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Show HN: Env-shelf – Open-source desktop app to manage .env files

https://env-shelf.vercel.app/
1•ivanglpz•3m ago•0 comments

Show HN: Almostnode – Run Node.js, Next.js, and Express in the Browser

https://almostnode.dev/
1•PetrBrzyBrzek•3m ago•0 comments

Dell support (and hardware) is so bad, I almost sued them

https://blog.joshattic.us/posts/2026-02-07-dell-support-lawsuit
1•radeeyate•4m ago•0 comments

Project Pterodactyl: Incremental Architecture

https://www.jonmsterling.com/01K7/
1•matt_d•4m ago•0 comments

Styling: Search-Text and Other Highlight-Y Pseudo-Elements

https://css-tricks.com/how-to-style-the-new-search-text-and-other-highlight-pseudo-elements/
1•blenderob•6m ago•0 comments

Crypto firm accidentally sends $40B in Bitcoin to users

https://finance.yahoo.com/news/crypto-firm-accidentally-sends-40-055054321.html
1•CommonGuy•6m ago•0 comments

Magnetic fields can change carbon diffusion in steel

https://www.sciencedaily.com/releases/2026/01/260125083427.htm
1•fanf2•7m ago•0 comments

Fantasy football that celebrates great games

https://www.silvestar.codes/articles/ultigamemate/
1•blenderob•7m ago•0 comments

Show HN: Animalese

https://animalese.barcoloudly.com/
1•noreplica•7m ago•0 comments

StrongDM's AI team build serious software without even looking at the code

https://simonwillison.net/2026/Feb/7/software-factory/
1•simonw•8m ago•0 comments

John Haugeland on the failure of micro-worlds

https://blog.plover.com/tech/gpt/micro-worlds.html
1•blenderob•8m ago•0 comments

Show HN: Velocity - Free/Cheaper Linear Clone but with MCP for agents

https://velocity.quest
2•kevinelliott•9m ago•2 comments

Corning Invented a New Fiber-Optic Cable for AI and Landed a $6B Meta Deal [video]

https://www.youtube.com/watch?v=Y3KLbc5DlRs
1•ksec•10m ago•0 comments

Show HN: XAPIs.dev – Twitter API Alternative at 90% Lower Cost

https://xapis.dev
2•nmfccodes•11m ago•0 comments

Near-Instantly Aborting the Worst Pain Imaginable with Psychedelics

https://psychotechnology.substack.com/p/near-instantly-aborting-the-worst
2•eatitraw•17m ago•0 comments

Show HN: Nginx-defender – realtime abuse blocking for Nginx

https://github.com/Anipaleja/nginx-defender
2•anipaleja•17m ago•0 comments

The Super Sharp Blade

https://netzhansa.com/the-super-sharp-blade/
1•robin_reala•19m ago•0 comments

Smart Homes Are Terrible

https://www.theatlantic.com/ideas/2026/02/smart-homes-technology/685867/
1•tusslewake•20m ago•0 comments

What I haven't figured out

https://macwright.com/2026/01/29/what-i-havent-figured-out
1•stevekrouse•21m ago•0 comments

KPMG pressed its auditor to pass on AI cost savings

https://www.irishtimes.com/business/2026/02/06/kpmg-pressed-its-auditor-to-pass-on-ai-cost-savings/
1•cainxinth•21m ago•0 comments

Open-source Claude skill that optimizes Hinge profiles. Pretty well.

https://twitter.com/b1rdmania/status/2020155122181869666
3•birdmania•21m ago•1 comments

First Proof

https://arxiv.org/abs/2602.05192
7•samasblack•23m ago•2 comments

I squeezed a BERT sentiment analyzer into 1GB RAM on a $5 VPS

https://mohammedeabdelaziz.github.io/articles/trendscope-market-scanner
1•mohammede•25m ago•0 comments

Kagi Translate

https://translate.kagi.com
2•microflash•25m ago•0 comments

Building Interactive C/C++ workflows in Jupyter through Clang-REPL [video]

https://fosdem.org/2026/schedule/event/QX3RPH-building_interactive_cc_workflows_in_jupyter_throug...
1•stabbles•26m ago•0 comments

Tactical tornado is the new default

https://olano.dev/blog/tactical-tornado/
2•facundo_olano•28m ago•0 comments

Full-Circle Test-Driven Firmware Development with OpenClaw

https://blog.adafruit.com/2026/02/07/full-circle-test-driven-firmware-development-with-openclaw/
1•ptorrone•28m ago•0 comments

Automating Myself Out of My Job – Part 2

https://blog.dsa.club/automation-series/automating-myself-out-of-my-job-part-2/
1•funnyfoobar•29m ago•1 comments

Dependency Resolution Methods

https://nesbitt.io/2026/02/06/dependency-resolution-methods.html
1•zdw•29m ago•0 comments

Crypto firm apologises for sending Bitcoin users $40B by mistake

https://www.msn.com/en-ie/money/other/crypto-firm-apologises-for-sending-bitcoin-users-40-billion...
1•Someone•30m ago•0 comments
Open in hackernews

SSHTron: A multiplayer lightcycle game that runs through SSH

https://github.com/zachlatta/sshtron
115•thunderbong•7mo ago

Comments

dijit•7mo ago
A lot of fun, my highscore was 46. :)
progbits•7mo ago
Oh this brings memories of the hours I spent playing Armagetron years ago. I wonder if it still has active player base?

Edit: played for a while, it's pretty fun. However sometimes you die just because another player spawns right in front of you which is pretty frustrating as there is nothing you can do. I would suggest adding some blinking dot that will warn a new player is about to spawn at some location.

wormius•7mo ago
I was thinking this, too. Like maybe a few seconds of X flashing where you'll spawn next.
XiZhao•7mo ago
This was created by Zach Latta, who runs an awesome non profit called Hack Club that produces some of the top high school technical talent through community coding clubs. Highly encourage you donate to Hack Club!
clacker-o-matic•7mo ago
Hack Club is amazing! I've gotten so many amazing opportunities to build stuff and help out with events. I got to build and run waka.hackclub.com (selfhosted wakatime backend) and at its peak we got over 21 thousand kids tracking over a quarter million hours in the software i built. Crazy experience. Getting to talk and interact with other techy teens is the best part about it though; we have a massive slack which generates the best techy conversations I typically have on a day to day basis.

[source i'm a teenager in hackclub]

beloch•7mo ago
This made me nostalgic for GLTron. After a round of that, I decided to look for a more up-to-date lightcycle game but, surprisingly, there aren't any that capture the look of the 80's Tron movie with a similar level of faithfulness.

Armagetron was roughly contemporary with GLTron, but has a zoomed out perspective that doesn't capture the claustrophobic feeling of not knowing what's on the other side of that trail you're next to. There are also games based on the lightcycle sequences from the newer TRON movies. I have nothing against them, but they're not the same thing.

Seems like an underserved audience might possibly exist for this sort of thing.

wrigby•7mo ago
This brought back memories - GLTron was fantastic. It was always either that or TuxRacer that would get fired up after finally getting my ATI drivers sorted out on whatever distro I was playing with at the time.

Looks like the last release was in 2016, which is a lot more recent than I expected. I wonder if we could dust it off and get a build?

__s•7mo ago
Close field of view really changes things

Long ago I played an online tron-line, Cubes, where it was first person perspective 3d (could travel in 6 directions) the extra dimension of space still got claustrophobic

pathless•7mo ago
I'm curious how this works under the hood, and how the resource consumption differs from just serving text via curl... Interesting. Realtime input and play!
dvh•7mo ago
I hope that riding next to a track is faster. It is crucial element of the gameplay as it make second player faster than the leader.
wormius•7mo ago
Hell yeah that was fun. 174, high of 185 in that session. But never got close to the 174 which was when I wasn't aware of what I was doing. The game played better without me, I think. Like when I get confused in a fighting game and somehow do better then. LOL.

Nice project!

_joel•7mo ago
Now someone do SSHnake :) edit: that was quick https://pkg.go.dev/github.com/gaurav-gosain/sshnake