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Ask HN: Opus 4.6 ignoring instructions, how to use 4.5 in Claude Code instead?

1•Chance-Device•47s ago•0 comments

We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
1•ColinWright•3m ago•0 comments

Jim Fan calls pixels the ultimate motor controller

https://robotsandstartups.substack.com/p/humanoids-platform-urdf-kitchen-nvidias
1•robotlaunch•7m ago•0 comments

Exploring a Modern SMTPE 2110 Broadcast Truck with My Dad

https://www.jeffgeerling.com/blog/2026/exploring-a-modern-smpte-2110-broadcast-truck-with-my-dad/
1•HotGarbage•7m ago•0 comments

AI UX Playground: Real-world examples of AI interaction design

https://www.aiuxplayground.com/
1•javiercr•7m ago•0 comments

The Field Guide to Design Futures

https://designfutures.guide/
1•andyjohnson0•8m ago•0 comments

The Other Leverage in Software and AI

https://tomtunguz.com/the-other-leverage-in-software-and-ai/
1•gmays•10m ago•0 comments

AUR malware scanner written in Rust

https://github.com/Sohimaster/traur
3•sohimaster•12m ago•1 comments

Free FFmpeg API [video]

https://www.youtube.com/watch?v=6RAuSVa4MLI
3•harshalone•12m ago•1 comments

Are AI agents ready for the workplace? A new benchmark raises doubts

https://techcrunch.com/2026/01/22/are-ai-agents-ready-for-the-workplace-a-new-benchmark-raises-do...
2•PaulHoule•17m ago•0 comments

Show HN: AI Watermark and Stego Scanner

https://ulrischa.github.io/AIWatermarkDetector/
1•ulrischa•18m ago•0 comments

Clarity vs. complexity: the invisible work of subtraction

https://www.alexscamp.com/p/clarity-vs-complexity-the-invisible
1•dovhyi•19m ago•0 comments

Solid-State Freezer Needs No Refrigerants

https://spectrum.ieee.org/subzero-elastocaloric-cooling
1•Brajeshwar•19m ago•0 comments

Ask HN: Will LLMs/AI Decrease Human Intelligence and Make Expertise a Commodity?

1•mc-0•20m ago•1 comments

From Zero to Hero: A Brief Introduction to Spring Boot

https://jcob-sikorski.github.io/me/writing/from-zero-to-hello-world-spring-boot
1•jcob_sikorski•20m ago•1 comments

NSA detected phone call between foreign intelligence and person close to Trump

https://www.theguardian.com/us-news/2026/feb/07/nsa-foreign-intelligence-trump-whistleblower
8•c420•21m ago•1 comments

How to Fake a Robotics Result

https://itcanthink.substack.com/p/how-to-fake-a-robotics-result
1•ai_critic•21m ago•0 comments

It's time for the world to boycott the US

https://www.aljazeera.com/opinions/2026/2/5/its-time-for-the-world-to-boycott-the-us
3•HotGarbage•22m ago•0 comments

Show HN: Semantic Search for terminal commands in the Browser (No Back end)

https://jslambda.github.io/tldr-vsearch/
1•jslambda•22m ago•1 comments

The AI CEO Experiment

https://yukicapital.com/blog/the-ai-ceo-experiment/
2•romainsimon•23m ago•0 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
4•surprisetalk•27m ago•0 comments

MS-DOS game copy protection and cracks

https://www.dosdays.co.uk/topics/game_cracks.php
4•TheCraiggers•28m ago•0 comments

Updates on GNU/Hurd progress [video]

https://fosdem.org/2026/schedule/event/7FZXHF-updates_on_gnuhurd_progress_rump_drivers_64bit_smp_...
2•birdculture•29m ago•0 comments

Epstein took a photo of his 2015 dinner with Zuckerberg and Musk

https://xcancel.com/search?f=tweets&q=davenewworld_2%2Fstatus%2F2020128223850316274
14•doener•29m ago•2 comments

MyFlames: View MySQL execution plans as interactive FlameGraphs and BarCharts

https://github.com/vgrippa/myflames
1•tanelpoder•30m ago•0 comments

Show HN: LLM of Babel

https://clairefro.github.io/llm-of-babel/
1•marjipan200•31m ago•0 comments

A modern iperf3 alternative with a live TUI, multi-client server, QUIC support

https://github.com/lance0/xfr
3•tanelpoder•32m ago•0 comments

Famfamfam Silk icons – also with CSS spritesheet

https://github.com/legacy-icons/famfamfam-silk
1•thunderbong•32m ago•0 comments

Apple is the only Big Tech company whose capex declined last quarter

https://sherwood.news/tech/apple-is-the-only-big-tech-company-whose-capex-declined-last-quarter/
4•elsewhen•36m ago•0 comments

Reverse-Engineering Raiders of the Lost Ark for the Atari 2600

https://github.com/joshuanwalker/Raiders2600
2•todsacerdoti•37m ago•0 comments
Open in hackernews

Inigo Quilez: computer graphics, mathematics, shaders, fractals, demoscene

https://iquilezles.org/articles/
349•federicoponzi•8mo ago

Comments

rossant•8mo ago
Inigo is a legend. Do check this out.
emigre•8mo ago
Check out 'Painting a Character with Maths' [1] (2020) by him, it's a very interesting video.

[1] https://www.youtube.com/watch?v=8--5LwHRhjk

deneas•8mo ago
For an even longer video, just a few weeks ago he was interviewed on the Wookash podcast [1] where he also talked about 'Painting with Math'.

[1] https://www.youtube.com/watch?v=F1ax1iJTHFs

ashoeafoot•8mo ago
Half of shadertoy favourites is iq.
Moosturm•8mo ago
Just took a look at the list and all I said out loud: WOW.
ykl•8mo ago
iq also happens to be one of the creators of ShaderToy; he’s an absolute legend.
ostwilkens•8mo ago
IQ, along with shadertoy and hg_sdf are my learning resources for raymarching. A great way to get into demoscene production.
Tomte•8mo ago
> hg_sdf

What is that?

pixelpoet•8mo ago
A great library of Signed Distance Functions (SDF) by the unbelievably awesome demogroup Mercury
seritools•8mo ago
https://mercury.sexy/hg_sdf/
danielbarla•8mo ago
It's genuinely insane what quality of learning material is available these days for free, and how conveniently it is packaged. Kudos to Inigo.
ykl•8mo ago
I had the incredible good fortune to cross paths with iq at Pixar; I was an intern while he was developing the Wondermoss procedural vegetation system for Brave. A bunch of us interns were already fans of his work from the demoscene world and upon learning this, he was kind enough to put together a special lecture for the interns on procedural graphics and the work he was doing for Wondermoss. That was one of the best and most mind-blowing lectures I've ever seen- for every concept he would discuss in the lecture, he would live-code a demo in front of us (this was before ShaderToy was a thing, so live-coding was something nobody had ever really seen before), and halfway through the lecture he revealed that the text editor he was using was built on top of his realtime live editing graphics system and therefore could be live-coded as well. One of the things he showed us was an early version of what eventually became the BeautyPi tech demo [0]; keep in mind that this still looks incredible today and iq was demoing this for us interns in realtime 14 years ago.

Wondermoss was a spectacular piece of tech. Every single forest scene and every single piece of vegetation in Brave is made using Wondermoss, and it was all procedural- when you'd open up a shot from Brave in Menv30, you'd see just the characters and groundplane and very little else, and then you'd fire up the renderer and a huge vast lush forest would appear at rendertime. The even cooler thing was that since Brave was still using REYES RenderMan, iq took advantage of the REYES algorithm's streaming behavior to make Wondermoss not only generate but also discard vegetation on-the-fly, meaning that Wondermoss used vanishingly little memory. If I remember correctly, Wondermoss only added like a few dozen MB of memory usage at most to each render, which was insane since it was responsible for like 95% of the visual complexity of each frame. One fun quirk of Wondermoss was that the default random seed was iq's phone number, and that remained for quite a number of years, meaning his phone number is forever immortalized in pretty much all of Pixar's films from the 2010s.

iq is one of the smartest and most inspiring people I've ever met.

[0] https://www.youtube.com/watch?v=_9CZ9UgrcZU

emigre•8mo ago
This is awesome, thanks for sharing this story.
kibibu•8mo ago
The sting in the phone number tale is that, at one point, he changed his phone number and suddenly all the vegetation changed when scenes were re-rendered.
motbus3•8mo ago
the only mistake iq has ever done in his whole life was to read youtube comments in his amazing videos.
CamperBob2•8mo ago
What happened when he did that?
frakt0x90•8mo ago
He hasn't made one in 3 years, so probably that: https://www.youtube.com/@InigoQuilez/videos
uwagar•8mo ago
what effect did that have?
JBits•8mo ago
What sort of tech/techniques did wondermoss use? Was it generating polygons?
ingenieros•8mo ago
It's all shaders! That's why they take up so little memory space. Here's a video where IQ explains how to "model" a greek temple using this technique: https://youtu.be/-pdSjBPH3zM?t=303
TonyTrapp•8mo ago
And here's a very high-level video about wondermoss in particular (archive.org link since the original appears to have been removed): https://web.archive.org/web/20140718035429/https://www.youtu...
baruchthescribe•8mo ago
It's shader-based using a technique called raymarching.
onename•8mo ago
When I want to show people what an intro is and tell them a bit about the demoscene, I usually show them the intro Elevated, which won the PC 4k compo at Breakpoint 2009. For me it really shows the talent of Iq and the other people who created it. It’s truly amazing what can be done in just 4 kilobyte!

Elevated by Rgba & TBC: https://www.youtube.com/watch?v=jB0vBmiTr6o

Iq's slides on the Elevated intro: https://iquilezles.org/articles/function2009/function2009.pd...

Sourcecode: https://files.scene.org/view/resources/code/sources/rgba_tbc...

jsheard•8mo ago
He also ported Elevated to ShaderToy so you can fiddle with the code in realtime.

https://www.shadertoy.com/view/MdX3Rr

If anyone's interested in seeing more 4kb demos, check out the recently released Hexer by LJ.

https://pouet.net/prod.php?which=103982

gxd•8mo ago
I was a huge fan of the demoscene growing up and IQ is one of the best. When my son was little, he loved watching demos on Youtube (a geek's version of Baby Einstein)!

I like the scene so much, I explicitly mention it in my upcoming narrative game Outsider (https://store.steampowered.com/app/3040110/Outsider/). The main character was an active member of the BBS/pirate scene in the 90s and also a big demoscene fan!

eloycoto•8mo ago
Inigo, just If you're reading this, just say thanks for all your articles. During a tumour treatment I had a lot of fun reading all your material, and it made my life much much much fun.

If you are around Galicia any time, you have a free dinner!

Many thanks!

binary132•8mo ago
One of my favorite websites ever. I often tell people about him. I really hope his youtube channel takes off.
modeless•8mo ago
Inigo was just recently on the Wookash podcast. A great commute listen: https://youtu.be/F1ax1iJTHFs
ramesh31•8mo ago
There aren't many real geniuses out there now, but he is one of them. The Good Dinosaur is still one of Pixar's most gorgeous looking movies to this day.