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Is Compression Intelligence?

https://www.echohive.ai/is-compression-intelligence
1•echohive42•14s ago•0 comments

A Flamboyant, Impatient Rebel

https://lareviewofbooks.org/article/john-berger-from-life-tom-overton-biography-art/
1•prismatic•47s ago•0 comments

How AI makes a questionable workplace decision sound fair

https://www.rte.ie/brainstorm/2026/0928/1593203-workplace-decisions-ai-fair-ethics-human-loop/
1•austinallegro•3m ago•0 comments

Tribulys

https://tribulys.fr/
1•tribulys•3m ago•1 comments

We'll limit access to old Reddit to users that haved used it in the last 6 month

https://www.reddit.com/r/modnews/comments/1wubgvt/continuing_our_infrastructure_updates_whats/
3•WayToDoor•9m ago•0 comments

An open-hardware e-reader

https://silkscreenreader.com/
2•haarts•10m ago•0 comments

That One Time in Nuremberg (Oct 1, 1946)

https://komando1.substack.com/p/that-one-time-in-nuremberg
1•inglor_cz•12m ago•1 comments

Attackers have been exploiting critical Zimbra flaw to steal emails

https://arstechnica.com/security/2026/09/attackers-have-been-exploiting-critical-zimbra-flaw-to-s...
2•joozio•15m ago•0 comments

AI Office Suite

https://github.com/genspark-ai/genoffice
2•giamma•17m ago•0 comments

Canadian websites take down articles written by suspected AI-generated persona

https://www.cbc.ca/news/canada/daniel-robson-suspected-fake-ai-persona-9.7363967
2•uladzislau•19m ago•0 comments

Tarve: Native UI Framework for Bun and TypeScript Powered by Rust

https://github.com/omarcosr/tarve
1•0x1997•22m ago•0 comments

Shall We Repeal the Laws of Economics – Part III

https://www.oaktreecapital.com/insights/memo/shall-we-repeal-the-laws-of-economics---part-iii
1•kristianp•25m ago•0 comments

Disrupting a coordinated model-distillation campaign

https://openai.com/index/disrupting-a-coordinated-model-distillation-campaign/
3•saikatsg•26m ago•1 comments

Christa Pike survives execution attempt after 2 injections

https://www.bbc.com/news/articles/cq8r6rjdvlx6o
3•tosh•27m ago•0 comments

ESP-Mosaico a Modular Development Board Built for Coding Agents

https://mosaico.espressif.com/
1•arbayi•27m ago•0 comments

AI CEO Interviews (2026)

https://www.youtube.com/watch?v=DlTNN0gvkLM
2•vismit2000•29m ago•0 comments

The New Copilot with Home, Code and Autopilot

https://blogs.microsoft.com/blog/2026/09/25/introducing-the-new-copilot-with-home-code-and-autopi...
3•saikatsg•29m ago•0 comments

Office Question of the Day

https://officequestionoftheday.com/
1•aicoding•30m ago•0 comments

Binjgb: Gameboy emulator implemented in C, that also runs in the browser

https://github.com/binji/binjgb
1•tosh•31m ago•0 comments

Meta wants people to use 'AI agents' to do daily tasks. Why that's a problem

https://theconversation.com/meta-wants-people-to-use-ai-agents-to-do-daily-tasks-for-them-heres-w...
5•billybuckwheat•31m ago•0 comments

Techwear

https://aesthetics.fandom.com/wiki/Techwear
1•Bluestein•32m ago•0 comments

Natural General Intelligence

https://naturalgeneralintelligence.ai/
2•trojanalert•35m ago•1 comments

Let skills in Gemini tackle your most repetitive tasks

https://blog.google/products-and-platforms/products/gemini/automate-tasks-with-skills/
2•saikatsg•36m ago•1 comments

Programming the ENIAC(2011)

https://www.columbia.edu/cu/computinghistory/eniac.html
2•nill0•37m ago•0 comments

America could fire 1.2M realtors and still sell every house

https://professionlens.com/research/america-could-fire-1-2-million-realtors-and-still-sell-every-...
2•simonengel21•38m ago•0 comments

Stephen Fry: AI, a means to an end, or a means to our end? (Sep 2024)

https://web.archive.org/web/20240915122038/https://stephenfry.substack.com/p/ai-a-means-to-an-end...
4•sxzygz•40m ago•1 comments

OpenAI's Brockman Backs Out of Pledged $25M Donation to AI Super Pac

https://www.wsj.com/tech/ai/openai-president-backs-out-of-pledged-25-million-donation-to-ai-super...
2•JumpCrisscross•41m ago•0 comments

Show HN: Classican, listen + watch Classical music in a fun way

https://classican.vercel.app/
3•jaequery•43m ago•1 comments

AWS just got a lot easier to use

https://twitter.com/awsdevelopers/status/2105356002363167088
3•tosh•43m ago•1 comments

Extended interview: Dario Amodei [video]

https://www.youtube.com/watch?v=hQR_VJF6ukk
1•handfuloflight•45m ago•1 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!