Apparently using PlayCanvas.
> and rigged to be out of each other's lines of sight
I think there's a misunderstanding of the industry here, if you think the viewing audience will be concerned about some poorly disguised cameras at the edges of the scene.
joe_the_user•8h ago
[1] https://arxiv.org/pdf/2406.09733
yorwba•7h ago
Both descend from (and cite) 3D Gaussian Splatting for Real-Time Radiance Field Rendering https://arxiv.org/abs/2308.04079 but take it into entirely different directions.
sitkack•7h ago
gpm•7h ago