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The Agentic Web Needs a Protocol Stack

https://raorajat.substack.com/p/the-agentic-web-needs-a-protocol
1•raorajat007•48s ago•0 comments

Cloudflare Connect Convince Your Boss

https://www.cloudflare.com/connect/convince-your-boss/
1•weinzierl•1m ago•0 comments

Anthropic will be 'most ridiculous IPO' of year, analyst says

https://www.cnbc.com/2026/10/07/anthropic-will-be-most-ridiculous-ipo-of-year-analyst-says.html
1•joebuckwilliams•1m ago•0 comments

ServeLearnBench: How Well Can Agents Self-Improve from Serving Experience?

https://infini-ai-lab.github.io/ServeLearnBench/
1•matt_d•3m ago•0 comments

The Cult of the Damned

https://zhenyi.gibber.blog/the-cult-of-the-damned
1•latexr•4m ago•0 comments

AI won't suppress legal rates

https://lexifina.com/blog/who-keeps-the-ai-efficiency
1•alansaber•4m ago•0 comments

Software developers are not okay

https://www.baldurbjarnason.com/2026/05-software-developers-are-not-okay/
1•AloysB•6m ago•0 comments

Feynman Explains What Is Electricity Made of According to Quantum Physics [video]

https://www.youtube.com/watch?v=Jt3lecwcpiE
1•binyu•6m ago•0 comments

ADM Lang

https://adm-lang.dev/
3•cthackers•14m ago•0 comments

Lichess Board Editor now supports importing board positions from images

https://bsky.app/profile/lichess.org/post/3mxc7gchuzd22
2•nmstoker•17m ago•0 comments

Chronophase: A fantastic UX to experiment with music and sound

https://chronophase.vercel.app/
1•sachaa•21m ago•0 comments

The Challenge of US Rural Development

https://conversableeconomist.com/2026/10/06/the-challenge-of-us-rural-development/
1•colinprince•22m ago•0 comments

PD's New Flock Policy Just Shows How Little It Was Doing Before the Blowback

https://www.techdirt.com/2026/10/07/pds-new-policy-for-flock-cameras-just-shows-how-little-it-was...
1•hn_acker•24m ago•1 comments

AI to Fight World Hunger

https://features.csis.org/ai-to-fight-world-hunger/
2•gmays•26m ago•0 comments

IBM Finds 400 Vulnerabilities

https://newsroom.ibm.com/2026-10-06-ibm-and-red-hat-remediate-more-than-400-previously-unknown-op...
2•____tom____•28m ago•1 comments

I'm in love with a German film star

https://heatherburns.tech/2026/10/01/im-in-love-with-a-german-film-star/
11•hn_acker•31m ago•0 comments

Apple Watch Series 12 / Ultra 4 Owners Report Skin Irritation

https://www.macrumors.com/2026/10/07/apple-watch-series-12-skin-irritation/
3•dabinat•32m ago•0 comments

Neural Network Diagram Compiler

https://lens-compiler.dk.workers.dev
1•measurablefunc•32m ago•0 comments

Meta's Copyright System Is Being Weaponized Against Albanian Protesters

https://www.wired.com/story/metas-copyright-system-is-being-weaponized-against-albanian-protesters/
2•hn_acker•37m ago•0 comments

Your Brain Might Be a Quantum Machine [video]

https://www.youtube.com/watch?v=VjlX7w_CjqQ
3•jonbaer•39m ago•0 comments

Claude Max and Teams plans now forced to API (Oct 7th update)

1•mattstarfield•42m ago•0 comments

Intelligence Is Not Expertise

https://www.sebastianmellen.com/post/2026/intelligence-is-not-expertise/
1•sebmellen•42m ago•0 comments

Show HN: Festival: A Vibe Engineering Framework

https://github.com/Obedience-Corp/festival
1•lancekrogers•45m ago•1 comments

The Strange Power of Coincidence

https://www.theatlantic.com/newsletters/2026/10/strange-power-of-coincidence/688880/
2•bookofjoe•45m ago•1 comments

Show HN: Reflex – a cold-start GGUF engine that runs Aleph Alpha's Kolibri-1

https://github.com/lateos-ai/reflex
1•leochong•48m ago•0 comments

IngeTrazo – Open-Source SketchUp Clone

https://github.com/ingelibre/ingetrazo
1•dmacedo•49m ago•0 comments

How I use Claude Code subagents to make my Claude Pro limits last longer

https://www.andreagrandi.it/posts/claude-code-subagents-to-save-usage/
1•andreagrandi•53m ago•0 comments

Building Harvey's MCP Policy Engine

https://www.harvey.ai/blog/building-harveys-mcp-policy-engine
1•suhacker256•56m ago•0 comments

Workers: Simulation Environments for Verifying Mission Critical Software

https://workers.io/
1•handfuloflight•1h ago•0 comments

The Oktoberfest Cartel

https://www.mondayeconomist.com/p/oktoberfest-cartel
1•NomNew•1h ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!