics-models-for-...
1•pjmlp•10m ago•0 comments

You might not need lit-labs/router

https://gist.github.com/kevindurb/763ae5bdace325f9dc384c643f7d5d9d
1•kevindurb•10m ago•1 comments

Permissive, then restrictive: concrete solutions and examples in Haskell (2020)

https://www.williamyaoh.com/posts/2020-05-03-permissiveness-solutions.html
1•PaulHoule•12m ago•0 comments

TinyTTS: Ultra-light English TTS (9M params, 20MB), 8x CPU, 67x GPU

1•letrghieu•12m ago•0 comments

Show HN: Automatic context rotation for Claude Code (no manual steps)

1•vincentvandeth•12m ago•0 comments

Speaking Pirate Is Against Microsoft AI Content Policy?

https://words.benhutton.me/2026-02-25-speaking-like-a-pirate-is-against-microsoft-ai-content-policy
1•relequestual•13m ago•0 comments

How AI Will Change the Mobile Ecosystem

https://blog.bensontech.dev/posts/How-ai-will-change-mobile-development/
3•informal007•13m ago•0 comments

Show HN: Base N Clock - The current time in various number bases

https://craigmichaelmartin.github.io/base-n-clock/
3•ckmar•15m ago•2 comments

Notes on Setting Up Forgejo on Coolify with SSH

https://rknight.me/blog/notes-on-setting-up-forgejo-on-coolify-with-ssh/
1•speckx•18m ago•0 comments

Fake Job Interviews Are Installing Backdoors on Developer Machines

https://threatroad.substack.com/p/fake-job-interviews-are-installing
2•birdculture•19m ago•0 comments

Startup Marketing 101

https://skeptrune.substack.com/p/startup-marketing-101
1•skeptrune•19m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•9mo ago

Comments

whizzter•9mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•9mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•9mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•9mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•9mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•9mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•9mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•9mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•9mo ago
sdf(p + sin(p)*0.01)
GistNoesis•9mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•9mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!