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Why do software developers love complexity?

https://kyrylo.org/software/2025/08/21/why-do-software-developers-love-complexity.html
1•PaulHoule•44s ago•0 comments

Alarm and Overload

https://novum.substack.com/p/two-media-tactics-of-the-2020s
1•paulpauper•3m ago•0 comments

Science of Chess: What does it mean to have a "chess personality?"

https://lichess.org/@/NDpatzer/blog/science-of-chess-what-does-it-mean-to-have-a-chess-personalit...
1•tech_ken•7m ago•0 comments

Show HN: Summarize Any Article, Paper, or Video in 5 Bullet Points

https://unrav.io/summarize
1•rriley•8m ago•0 comments

Show HN: Labspace Directory – Biotech resource for lab space

https://www.labspacedirectory.com
1•ejhodges•10m ago•0 comments

Total porn ban proposed by Michigan lawmakers

https://www.fox2detroit.com/news/total-porn-ban-proposed-michigan-lawmakers
6•healsdata•15m ago•0 comments

Germany's Autobahn Bridges Are Going to Pieces

https://www.bloomberg.com/opinion/articles/2025-09-15/germany-s-autobahn-bridges-are-crumbling
2•JumpCrisscross•16m ago•0 comments

The unbearable sameness of Liquid Glass

https://www.theverge.com/apple/778197/liquid-glass-iphone-watch-ipad-mac
2•mastazi•16m ago•0 comments

Ask HN: What Are the Best Database AI Agent? NLQ System?

1•desaiguddu•16m ago•0 comments

West Texas Gas Falls to 14-Month Low as Negative Prices Persist

https://www.bloomberg.com/news/articles/2025-09-15/west-texas-gas-falls-to-14-month-low-as-negati...
1•JumpCrisscross•16m ago•0 comments

Russia Made Drone Production a Supreme Priority. Now It Swarms the Skies

https://www.nytimes.com/2025/09/14/world/europe/russia-ukraine-drone-attacks-production.html
1•bookofjoe•17m ago•1 comments

What Are the Best Database AI Agent? NLQ System?

1•desaiguddu•17m ago•0 comments

Show HN: PHP MCP SDK

https://github.com/dalehurley/php-mcp-sdk
1•dalemhurley•18m ago•0 comments

TerminalTextEffects: A terminal visual effects engine, application, and library

https://chrisbuilds.github.io/terminaltexteffects/
1•podiki•19m ago•0 comments

Show HN: SimKit – TS framework for testing and running AI agent simulations

2•anthonySs•21m ago•0 comments

The peril of unquoted Python strings, and how they caused CVE-2024-9287

https://pythonkoans.substack.com/p/koan-12-the-blacksmiths-hammer
1•meander_water•24m ago•0 comments

Fiverr to lay off 30% of workforce in AI push

https://www.reuters.com/technology/online-marketplace-fiverr-lay-off-30-workforce-ai-push-2025-09...
6•geox•25m ago•0 comments

Democratic PR Firm to Run Bot Army for Israel

https://readsludge.com/2025/09/15/democratic-pr-firm-to-run-bot-army-for-israel/
2•sporkxrocket•28m ago•0 comments

Internet Archive's big battle with music publishers ends in settlement

https://arstechnica.com/tech-policy/2025/09/internet-archives-big-battle-with-music-publishers-en...
2•coloneltcb•29m ago•0 comments

Apple Says Installing iOS 26 Might Impact Battery Life

https://www.macrumors.com/2025/09/15/ios-26-battery-life-impact/
4•calf•29m ago•0 comments

"Mirror life" and the recurring nightmare of scientific apocalypse

https://bigthink.com/the-past/mirror-life-and-the-recurring-nightmare-of-scientific-apocalypse/
2•anarbadalov•34m ago•0 comments

CoreWeave signs $6.3B order with Nvidia to cover unsold cloud capacity thru 2032

https://www.reuters.com/business/coreweave-nvidia-sign-63-billion-cloud-computing-capacity-order-...
5•thoughtpeddler•39m ago•1 comments

Godot 4.5, making dreams accessible

https://godotengine.org/article/godot-4-5-making-dreams-accessible/
5•freddydumont•40m ago•0 comments

Npcsh, the multi-agent shell, has now reached 50 stars on GitHub

https://github.com/NPC-Worldwide/npcsh
1•caug37•42m ago•1 comments

Signs the AI Bubble is Bursting - Sabine Hossenfelder [video]

https://www.youtube.com/watch?v=_L1JbzDnEMk
2•evo_9•42m ago•1 comments

Do Markets Believe in Transformative AI?

https://marginalrevolution.com/marginalrevolution/2025/09/do-markets-believe-in-transformative-ai...
1•smitty1e•43m ago•0 comments

Stirring Bars Are Superstition?

https://www.science.org/content/blog-post/stirring-bars-are-superstition
2•striking•45m ago•0 comments

Considering writing a popular science book? Here's my advice

https://www.southernfriedscience.com/considering-writing-a-popular-science-book-heres-my-advice/
1•mooreds•48m ago•0 comments

High-Dimensional Statistics

https://arxiv.org/abs/2310.19244
1•ibobev•50m ago•0 comments

I want to do experiments but it's not cheap

https://chillphysicsenjoyer.substack.com/p/i-want-to-do-experiments-but-its
1•crescit_eundo•50m ago•0 comments
Open in hackernews

Show HN: Brainfuck to RISC-V JIT compiler written in Zig

https://github.com/evelance/brainiac
5•0x000xca0xfe•3mo ago
Hi everybody,

this was my project to learn Zig and RISC-V+x86_64 assembly.

Not sure if anybody is actually interested in yet another Brainfuck compiler, so I'll just write up some random things I learned while building it!

- A primitive assembly stitching compiler is 10x faster than the interpreter. Did not expect that.

- The generated x86 code is really bad (e.g. it always uses 6 or 7 byte sized instructions with 32-bit immediates when there are much smaller ones) but it doesn't really matter. Good code generated by GCC and clang for transpiled Brainfuck->C is not much faster as it's bottlenecked by memory accesses anyways.

- Zig is pretty far along actually. You can make serious projects with it!

- But the community seems to like self-punishment. Unused parameters and variables are hard errors and there is no way to disable that even for debug builds. Makes quickly commenting out part of the code a real PITA.

- I've had a miscompilation due to std.mem.span being broken and two source code breaks going from Zig 0.13 to 0.15 (std.mem.page_size got removed and ArrayList.popOrNull as well).

- But arbitrary size integers are fantastic! And well-defined two's complement behaviour!

Here is for example the code that encodes the c.beqz instruction:

  /// Branch if Equal to Zero (compressed): c.beqz rs1', offset -> beq rs1, x0, offset
  pub fn c_beqz(text: *std.ArrayList(u8), rs1: RV_X, offset: i9) !void {
      std.debug.assert(is3BitReg(rs1));
      std.debug.assert(@mod(offset, 2) == 0);
      const imm: u9 = @bitCast(offset);
      const RV_CB = packed struct(u16) {
          op: u2,
          offset5: u1,
          offset1_2: u2,
          offset6_7: u2,
          rsd_rs1_: u3,
          offset3_4: u2,
          offset8: u1,
          funct3: u3,
      };
      const ins = RV_CB {
          .op = 0x1,
          .offset5 = @truncate(imm >> 5),
          .offset1_2 = @truncate(imm >> 1),
          .offset6_7 = @truncate(imm >> 6),
          .rsd_rs1_ = @truncate(@intFromEnum(rs1) - 8),
          .offset3_4 = @truncate(imm >> 3),
          .offset8 = @truncate(imm >> 8),
          .funct3 = 0x6,
      };
      try appendInstruction(text, u16, @bitCast(ins));
  }
This is really nice as all the exotic integer sizes are actually checked, too.

- Zig support for Windows is good. Porting the project to Windows was very easy.

- When the RISC-V registers are carefully chosen, almost all instructions could be compressed in this projects.

- Compressed instructions and good branching code (using the branch instructions directly when the jump range is small enough instead of branching over a larger jump instruction) did not noticeably change performance on real hardware (OrangePi RV2).

- But somehow QEMU got a massive boost from that. Not sure why exactly.

So, that's about it!

I hope at least something was interesting...

Comments

sylware•3mo ago
thumbs up for this project (everything RISC-V is usually).

I write rv64 assembly (nearly core only, without memory reservation instructions) and run it on x86_64 with a very small (x86_64 assembly written) interpreter.

And your are right, I have had thoughts about a "RISC-V" x86_64 compiler (but it will probably require some runtime unfortunately).

Hopefully, rv22+ hardware with ultra-performant µ-architecture and with the latest silicon process will happen sooner than we expect. One less PI toxic lock and cleaner, _really standard_ assembly (the end game of much software).

0x000xca0xfe•3mo ago
Yeah I can't wait for a performant RISC-V core. Runtime code generation is so easy for RISC-V. I have many ideas or projects where I'd like to use it but it feels kinda pointless when JITed RISC-V machine code on current hardware gets destroyed by any half-decent x86 PC or Mac running naive C code.
sylware•3mo ago
Well, here are the tricks: interpreted rv64 assembly will be "slow"... actually "slower" than x86_64 native code... but in many execution contexts, for many pieces of software, here the first trick: the "slow" interpreted rv64 assembly machine code will be... "fast" enough... The 2nd trick: I have control on my rv64 machine interpreter, and I can write native x86_64 acceleration assembly along side of a rv64 reference implementation (I planned to do just that for my CPU renderer in my wayland compositor... actually I have already AVX2 code for some of that, even though the sweet spot is AVX512, but don't have the hardware for this, yet).

And once we have this rv64 shiny hardware, certainly won't be a drop-in, but the distance to code will be minimal.

One important SDK thing: I am careful at using the smallest number of rv64 machine instructions (we tend to forget 'R' in "RISC-V" means 'R'educed...), and I use basic, really basic, C preprocessors instead of the assembler preprocessor in order to decouple the assembly code from a specific assembler preprocessor. I don't even use assembler pseudo-instructions, or ABI register names, neither compressed machine instructions.

On top of that: I don't use ELF, I use a super minimal executable/system interface dynamic shared library format of my own, omega idiotically simple, which I wrap in ELF binaries for transparent support. People have to come to realize, ELF complexity, for a executable/system interface dynamic shared library is utterly and completely obsolete, even a liability once you are looking for binary stability in time (cf games), proven over more than the last decade.