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Technological Determinism and Human Freedom

https://letter.palladiummag.com/p/technological-determinism-and-human
1•Ariarule•4m ago•0 comments

Lightest 0−+ Glueball as Dominant Constituent of X(2370)

https://arxiv.org/abs/2607.20366
1•bookofjoe•5m ago•0 comments

U.S. retail sales unexpectedly post largest drop in more than a year

https://www.pbs.org/newshour/economy/u-s-retail-sales-unexpectedly-post-largest-drop-in-more-than...
1•speckx•6m ago•0 comments

The American Sports Plutocracy Is Bullshit

https://www.derekthompson.org/p/the-american-sports-plutocracy-is
1•momentmaker•7m ago•0 comments

Fmr OpenAI exec Fidji Simo discusses POTS battle and plan to cure it with AI

https://finance.yahoo.com/healthcare/articles/exclusive-former-openai-exec-fidji-192343263.html
1•gmays•8m ago•1 comments

Show HN: PasteDaemon – Automatically remove tracking from URLs and more

https://pastedaemon.app
1•ahalbert4•9m ago•0 comments

How money actually works [video]

https://www.youtube.com/watch?v=XXpqejgnaB0
1•teleforce•9m ago•0 comments

The app that ends bad screen time. Meet Jomo

https://jomo.so/features
1•Bluestein•11m ago•0 comments

Google DeepMind Releases SL2T (Sign Language to Text)

https://deepmind.google/blog/putting-sign-language-ai-into-users-hands/
1•neelbuilds•13m ago•0 comments

Show HN: AdBuster – tool that smooths loud TV commercials

https://sites.google.com/view/adbuster-winapp
2•Bo_Amigo_910•14m ago•0 comments

The Chinese Text Project is an online open-access digital library

https://ctext.org/
1•Bluestein•15m ago•0 comments

Patterns and problems in emerging multiagent systems

https://www.anthropic.com/research/multiagent-systems
1•johntb86•18m ago•0 comments

Credentio: Open-Source C++ Library for C2PA Content Credentials from Google

https://developers.googleblog.com/introducing-credentio-open-source-c-library-for-c2pa-content-cr...
1•andrewstetsenko•18m ago•0 comments

Taylor Farms faces recalls, six lawsuits, and a congressional inquiry

https://www.inc.com/amaya-nichole/taylor-farms-faces-scrutiny-on-every-front/91388694
1•speckx•20m ago•0 comments

BananaMind 2 Pro: Language Model Trained on a Consumer GPU in 20 days

https://huggingface.co/BananaMind/BananaMind-2-Pro
1•banaxii•20m ago•0 comments

Self-Improving Agents Are Event-Sourced

https://lobu.ai/blog/self-improving-agents-are-event-sourced/
2•buremba•21m ago•0 comments

Capital Formation

https://pluralistic.net/2026/08/14/one-chokable-throat/
3•hn_acker•21m ago•0 comments

Silicon Valley Loves Jargon–and 'Hill-Climbing' Is Its Favorite New Phrase

https://www.wsj.com/tech/ai/silicon-valley-loves-jargonand-hill-climbing-is-its-favorite-new-phra...
1•apparent•22m ago•0 comments

Base Power Company: Manufacturing the Capability Cannon

https://www.notboring.co/p/base-power-company-chapter-3
1•figbert•22m ago•0 comments

Download error in Milwaukee delayed final results in Wisconsin primary election

https://www.jsonline.com/story/news/politics/elections/2026/08/12/download-error-in-milwaukee-del...
1•zahlman•23m ago•0 comments

People Are 'Marrying' Chatbots. These Lawmakers Want to Stop Them

https://www.wired.com/story/people-are-marrying-chatbots-these-lawmakers-want-to-stop-them/
4•jaredwiener•23m ago•2 comments

Every fucking website: 2026 edition

https://op.tngl.io/every-fucking-website/
1•nerdypepper•24m ago•1 comments

Show HN: Captain, AI Travel Agent

https://www.moonlight.ng/captain/
2•fathermerry•26m ago•0 comments

DSCI – self hosted Git server and CI for developers

http://dsci.sparrowhub.io/
2•melezhik•26m ago•1 comments

Apple Maps Rolls Out Ads, Targets Madison Avenue

https://www.mediapost.com/publications/article/417237/apple-officially-rolls-out-ads-in-maps.html
1•thm•29m ago•1 comments

You can now turn off Google Gemini's visible watermarks

https://www.theverge.com/tech/980416/google-gemini-ai-watermarks-removal
2•thm•29m ago•0 comments

Malaccamax

https://en.wikipedia.org/wiki/Malaccamax
2•teleforce•30m ago•0 comments

The modern economy is scam-powered

https://mindtheblindspot.substack.com/p/the-modern-economy-is-scam-powered
4•petethomas•30m ago•0 comments

Zooming Out

https://www.michaelbromley.co.uk/blog/zooming-out/
1•speckx•31m ago•0 comments

Show HN: Open-source and AI native web analytics

https://github.com/OpenLabs-so/openanalytics
3•rahulbridge•33m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!