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From Offloading to Engagement (Study on Generative AI)

https://www.mdpi.com/2306-5729/10/11/172
1•boshomi•1m ago•1 comments

AI for People

https://justsitandgrin.im/posts/ai-for-people/
1•dive•2m ago•0 comments

Rome is studded with cannon balls (2022)

https://essenceofrome.com/rome-is-studded-with-cannon-balls
1•thomassmith65•7m ago•0 comments

8-piece tablebase development on Lichess (op1 partial)

https://lichess.org/@/Lichess/blog/op1-partial-8-piece-tablebase-available/1ptPBDpC
2•somethingp•8m ago•0 comments

US to bankroll far-right think tanks in Europe against digital laws

https://www.brusselstimes.com/1957195/us-to-fund-far-right-forces-in-europe-tbtb
2•saubeidl•9m ago•0 comments

Ask HN: Have AI companies replaced their own SaaS usage with agents?

1•tuxpenguine•12m ago•0 comments

pi-nes

https://twitter.com/thomasmustier/status/2018362041506132205
1•tosh•14m ago•0 comments

Show HN: Crew – Multi-agent orchestration tool for AI-assisted development

https://github.com/garnetliu/crew
1•gl2334•15m ago•0 comments

New hire fixed a problem so fast, their boss left to become a yoga instructor

https://www.theregister.com/2026/02/06/on_call/
1•Brajeshwar•16m ago•0 comments

Four horsemen of the AI-pocalypse line up capex bigger than Israel's GDP

https://www.theregister.com/2026/02/06/ai_capex_plans/
1•Brajeshwar•17m ago•0 comments

A free Dynamic QR Code generator (no expiring links)

https://free-dynamic-qr-generator.com/
1•nookeshkarri7•17m ago•1 comments

nextTick but for React.js

https://suhaotian.github.io/use-next-tick/
1•jeremy_su•19m ago•0 comments

Show HN: I Built an AI-Powered Pull Request Review Tool

https://github.com/HighGarden-Studio/HighReview
1•highgarden•19m ago•0 comments

Git-am applies commit message diffs

https://lore.kernel.org/git/bcqvh7ahjjgzpgxwnr4kh3hfkksfruf54refyry3ha7qk7dldf@fij5calmscvm/
1•rkta•22m ago•0 comments

ClawEmail: 1min setup for OpenClaw agents with Gmail, Docs

https://clawemail.com
1•aleks5678•29m ago•1 comments

UnAutomating the Economy: More Labor but at What Cost?

https://www.greshm.org/blog/unautomating-the-economy/
1•Suncho•35m ago•1 comments

Show HN: Gettorr – Stream magnet links in the browser via WebRTC (no install)

https://gettorr.com/
1•BenaouidateMed•36m ago•0 comments

Statin drugs safer than previously thought

https://www.semafor.com/article/02/06/2026/statin-drugs-safer-than-previously-thought
1•stareatgoats•38m ago•0 comments

Handy when you just want to distract yourself for a moment

https://d6.h5go.life/
1•TrendSpotterPro•40m ago•0 comments

More States Are Taking Aim at a Controversial Early Reading Method

https://www.edweek.org/teaching-learning/more-states-are-taking-aim-at-a-controversial-early-read...
2•lelanthran•41m ago•0 comments

AI will not save developer productivity

https://www.infoworld.com/article/4125409/ai-will-not-save-developer-productivity.html
1•indentit•46m ago•0 comments

How I do and don't use agents

https://twitter.com/jessfraz/status/2019975917863661760
1•tosh•52m ago•0 comments

BTDUex Safe? The Back End Withdrawal Anomalies

1•aoijfoqfw•55m ago•0 comments

Show HN: Compile-Time Vibe Coding

https://github.com/Michael-JB/vibecode
7•michaelchicory•57m ago•1 comments

Show HN: Ensemble – macOS App to Manage Claude Code Skills, MCPs, and Claude.md

https://github.com/O0000-code/Ensemble
1•IO0oI•1h ago•1 comments

PR to support XMPP channels in OpenClaw

https://github.com/openclaw/openclaw/pull/9741
1•mickael•1h ago•0 comments

Twenty: A Modern Alternative to Salesforce

https://github.com/twentyhq/twenty
1•tosh•1h ago•0 comments

Raspberry Pi: More memory-driven price rises

https://www.raspberrypi.com/news/more-memory-driven-price-rises/
2•calcifer•1h ago•0 comments

Level Up Your Gaming

https://d4.h5go.life/
1•LinkLens•1h ago•1 comments

Di.day is a movement to encourage people to ditch Big Tech

https://itsfoss.com/news/di-day-celebration/
4•MilnerRoute•1h ago•0 comments
Open in hackernews

SSHTron: A multiplayer lightcycle game that runs through SSH

https://github.com/zachlatta/sshtron
115•thunderbong•7mo ago

Comments

dijit•7mo ago
A lot of fun, my highscore was 46. :)
progbits•7mo ago
Oh this brings memories of the hours I spent playing Armagetron years ago. I wonder if it still has active player base?

Edit: played for a while, it's pretty fun. However sometimes you die just because another player spawns right in front of you which is pretty frustrating as there is nothing you can do. I would suggest adding some blinking dot that will warn a new player is about to spawn at some location.

wormius•7mo ago
I was thinking this, too. Like maybe a few seconds of X flashing where you'll spawn next.
XiZhao•7mo ago
This was created by Zach Latta, who runs an awesome non profit called Hack Club that produces some of the top high school technical talent through community coding clubs. Highly encourage you donate to Hack Club!
clacker-o-matic•7mo ago
Hack Club is amazing! I've gotten so many amazing opportunities to build stuff and help out with events. I got to build and run waka.hackclub.com (selfhosted wakatime backend) and at its peak we got over 21 thousand kids tracking over a quarter million hours in the software i built. Crazy experience. Getting to talk and interact with other techy teens is the best part about it though; we have a massive slack which generates the best techy conversations I typically have on a day to day basis.

[source i'm a teenager in hackclub]

beloch•7mo ago
This made me nostalgic for GLTron. After a round of that, I decided to look for a more up-to-date lightcycle game but, surprisingly, there aren't any that capture the look of the 80's Tron movie with a similar level of faithfulness.

Armagetron was roughly contemporary with GLTron, but has a zoomed out perspective that doesn't capture the claustrophobic feeling of not knowing what's on the other side of that trail you're next to. There are also games based on the lightcycle sequences from the newer TRON movies. I have nothing against them, but they're not the same thing.

Seems like an underserved audience might possibly exist for this sort of thing.

wrigby•7mo ago
This brought back memories - GLTron was fantastic. It was always either that or TuxRacer that would get fired up after finally getting my ATI drivers sorted out on whatever distro I was playing with at the time.

Looks like the last release was in 2016, which is a lot more recent than I expected. I wonder if we could dust it off and get a build?

__s•7mo ago
Close field of view really changes things

Long ago I played an online tron-line, Cubes, where it was first person perspective 3d (could travel in 6 directions) the extra dimension of space still got claustrophobic

pathless•7mo ago
I'm curious how this works under the hood, and how the resource consumption differs from just serving text via curl... Interesting. Realtime input and play!
dvh•7mo ago
I hope that riding next to a track is faster. It is crucial element of the gameplay as it make second player faster than the leader.
wormius•7mo ago
Hell yeah that was fun. 174, high of 185 in that session. But never got close to the 174 which was when I wasn't aware of what I was doing. The game played better without me, I think. Like when I get confused in a fighting game and somehow do better then. LOL.

Nice project!

_joel•7mo ago
Now someone do SSHnake :) edit: that was quick https://pkg.go.dev/github.com/gaurav-gosain/sshnake