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Remote Code Execution in OpenCode, update now

https://cy.md/opencode-rce/
1•CyberShadow•4m ago•1 comments

An open spec for cryptographic API authentication

1•nagabandaru•5m ago•0 comments

Google introduces personalised shopping ads to AI tools

https://www.ft.com/content/957c7438-b2e0-4605-a276-caa8a7ec363c
1•sebastian_z•6m ago•0 comments

Show HN: Turntiles, an NYT style game I made for my parents

https://wheybags.com/turntiles/
1•wheybags•17m ago•0 comments

I'd tell you a UDP joke…

https://www.codepuns.com/post/805294580859879424/i-would-tell-you-a-udp-joke-but-you-might-not-get
4•redmattred•17m ago•0 comments

Great Chinese Famine

https://en.wikipedia.org/wiki/Great_Chinese_Famine
2•simonebrunozzi•19m ago•1 comments

Game is a single 13 KiB file that runs on Windows, Linux and in the Browser

https://iczelia.net/posts/snake-polyglot/
9•snoofydude•23m ago•2 comments

The Models Resource – Archive of 3D models in video games

https://models.spriters-resource.com/
1•1bpp•27m ago•0 comments

Show HN: Coi – A compiled-reactive language for high-performance WASM apps

1•io_eric•32m ago•0 comments

Show HN: Blockframe v1.0.3 Released

https://github.com/crushr3sist/blockframe-rs/releases/tag/v1.0.3
1•DeusCodex•35m ago•1 comments

The Next Two Years of Software Engineering

https://addyosmani.com/blog/next-two-years/
6•napolux•37m ago•0 comments

iMessage-kit is an iMessage SDK for macOS

https://github.com/photon-hq/imessage-kit
2•rsync•38m ago•1 comments

How I'm Doing at the End of 2025

https://rmondello.com/2025/12/30/how-im-doing-at-the-end-of-2025/
1•gpi•39m ago•0 comments

Show HN: Engineering Schizophrenia: Trusting Yourself Through Byzantine Faults

13•rescrv•42m ago•2 comments

Show HN: Should I Buy It – Paste a link. Answer questions. Get a recommendation

https://shouldibuyit.net
1•samebaker22•42m ago•0 comments

The Cauldron in the Spectrogram Or: What Happens When You Think with Your Tools

https://mcauldronism.substack.com/p/the-cauldron-in-the-spectrogram
2•mcauldronism•44m ago•2 comments

Axioms of Polity

https://colinsteele.org/blog/axioms_of_polity/
1•cvillecsteele•47m ago•0 comments

Show HN: I Built a Mobile Coding App. What I Use It for Surprised Me

https://kibbler.dev/blog/beyond-coding-unexpected-uses-for-kibbler
1•kewun•50m ago•0 comments

Read Sundar Pichai's Remarks at the 2026 National Retail Federation

https://blog.google/company-news/inside-google/message-ceo/nrf-2026-remarks/
1•gmays•51m ago•0 comments

Colorado is looking for range riders to help reduce conflict with wolves

https://www.aspentimes.com/news/colorado-parks-wildlife-range-riding-program/
2•mooreds•51m ago•0 comments

Military Grade

https://en.wikipedia.org/wiki/Military_grade
4•simonebrunozzi•52m ago•2 comments

Influencers and OnlyFans models are dominating O-1 visa requests

https://www.theguardian.com/us-news/2026/jan/11/onlyfans-influencers-us-o-1-visa
7•Teever•52m ago•2 comments

Play chess via Slack DMs or SMS using an ASCII board

https://github.com/dvelton/dm-chess
2•dustfinger•53m ago•0 comments

Show HN: Sprig-config – Spring-like config for Python, layered YAML and secrets

https://pypi.org/project/sprig-config/
1•gigglesx•53m ago•0 comments

Embrace your lack: on Pluribus and LLMs

https://hollisrobbinsanecdotal.substack.com/p/embrace-your-lack
1•HR01•53m ago•1 comments

When msvc:musttail attribute silently fails

https://www.abareplace.com/blog/musttail/
1•todsacerdoti•55m ago•0 comments

Stablecoin transactions rose to $33T in 2025

https://www.bloomberg.com/news/articles/2026-01-08/stablecoin-transactions-rose-to-record-33-tril...
1•gametorch•56m ago•0 comments

Doom on Oscilloscope

https://twitter.com/speed_shit/status/2009987671435948419
1•defly•1h ago•1 comments

You should change your mobile app version format to year.week.iteration

https://www.photoroom.com/inside-photoroom/why-you-should-change-your-mobile-app-version-format-t...
1•ea016•1h ago•0 comments

Weird DNS Behavior on Alpine Linux – .local and mDNS

https://ozelot.fyi/blog/weird-dns-behavior-on-alpine-linux/
3•OzelotVillain•1h ago•1 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•8mo ago

Comments

whizzter•8mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•8mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•8mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•8mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•8mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•8mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•8mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•8mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•8mo ago
sdf(p + sin(p)*0.01)
GistNoesis•8mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•8mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!