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Apple Bleeding Talent to OpenAI

https://www.macrumors.com/2025/12/05/apple-bleeding-talent-to-openai/
1•mgh2•5m ago•0 comments

Show HN: A Markdown document manager in Rust

https://www.seychl.app/
1•ranys•7m ago•0 comments

Browser history as a screening tool for sleep patterns

https://github.com/Circadiaware/webactogram
1•amadeuspagel•10m ago•0 comments

Winner Takes It All?

https://www.thatwastheweek.com/p/winner-takes-it-all-or-the-great
1•kteare•10m ago•0 comments

Why do we become mathematicians?

https://maa.org/math-values/why-do-we-become-mathematicians/
2•the-mitr•12m ago•0 comments

Belgium's Latest Pirate Site-Blocking Order Spares DNS Providers

https://torrentfreak.com/belgiums-latest-pirate-site-blocking-order-spares-dns-providers/
1•gslin•13m ago•0 comments

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https://morph-ai-era.online
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An Interview with Quincy Larson

https://lijie2000.substack.com/p/an-interview-with-quincy-larson-from
1•TheRealAlex123•17m ago•0 comments

Jean Sibelius Finlandia (1899)

https://www.laphil.com/musicdb/pieces/354/finlandia
1•krbaccord94f•26m ago•1 comments

Laughing Gas Can Offer Immediate Relief from Depression, Study Finds

https://www.sciencealert.com/laughing-gas-can-offer-immediate-relief-from-depression-study-finds
1•thunderbong•26m ago•2 comments

Krita – open-source Painting Program

https://krita.org/en/
1•rammy1234•27m ago•0 comments

The Her Talking Phone May Have Arrived–She Speaks Chinese

https://www.scientificamerican.com/article/bytedance-launches-doubao-real-time-ai-voice-assistant...
1•defvar•28m ago•0 comments

Show HN: Drop – Self-destructing encrypted messages

https://privsen.com/secret-message
1•privsen•29m ago•2 comments

AI – For Building a Transformer Model

1•Keerthikamathi•37m ago•0 comments

Wiskerwood: Establish a home for your industrious mice

https://hoodedhorse.com/games/whiskerwood/
1•doener•40m ago•0 comments

How to get the launchpad back in macOS 26

https://www.launchie.app
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Doo – 0.2.0 Alpha Release

https://github.com/nynrathod/doolang
1•nynrathod•55m ago•1 comments

'The Fall of Icarus': How the remarkable shot was captured

https://www.cnn.com/2025/12/05/science/fall-of-icarus-skydiver-image
1•ashishgupta2209•1h ago•1 comments

Automate GEO tracking by turning the browser into an API

https://twitter.com/rjchint/status/1997408201306931633
1•arjunchint•1h ago•1 comments

Making a Programming Language

https://github.com/Damny12/hopper
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rsyslog Goes AI First

https://www.rsyslog.com/rsyslog-goes-ai-first-a-new-chapter-begins/
1•pabs3•1h ago•0 comments

DIY 1-pixel compressed-sensing camera with LED source but no moving parts

https://www.youtube.com/watch?v=EE9AETSoPHw
1•gsf_emergency_6•1h ago•0 comments

Oscar Live Coding Environment

https://adam.zeloof.xyz/2025/11/07/oscar-live-coding-environment/
1•cristoperb•1h ago•0 comments

I built a free tool that extracts Go code semantically for LLM context

https://vinodhalaharvi.github.io/pure-go-prism/
1•vinodhalaharvi•1h ago•1 comments

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1•mohamedraheem•1h ago•2 comments

Are sperm banks in Denmark rejecting donors based on their IQ?

https://www.euronews.com/my-europe/2025/12/04/are-sperm-banks-in-denmark-rejecting-donors-based-o...
1•TMWNN•1h ago•0 comments

The Mundanity of Excellence

https://fermatslibrary.com/s/the-mundanity-of-excellence-an-ethnographic-report-on-stratification...
2•dvrp•1h ago•1 comments

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https://github.com/cyrus-cai/figmatrackjs
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Show HN: Geetanjali – RAG-powered ethical guidance from the Bhagavad Gita

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Retool uses Loop to turn production data into AI roadmap decisions

https://www.braintrust.dev/blog/retool
2•mooreds•1h ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•6mo ago

Comments

whizzter•6mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•6mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•6mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•6mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•6mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•6mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•6mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•6mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•6mo ago
sdf(p + sin(p)*0.01)
GistNoesis•6mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•6mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!