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When You Reject Cookies, You Might Be Agreeing to Arbitration

https://blog.ericgoldman.org/archives/2026/07/when-you-reject-cookies-you-might-be-agreeing-to-ar...
1•HotGarbage•1m ago•0 comments

Metropolis 1998

https://yesbox.itch.io/metropolis1998
1•doener•1m ago•0 comments

Dogfooding at scale: migrating cdnjs to Cloudflare's Developer Platform

https://blog.cloudflare.com/cdnjs-dev-platform-migration/
1•CharlesW•2m ago•0 comments

How China Keeps Tabs on Foreigners

https://www.nytimes.com/2026/08/02/world/asia/china-surveillance-foreigners-database.html
2•adriand•2m ago•0 comments

Show HN: Growth-Ratio Energy Function as Leading Indicator of Agent Task Failure

https://vishalvermalabs.com/papers/empirical-lyapunov-stability-agent-failure/
1•visha1v•3m ago•0 comments

Show HN: Offline and Private AI Girlfriend

https://play.google.com/store/apps/details?id=com.clarai&hl=en_US
1•clarai-waifu•3m ago•0 comments

Adopt AI or Die? "The God Test" proposes AI is an opportunity and epochal threat

https://newrepublic.com/article/213738/artificial-intelligence-god-test-adopt-ai-die
1•CharlesW•4m ago•0 comments

Get Claude Code for Free

https://www.bestmillionstartups.com/best/how-to-use-claude-code-for-free-2026
1•thebrevn•4m ago•0 comments

Self-healing agents are just a loop you forgot to build

https://www.lorekit.io/blog/self-healing-agents
1•mthines•8m ago•0 comments

The Wild Wild West of Lego Datacenters

https://newsletter.semianalysis.com/p/the-wild-wild-west-of-lego-datacenters
1•speckx•8m ago•0 comments

Why I Watch Soccer

https://unpredictabletokens.substack.com/p/why-i-watch-soccer
1•jac08h•9m ago•0 comments

Ask HN: Would you buy a Bambu Lab for microchips?

1•dylansuttonc•10m ago•1 comments

Show HN: YouTube Videos Matched to Duolingo Units

https://lingolingo.app/french-course-companion/section/1/unit/1
1•yunusabd•11m ago•1 comments

Harvesting SSH Credentials: Insights from My Honeypot Network

https://uphillsecurity.com/articles/harvesting-ssh-credentials-insights-from-my-honeypot-network/
2•whatbackup•12m ago•0 comments

DroidCap: OS Support for Capability-Based Permissions in Android (2019)

https://publications.cispa.de/articles/conference_contribution/DroidCap_OS_Support_for_Capability...
2•chme•14m ago•0 comments

Kimi K3 Is Open, Opus 5 Is Good, DeepSeek V4 Flash Is Cheap: LLMs on Baba Is You

https://quesma.com/blog/baba-kimi-k3-opus-5/
1•stared•14m ago•1 comments

AI-Powered Container Standardization

https://medium.com/capital-one-tech/introducing-ai-powered-container-standardization-2f9314cde883
1•speckx•15m ago•0 comments

Mexico became a surprise cornerstone of America's AI boom

https://www.ft.com/content/ac3274ac-86ca-46ac-bc7b-029fb9dcd173
2•paulpauper•19m ago•1 comments

Captain Bible Reverse Engineering

https://github.com/peterkelly/captain-bible-re
2•peterkelly•19m ago•0 comments

Linux back over 4% in the July 2026 Steam Survey

https://www.gamingonlinux.com/2026/08/linux-back-over-4-percent-in-the-july-2026-steam-survey/
3•speckx•22m ago•0 comments

AI is getting better at writing. Humans must get better at editing

https://economist.com/leaders/2026/07/30/ai-is-getting-better-at-writing-humans-must-get-better-a...
2•andsoitis•24m ago•0 comments

New research says there are 9 types of procrastinators

https://www.inc.com/bill-murphy-jr/new-research-says-there-are-9-types-of-procrastinators-which-o...
1•EndXA•24m ago•0 comments

Fast 68030 Processor Card: Oliver Achten Is Working on the "Performer PF1230"

https://amiga-news.de/en/news/AN-2026-07-00158-EN.html
1•doener•25m ago•0 comments

Show HN: Social Network – News Based Social Discussion

https://qocial.com/
1•qocialApp•26m ago•1 comments

Has – High Assembler for Motorola 68000 (Amiga)

https://github.com/rozensoftware/highamigaassembler
2•doener•26m ago•0 comments

A stricter TypeScript for a world where AI writes most of the code

https://github.com/chitalian/Typescript-Ultra-Strict
1•MarcoDewey•27m ago•0 comments

I Learned to Stop Worrying and Love the Mask

https://dispatchesfromtheautismwars.substack.com/p/how-i-learned-to-stop-worrying-and
4•barry-cotter•29m ago•0 comments

Show HN: Vice Signalling – A narrative game about infiltrating a secret society

https://store.steampowered.com/app/4836310/Vice_Signalling/
1•pmwkaa•29m ago•0 comments

Ships stranded in Gulf could pose global invasive-species threat, study says

https://www.cbc.ca/lite/story/9.7293025
2•colinprince•30m ago•0 comments

Everyone is so annoying about AI

https://cailinpitt.com/blog/2026/8/01/everyone-is-so-annoying-about-ai
4•classictraffic•30m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!