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Character.ai and Google agree to settle lawsuits over teen suicides

https://www.ft.com/content/ac518567-d901-4fae-86a3-eab54b12a81d
1•1vuio0pswjnm7•2m ago•0 comments

Demystifying Evals for AI Agents

https://www.anthropic.com/engineering/demystifying-evals-for-ai-agents
1•vinhnx•3m ago•0 comments

Best Practices for Coding with Agents

https://cursor.com/blog/agent-best-practices
1•vinhnx•3m ago•0 comments

Microsoft revealed as company behind controversial data center proposal in MI

https://www.cnbc.com/2026/01/07/microsoft-behind-controversial-data-center-in-michigan-township.html
1•1vuio0pswjnm7•5m ago•0 comments

A man powers his home for 8 years using 1,000 recycled laptop batteries

https://scienceclock.com/a-man-powers-his-home-for-8-years-using-1000-recycled-laptop-batteries/
1•ashishgupta2209•7m ago•0 comments

OLED Not for Me

https://nuxx.net/blog/2026/01/09/oled-not-for-me/
1•c0nsumer•8m ago•0 comments

Discover Forgotten Subscriptions

https://www.dropsubs.com/
1•insomnie•10m ago•1 comments

Dymaxion Chronofile

https://en.wikipedia.org/wiki/Dymaxion_Chronofile
1•treetalker•10m ago•1 comments

High Agency Engineering

https://edtw.in/high-agency-engineering/
1•Eong•13m ago•0 comments

Lies Screenwriters Tell Themselves About AI

https://elliotgrove.substack.com/p/7-lies-screenwriters-tell-themselves
2•matthewsinclair•19m ago•1 comments

Show HN: JavaScript interpreter that pauses and explains code for learners

https://www.codesteps.dev/learn-javascript/editor?s=p6klVe
1•maujood•27m ago•0 comments

Spec-Driven Development with AI

https://github.blog/ai-and-ml/generative-ai/spec-driven-development-with-ai-get-started-with-a-ne...
1•ekosz•31m ago•0 comments

AI Is Intensifying a 'Collapse' of Trust Online, Experts Say

https://www.nbcnews.com/tech/tech-news/experts-warn-collapse-trust-online-ai-deepfakes-venezuela-...
4•m463•36m ago•1 comments

Public Money Public Code

https://publiccode.eu/en/
2•pabs3•36m ago•0 comments

Autofocusing Smart Glasses with Eye Tracking Tech Could Make Bifocals Obsolete

https://hothardware.com/news/autofocusing-smart-glasses-with-eye-tracking-tech-could-make-bifocal...
2•WaitWaitWha•38m ago•0 comments

2. Title: Show HN: First Modern Nvidia Driver for IBM POWER8 via OCuLink

https://github.com/Scottcjn/nvidia-power8-patches
1•AutoJanitor•42m ago•0 comments

Show HN: A Base44-style builder for data workflows (DuckDB-powered)

https://www.gptbeyond.com/try
1•vibecoding101•45m ago•0 comments

An mRNA Shot Turned Back the Clock in Mice

https://singularityhub.com/2026/01/08/aging-weakens-immunity-an-mrna-shot-turned-back-the-clock-i...
1•WaitWaitWha•45m ago•1 comments

It's Your Job to Keep Your Secrets

https://www.overcomingbias.com/p/its-your-job-to-keep-your-secrets
1•paulpauper•47m ago•0 comments

The Permanent Emergency

https://www.astralcodexten.com/p/the-permanent-emergency
1•paulpauper•48m ago•0 comments

How I Learned to Love Reading

https://www.honest-broker.com/p/how-i-learned-to-love-reading
1•paulpauper•49m ago•0 comments

MIT Whirlwind I: A High-Speed Electronic Digital Computer (1951)

https://dome.mit.edu/bitstream/handle/1721.3/40245/MC665_r12_R-209.pdf?sequence=1&isAllowed=y
1•stmw•54m ago•1 comments

Freelance Contract Management Software

https://www.plotform.cc/
1•abdullah9•56m ago•1 comments

Gut bacteria may drive bipolar depression by influencing brain connectivity

https://medicalxpress.com/news/2025-12-gut-bacteria-play-role-bipolar.html
2•PaulHoule•57m ago•0 comments

Using AI, Mathematicians Find Hidden Glitches in Fluid Equations

https://www.quantamagazine.org/using-ai-mathematicians-find-hidden-glitches-in-fluid-equations-20...
1•pseudolus•58m ago•0 comments

Bytelocker Emacs Port

https://github.com/abaj8494/bytelocker.el
1•br1ttle•58m ago•1 comments

X Sues Music Publishers over "Weaponized" DMCA Takedown Conspiracy

https://torrentfreak.com/x-sues-music-publishers-over-weaponized-dmca-takedown-conspiracy/
7•gslin•59m ago•0 comments

The ethics of wanting someone who is taken

https://docs.google.com/forms/d/e/1FAIpQLSc2V2YQc0RssBA_4j2Gh0Pb4AT8cdHtPP3sOatGg9Ide0uvjg/viewfo...
1•tavro•1h ago•2 comments

Maine's black market for baby eels

https://www.pressherald.com/2025/09/09/maines-black-market-for-baby-eels-is-spawning-a-crime-thri...
6•noleary•1h ago•1 comments

USDA suspends federal financial awards to Minnesota and Minneapolis

https://turnto10.com/news/nation-world/enough-is-enough-usda-suspends-federal-financial-awards-to...
5•blurbleblurble•1h ago•5 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•8mo ago

Comments

whizzter•8mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•8mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•8mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•8mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•8mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•8mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•8mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•8mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•8mo ago
sdf(p + sin(p)*0.01)
GistNoesis•8mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•8mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!