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Tiny Clippy – A native Office Assistant built in Rust and egui

https://github.com/salva-imm/tiny-clippy
1•salvadorda656•1m ago•0 comments

LegalArgumentException: From Courtrooms to Clojure – Sen [video]

https://www.youtube.com/watch?v=cmMQbsOTX-o
1•adityaathalye•4m ago•0 comments

US moves to deport 5-year-old detained in Minnesota

https://www.reuters.com/legal/government/us-moves-deport-5-year-old-detained-minnesota-2026-02-06/
1•petethomas•8m ago•1 comments

If you lose your passport in Austria, head for McDonald's Golden Arches

https://www.cbsnews.com/news/us-embassy-mcdonalds-restaurants-austria-hotline-americans-consular-...
1•thunderbong•12m ago•0 comments

Show HN: Mermaid Formatter – CLI and library to auto-format Mermaid diagrams

https://github.com/chenyanchen/mermaid-formatter
1•astm•28m ago•0 comments

RFCs vs. READMEs: The Evolution of Protocols

https://h3manth.com/scribe/rfcs-vs-readmes/
2•init0•34m ago•1 comments

Kanchipuram Saris and Thinking Machines

https://altermag.com/articles/kanchipuram-saris-and-thinking-machines
1•trojanalert•34m ago•0 comments

Chinese chemical supplier causes global baby formula recall

https://www.reuters.com/business/healthcare-pharmaceuticals/nestle-widens-french-infant-formula-r...
1•fkdk•37m ago•0 comments

I've used AI to write 100% of my code for a year as an engineer

https://old.reddit.com/r/ClaudeCode/comments/1qxvobt/ive_used_ai_to_write_100_of_my_code_for_1_ye...
1•ukuina•40m ago•1 comments

Looking for 4 Autistic Co-Founders for AI Startup (Equity-Based)

1•au-ai-aisl•50m ago•1 comments

AI-native capabilities, a new API Catalog, and updated plans and pricing

https://blog.postman.com/new-capabilities-march-2026/
1•thunderbong•50m ago•0 comments

What changed in tech from 2010 to 2020?

https://www.tedsanders.com/what-changed-in-tech-from-2010-to-2020/
2•endorphine•55m ago•0 comments

From Human Ergonomics to Agent Ergonomics

https://wesmckinney.com/blog/agent-ergonomics/
1•Anon84•59m ago•0 comments

Advanced Inertial Reference Sphere

https://en.wikipedia.org/wiki/Advanced_Inertial_Reference_Sphere
1•cyanf•1h ago•0 comments

Toyota Developing a Console-Grade, Open-Source Game Engine with Flutter and Dart

https://www.phoronix.com/news/Fluorite-Toyota-Game-Engine
1•computer23•1h ago•0 comments

Typing for Love or Money: The Hidden Labor Behind Modern Literary Masterpieces

https://publicdomainreview.org/essay/typing-for-love-or-money/
1•prismatic•1h ago•0 comments

Show HN: A longitudinal health record built from fragmented medical data

https://myaether.live
1•takmak007•1h ago•0 comments

CoreWeave's $30B Bet on GPU Market Infrastructure

https://davefriedman.substack.com/p/coreweaves-30-billion-bet-on-gpu
1•gmays•1h ago•0 comments

Creating and Hosting a Static Website on Cloudflare for Free

https://benjaminsmallwood.com/blog/creating-and-hosting-a-static-website-on-cloudflare-for-free/
1•bensmallwood•1h ago•1 comments

"The Stanford scam proves America is becoming a nation of grifters"

https://www.thetimes.com/us/news-today/article/students-stanford-grifters-ivy-league-w2g5z768z
4•cwwc•1h ago•0 comments

Elon Musk on Space GPUs, AI, Optimus, and His Manufacturing Method

https://cheekypint.substack.com/p/elon-musk-on-space-gpus-ai-optimus
2•simonebrunozzi•1h ago•0 comments

X (Twitter) is back with a new X API Pay-Per-Use model

https://developer.x.com/
3•eeko_systems•1h ago•0 comments

Zlob.h 100% POSIX and glibc compatible globbing lib that is faste and better

https://github.com/dmtrKovalenko/zlob
3•neogoose•1h ago•1 comments

Show HN: Deterministic signal triangulation using a fixed .72% variance constant

https://github.com/mabrucker85-prog/Project_Lance_Core
2•mav5431•1h ago•1 comments

Scientists Discover Levitating Time Crystals You Can Hold, Defy Newton’s 3rd Law

https://phys.org/news/2026-02-scientists-levitating-crystals.html
3•sizzle•1h ago•0 comments

When Michelangelo Met Titian

https://www.wsj.com/arts-culture/books/michelangelo-titian-review-the-renaissances-odd-couple-e34...
1•keiferski•1h ago•0 comments

Solving NYT Pips with DLX

https://github.com/DonoG/NYTPips4Processing
1•impossiblecode•1h ago•1 comments

Baldur's Gate to be turned into TV series – without the game's developers

https://www.bbc.com/news/articles/c24g457y534o
3•vunderba•1h ago•0 comments

Interview with 'Just use a VPS' bro (OpenClaw version) [video]

https://www.youtube.com/watch?v=40SnEd1RWUU
2•dangtony98•1h ago•0 comments

EchoJEPA: Latent Predictive Foundation Model for Echocardiography

https://github.com/bowang-lab/EchoJEPA
1•euvin•2h ago•0 comments
Open in hackernews

Yahtzeeql – Yahtzee solver that's mostly SQL

https://github.com/charliemeyer/yahtzeeql
20•skadamat•8mo ago

Comments

BarryGuff•8mo ago
Yahtzee is 100% random luck from dice rolls. You can't "solve" it.
sram1337•8mo ago
What do you think the link is about then?
AStonesThrow•8mo ago
So I handed him my bottle,

And he drank down my last swallow

Then he bummed a cigarette,

And asked me for a light

And the night got deathly quiet

And his face lost all expression...

“If you’re gonna play the game, boy,

Gotta learn to play it right.”

xyst•8mo ago
skill issue
bdhcuidbebe•8mo ago
Friendly reminder, this is orange site not red site
nkrisc•8mo ago
The rolls may be random, and luck is a significant factor, but the game as a whole is not 100% random luck. You still have to make decisions.

I do agree that “solve” isn’t the right word. Probably more accurate to refer to an optimal strategy.

cbarrick•8mo ago
You should read more about Markov Decision Processes (MDPs) and Game Theory in general.

The word "solve" is well defined in this context, and is used accurately by OP. You "solve" a game by finding the policy that maximizes the expected return.

Obviously we can only talk about "expectation" because the outcome is random. But that doesn't mean that an optimal policy doesn't exist.

Optimal policies are also often random, expressed like "in state S, perform action A with probability P and action B with probability 1-P". A policy then boils down to a table, with a row for each state and a column for each action, where each cell is the probability of performing that action in that state.

Even more interesting are partially observable Markov decision processes, where your agent doesn't even know what state it is in. Instead, you get observations that hint to the true state, and you model the state as a probability distribution over possible concrete states. Solving these POMDPs is quite a bit more difficult than traditional MDPs.

It is possible to solve some MDPs (and POMDPs) by hand, but in practice we often use reinforcement learning to learn the policy table by simulating games.

mathgeek•8mo ago
You're wrong about it being 100% luck (you have choices that alter the outcomes).

You're correct that the game cannot be solved by the definition of a solved game (being one where the outcome can be predicted from any position if both players play perfectly). https://en.wikipedia.org/wiki/Solved_game

canvascritic•8mo ago
This is a clever hack and a cute abuse of SQL joins to brute-force what’s essentially a 2-ply MDP over a finite space.

The core idea btw of using precomputed transition/score tables to simulate and optimize turn-by-turn play is a classical reinforcement learning method

What would be interesting here is to flip it: train a policy network (maybe tiny, 2-layer MLP) to approximate the SQL policy. then you could distill the SQL brute-force policy into something fast and differentiable.

i’d love to see a variant where the optimizer isn’t just maximizing EV, but is tuned to human psychology. e.g., people like getting Yahtzees more than getting 23 in chance. could add a utility function over scores.

Anyway this is a great repo for students to learn expected value optimization with simple mechanics.