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Open Source @Github

fp.

"I didn't know about this shortcut until recently."

https://unsung.aresluna.org/i-didnt-know-about-this-shortcut-until-recently/
1•gslin•1m ago•0 comments

Making a Pokémon fan trailer in 2 hours with Opus 5.5

https://gist.github.com/f-trycua/611526d75a4fd2fd5f80e630e2116239
2•frabonacci•2m ago•0 comments

So yeah it was written using AI

https://berthub.eu/articles/posts/so-yeah-it-is-written-using-ai/
1•jruohonen•2m ago•0 comments

Can't Publish Link

1•kaizencode•3m ago•0 comments

Don't Worry About AI Making You Dumber, Nvidia CEO Says It Doesn't Matter

https://www.thegamer.com/nvidia-making-us-dumber-ceo-jensen-huang-doesnt-care/
2•healsdata•4m ago•1 comments

Become Worthless (To Tech Companies)

https://www.coryd.dev/posts/2026/become-worthless-to-tech-companies
3•cdrnsf•7m ago•0 comments

Why is website chat still a bubble?

https://github.com/standchat/examples
2•jojule•7m ago•1 comments

FreePascal WebAssembly (WASM)

https://wiki.freepascal.org/WebAssembly
2•peter_d_sherman•7m ago•0 comments

If we do not stop to help each other, what do we become?

https://blog.codinghorror.com/if-we-do-not-stop-to-help-each-other-what-do-we-become/
3•gingersnap•7m ago•0 comments

Who Is Open Source About?

https://blog.glyph.im/2026/09/who-is-open-source-about.html
1•genericlemon24•8m ago•0 comments

Show HN: A short study on where audiophile reviews disagree

https://www.audiowords.net/blog/why-headphone-reviewers-disagree
1•phelps•8m ago•1 comments

New Europol proposal pushes for deregulation and more AI in policing

https://statewatch.org/news/2026/september/new-europol-proposal-pushes-for-deregulation-and-more-...
1•jruohonen•10m ago•0 comments

A Byzantine mosaic you can rewind

https://www.echohive.ai/experiments/hippodrome
1•echohive42•11m ago•0 comments

DeepSeek Elastic Compute (DSec)

https://arxiv.org/abs/2609.22978
1•shenli3514•12m ago•0 comments

There's a new way to break RSA that's faster than anything we've seen before

https://arstechnica.com/security/2026/09/theres-a-new-way-to-break-rsa-thats-faster-than-anything...
1•jonbaer•16m ago•0 comments

Ask HN: What would be the best local ASR model

1•flipping_beacon•18m ago•0 comments

Show HN: Sixb, a TypeScript ontology framework for modeling your domain

https://docs.sixb.ai
1•ademattos•19m ago•1 comments

'Treated like a criminal:' Witnesses testify on abuse of Flock cameras

https://www.thecentersquare.com/national/article_61cd8485-ac89-44bc-ba24-7714cb73ee69.html
1•DeepLogin•20m ago•0 comments

GPT-6 Astra won't try hard unless you ask

https://srcreigh.ca/posts/gpt-6-astra-wont-try-hard-unless-you-ask/
1•srcreigh•21m ago•0 comments

The Duo-Assed App

https://pantuso.com/posts/the-duo-assed-app/
1•smasher164•27m ago•0 comments

A Google search for "Google cloud console" returns a phishing site

3•jgraettinger1•27m ago•1 comments

The International Phonetic Alphabet and the IPA Chart

https://www.internationalphoneticassociation.org/content/ipa-chart
1•peter_d_sherman•27m ago•0 comments

Freedom Not Fear!

https://freedomnotfear.org/
2•jruohonen•27m ago•0 comments

Show HN: Blender Copilot

https://github.com/XEonAX/blender-copilot
2•xeonax•28m ago•0 comments

Show HN: AI Agents gone rogue – A timeline of real-world incidents

https://www.crawlspider.com/pages/ai-agents-gone-rogue/
1•njx•29m ago•0 comments

ChatGPT A/B Tests

https://twitter.com/pappapez/status/2103876517075763638
1•tosh•36m ago•0 comments

The OpenAI Swarm Was Emergent RSI

https://gist.github.com/kyrchan/8a86a498bdb9d1aa57d47365cb53ffb3
1•cyrc•36m ago•0 comments

Rust Reborrowing, Aliasing, and Mutable References

https://developerlife.com/2026/09/25/rust-reborrowing/
2•nazmulidris•36m ago•0 comments

Show HN: Cocytus – an esolang where freezes after N accesses

https://github.com/fireside25a-beep/Cocytus
2•natgrish•37m ago•0 comments

We have a trailer for Musk documentary Elon called a "hit piece"

https://arstechnica.com/culture/2026/09/we-have-a-trailer-for-musk-documentary-elon-called-a-hit-...
4•tomrod•38m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!