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A Night Without the Nerds – Claude Opus 4.6, Field-Tested

https://konfuzio.com/en/a-night-without-the-nerds-claude-opus-4-6-in-the-field-test/
1•konfuzio•2m ago•0 comments

Could ionospheric disturbances influence earthquakes?

https://www.kyoto-u.ac.jp/en/research-news/2026-02-06-0
1•geox•4m ago•0 comments

SpaceX's next astronaut launch for NASA is officially on for Feb. 11 as FAA clea

https://www.space.com/space-exploration/launches-spacecraft/spacexs-next-astronaut-launch-for-nas...
1•bookmtn•5m ago•0 comments

Show HN: One-click AI employee with its own cloud desktop

https://cloudbot-ai.com
1•fainir•8m ago•0 comments

Show HN: Poddley – Search podcasts by who's speaking

https://poddley.com
1•onesandofgrain•8m ago•0 comments

Same Surface, Different Weight

https://www.robpanico.com/articles/display/?entry_short=same-surface-different-weight
1•retrocog•11m ago•0 comments

The Rise of Spec Driven Development

https://www.dbreunig.com/2026/02/06/the-rise-of-spec-driven-development.html
2•Brajeshwar•15m ago•0 comments

The first good Raspberry Pi Laptop

https://www.jeffgeerling.com/blog/2026/the-first-good-raspberry-pi-laptop/
3•Brajeshwar•15m ago•0 comments

Seas to Rise Around the World – But Not in Greenland

https://e360.yale.edu/digest/greenland-sea-levels-fall
2•Brajeshwar•15m ago•0 comments

Will Future Generations Think We're Gross?

https://chillphysicsenjoyer.substack.com/p/will-future-generations-think-were
1•crescit_eundo•18m ago•0 comments

State Department will delete Xitter posts from before Trump returned to office

https://www.npr.org/2026/02/07/nx-s1-5704785/state-department-trump-posts-x
2•righthand•21m ago•1 comments

Show HN: Verifiable server roundtrip demo for a decision interruption system

https://github.com/veeduzyl-hue/decision-assistant-roundtrip-demo
1•veeduzyl•22m ago•0 comments

Impl Rust – Avro IDL Tool in Rust via Antlr

https://www.youtube.com/watch?v=vmKvw73V394
1•todsacerdoti•23m ago•0 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
3•vinhnx•23m ago•0 comments

minikeyvalue

https://github.com/commaai/minikeyvalue/tree/prod
3•tosh•28m ago•0 comments

Neomacs: GPU-accelerated Emacs with inline video, WebKit, and terminal via wgpu

https://github.com/eval-exec/neomacs
1•evalexec•33m ago•0 comments

Show HN: Moli P2P – An ephemeral, serverless image gallery (Rust and WebRTC)

https://moli-green.is/
2•ShinyaKoyano•37m ago•1 comments

How I grow my X presence?

https://www.reddit.com/r/GrowthHacking/s/UEc8pAl61b
2•m00dy•38m ago•0 comments

What's the cost of the most expensive Super Bowl ad slot?

https://ballparkguess.com/?id=5b98b1d3-5887-47b9-8a92-43be2ced674b
1•bkls•39m ago•0 comments

What if you just did a startup instead?

https://alexaraki.substack.com/p/what-if-you-just-did-a-startup
5•okaywriting•46m ago•0 comments

Hacking up your own shell completion (2020)

https://www.feltrac.co/environment/2020/01/18/build-your-own-shell-completion.html
2•todsacerdoti•49m ago•0 comments

Show HN: Gorse 0.5 – Open-source recommender system with visual workflow editor

https://github.com/gorse-io/gorse
1•zhenghaoz•49m ago•0 comments

GLM-OCR: Accurate × Fast × Comprehensive

https://github.com/zai-org/GLM-OCR
1•ms7892•50m ago•0 comments

Local Agent Bench: Test 11 small LLMs on tool-calling judgment, on CPU, no GPU

https://github.com/MikeVeerman/tool-calling-benchmark
1•MikeVeerman•51m ago•0 comments

Show HN: AboutMyProject – A public log for developer proof-of-work

https://aboutmyproject.com/
1•Raiplus•51m ago•0 comments

Expertise, AI and Work of Future [video]

https://www.youtube.com/watch?v=wsxWl9iT1XU
1•indiantinker•52m ago•0 comments

So Long to Cheap Books You Could Fit in Your Pocket

https://www.nytimes.com/2026/02/06/books/mass-market-paperback-books.html
4•pseudolus•52m ago•2 comments

PID Controller

https://en.wikipedia.org/wiki/Proportional%E2%80%93integral%E2%80%93derivative_controller
1•tosh•56m ago•0 comments

SpaceX Rocket Generates 100GW of Power, or 20% of US Electricity

https://twitter.com/AlecStapp/status/2019932764515234159
2•bkls•57m ago•1 comments

Kubernetes MCP Server

https://github.com/yindia/rootcause
1•yindia•58m ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•9mo ago

Comments

whizzter•9mo ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•9mo ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•8mo ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•8mo ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•9mo ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•9mo ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•9mo ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•9mo ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•9mo ago
sdf(p + sin(p)*0.01)
GistNoesis•9mo ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•9mo ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!