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Scaling Memory Safety: AI-Assisted Rewrites of C/C++ Dependencies to Rust

https://bughunters.google.com/blog/scaling-memory-safety
1•afdbcreid•22s ago•0 comments

I Met the West, Which Wasn't There

https://thetraces.substack.com/p/i-met-the-west-which-wasnt-there
1•feldrim•31s ago•0 comments

Moldy Peanuts Can Be Deadly. The Solution Is More Mold

https://www.bloomberg.com/news/features/2026-08-24/how-senegal-s-peanuts-are-fueling-a-deadly-liv...
1•striking•1m ago•0 comments

Wildfires Are Turning Forests in the American West into Shrubland

https://www.nytimes.com/2026/08/23/climate/wildfire-forest-loss-california-southwest.html
1•thaumaturgy•1m ago•1 comments

Where Did All the Public Bathrooms Go?

https://daily.jstor.org/where-did-all-the-public-bathrooms-go/
1•herbertl•1m ago•0 comments

Cryptoflex: A Local-First Crypto-Agility Policy Engine for Hybrid

https://figshare.com/articles/journal_contribution/cryptoflex_A_Local-First_Crypto-Agility_Policy...
1•keerthivasans•1m ago•0 comments

How Much of the Internet Is Written with AI?

https://www.pewresearch.org/data-labs/2026/08/20/how-much-of-the-internet-is-written-with-ai/
1•cdrnsf•2m ago•0 comments

The entire city of San Francisco as a video game

https://sf.thijs.gg/
2•centrosphere•3m ago•0 comments

Curvature Beziers

https://acko.net/blog/curvature-beziers/
1•leephillips•5m ago•0 comments

How to encourage smarter AI use in the classroom

https://www.technologyreview.com/2026/08/24/1142630/ai-school-classroom-policies/
1•joozio•7m ago•0 comments

Velum: Calm on Demand

https://apps.apple.com/us/app/velum-calm-on-demand/id6794340001
1•kraj3457•8m ago•0 comments

Performance, GCs and Rust

https://alexn.org/blog/2026/07/21/on-performance-gcs-rust/
1•speckx•8m ago•0 comments

Show HN: Open-source TUI for commenting on your agent's plans

https://github.com/janniks/mdtation
1•janniks•8m ago•0 comments

IBM Z and LinuxONE Dual-ISA Processor and AI Acceleration at Hot Chips 2026

https://www.servethehome.com/ibm-z-and-linuxone-dual-isa-processor-and-ai-acceleration-at-hot-chi...
1•rbanffy•9m ago•0 comments

Show HN: WhoIsTheGOAT.lol – a leaderboard for the goats of universe (trash only)

https://whoisthegoat.lol
1•Mossab22•9m ago•0 comments

Emacs 31.1 Released

https://lists.gnu.org/archive/html/info-gnu-emacs/2026-08/msg00004.html
3•achyudh•11m ago•1 comments

Wikivibes – Write the encyclopedia you wished existed

https://wikivibes.org/
1•gfhdgh•11m ago•0 comments

Show HN: Retention measured two ways on the same synthetic book, 91.6% vs. 80.8%

https://github.com/Indexxero/survivorship-demo
2•shossain94•12m ago•0 comments

Martin Fowler: Fragments

https://martinfowler.com/fragments/2026-08-24.html
3•nthypes•15m ago•0 comments

Why 'career cushioning' is booming

https://www.fastcompany.com/91579995/why-career-cushioning-is-booming-career-advice-career-cushio...
2•funnygiraffe•16m ago•1 comments

Hot Chips 2026: CUDA Targets RISC-V – By Chester Lam

https://chipsandcheese.com/p/hot-chips-2026-cuda-targets-risc
7•rbanffy•16m ago•0 comments

macOS 27: DiskImageKit Framework

https://antongubarenko.substack.com/p/macos-27-diskimagekit-framework
2•busymom0•17m ago•0 comments

From WordPress to Static Site Generator

https://lornajane.net/posts/2026/from-wordpress-to-ssg
2•speckx•18m ago•0 comments

Raggio: Open-source hybrid vector DB based on TurboQuant (4bits vectors)

https://github.com/EmanueleMeazzo/raggio
2•emanuelemeazzo•19m ago•0 comments

The Feel Free License

https://github.com/siara-cc/feel_Free_license
2•siara-cc•20m ago•0 comments

EuroHPC Launches 6 Quantum Calls with €119M in Funding

https://www.hpcwire.com/off-the-wire/eurohpc-launches-6-quantum-calls-with-e119m-in-funding/
2•rbanffy•21m ago•0 comments

The Cables That Connect the World

https://xn--gckvb8fzb.com/the-cables-that-connect-the-world/
2•HotGarbage•24m ago•0 comments

Massage Hacking

2•edwinkaukonde•26m ago•0 comments

Man Dressed as Darth Vader Defends Flock Cameras to San Diego City Council

https://thehill.com/policy/technology/6042349-darth-vader-flock-surveillance/
7•mooreds•27m ago•0 comments

Queen Caroline turned King Arthur into an 18C royal PR strategy

https://theconversation.com/how-queen-caroline-turned-king-arthur-into-an-18th-century-royal-pr-s...
2•samizdis•27m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!