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Meat: Use a model to reduce a diff to the important parts

https://github.com/boldsoftware/meat
1•wodow•2m ago•0 comments

The tax strategy used by the rich to pay 0% income tax

https://www.bloomberg.com/features/2026-aqr-tax-loss-harvesting-billionaires/
1•iamacyborg•8m ago•0 comments

Show HN: View GitHub PDFs in the browser, the easy way

https://pdfgithub.com
1•bogdannbv•17m ago•0 comments

Europe Wants to Break Free from American and Chinese Technology. But How?

https://www.nytimes.com/2026/07/16/world/europe/digital-autonomy-ai.html
2•jamesblonde•17m ago•0 comments

Ask HN: In post AI world, who is responsible if the code break?

2•pranshuchittora•19m ago•1 comments

Why is Anthropic's public writing style so unlike Claude's?

https://cmart.blog/claude-writing/
2•chrismartin•19m ago•1 comments

Grok.com is returning Cloudflare Error 521

1•linzhangrun•22m ago•0 comments

LinkedIn says it won't be spending big on AI hardware this year

https://www.techradar.com/pro/linkedin-says-it-wont-be-spending-big-on-ai-hardware-this-year-but-...
1•01-_-•27m ago•0 comments

Apple challenges the UK's second attempt to gain access to iCloud data

https://www.euronews.com/next/2026/08/04/apple-challenges-the-uks-second-attempt-to-gain-access-t...
2•01-_-•28m ago•0 comments

A Common Thread

https://blog.oxplot.com/a-common-thread/
2•oxplot•28m ago•0 comments

reCAPTCHA-like verification now requires you to run curl – bash

1•dudalev•28m ago•2 comments

AI Futures Model: Timelines and Takeoff

https://www.aifuturesmodel.com/
1•m-novikov•30m ago•0 comments

How to Speak to City Councils About Public Safety Technology [pdf]

https://www.documentcloud.org/documents/28531454-flockbook/
1•Cider9986•30m ago•0 comments

What nobody tells you about writing agent skills

https://twitter.com/posthog/status/2084345938089316582
1•tosh•31m ago•0 comments

Understanding Dek Bass Through the Story of Bass Boss, DJ Khobir

https://pureemag.substack.com/p/idhar-attack-understanding-dek-bass
1•gregsadetsky•33m ago•1 comments

Tell HN: If you can hear this, you are the reaistance

1•reinitctxoffset•35m ago•0 comments

What Is Open Source Developer Relations?

https://opensourceonpurpose.substack.com/p/what-is-open-source-developer-relations
1•eigenBasis•38m ago•0 comments

The AI Revolution – History Repeating Itself – On Sentience

https://www.alanbonnici.com/2026/07/the-ai-revolution-history-repeating.html
1•TTMO•38m ago•0 comments

Quack: Turn DuckDB into a client-server database

https://duckdb.org/quack/
1•janandonly•39m ago•0 comments

When Every AI Trend Becomes a New Discipline [video]

https://www.youtube.com/watch?v=2myd3cgqe2k
1•v-mdev•40m ago•0 comments

First Draft of a Report on the EDVAC (von Neumann, 1945) [pdf]

https://web.mit.edu/sts.035/www/PDFs/edvac.pdf
1•thedreammachine•43m ago•0 comments

I wasted four months waiting for Anthropic to review my MCP

https://joshsymonds.com/blog/anthropic-hates-developers/
1•Veraticus•44m ago•0 comments

What I Want to Tell You About Orbs

https://ampcode.com/notes/what-i-want-to-tell-you-about-orbs
1•tosh•46m ago•0 comments

A Norwegian government agency made a parody of the enshittification phenomenon [video]

https://www.youtube.com/watch?v=T4Upf_B9RLQ
5•acadapter•50m ago•0 comments

Voice notes shouldn't cross the ocean. Keep your thoughts private

https://derogab.com/2026/08/01/AI-Notes/
1•derogab•52m ago•0 comments

The frontier of GPQA-Dumb models

https://github.com/ninjahawk/bongochat
1•ninjahawk1•53m ago•1 comments

Show HN: Ragleap-RAG – RAG engine that documents what it doesn't do yet

https://github.com/antonyrag/ragleap-core
1•antonyragleap•57m ago•0 comments

Show HN: ArtDeck – An infinite canvas for collecting and studying references

https://getartdeck.com/
1•artdeck•58m ago•0 comments

He Wasn't Chasing Mountains

https://hasskhan.substack.com/p/he-wasnt-chasing-mountains
1•pradeepchhetri•58m ago•0 comments

Bloody Awful Work Creeps in When Standards Are Relaxed

https://dailysceptic.org/2026/08/02/bloody-awful-work-creeps-in-when-standards-are-relaxed/
2•Michelangelo11•1h ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!