Many programming games got complex real quick and frankly annoying. I like this model, it's simple, if you let it through, it's a block, return a number for a colour.
https://en.wikipedia.org/wiki/Logo_(programming_language)
Hopefully this program also helps teach children new ways of thinking. As a suggestion, any sort of 'building blocks' graphical script language that doesn't need words?
https://courses.cs.duke.edu/spring06/cps108/Calendar/11_desi...
> Logo is a computer programming language designed to teach programming to children. It is a user-friendly, interpreted language, designed with a "low floor, high ceiling"; in other words, the designers of Logo intended for the language to allow novice programmers to get started quickly writing programs but also wanted the language to be powerful and extensive for more advanced users.
Also, I heartily recommend the demoes that the author is giving regularly at FOSDEM. They're really fun to watch :)
If there's one thing I'd love to suggest to parents, it's this: Give your kid an obsolete platform with nothing to do on it except make stuff and figure out how it works. It's just as entertaining, but diametrically opposite in terms of educational quality from giving them pre-made apps to play with.
(Full disclosure: My dad wouldn't even allow D&D into the house because it was someone else's game. If we wanted RPGs, we had to design our own on paper.)
ended up getting the demo and i'll probably be buying the full game
xypage•8mo ago
wingerlang•8mo ago
fcoury•8mo ago
https://www.youtube.com/watch?v=_k_IZhIu_BU
mcphage•8mo ago