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Robot smashes human record in half-marathon – as another self-destructed

https://newatlas.com/ai-humanoids/robots-outrun-humans-half-marathon/
1•omer_k•2m ago•0 comments

Robots Are Quietly Building the Future of Renewable Energy

https://oilprice.com/Energy/Energy-General/Robots-Are-Quietly-Building-the-Future-of-Renewable-En...
1•thelastgallon•27m ago•0 comments

OSS agents that kill idle cloud clusters before they eat your budget

https://github.com/CruiseAI/digitaltap-oss
2•digitaltap•33m ago•0 comments

Luanjo

1•luanjo•34m ago•0 comments

AI is about to make the global e-waste crisis worse

https://restofworld.org/2026/global-ewaste-crisis/
2•i7l•36m ago•1 comments

Show HN: Lfk – a yazi inspired, Vim-like keyboard focused fast Kubernetes TUI

https://github.com/janosmiko/lfk
1•mixe3y•38m ago•0 comments

Washington DC on track for most volatile temperature year since 1959

https://www.williamangel.net/blog/2026/04/19/Washington_DC_On_Track_For_Stormy_2026.html
1•datadrivenangel•38m ago•0 comments

Theseus, a Static Windows Emulator

https://neugierig.org/software/blog/2026/04/theseus.html
1•zdw•38m ago•0 comments

Choice Against Cost: Sparse Autoencoder Findings in Three Small Language Models

https://substack.com/home/post/p-194758516
3•sourdoughbob•38m ago•0 comments

SoK: Security of Autonomous LLM Agents in Agentic Commerce

https://arxiv.org/abs/2604.15367
3•omer_k•42m ago•0 comments

Avoiding a Culture of Emergencies

https://blog.staysaasy.com/p/avoiding-a-culture-of-emergencies
1•walterbell•43m ago•0 comments

Debate grows over memory semiconductor bonuses

https://koreajoongangdaily.joins.com/news/2026-04-20/opinion/columns/Debate-grows-over-semiconduc...
1•walterbell•54m ago•1 comments

Brussels pushes remote working to ease energy crisis

https://www.ft.com/content/bbc9c31e-cc43-41a6-8fb7-057d44b25a21
4•petethomas•55m ago•0 comments

They Went Abroad to Save Money. Moving Back Seems Unaffordable

https://www.nytimes.com/2026/04/19/business/americans-abroad-cheaper-living-costs.html
2•toomanyrichies•1h ago•0 comments

Tinkerer transforms a filthy 1990s PlayStation into the 'ultimate PS1'

https://www.popsci.com/technology/transform-1990s-playstation/
1•Brajeshwar•1h ago•0 comments

The Infinite Machine Olto is part motorcycle, part bike, part Cybertruck

https://www.theverge.com/transportation/913008/infinite-machine-olto-ebike-review
1•walterbell•1h ago•0 comments

Show HN: OpenRegistry – MCP for global company registry search

https://github.com/sophymarine/openregistry
1•richardwong1•1h ago•0 comments

A cache-friendly IPv6 LPM with AVX-512 (linearized B+-tree, real BGP benchmarks)

https://github.com/esutcu/planb-lpm
3•debugga•1h ago•0 comments

Introductory Biology: Evolutionary and Ecological Perspectives

https://pressbooks.umn.edu/introbio/
2•rolph•1h ago•0 comments

Is AI pressure making developer burnout worse? (anonymous survey inside)

2•rechargedaily•1h ago•2 comments

WebUSB Extension for Firefox

https://github.com/ArcaneNibble/awawausb
3•luu•1h ago•0 comments

Autonomous Testing and AI‑Driven Tooling Are Redefining Developer Productivity

https://semanticed.online/editorial-why-autonomous-testing-and-ai-driven-tooling-are-redefining
2•alihassaanmug•1h ago•0 comments

Qwen releases Qwen3-Embedding-0.6B

https://huggingface.co/Qwen/Qwen3-Embedding-0.6B
4•arabicalories•1h ago•2 comments

Box-shadow is no alternative to outline

https://www.matuzo.at/blog/2026/box-shadow-no-alternative-to-outline
2•salkahfi•1h ago•0 comments

Show HN: Ribbon, a Native iOS Linkding Client

https://apps.apple.com/us/app/ribbon-a-linkding-client/id6762416055
1•cdrnsf•1h ago•0 comments

Wonderful Life: The Burgess Shale and the Nature of History[pdf]

https://ia601309.us.archive.org/20/items/historyDEEPWEB/Wonderful%20Life_%20The%20Burgess%20Shale...
1•rolph•1h ago•0 comments

Detecting Gunshots with a Watch Accelerometer

https://humanparadox.org/garmin-fenix-shot-timer-app/
2•colingauvin•1h ago•0 comments

Unfortunate day for companies named Context

https://www.context.dev/blog/we-are-context-dev-not-context-ai
3•ICodeSometimes•2h ago•2 comments

Mac Mini and Mac Studio Supply Shortages

https://www.wsj.com/tech/personal-tech/apple-mac-mini-supply-3e7a7509
10•Brajeshwar•2h ago•2 comments

Henry David Thoreau 2026 film

https://www.pbs.org/show/henry-david-thoreau/
3•rasengan0•2h ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•11mo ago

Comments

whizzter•11mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•11mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•11mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•11mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•11mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•11mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•11mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•11mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•11mo ago
sdf(p + sin(p)*0.01)
GistNoesis•11mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•11mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!