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401K and Megaback Door Calculator

https://mega-backdoor-401k-calculator.pages.dev
1•John23832•55s ago•1 comments

Do You Really Want That Computer-Science Degree?

https://www.economist.com/graphic-detail/2026/06/01/do-you-really-want-that-computer-science-degree
2•karakoram•4m ago•1 comments

PR: Banana as an official unit in Python pint package

https://github.com/hgrecco/pint/pull/2316
1•vojtamolda•4m ago•1 comments

I Hacked into the Worst E-Bike and Fixed It

https://www.youtube.com/watch?v=hPrtVGimBYs
1•tantalor•8m ago•0 comments

Ask HN: Would you switch to a systems language with trivial hot reloading?

1•alonsovm44•9m ago•1 comments

Texas is America Inc's new centre of gravity

https://economist.com/business/2026/05/31/texas-is-america-incs-new-centre-of-gravity
2•andsoitis•10m ago•0 comments

Deaths Projected to Outnumber Births in UK Every Year from 2026

https://www.theguardian.com/world/2026/apr/28/deaths-projected-to-outnumber-births-in-uk-every-ye...
2•karakoram•12m ago•0 comments

Ladybug: DuckDB of Graph Databases

https://ladybugdb.com/
1•prabhurswamy•13m ago•0 comments

You Need to Bring People Along

https://shanemcgraw.substack.com/p/you-need-to-bring-people-along
1•samcgraw•14m ago•0 comments

What Is Geo and Why It Matters for B2B Companies in Latam

https://expansionamericas.com/what-is-geo-and-why-it-matters-for-b2b-companies-in-latam
1•joserparamo•14m ago•0 comments

Solving the Bottom Turtle [pdf]

https://spiffe.io/pdf/Solving-the-bottom-turtle-SPIFFE-SPIRE-Book.pdf
1•mooreds•14m ago•0 comments

Nobody understood my tool, so I launched it as 15s Netflix-style mini-episodes

https://grok-wiki.com/episodes
1•sashimikun•16m ago•0 comments

Sudo Report – a Drudge Report for builder/startup/AI news

https://www.sudoreport.com
1•ataturkle•26m ago•2 comments

IDF troops fire at vehicle killing Palestinian baby and wounding his parents

https://www.timesofisrael.com/liveblog-june-05-2026/
8•root-parent•26m ago•0 comments

Fake Gears, Real Fun: A Pro Driver Makes the Case for EV Gimmicks

https://www.thedrive.com/news/fake-gears-real-fun-a-pro-driver-makes-the-case-for-ev-gimmicks
1•PaulHoule•31m ago•0 comments

The birthday paradox explains why there's too much to do

https://maximumreverie.substack.com/p/why-theres-too-much-to-do
2•kadavy•34m ago•0 comments

Shortcat: Universal command palette for your Mac

https://shortcat.app/
1•gurjeet•35m ago•0 comments

Mysterious Next-Gen Aircraft Allegedly Spotted Near Area 51

https://theaviationist.com/2026/06/04/mysterious-next-gen-aircraft-allegedly-spotted-near-area-51/
6•jawiggins•35m ago•0 comments

One attribute to rule them all

https://www.mapbox.com/blog/one-attribute-to-rule-them-all
1•onesvenus•38m ago•0 comments

Trying to fill up "that one (lonely) moment"

https://mindfuse.io
1•Joeribon•38m ago•0 comments

Connecting the Pieces: AI, Data Centers, and the Environment

https://hitikadalwadi.substack.com/p/connecting-the-pieces-ai-data-centers
1•HitikaDalwadi•40m ago•0 comments

Economic efficiency often undermines sociopolitical autonomy

https://www.mindthefuture.info/p/economic-efficiency-often-undermines
2•paulpauper•40m ago•0 comments

A proposal for an experiment on Scott Alexander's book review contest

https://philosophybear.substack.com/p/what-if-self-promotion-didnt-matter
1•paulpauper•41m ago•0 comments

Choose Book Review Finalists 2026

https://www.astralcodexten.com/p/choose-book-review-finalists-2026
1•paulpauper•42m ago•0 comments

Microsoft Compromised Again. Shuts Down Azure Function GitHub Actions

https://opensourcemalware.com/blog/miasma-reaches-azure
4•6mile•43m ago•1 comments

FeckBills – Find the money you're leaking in the cloud

https://feckbills.com/
1•SteveChurch•43m ago•0 comments

KubeTable – your Kubernetes databases, one click away

https://github.com/kubetable/kubetable
1•emmaera•55m ago•1 comments

AI is fueling Reddit's spam problem

https://mashable.com/tech/ai-fueling-reddit-spam-problem
6•mmarian•58m ago•0 comments

Tribute to Jiro Yamada, Automotive Artist (1960-2025) [video]

https://www.youtube.com/watch?v=rJ2gQ5Md60U
3•NaOH•58m ago•0 comments

Before You Add an MCP Server to Your IDE, Read the Config

https://medium.com/open-ai/before-you-add-an-mcp-server-to-your-ide-read-the-config-like-it-can-e...
2•sukhpinder0804•1h ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!