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Transdisciplinarity, neuro-techno-philosophy, and the future of philosophy

https://onlinelibrary.wiley.com/doi/full/10.1111/meta.12595
1•andsoitis•4m ago•0 comments

Show HN: RedHN: A Reddit-style extension for Hacker News

https://github.com/fanjin-z/RedHN
1•fanjinz•7m ago•0 comments

AI didn't kill our bootstrapped software company, it doubled our revenue

https://www.nocobase.com/en/blog/future-of-software-programmers-revenue-doubled
1•mountainview•11m ago•0 comments

CL-BBS: the schemeBBS-like textboard rewritten in Common Lisp

https://github.com/ryukinix/cl-bbs
2•lerax•13m ago•1 comments

Pake: Turn any webpage into a desktop app with one command

https://github.com/tw93/Pake
4•vantareed•15m ago•0 comments

LBE – open-source execution control layer for AI agents

https://github.com/Letterblack0306/LetterBlack-Sentinel
2•letterblack0306•17m ago•0 comments

OpenMontage: Turn your AI coding assistant into a full video production studio

https://github.com/calesthio/OpenMontage
4•vantareed•20m ago•0 comments

Why WebRTC beats WebSockets for realtime voice AI

https://livekit.com/blog/why-webrtc-beats-websockets-for-voice-ai-agents
2•karimf•23m ago•0 comments

Geoengineering still faces major practical challenges

https://www.technologyreview.com/2026/06/18/1139227/geoengineering-engineering-challenges/
3•joozio•24m ago•0 comments

W.H. Auden's typist: James Schuyler in life and literature

https://hedgehogreview.com/web-features/thr/posts/companions-on-parnassus
2•simplegeek•25m ago•0 comments

Show HN: MP3 to Mp4 Converter

https://www.neuralframes.com/tools/mp3-to-mp4
2•nicollegah•28m ago•1 comments

Psychological warfare was once an afterthought, its now the primary battleground

https://iai.tv/articles/psychological-warfare-was-once-an-afterthought-its-now-the-primary-battle...
4•XzetaU8•35m ago•1 comments

Bab: A hash function for content-addressable storage

https://bab-hash.org/spec
4•g0xA52A2A•37m ago•0 comments

Show HN: Chess-Inspired Roguelike

https://princechazz.com
3•cowboy_henk•38m ago•0 comments

Loomer "Loveless" (1991)

https://tohereknowswhen.org/tabs/loomer.html
3•hmmnxrye•41m ago•0 comments

Moving beyond fiat-based: A tensor-network model for resource-abundance

https://github.com/TribeWarez/REALMS
2•odelyzid•42m ago•0 comments

Asked ChatGPT to disable the copy.fail module, it enabled it instead

https://chatgpt.com/share/6a37877e-73c8-83e9-bd53-28bd136fc259
2•TZubiri•47m ago•0 comments

The Wonderful Walkabouts of Harmen Hoek

https://jeffpolman.com/2024/04/30/the-wonderful-walkabouts-of-harmen-hoek/
2•andsoitis•48m ago•0 comments

Europeans should learn to love the air conditioner

https://www.economist.com/europe/2026/06/18/europeans-should-learn-to-love-the-air-conditioner
2•CalRobert•50m ago•1 comments

"My Way" Killings

https://en.wikipedia.org/wiki/My_Way_killings
2•SweetSoftPillow•51m ago•0 comments

Show HN: Domvault – self-hostable second brain with consent-based note sharing

https://github.com/dys5315/domvault
2•quietdrift_04•51m ago•0 comments

Show HN: Pyor – A desktop PR reviewer for the diffs GitHub chokes on

1•othmanosx•52m ago•0 comments

Show HN: Notedog – Git-friendly portable Markdown journal, edit from a laptop

https://notedog.run/
1•hibariya•53m ago•0 comments

Show HN: Quikdown – 17 KB bidirectional Markdown parser and rich-fence editor

https://github.com/deftio/quikdown
1•deftio•54m ago•0 comments

Now that your newsletter is AI-generated, I've Unsubscribed

https://idiallo.com/blog/unsubscribed-from-ai-generated-newsletters
3•nenadpantelic•54m ago•0 comments

All 4,582 abhangs of Sant Tukaram, translated and theme-mapped with AI

https://sant.ajinkya.ai/tukaram
1•csmonk•54m ago•0 comments

Built a rival to the largest fanfiction platforms – alone, at 17

https://obaid.wtf/jotbook/2026/06/20/built-a-rival-to-the-worlds-largest-fanfiction-platforms.html
2•pknerd•55m ago•0 comments

Where Do India's IPO-Bound Founders Come From?

https://www.dealflowiq.com/p/what-indias-ipo-founders-actually
1•koolhead17•56m ago•0 comments

Show HN: shared verified memory for AI agents: one learns, all recall

https://kage-core.com/
1•kage18•56m ago•0 comments

Improvements to Std:Format in C++26

https://mariusbancila.ro/blog/2026/06/19/improvements-to-stdformat-in-c26/
1•jandeboevrie•1h ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!