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Landing Page Academy by Erik Kennedy

https://www.learnui.design/courses/landing-page-academy.html
1•nyratarg•4m ago•0 comments

Diversification Is Overrated

https://nox.sh/posts/diversification-is-overrated/
1•mattredact•4m ago•0 comments

Show HN: I built a lightweight, Matrix Glass OS shell in the browser

https://minhhixn.github.io/Matrix_GlassUI/
1•hien_tpg•5m ago•1 comments

FLUX-Makeup: Identity-consistent makeup transfer(paper and comfyUI)

https://github.com/360CVGroup/FLUX-Makeup
1•jimdavid•5m ago•1 comments

Show HN: Gemini Workspace Framework – Sustainable AI-Assisted Development

https://github.com/thomas-jamet/gemini-workspace-framework
1•thomas-jamet•6m ago•0 comments

Mysterious Artifacts Donated to Thrift Shop Might Be Medieval

https://www.smithsonianmag.com/smart-news/someone-donated-these-mysterious-artifacts-to-a-thrift-...
1•bryanrasmussen•10m ago•1 comments

ClojureWasmBeta

https://github.com/chaploud/ClojureWasmBeta
2•todsacerdoti•13m ago•0 comments

Altcoin market closely follows 2017 breakout structure, Is this the cusp?

https://altcoindesk.com/news/altcoins/altcoin-market-closely-follows-2017-breakout-structure-is-a...
1•Hamnargmedia•14m ago•0 comments

One-step pixel space image generation

https://arxiv.org/abs/2601.22158
1•E-Reverance•19m ago•0 comments

The Last Nuclear Deal Is Expiring. Does Anyone Care?

https://www.nytimes.com/2026/01/30/opinion/nuclear-treaty-deal-start.html
1•defrost•22m ago•0 comments

After self-hosting my email for twenty-three years I have thrown in the towel (2022)

https://cfenollosa.com/blog/after-self-hosting-my-email-for-twenty-three-years-i-have-thrown-in-t...
2•linolevan•24m ago•1 comments

Some blind fans to experience Super Bowl with tactile device that tracks ball

https://apnews.com/article/nfl-blind-fans-super-bowl-6daf12a08127c46c23dab6100a659681
1•1659447091•26m ago•0 comments

Show HN: AI Vibe Coding Hackathon Started

https://vibe.devpost.com/
1•abdibrokhim•27m ago•0 comments

The 80% Problem in Agentic Coding

https://addyo.substack.com/p/the-80-problem-in-agentic-coding
1•ColinEberhardt•28m ago•0 comments

Critical Vulnerabilities in Dormakaba's Physical Access Control System

https://sec-consult.com/blog/detail/hands-free-lockpicking-critical-vulnerabilities-in-dormakabas...
2•bschne•29m ago•0 comments

Postgres and ClickHouse open source starter kit

https://github.com/ClickHouse/postgres-clickhouse-stack
1•saisrirampur•31m ago•0 comments

Automation is inevitable, and South Korea's president just said it out loud

https://www.koreatimes.co.kr/southkorea/politics/20260129/lee-calls-on-workers-to-swiftly-adapt-t...
1•haebom•35m ago•0 comments

New fear unlocked: Runaway black holes

https://phys.org/news/2026-01-runaway-black-holes.html
3•bookmtn•36m ago•0 comments

A failure mode I hit building semantic search for long-form content

1•jeffmanu•36m ago•1 comments

Agent skill that reads every git diff for annual reviews

https://github.com/anivar/contributor-codebase-analyzer
1•anivar•38m ago•0 comments

Show HN: The Freak Circus Game Online – Yandere Horror Visual Novel

https://the-freakcircus.com/
1•tomstig•38m ago•0 comments

Netflix Animation Studios Joins the Blender Development Fund as Corporate Patron

https://www.blender.org/press/netflix-animation-studios-joins-the-blender-development-fund-as-cor...
3•vidyesh•43m ago•0 comments

Ryan Carson and the Complete History of Treehouse

https://www.ryancarson.com/articles/ryan-carson-treehouse
1•simonebrunozzi•43m ago•0 comments

The preposterous notion of AI automating "repetitive" work

2•cadabrabra•50m ago•1 comments

Retarget Mixamo Animation to MMD in one click

https://mixamo-mmd.vercel.app
1•Amyang•52m ago•0 comments

DHS Used Neo-Nazi Anthem for Recruitment After Fatal Minneapolis ICE Shooting

https://theintercept.com/2026/01/13/dhs-ice-white-nationalist-neo-nazi/
7•zerosizedweasle•55m ago•6 comments

Advancing regulatory variant effect prediction with AlphaGenome

https://www.nature.com/articles/s41586-025-10014-0
1•granto•56m ago•0 comments

Check this cool website I found

https://subtlesense.lovable.app
1•naiyya_thapa•56m ago•0 comments

Lessons from building search for vague, human queries

1•jeffmanu•59m ago•0 comments

Ask HN: Memory limitation with cursor parallel agents

1•nemath•59m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•8mo ago

Comments

whizzter•8mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•8mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•8mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•8mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•8mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•8mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•8mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•8mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•8mo ago
sdf(p + sin(p)*0.01)
GistNoesis•8mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•8mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!