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Show HN: The Common Infrastructure for Agentic Communication

https://cyrisai.dev/
1•krishnamzg•5m ago•0 comments

Adapting to the New AI Landscape in Software Engineering

https://docs.google.com/document/d/1-vxazqwALKGivwedpGET4j1ipgab09C6RbLMTZ5ve5U/edit?tab=t.wi7nr0...
1•alexjray•5m ago•0 comments

Fed to loosen capital requirements for big US banks

https://www.ft.com/content/a1c81f17-201f-4e3f-8e02-e0b304f1b6a1
2•petethomas•6m ago•2 comments

How HN: PDF Table Extractor – AI-powered tool to extract tables from PDFs to CSV

https://pdf-table-extractor-5wak.vercel.app
1•atdl•7m ago•1 comments

What's My ΔEOK JND?

https://www.keithcirkel.co.uk/whats-my-jnd/
1•donohoe•11m ago•0 comments

Agent Skills for Interview Preparation

https://github.com/jiito/interview-prep-skills
1•jiito•13m ago•0 comments

Probabilistic Execution Beyond Classical Systems

https://www.authorea.com/users/903147/articles/1391658-probabilistic-execution-beyond-classical-s...
1•huiwenhan•13m ago•1 comments

Judgment and creativity are all you need

https://lethain.com/judgment-is-all-you-need/
1•donutshop•14m ago•0 comments

Hackers reportedly stole nearly 1,000TB of data from Telus Digital

https://mobilesyrup.com/2026/03/12/hackers-steal-nearly-1000tb-of-data-from-telus-digital/
2•whynotmaybe•16m ago•0 comments

Management in the Age of AI

https://blog.staysaasy.com/p/management-in-the-age-of-ai
1•donutshop•16m ago•0 comments

To Sparsify or to Quantize: A Hardware Architecture View

https://www.sigarch.org/to-sparsify-or-to-quantize-a-hardware-architecture-view/
2•matt_d•32m ago•1 comments

Tennessee grandmother jailed after AI face recognition error links her to fraud

https://www.theguardian.com/us-news/2026/mar/12/tennessee-grandmother-ai-fraud
8•danso•34m ago•0 comments

Don't Vibe – Prove

https://ngrislain.github.io/projects/2026-3-12-dont-vibe--prove/
3•ngrislain•39m ago•0 comments

I built the Vy replacement that launches March 26th, the day Vy shuts down

https://inceptive-ai.com
2•alymaknojiya•39m ago•3 comments

Meta delays rollout of new AI model after performance concerns

https://www.nytimes.com/2026/03/12/technology/meta-avocado-ai-model-delayed.html
5•wibbily•42m ago•2 comments

Adobe's longtime CEO to exit role amid AI disruption, shares fall

https://www.reuters.com/sustainability/boards-policy-regulation/adobe-announces-ceo-transition-sh...
5•tartoran•46m ago•0 comments

One plan/spec to rule them all (at least replace lots of docs)

3•wek•48m ago•0 comments

In space, no one can hear you kernel panic

https://increment.com/software-architecture/in-space-no-one-can-hear-you-kernel-panic/
2•p0u4a•49m ago•1 comments

Rivian Introduces R2 Lineup, Sharing Full Trims and Pricing

https://rivian.com/newsroom/article/rivian-introduces-r2-lineup
3•freetime2•50m ago•1 comments

Show HN: Nix on Windows –- proof-of-concept demo

https://github.com/nix-windows/nix-windows-demo
7•Ericson2314•52m ago•0 comments

How a subtle CSP misconfiguration broke our admin panel and how we fixed it

https://syndicode.com/blog/csp-failure-rails/
2•lglazyeva•53m ago•0 comments

Auto-Browser – An MCP-native browser agent with human takeover

https://github.com/LvcidPsyche/auto-browser
1•Lvcid•55m ago•0 comments

Silicon Valley's New Obsession: Watching Bots Do Their Grunt Work

https://www.wsj.com/tech/ai/ai-bots-claude-openclaw-285ac816
3•bookofjoe•55m ago•1 comments

Silicon Valley Abuzz About Adding AI Compute to Engineer Compensation

https://www.businessinsider.com/ai-compute-compensation-software-engineers-greg-brockman-2026-3
1•healsdata•55m ago•1 comments

Show HN: Tarvos – Relay Architecture for infinitely building with coding agents

https://github.com/Photon48/tarvos/tree/main
1•Photon48•56m ago•0 comments

Enabling Efficient Sparse Computations Using Linear Algebra Aware Compilers

https://www.osti.gov/biblio/3013883
1•matt_d•56m ago•0 comments

Show HN: Parevo Core – Auth, tenant, permission in one Go library

https://github.com/parevo/core
1•parevo•58m ago•0 comments

Moving beyond RLM and ReAct based coding agents

https://randomlabs.ai/blog/slate
2•akira_067•1h ago•0 comments

Full Source Code of Sweden's E-Government Platform Leaked from Compromised CGI

https://darkwebinformer.com/full-source-code-of-swedens-e-government-platform-leaked-from-comprom...
2•reimertz•1h ago•0 comments

Musk's X to Alter Verification System in Europe

https://news.bloomberglaw.com/california-brief/musks-x-to-alter-verification-system-in-europe-com...
1•absqueued•1h ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•10mo ago

Comments

whizzter•10mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•10mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•10mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•10mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•10mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•10mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•10mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•10mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•10mo ago
sdf(p + sin(p)*0.01)
GistNoesis•10mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•10mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!