技术亮点 多模态交互:语音和触摸双通道输入,支持课堂快速响应、口头随访等教学场景 教育级延迟:1.2 秒边缘侧语音识别响应,保证课堂互动流畅 辅助功能支持:实时字幕生成技术,辅助特殊教育场景
教育场景的价值
语言学习:AI 语音评估支持对发音准确性进行实时评分 课堂录制:自动生成教学内容的时间戳文本 作业评分:通过语音命令快速调用题库资源 构建实时语音转文本功能,支持长按按钮触发录音,并动态显示识别结果。适用于语音输入、实时字幕等场景。
详细的开发过程 1. 环境准备 系统要求:HarmonyOS 5 API 9+ 设备支持:需要验证设备麦克风硬件能力
设备功能检测 if (!canIUse('SystemCapability.AI.SpeechRecognizer')) { promptAction.showToast({ message: '设备不支持语音识别' }) } 2. 权限配置 步骤描述:
声明权限:添加到 module.json5: “请求权限”: [ { “name”: “ohos.permission.MICROPHONE”, //名称 “reason”: “$string:microphone_permission_reason”, / “usedScene”:{ “abilities”: [“EntryAbility”], “when”: “总是” } } ] 动态权限请求: private async requestPermissions() { const atManager = abilityAccessCtrl.createAtManager(); try { const result = await atManager.requestPermissionsFromUser( getContext() 的 ['ohos.permission.麦克风'] ); this.hasPermissions = result.authResults.every( 状态 => 状态 === abilityAccessCtrl.GrantStatus.PERMISSION_GRANTED ); } catch (err) { console.error('权限请求失败: ${err.code}, ${err.message}'); } } 3. 语音引擎管理 生命周期控制:
引擎初始化 private async initEngine() { this.asrEngine = 等待 speechRecognizer.createEngine({ language: 'zh-CN', // 支持 en-US 等多种语言 在线:1 // 在线识别模式 });
this.configureCallbacks(); }
资源释放 私人 releaseEngine() { this.asrEngine?。完成('10000'); this.asrEngine?。取消('10000'); this.asrEngine?。shutdown(); this.asrEngine = 未定义; } 4. 核心配置参数 音频参数:
const audioConfig:speechRecognizer.AudioInfo = { audioType: 'pcm', // 推荐的无损格式 sampleRate: 16000, // 标准语音采样率 soundChannel: 1, // 单声道录音 sampleBit: 16 // 16 位采样深度 }; 识别参数:
const recognitionParams = { recognitionMode: 0, // 0 – 流式识别,1 – 单句识别 vadBegin: 2000, // 语音开始检测阈值(毫秒) vadEnd: 3000, // 语音结束沉默评判 maxAudioDuration: 60000 // 最大录制时间 }; 5. 回调事件处理 private configureCallbacks() { const _this = 这个;
this.asrEngine.setListener({ onResult(会话 ID, 结果) { _this.text = result.result;增量更新识别结果
如果 (result.isLast) { _this.handleRecognitionEnd(); } },
onError(会话 ID, 代码, 消息) { promptAction.showToast({ message: '识别错误: ${msg}' }); _this.resetState(); } }); }
私有 handleRecognitionEnd() { this.isRecording = 假; this.releaseEngine(); promptAction.showToast({ message: '识别完成' }); }
技术要点总结 模块关键技术点权限管理动态权限请求机制 + 异常回退处理音频处理PCM 音频流配置 + VAD 静音检测参数优化状态管理通过 @State/@LinkPerformance 优化实现 UI 和逻辑状态同步引擎生命周期管理 + 限流更新策略异常处理错误代码映射表 + 自动重试机制
通过该案例,开发者可以掌握 HarmonyOS 5 语音服务的核心开发模型,快速构建高质量的语音交互功能。
zhxwork•4h ago
Technical Highlights Multimodal Interaction: Dual-channel input of voice and touch, supporting teaching scenarios such as classroom quick response and oral follow‑up Educational‑Level Latency: 1.2‑second edge‑side speech recognition response to ensure smooth classroom interaction Accessibility Support: Real‑time subtitle generation technology to assist in special education scenarios
Value in Educational Scenarios
Language Learning: AI speech evaluation enables real‑time scoring of pronunciation accuracy Classroom Recording: Automatically generates timestamped text of teaching content Homework Grading: Quickly invokes question bank resources via voice commands Build a real‑time speech‑to‑text function that supports long‑pressing a button to trigger recording and dynamically displays recognition results. Suitable for scenarios such as voice input and real‑time subtitles.
Detailed Development Process 1. Environment Preparation System Requirements: HarmonyOS 5 API 9+ Device Support: Requires verification of device microphone hardware capabilities
// Device capability detection if (!canIUse('SystemCapability.AI.SpeechRecognizer')) { promptAction.showToast({ message: 'Device does not support speech recognition' }) } 2. Permission Configuration Step Description:
Declare permissions: Add to module.json5: "requestPermissions": [ { "name": "ohos.permission.MICROPHONE", "reason": "$string:microphone_permission_reason", "usedScene": { "abilities": ["EntryAbility"], "when": "always" } } ] Dynamic permission request: private async requestPermissions() { const atManager = abilityAccessCtrl.createAtManager(); try { const result = await atManager.requestPermissionsFromUser( getContext(), ['ohos.permission.MICROPHONE'] ); this.hasPermissions = result.authResults.every( status => status === abilityAccessCtrl.GrantStatus.PERMISSION_GRANTED ); } catch (err) { console.error(`Permission request failed: ${err.code}, ${err.message}`); } } 3. Speech Engine Management Lifecycle Control:
// Engine initialization private async initEngine() { this.asrEngine = await speechRecognizer.createEngine({ language: 'zh-CN', // Supports multiple languages like en-US online: 1 // Online recognition mode });
}// Resource release private releaseEngine() { this.asrEngine?.finish('10000'); this.asrEngine?.cancel('10000'); this.asrEngine?.shutdown(); this.asrEngine = undefined; } 4. Core Configuration Parameters Audio Parameters:
const audioConfig: speechRecognizer.AudioInfo = { audioType: 'pcm', // Recommended lossless format sampleRate: 16000, // Standard speech sampling rate soundChannel: 1, // Monophonic recording sampleBit: 16 // 16‑bit sampling depth }; Recognition Parameters:
const recognitionParams = { recognitionMode: 0, // 0 – Streaming recognition, 1 – Single-sentence recognition vadBegin: 2000, // Voice start detection threshold (ms) vadEnd: 3000, // Voice end silence judgment maxAudioDuration: 60000 // Maximum recording time }; 5. Callback Event Handling private configureCallbacks() { const _this = this;
}private handleRecognitionEnd() { this.isRecording = false; this.releaseEngine(); promptAction.showToast({ message: 'Recognition completed' }); } Complete Implementation Code View Component @Entry @ComponentV2 struct SpeechRecognitionView { @State private displayText: string = ''; @State private recordingStatus: boolean = false; private recognitionEngine?: speechRecognizer.SpeechRecognitionEngine;
} Custom Voice Button Component @ComponentV2 struct VoiceButton { @Link recording: boolean; onStart: () => void; onEnd: () => void; build() { Button(this.recording ? 'Release to End' : 'Long Press to Speak') .size({ width: '80%', height: 80 }) .backgroundColor(this.recording ? '#FF6B81' : '#3498DB') .gesture( LongPressGesture() .onActionStart(() => { this.onStart(); this.recording = true; }) .onActionEnd(() => { this.onEnd(); this.recording = false; }) ) } } Best Practice Recommendations Performance Optimization Resource Management: Ensure engine release when components are unloaded aboutToDisappear(): void { this.releaseEngine(); } Throttling Processing: Avoid frequent state updates private updateText(newText: string) { if (Date.now() - this.lastUpdate > 200) { this.displayText = newText; this.lastUpdate = Date.now(); } } User Experience Enhancement Add audio waveform animation: // Add dynamic effects to the button @Builder WaveEffect() { Circle() .width(this.recording ? 30 : 0) .height(this.recording ? 30 : 0) .opacity(0.5) .animate({ duration: 1000, iterations: -1 }) } Error recovery mechanism: private async retryRecording() { await this.releaseEngine(); await new Promise(resolve => setTimeout(resolve, 500)); await this.initEngine(); this.startRecognition(); } Technical Key Points Summary ModuleKey Technical PointsPermission ManagementDynamic permission request mechanism + exception fallback handlingAudio ProcessingPCM audio stream configuration + VAD silence detection parameter optimizationState ManagementUI and logic state synchronization via @State/@LinkPerformance OptimizationEngine lifecycle management + throttling update strategyException HandlingError code mapping table + automatic retry mechanismThrough this case, developers can master the core development model of HarmonyOS 5 voice services and quickly build high‑quality voice interaction functions.