They will have to work really hard to incentivize developers and studios to invest in iOS and macOS and it's bespoke low level libraries.
Valve is able to succeed where Apple doesn't because they aren't obsessed with being king-of-the-ring. They're a software retailer, Valve makes more money when more PC hardware proliferates to new audiences. Apple could do this too, but they would have to swallow their pride and work with Khronos again. Hence the reason why iOS games are often the most demanding native titles on Mac.
bigyabai•1d ago