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US aviation shutdown blamed on L3 Harris installed router

https://www.reuters.com/business/aerospace-defense/us-aviation-shutdown-blamed-l3-harris-installe...
1•christhecaribou•3m ago•0 comments

Court denies motion to dismiss DRAM price fixing case

https://litnews.ai/articles/garciaguirre-samsung-sk-hynix-micron-dram-conspiracy-suit-survives-di...
1•ybathaee•3m ago•0 comments

Behind Jensen Huang's spy scandal, a shadow war for Trump's ear on China

https://www.washingtonpost.com/technology/2026/11/13/behind-jensen-huangs-spy-scandal-shadow-war-...
2•anigbrowl•7m ago•0 comments

Nozzle: A streaming library that emits when possible and buffers where necessary

https://github.com/Robert-Cunningham/nozzle
1•robertvc•8m ago•0 comments

Will a post-scarcity society mold capable and ambitious people?

https://twitter.com/patrickc/status/2121771165912064379
1•jger15•12m ago•0 comments

Screens, we have learned another way of reading that short-circuits the brain

https://english.elpais.com/science-tech/2026-11-14/maryanne-wolf-neuroscientist-because-of-screen...
1•myth_drannon•12m ago•0 comments

Data Science and Machine Learning Projects for Your Portfolio, by Role

https://datarootlabs.com/blog/data-science-projects-for-portfolio
1•frolovmx•16m ago•0 comments

The Old Guard

https://randsinrepose.com/archives/the-old-guard/
1•Garbage•20m ago•0 comments

What nobody tells you about writing agent skills

https://newsletter.posthog.com/p/what-nobody-tells-you-about-writing
2•fagnerbrack•21m ago•0 comments

Defensive Career Driving

https://staysaasy.com/defensive-career-driving/
1•anapestic•22m ago•0 comments

Wade-Dahl-Till valve

https://en.wikipedia.org/wiki/Wade-Dahl-Till_valve
1•gjvc•22m ago•0 comments

Show HN: A custom font based on the Jamaican flag alphabet

https://bobbiec.github.io/jamaican-font.html
3•bobbiechen•25m ago•0 comments

Jensen Huang Fucked Everybody

https://www.theringer.com/2026/11/12/tech/jensen-huang-nvidia-ceo-resignation-chinese-spy-stock-m...
3•Arodex•32m ago•0 comments

OpenDoc – Free, open-source offline documentation browser

https://github.com/daidarzzz/opendoc
1•daidarz•34m ago•1 comments

US loses measles-free status: Pan American Health Organization

https://www.paho.org/en/news/10-11-2025-paho-calls-regional-action-americas-lose-measles-eliminat...
2•TeaVMFan•34m ago•0 comments

Where was Nvidia’s security team?

https://techcrunch.com/2026/11/14/where-was-nvidias-security-team/
1•jbegley•35m ago•0 comments

I survived being forced into pornography: 'I died in that hotel room.'

https://www.theguardian.com/society/2026/nov/14/how-i-survived-being-forced-into-pornography-i-di...
1•Michelangelo11•39m ago•1 comments

Microsoft patent describes using idle gaming GPUs into paid AI training hardware

https://videocardz.com/newz/microsoft-could-pay-gamers-for-using-spare-gpu-capacity-to-train-ai
2•bilekas•47m ago•1 comments

Dissecting Spring petclinic (Part 2 – Bending the persistence)

https://hannomalie.github.io/posts/dissecting-spring-petclinic-persistence.html
1•ejboy•48m ago•0 comments

The NBA player who got hooked on sports betting

https://www.newyorker.com/magazine/2026/11/16/the-nba-player-who-got-hooked-on-sports-betting
1•anigbrowl•49m ago•0 comments

Supporting surge pricing in emergencies is a top correlation with IQ in my data

https://twitter.com/Aella_Girl/status/2121523915977789598
1•delichon•49m ago•0 comments

Laver Tables

https://observablehq.com/@mattdiamond/laver-tables
1•md224•51m ago•0 comments

Once considered macabre, the consumption of roadkill is having a culinary moment

https://www.vqronline.org/essays/opportunivores-dilemma
3•bookofjoe•57m ago•2 comments

Show HN: Light Sleep – Relax and Sleep

https://play.google.com/store/apps/details?id=com.yugakhan.lightsleep&hl=en_US
1•cflsdf•1h ago•0 comments

Show HN: Monster Cursor – Cartoon Beast Mouse

https://chromewebstore.google.com/detail/monster-cursor-cartoon-be/fjgmgjefbipdjbcjhbenanmkhmdjokcl
1•cflsdf•1h ago•0 comments

Show HN: WendyOS, Linux for robots with USB-C deployment and rollback updates

https://docs.wendy.dev/latest/getting-started/app/
1•zamderax•1h ago•0 comments

The Trolls Among Us (2008)

https://www.nytimes.com/2008/08/03/magazine/03trolls-t.html
1•convict•1h ago•1 comments

The AI revolution is leaving younger tech workers behind

https://twitter.com/KobeissiLetter/status/2121689817301819425
3•liquid_oil•1h ago•0 comments

Thunder/Lighting Distance Game

https://five-mississippi.com/
1•kiaofz•1h ago•1 comments

Lazarus: Backdooring LLMs by editing ten neurons

https://twitter.com/DimitrisPapail/status/2120245027804705121
1•stavros•1h ago•0 comments
Open in hackernews

Implicit UVs: Real-time semi-global parameterization of implicit surfaces [pdf]

https://baptiste-genest.github.io/papers/implicit_uvs.pdf
50•ibobev•1y ago

Comments

whizzter•1y ago
Interesting paper for someone fiddling with implicit surfaces, but it's gonna take a little while to digest it. Also there's no examples of resulting UV maps used in this (while on-model painting is simplified, afaik classically artists still preferred to get clearly delineated maps to modify in regular painting software even if stuff like Substance painter seems to have shifted that).

Implicit surface modelling tools are still evolving quickly, and one point that seems overlooked is how this would tie with authoring tools (since this is about a fairly raw numeric algorithm solution).

Post-modelling it should hold up, but would the maps retain similarity (or enable transferability) if the implicit model structure changes?

Imagine 2 disjoint spheres in space, the user drags them together, would this algorithm want to merge the UV mapping of them if they are smoothly joined? (no sharp creases).

baptiste-genest•1y ago
Hi, I'm the first author of the article. Thank you very much for your interest in the method!

For the 2 spheres, it's as you wish ! It depends on where you place the uv system in the CSG tree, if it is above a single sphere then it will remain on it, if it's above the union, the field should extent on both.

The main interest of the method is the fact that the output remains implicit so one can easily plug it in a CSG pipeline.

whizzter•1y ago
Right, so in the case of the UV connecting to the 2 sphere's in the CSG if one uses a smoothunion function, would the UV islands join "from each direction" in a predictable fashion as the spheres overlap more and more?
baptiste-genest•1y ago
If I understood what you mean, yes!

This example can be seen in the fast-forward: https://youtu.be/dK5JPHylzOg?si=zDHwaOL_xtx-_TJk

jplusequalt•1y ago
What a great paper. This paper is an example of why I find computer graphics to be the most interesting subset of computer science.
baptiste-genest•1y ago
Hi, I'm the first author of the paper. Thank you so much for your comment, it means the world to me!
kaoD•1y ago
Related question: I'm coding a demo (as in "demoscene") and want to displace a plane SDF (think e.g. a heightmap) for raymarching.

This produces some visible discontinuities in the plane at larger slopes. My surface is still at f(x,y,z) = 0 but the rest of the field is completely messed up. From the little maths I know, that is no longer an SDF because among other issues, it no longer satisfies the Eikonal equation mentioned in the article.

Is there any way to fix this or am I SOL?

bhouston•1y ago
You need to take the minimum of the two SDF fields in the surrounding region (up to the global context if you need to) if you want it to maintain an SDF. The minimum of two SDFs is always a new SDF.

My suspicion is that the new plane isn't an SDF anymore, that is why you are getting artifacts or your ray marcher has problems with large scope angles, or something.

akomtu•1y ago
sdf(p + sin(p)*0.01)
GistNoesis•1y ago
See "Deformations and distortions" paragraph in https://iquilezles.org/articles/distfunctions/ where it suggests playing with the ray-marching step size.
Remnant44•1y ago
Great timing on this paper. I actually just started tackling a problem that is essentially exactly what is under discussion here (creating a coherent UV set for implicit geometry), so I'm very looking forward to reading it in depth.

At a first glace through, it seems to be written at a good blend between concept and implementation followthrough, something that notoriously is not always there for CG papers :) And it's also refreshing to read something that is not neuro-AI-generation of this or that for a change!