The big persuasion missing from the list is persuading, both upwards and downwards, who should work on what.
It sounds super cynical but it is important to park the unproductive people on the unimportant work else nothing works. It is usually counterproductive to actually release people (the EM is rewarded for number of reports above all else) etc so you have to put the good people on what is important and somehow lend the bad people to the projects and competing teams to hamper them etc.
Sad but super true.
BTW I think that most misfits are such not because they're bad engineers, but because they're put in the wrong role with the wrong people. By sending them to a completely new project with completely new people under completely new rules, you give them "a second chance".
I'm sure there are places where that job is primarily about engineering... But that's just a place that doesn't actually need EMs! Maybe you are saying this is the ideal org, and yeah I probably agree. So I guess this is just a semantics thing.
This is the biggest difference between companies that fade out, and the ones that keep being innovative as they grow.
Inaction in this regard leads to the company becoming top-heavy with people that have no clue on how to drive the company forwards, they only know how to climb the ladder.
There are people whose entire careers are built on this!
Counterintuitively this is precisely why the people who care more about things being right than about winning need to work on their persuation skills: Otherwise the wrong thing will get done and guess who will have to deal with it.
This is why my company doesnt hire US developers. They seem to be under the impression they are auditioning us, that we would be lucky to have them and need try woo them. Seemingly unaware I can get a developer from Ukraine who is technically better, will work for far less, get on with the job, won't whine and moan as much, and with none of the entitlement.
Of course there are some things which a particular nation do on average, but within nation variation is usually greater. Also one always gets a biased sample, so what appears to be American behaviour can actually be the culture of big tech in California founded within a generation by VC funded entrepreneurs.
But accounting for that, too, is part of persuasion — even if it's not on this list.
* there's a set of graphs I can't find, objective quality on the x-axis, bell curves, vertical lines drawn in different places for each country, US labelling everything that's better than terrible as "amazing" and vice-versa for eastern Europe.
No country is immune from that either. Get a large enough group of people and politics is the default.
Stalking your superiors is insane. Most of the behaviour here is insane. Decoy cup size? Present the option that is best for the business and be done with it.
This is a sign of a sick company.
I think we've all had to deal with difficult people or organizations that might need methods like these to allow them to come to a mutually beneficial decision either faster or at all.
A common technique I've heard of is "hairy arms". This is from the graphic design world, an area that practically everyone thinks they are qualified to judge or comment on. Some stakeholders will always give a comment or request a change, no matter what is presented. So the technique is to put hairy arms on the mascot, the lady, etc. A small flaw so that stakeholders can feel that they've given feedback, been heard, but avoid large changes that often cause multiple rounds of feedback.
Should you use that technique on everyone and every project? I think that's a bit disrespectful. Should you use that technique when dealing with a client that always has feedback, even on excellent work? Probably.
A duck: https://blog.codinghorror.com/new-programming-jargon/#:~:tex...
This is so wrong on so many levels. At its basic, it’s exhausting to speak up about process improvements and see things turn to shit each time one comes up.
In a previous company many times new managers asked me how to approach a subject with their reports and usually they wouldn't consider just saying it exactly as they described it to me. Just say what you mean, it'll help all your relationships, not even just work ones.
It's hard enough trying to convey what you mean clearly, adding shenanigans that you'll also be bad at on top is not going to help.
This greatly depends on work culture and ARL's - adulthood readiness levels.
Many people are not graceful with open criticism even if done privately and constructively.
Without falling into stereotypes culture still matters specially in an international setting. Some cultures expect a lot of innuendo and indirection, for example in British or Japanese work environments. West coast US typically expects a lot of positive praise even when pointing out negatives. Whereas others like the Dutch expect more direct or even literal speech.
So you might see someone who's very matter-of-fact and direct, critical of everyone, but that crumbles at the smallest feedback that isn't praise.
People are obviously different from each other, you should still say what you mean instead of reading "5 ways to manipulate people at work" blog posts. Be honest and respectful, whatever faux-pas you do will be 1000x better than someone feeling like you're trying to have them do something while saying another and lose all trust forever.
As an engineer and engineering leader in my career I've never had to persuade or be persuaded to do the tasks I'm assigned. They're the job. Sometimes they're boring. I think about that during planning and make sure people get some variety and ask them what they like working on.
Why would you need to persuade a cross team lead to help you? Are they not doing their job? I've never asked and been told "you have to persuade me" and if I was told that I'd ask leadership for clarification on priorities.
This sounds like organizational dysfunction and fiefdom building.
So like, applicable to 98% of all organizations?
As an engineer I agree that an organisation should work as you described. But depending on where you are and what it is you need to do you might need to persuade somebody to do something. Or if the doing is implied you might need to persuade somebody to do something faster (means: they should priorize your thing above other things) or with a higher quality than usual (means: they should use more time, put their best hire to work or whatnot).
I agree that this isn't optimal, but each department may see other things as important. For accounting that audit might seem more important than getting your order done quickly, because for them it is the bigger, scarier and more complicated thing. So persuation sometimes just means reminding people why the thing you're doing is important.
when you work among 180 thousand other people, a good chunk of you energy will be spent on justifying your existence.
in a top-heavy, cutthroat place like a FAANG, people will fight fiercely for promotions (that's half a mil extra cash in your pocket this year!), and for managers that means getting into the newest hypest shiniest projects or fall behind and eventually get kicked out. The way you join hyped-up projects (or even hear about them before it's too late): you invent one if you have the balls and the energy to pull it off, or persuade someone influential to let you join an existing one. So, strong disagree on "managers don't pitch projects".
I did a stint with a large US org where my SOW was to do azure (hashicorp) vault. The org already had about 20 aws vault clusters, GCP was a likely new target.
I sold k8s. That was seen as risky despite being less overall work, so I delivered direct on azure clusters, then was given a SOW to do k8s POC ( with a view to doing GCP ).
POC delivered a fairly production like service in ~a week using the most junior person on the team, only to spark outrage that I ( a person with about 10 YOE with k8s ) had delivered a POC without discussing with the core platform team ( which was intended to be POC 2, separating the issues of concern ).
Now I get why people do platform teams, and this platform wasn't bad ( more work than rolling my own equivalent; but the processes in theory ensure the less experienced people don't do terrible things ).
End result was pretty much a blocker on GCP vaults because we were awaiting said platform team to deliver for us, and me ( a contractor that delivered several at risk SOWs ahead of schedule ) cut loose because we're blocked by the other team.
In such an org, it's the job of the EM to advocate for their delivery stream, mine didn't quite manage it that day.
However, this org was probably the best ran at scale I've ever seen ( usually you can nuke an org in like 10 minutes after they give you access to the SCM & CI/CD ).
It went nowhere. Why? I didn’t do any pre-alignment. I presented it cold in a leadership meeting and watched people nod politely… then forget about it the next day.
Reading about Nemawashi and Engineered Serendipity now makes it painfully obvious what I missed: those informal 1:1s, quiet pre-chats, and planting the seed before the meeting.
You don't want to manipulate anybody, but man are customers stupid sometimes (cue "clients from hell"). E.g. a pattern I noticed was that especially self-important customers always wanted to change "something" if presented with one draft — not because that change made sense, but because they felt the need to be in control. And if you know that is going to happen irrespectively you might as well just control the context within which it happens.
This is why I switched to presenting multiple drafts after each other with the first one being the "lightening rod draft". This way all the self-importance could be channeled there and they would (empirically) be far less likely to make destructive proposals on the later drafts which they then also liked more.
That is certainly manipulation. But manipulation done with the intent of saving customers from making stupid choices that fall back on me after a while, because of in the heat of moment paychological needs. If I was someones customer I'd like them to do the same for me.
If someone really didn't like all drafts I'd recalibrate and figure out what they want, I can be wrong and my ideas are not holy. But if you hired me, it was very likely that I know more about the craft than you did.
I suppose Facebook hires for cultural fit and shared vision, and I suppose that working there must require lots of manipulation.
I learned how to make people feel heard and it worked wonders.
I don’t know how I could make someone feel heard without hearing them out.
No, it's better to find their flight schedule and wait at the gate.
1. Focus on and understand the details. 2. Compromise in the right way.
The rest is just some art of the deal crap about empire building and getting headcount so you feel safe because someone else is there to do the work and take the rap.
Just do the task honestly and well.
The author calls honesty in interviews "reverse psychology". The broken clock is right twice a day and all that.
Think about it, if your manager asks you something, do you feel comfortable sharing exactly what's on your mind? If not, then whatever your manager says, you will take it without fully embracing it. It goes the same way with your team.
True persuasion comes with an open, honest, and candid dialogue.
Life is not about scores. It's about living it like you want it. If you want to get the scores, that's fine, but not everyone are like that. If I learned that my coworker stalked me into the plane I'd move away ASAP.
Sure, it's a game, but I rather lose and stay human, than game the system. And those who do - there are many more social hacking techniques one could use.
There's this last "conundrum" on pulling the offer for that completely weird scenario, where new hire comes in next week, there's no contract, they quit and then offer is withdrawn. Outside of complete absurd context there's one solution - bite the bullet. Either by free lunch for 6 months or so, or just taking hire in. Reputation damage from doing this kind of stunt would be much higher than a single salary.
But in such management as a game context, score can be given for "sucks to be you, make sure to sign the contract first".
The real "trick" is honesty, consistency, integrity, wisdom, and other golden virtues. Do unto others as you would have them do unto you. At the very least, you'll live a life you can be proud of.
Humans aren't rational.
Ergo, you are not rational?
This describes the boss / owner at my very first real computer store job (sellin' office machines) way back when the local Radio Shack was still sellin' the Tandy TRS-80 to home users. He treated all us employees with the same respect he expected of us, and he recognized and rewarded hard work and good ideas, and it really showed in how we all treated customers as well, which of course led to lots of happy customers buyin' stuff, which led to lots of free "word of mouth" advertising, which led to lots of sales, which led to happy boss, which led to happy well-paid employees ... Everyone wins. Funny how important "the little things" can be sometimes.
He was also the only boss I've ever had tell me "The customer is always right ... unless they're wrong ... Then you send 'em straight to me." (Usually so he could tell 'em why they're wrong and then either make the sale, or tell 'em where else they can take their money to. :)
One repeating issue we have had with our managers is they will try to label missing features as bugs, to put the blame on the product team when they have sold something unfeasible to a customer.
Another one is that they pretend that the feature was decided on long ago, when it was only briefly discussed and then decided against.
... they should be fired. The company can add "evidence of manipulating the team politically (outside of job requirements)" as gross misconduct in their Charter ahead of time, because it will cost them reputation, money, and staff health. The problem is solvable.
I suspect that all of those "be honest" people never actually did this in real life: if they did they would realize that once you get to ~10+ people in a company it simply doesn't work.
There is a reason that politics exists: we humans aren't rational. We are emotional and "exploiting" the biases in the article is not manipulation, since the human who is being "manipulated" isn't rational in the first place.
So who is it to blame? The one doing "manipulation" since that person sees that actual benefit can be had or the "poor manipulated target" who actually can't see past his biases and that his stuborness and blindess is having a negative effect on the company?
If the "just be honest" and "actually being heard" worked there would be no need for politics etc..
From my experience and what I heard from others in real companies at least 50% of people aren't "rational" enough for this to work.
They also have their own reponsibilities and stress and now having to reimplement someones idea (which might be good or totaly shit) is the last thing they want to stress out about: they want to go home to their families.
Even if this "great idea" works will they get a increase in salary and a bigger bonus? In 95% of cases they won't. So why bother?
Humans are incentive based creatures.
1. Curry favour with stakeholders separately in advance of a big joint decision
2. Lie about estimates
3. Use filters like "falls for reverse psychology" to find subordinates that are easy to manipulate
4. Many engineers hate conflict, so you can just make decisions for them
5. See point #1
edit: clarified my takeaway for #3
LinkedIn noise indeed.
romanhn•4h ago
mytailorisrich•3h ago
strken•3h ago