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Why's Foxes: A Guest Book

https://whysfoxes.github.io/whysfoxes_web/
1•thunderbong•9m ago•0 comments

Show HN: Recursant, the agent-aware model router built for hybrid workloads

https://github.com/ajensenwaud/recursant/
1•hestefisk•11m ago•0 comments

Show HN: SRA-RiskGate-4B – Local LLM for stablecoin risk gating and disputes

https://huggingface.co/sriram1983007/SRA-RiskGate-4B
1•sriram1983007•15m ago•0 comments

Rewind VM: a flaky build you only catch once

https://fzakaria.com/2026/10/03/rewind-vm-a-flaky-build-you-only-catch-once
1•setheron•19m ago•1 comments

All Games Are Open Source Now

https://twitter.com/rehan_shei/status/2106548006350942533
1•apitman•30m ago•0 comments

Tmux Buffers and Popups: Load, Save, Paste

https://saurabhkushwah.com/blog/tmux-buffers
1•saurabh-kushwah•34m ago•0 comments

The AI Safety community is unfortunately doing more harm than good

https://twitter.com/knowerofmarkets/status/2105330652732125602
1•gmays•37m ago•1 comments

Grok Bot (is really good)

https://jamespember.substack.com/p/grok-bot-is-really-good
1•jep888•40m ago•1 comments

Postgres: Are we reverting patches because of bugs found by AI?

https://vondra.me/posts/are-we-reverting-patches-because-of-bugs-found-by-ai/
1•Shorn•45m ago•0 comments

Show HN: Ramen – self-hosted multi-zone MCP server for Kubernetes(Rust & Python)

https://github.com/bkraad47/ramen
2•bulkguy47•45m ago•0 comments

Nix and Home Manager on the steam frame

https://johns.codes/blog/nix-on-steam-frame
1•jrmurray•45m ago•0 comments

How is your country doing on "AI inside Drones"?

https://dronegpt.ai/
1•laumer•48m ago•1 comments

Florida county discovers mysterious Flock cameras with no obvious owner

https://www.washingtonpost.com/nation/2026/10/01/florida-county-discovers-mysterious-flock-camera...
2•WaitWaitWha•48m ago•0 comments

Calling AI 'other intelligence' better describes the advent of a new lifeform

https://www.abc.net.au/news/2026-10-05/is-artificial-intelligence-a-new-lifeform/107226762
2•jyhrow•49m ago•3 comments

Irrelevant visual details interfere with decisions under uncertainty

https://medicalxpress.com/news/2026-10-irrelevant-visual-decisions-uncertainty-brain.html
2•WaitWaitWha•55m ago•0 comments

Secret Microsoft Layoffs and Maybe Another "Voluntary Exit Program"

https://techrights.org/n/2026/10/04/Secret_Microsoft_Layoffs_and_Maybe_Another_Voluntary_Exit_Pro...
1•amcclure•59m ago•0 comments

AWS European Sovereign Cloud: Demonstrating an Independent Operation

https://aws.amazon.com/blogs/security/aws-european-sovereign-cloud-demonstrating-an-independent-o...
1•Betelbuddy•59m ago•1 comments

Can Data Center Design Choices Change Public Acceptance?

https://www.datacenterknowledge.com/sustainability/can-data-center-design-choices-change-public-a...
1•WaitWaitWha•1h ago•0 comments

Anatomy Unzipped: John of Arderne's Sweden Scroll (Ca. 1425–35)

https://publicdomainreview.org/collection/arderne-scroll/
2•prismatic•1h ago•0 comments

Granola Alternative for iphone and watch, free and on-device

https://dictate.donado.co/
1•donadolabs•1h ago•1 comments

Could a Large Language Model Be Conscious? – David J. Chalmers (2024)

https://arxiv.org/abs/2303.07103
2•the-mitr•1h ago•0 comments

Ask HN: What did you think about Digger (2026)?

1•shannadige•1h ago•0 comments

Show HN: Side-by-side California ADU cost ledger (800 vs. 400 sq ft)

https://everylineitem.com/compare/
1•bdhband•1h ago•0 comments

List of Lessons

https://fi-le.net/list/
1•fi-le•1h ago•0 comments

The empty brain – Your brain does not process information it is not a computer

https://aeon.co/essays/your-brain-does-not-process-information-and-it-is-not-a-computer
3•the-mitr•1h ago•0 comments

DeepSeek Builds for Huawei Ascend

https://www.geopolitechs.org/p/deepseek-builds-for-huawei-ascend
1•gmays•1h ago•0 comments

Decision making is becoming the agentic coding bottleneck

https://twitter.com/backnotprop/status/2106932402350174580
2•ramoz•1h ago•0 comments

Turbomail.ai – AI email that lives on your device, not theirs

https://turbomail.ai/
1•namanpundir•1h ago•0 comments

Topscan.me – a new security platform with a new approach to scanning

1•darius88•1h ago•0 comments

OptChat: An endless chat where the AI remembers everything

https://gist.github.com/VictorTaelin/91837951a5ce5b38f341ec1ba1df6449
1•simonpure•1h ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!