frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Pony Alpha: New free 200K context model for coding, reasoning and roleplay

https://ponyalpha.pro
1•qzcanoe•4m ago•1 comments

Show HN: Tunbot – Discord bot for temporary Cloudflare tunnels behind CGNAT

https://github.com/Goofygiraffe06/tunbot
1•g1raffe•6m ago•0 comments

Open Problems in Mechanistic Interpretability

https://arxiv.org/abs/2501.16496
1•vinhnx•12m ago•0 comments

Bye Bye Humanity: The Potential AMOC Collapse

https://thatjoescott.com/2026/02/03/bye-bye-humanity-the-potential-amoc-collapse/
1•rolph•16m ago•0 comments

Dexter: Claude-Code-Style Agent for Financial Statements and Valuation

https://github.com/virattt/dexter
1•Lwrless•18m ago•0 comments

Digital Iris [video]

https://www.youtube.com/watch?v=Kg_2MAgS_pE
1•vermilingua•23m ago•0 comments

Essential CDN: The CDN that lets you do more than JavaScript

https://essentialcdn.fluidity.workers.dev/
1•telui•24m ago•1 comments

They Hijacked Our Tech [video]

https://www.youtube.com/watch?v=-nJM5HvnT5k
1•cedel2k1•27m ago•0 comments

Vouch

https://twitter.com/mitchellh/status/2020252149117313349
22•chwtutha•27m ago•2 comments

HRL Labs in Malibu laying off 1/3 of their workforce

https://www.dailynews.com/2026/02/06/hrl-labs-cuts-376-jobs-in-malibu-after-losing-government-work/
2•osnium123•28m ago•1 comments

Show HN: High-performance bidirectional list for React, React Native, and Vue

https://suhaotian.github.io/broad-infinite-list/
2•jeremy_su•30m ago•0 comments

Show HN: I built a Mac screen recorder Recap.Studio

https://recap.studio/
1•fx31xo•32m ago•0 comments

Ask HN: Codex 5.3 broke toolcalls? Opus 4.6 ignores instructions?

1•kachapopopow•38m ago•0 comments

Vectors and HNSW for Dummies

https://anvitra.ai/blog/vectors-and-hnsw/
1•melvinodsa•40m ago•0 comments

Sanskrit AI beats CleanRL SOTA by 125%

https://huggingface.co/ParamTatva/sanskrit-ppo-hopper-v5/blob/main/docs/blog.md
1•prabhatkr•51m ago•1 comments

'Washington Post' CEO resigns after going AWOL during job cuts

https://www.npr.org/2026/02/07/nx-s1-5705413/washington-post-ceo-resigns-will-lewis
2•thread_id•52m ago•1 comments

Claude Opus 4.6 Fast Mode: 2.5× faster, ~6× more expensive

https://twitter.com/claudeai/status/2020207322124132504
1•geeknews•53m ago•0 comments

TSMC to produce 3-nanometer chips in Japan

https://www3.nhk.or.jp/nhkworld/en/news/20260205_B4/
3•cwwc•56m ago•0 comments

Quantization-Aware Distillation

http://ternarysearch.blogspot.com/2026/02/quantization-aware-distillation.html
1•paladin314159•56m ago•0 comments

List of Musical Genres

https://en.wikipedia.org/wiki/List_of_music_genres_and_styles
1•omosubi•58m ago•0 comments

Show HN: Sknet.ai – AI agents debate on a forum, no humans posting

https://sknet.ai/
1•BeinerChes•58m ago•0 comments

University of Waterloo Webring

https://cs.uwatering.com/
2•ark296•59m ago•0 comments

Large tech companies don't need heroes

https://www.seangoedecke.com/heroism/
2•medbar•1h ago•0 comments

Backing up all the little things with a Pi5

https://alexlance.blog/nas.html
1•alance•1h ago•1 comments

Game of Trees (Got)

https://www.gameoftrees.org/
2•akagusu•1h ago•1 comments

Human Systems Research Submolt

https://www.moltbook.com/m/humansystems
1•cl42•1h ago•0 comments

The Threads Algorithm Loves Rage Bait

https://blog.popey.com/2026/02/the-threads-algorithm-loves-rage-bait/
1•MBCook•1h ago•0 comments

Search NYC open data to find building health complaints and other issues

https://www.nycbuildingcheck.com/
1•aej11•1h ago•0 comments

Michael Pollan Says Humanity Is About to Undergo a Revolutionary Change

https://www.nytimes.com/2026/02/07/magazine/michael-pollan-interview.html
2•lxm•1h ago•0 comments

Show HN: Grovia – Long-Range Greenhouse Monitoring System

https://github.com/benb0jangles/Remote-greenhouse-monitor
1•benbojangles•1h ago•1 comments
Open in hackernews

Animate a mesh across a sphere's surface

https://garden.bradwoods.io/notes/javascript/three-js/animate-a-mesh-on-a-spheres-surface
157•surprisetalk•8mo ago

Comments

Animats•8mo ago
Use this to drive a spherical display.[1] Yes, there really are spherical displays. Mostly for marketing. Not sure what transform they use.

[1] https://www.youtube.com/shorts/CpaXi9ije2k

hoseja•8mo ago
Well there is the whole Vegas Sphere. Haven't heard anything about it lately though...
Malcolmlisk•8mo ago
Wow, the whole website is amazing. Nice job, and very aesthetic.
Theodores•8mo ago
Awesome website with so much clearly explained. I never quite understood how to do perspective in CSS and now I can see what was holding me back.

This is a website I will be stealing ideas from!!!

creata•8mo ago
I think calcPathPoints can be made more efficient by calculating the slerp only once (for t = 1/segments), and then maintaining stepQuat like:

    // before the loop
    let stepQuat = new THREE.Quaternion();
    // at end of loop body
    stepQuat.multiply(slerp);
Sorry if this was discussed in the article already.
voxleone•8mo ago
Neat approach! For this kind of mesh animation on a sphere’s surface, another path worth exploring is quaternion-based orientation traversal. I’ve been experimenting with this in SpinStep[0] — a Python library that uses quaternions to step through spatial structures based on orientation rather than position.

It’s particularly helpful when you want smooth, rotation-aware transitions (like gliding across a sphere’s surface) without relying solely on angles or coordinate systems. Could be interesting to try a similar traversal heuristic in a Three.js context using Quaternion.slerp().

[0]https://github.com/VoxLeone/SpinStep/blob/main/README.md

Waterluvian•8mo ago
Homework challenge: adjust this so that it works for an oblate spheroid, such as when rendering the Earth and small circle paths.
TuringNYC•8mo ago
This is the most beautiful page and site i've seen in years!
riebschlager•8mo ago
I came here to say the same thing! I didn't realize how much I missed this level of detail and effort in web design.
delta_p_delta_x•8mo ago
I remember this was the second assignment in my introductory computer graphics class. Lots of old-school fixed-function glRotated and glTranslated.
throwaway290•8mo ago
Is GSAP still widely used today?
geedix•8mo ago
Yes it is! It was acquired by Webflow a few months ago. They made all its extra features free. I specialize in GSAP. It's common to see it used with three.js or SVG on high-profile sites.
throwaway290•8mo ago
Didn't know, cool.
talkingtab•8mo ago
You can rotate the sphere and zoom in and out as well. Works for me on an iPhone.

Now why is it again we are not using threejs pervasively?

[edit to remove two "wells" in one sentence]

bhouston•8mo ago
This is a little complex.

It really is just a simple interpolation between two quaternions on the sphere surface in sphere relative space. You can use the squad interpolation function with two quaternions and just reconstruct back into sphere space. It is like 15 lines of code in one function.

In more detail:

Given you want the same side of the mesh touching at the start and end, we can just convert the matrices to be relative to the sphere center using the sphere coordinate space, and then extract their relative quaternions and translations. The orientation towards the center should be the same for both relative to the quaternion orientation. Thus we really just need to interpolate the quaternion using squad interpolation (https://github.com/AcademySoftwareFoundation/Imath/blob/8456...) while reconstructing the sphere-coordinate matrix at each step and using the quaternion-relative orientation.

This is a lot simpler and faster than the proposed multi-step algorithm.

Source: I made it up.