frontpage.
newsnewestaskshowjobs

Open Source @Github

fp.

Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!

Red Hat's Project Lightwell. Interview with Mo Duffy

https://opensourcesecurity.io/2026/2026-07-lightwell-mo-duffy/
1•LaSombra•1m ago•0 comments

NyxOS

https://github.com/kazah-png/nyx-os
1•kazah•7m ago•0 comments

Ask HN: How long do you use your personal laptop before replacing it?

2•thallavajhula•11m ago•1 comments

Gleam for Python Programmers

https://third-bit.com/gl4py/
1•TheWiggles•13m ago•0 comments

Letl1en

1•l1en•14m ago•0 comments

Billionaire exodus? California drew 10x more venture capital than anyother state

https://www.latimes.com/business/story/2026-07-10/billionaire-exodus-california-attracted-10-time...
1•WarOnPrivacy•14m ago•1 comments

Is the top song on Australian radio AI-generated?

https://www.theguardian.com/music/2026/jul/13/josh-fawaz-like-a-prayer-song-is-it-ai-radio
2•sbulaev•15m ago•0 comments

Sticky Note Chrome Extension Turns Favorites into Multimedia Sticky Notes

https://chromewebstore.google.com/detail/sticky-note-web-clipper-s/gniilbpapgommpalikcclpcnbcamgila
1•taskloco_nyc•17m ago•0 comments

The Future Worth Building Is Human

https://thinkingmachines.ai/blog/the-future-worth-building-is-human/
1•gmays•18m ago•0 comments

The University in the AI Era

https://htmx.org/essays/universities-and-ai/
1•vismit2000•19m ago•0 comments

Comparing the Burn Ability of 4 Materials Used for Wall Insulation [video]

https://www.youtube.com/watch?v=CdItsso3ur0
1•nomilk•20m ago•0 comments

[jdubray/sam-lib] V2 (PR #25)

https://github.com/jdubray/sam-lib/pull/25
1•turtleyacht•20m ago•1 comments

Show HN: 2026 World Cup Simulator with redemition mode

https://7-0worldcup.org/
1•cksmct•21m ago•0 comments

Droidsaw Rust Utility

https://lib.rs/crates/droidsaw
1•axus•23m ago•0 comments

Ask HN: As a customer, how do you feel about AI-First Customer Support?

1•gerardojbaez•31m ago•0 comments

Fable 5 on Playcode. As well as Sol, Grok 4.5 and GLM 5.2

https://playcode.io/blog/fable-5
1•ianberdin•38m ago•0 comments

Playcode Cloud – Firecracker backed and Neon inspired

https://playcode.io/blog/playcode-cloud
1•ianberdin•39m ago•0 comments

Adapnex: PLC Programming for Software Engineers

https://adapnex.com/
1•nobodyknowsyoda•44m ago•0 comments

A Metallurgist's Doubts About Self-Replicating Probes

https://www.centauri-dreams.org/2026/07/10/a-metallurgists-doubts-about-self-replicating-probes/
5•EA-3167•45m ago•0 comments

Global Talent Fund

https://www.globtalent.org/
1•nobodyknowsyoda•46m ago•0 comments

Common Cog: The Calibration Case Method

https://commoncog.com/calibration-case-method/
2•nobodyknowsyoda•47m ago•0 comments

This summer ski destination in the Andes isn't getting enough snow

https://www.cnn.com/2026/07/11/americas/chile-santiago-ski-snow-intl-latam
1•mooreds•55m ago•0 comments

Count Binface

https://countbinface.com
53•mooreds•56m ago•14 comments

Tend turns intent into local, reviewable feeds you can inspect, steer, and teach

https://github.com/EveryInc/tend
1•mooreds•56m ago•0 comments

Run SSH and Claude Code on 3DS

1•cadl11•58m ago•0 comments

Global Careers Hub – Free AI Tools, Scholarships and Career Resources

https://globalcareers-3qwcpfkw.manus.space/
1•Shuborna•1h ago•0 comments

DVD-Audio

https://en.wikipedia.org/wiki/DVD-Audio
4•hdz•1h ago•0 comments

Your own secure, personalized movie server

https://elvern.xyz
2•Sectum•1h ago•1 comments

Sheaf brings Clojure's code-as-data to machine learning

https://sheaf-lang.org/
1•yogthos•1h ago•0 comments

GPT-5.6-Sol get's stuck for hours

https://twitter.com/i/status/2076512930204446763
1•SunboX•1h ago•0 comments