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Language vs. Vectors

https://verantyx.ai
1•kofdai•2m ago•0 comments

Fear of data centers outpaces knowledge about them Do they hurt the environment?

https://www.deseret.com/u-s-world/2026/06/21/what-environmental-costs-do-data-centers-have/
1•nephihaha•3m ago•0 comments

Three Degrees of Influence

https://en.wikipedia.org/wiki/Three_degrees_of_influence
1•fittingopposite•4m ago•0 comments

Nobel economists, tech leaders warn how AI could threaten jobs

https://www.washingtonpost.com/technology/2026/07/13/nobel-economists-tech-leaders-warn-how-ai-co...
1•ironyman•4m ago•1 comments

The Great Automatic Grammatizator (1954) [pdf]

https://gwern.net/doc/fiction/science-fiction/1953-dahl-thegreatautomaticgrammatizator.pdf
1•sam_bristow•4m ago•1 comments

Ask HN: How do you do marketing in the age of slop?

3•probst•11m ago•0 comments

Python 3.15's Ultra-Low Overhead Interpreter Profiling Mode – Ken Jin's Blog

https://fidget-spinner.github.io/posts/ultra-fast-tracing.html
1•rbanffy•12m ago•0 comments

Stacks and Queues in Python – Python Morsels

https://www.pythonmorsels.com/stacks-and-queues/
1•rbanffy•14m ago•0 comments

Unsupervised Representation Learning with Deep Convolutional GANs

https://arxiv.org/abs/1511.06434
1•ronfriedhaber•17m ago•0 comments

Why Git Is the Memory Solution for the ADLC [pdf]

https://github.com/rekal-dev/rekal-cli/blob/main/docs/research/paper/rekal-paper.pdf
1•guocongwudi•18m ago•0 comments

Climate free fall: why the biggest risk to our economies is yet to be recognized

https://www.nature.com/articles/d41586-026-02154-8
2•doener•19m ago•0 comments

Show HN: Webround - an API-first e-commerce platform

https://webround.com/en
1•LucaSiviero•19m ago•0 comments

America pays workers just 27% of what its wealth allows – the worst in the OECD

https://fortune.com/2026/07/13/us-worst-oecd-fair-pay-score/
4•robtherobber•21m ago•0 comments

Conway's Law: Silos are the natural enemy of a good product

https://www.tobiasreithmeier.de/en/blog/silos-kontext-produktentwicklung
1•JuriKeller•21m ago•0 comments

Nvidia, Oxide, and tinygrad through a Wardley lens

https://magistr.me/blog/nvidia-oxide-tinygrad-wardley-lens/
1•yla92•26m ago•0 comments

Turning High-Frequency Data into Daily Factors

https://medium.com/@DolphinDB_Inc/how-to-make-high-frequency-market-data-work-for-mid-and-low-fre...
1•yiweileng•27m ago•0 comments

Catnip lotion as effective as Deet at repelling mosquitoes, study finds

https://www.theguardian.com/global-development/2026/jul/07/catnip-lotion-as-effective-as-deet-at-...
4•rbanffy•29m ago•1 comments

Which Doc Format Is Best for AI Specifications?

http://blog.vanillajava.blog/2026/07/which-doc-format-is-best-for-ai.html
1•peter_lawrey•30m ago•1 comments

Be using a meta harness for agents

https://garrit.xyz/posts/2026-07-15-you-should-be-using-a-meta-harness-for-agents
5•garritfra•33m ago•0 comments

Ask HN: How are you productive with GPT 5.6 Sol?

1•hk__2•34m ago•0 comments

Write in your native language, ship in English

https://www.echoo.ai/blog/write-2x-faster-in-your-native-language
1•mike-el•35m ago•0 comments

Show HN: VSCode Inline Comments with MCP

https://github.com/gabi-a/inline-comments
1•gabia•37m ago•0 comments

Good ol' SAST to keep your token usage from spiraling

https://blog.codacy.com/deterministic-static-analysis-for-ai-coding-workflows-how-to-cut-token-co...
1•claudiacsf•39m ago•1 comments

AIDE²: First Evidence of Recursive Self-Improvement

https://www.weco.ai/blog/first-evidence-of-recursive-self-improvement
3•EvgeniyZh•40m ago•0 comments

What Is RDMA over Converged Ethernet (RoCE)?

https://ubuntu.com/blog/what-is-rdma-over-converged-ethernet-roce
1•ankitg12•41m ago•0 comments

Poka-Yoke

https://en.wikipedia.org/wiki/Poka-yoke
1•kesor•42m ago•0 comments

Sealed Tomb Filled with Paintings and Inscriptions Discovered in Egypt

https://www.labrujulaverde.com/en/2026/07/sealed-tomb-of-a-high-official-or-priest-filled-with-pa...
3•isaacfrond•43m ago•0 comments

Show HN: EzTranslate – Photo Translator Specifically for ZH-TW Speaker

https://eztranslate.com.tw/
1•sebjones•46m ago•0 comments

I'm building a project rn that shares ad revenue with users. What do you think?

2•jezzwar•47m ago•4 comments

Primes of the form x^2 + n y^2

https://github.com/rahulsudhu/primes_of_the_form
2•rsuds211•48m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!