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Show HN: Seedance 2.0 AI video generator for creators and ecommerce

https://seedance-2.net
1•dallen97•3m ago•0 comments

Wally: A fun, reliable voice assistant in the shape of a penguin

https://github.com/JLW-7/Wally
1•PaulHoule•4m ago•0 comments

Rewriting Pycparser with the Help of an LLM

https://eli.thegreenplace.net/2026/rewriting-pycparser-with-the-help-of-an-llm/
1•y1n0•6m ago•0 comments

Lobsters Vibecoding Challenge

https://gist.github.com/MostAwesomeDude/bb8cbfd005a33f5dd262d1f20a63a693
1•tolerance•6m ago•0 comments

E-Commerce vs. Social Commerce

https://moondala.one/
1•HamoodBahzar•6m ago•1 comments

Avoiding Modern C++ – Anton Mikhailov [video]

https://www.youtube.com/watch?v=ShSGHb65f3M
1•linkdd•8m ago•0 comments

Show HN: AegisMind–AI system with 12 brain regions modeled on human neuroscience

https://www.aegismind.app
2•aegismind_app•12m ago•1 comments

Zig – Package Management Workflow Enhancements

https://ziglang.org/devlog/2026/#2026-02-06
1•Retro_Dev•13m ago•0 comments

AI-powered text correction for macOS

https://taipo.app/
1•neuling•17m ago•1 comments

AppSecMaster – Learn Application Security with hands on challenges

https://www.appsecmaster.net/en
1•aqeisi•18m ago•1 comments

Fibonacci Number Certificates

https://www.johndcook.com/blog/2026/02/05/fibonacci-certificate/
1•y1n0•19m ago•0 comments

AI Overviews are killing the web search, and there's nothing we can do about it

https://www.neowin.net/editorials/ai-overviews-are-killing-the-web-search-and-theres-nothing-we-c...
3•bundie•24m ago•1 comments

City skylines need an upgrade in the face of climate stress

https://theconversation.com/city-skylines-need-an-upgrade-in-the-face-of-climate-stress-267763
3•gnabgib•25m ago•0 comments

1979: The Model World of Robert Symes [video]

https://www.youtube.com/watch?v=HmDxmxhrGDc
1•xqcgrek2•30m ago•0 comments

Satellites Have a Lot of Room

https://www.johndcook.com/blog/2026/02/02/satellites-have-a-lot-of-room/
2•y1n0•30m ago•0 comments

1980s Farm Crisis

https://en.wikipedia.org/wiki/1980s_farm_crisis
4•calebhwin•31m ago•1 comments

Show HN: FSID - Identifier for files and directories (like ISBN for Books)

https://github.com/skorotkiewicz/fsid
1•modinfo•36m ago•0 comments

Show HN: Holy Grail: Open-Source Autonomous Development Agent

https://github.com/dakotalock/holygrailopensource
1•Moriarty2026•43m ago•1 comments

Show HN: Minecraft Creeper meets 90s Tamagotchi

https://github.com/danielbrendel/krepagotchi-game
1•foxiel•50m ago•1 comments

Show HN: Termiteam – Control center for multiple AI agent terminals

https://github.com/NetanelBaruch/termiteam
1•Netanelbaruch•50m ago•0 comments

The only U.S. particle collider shuts down

https://www.sciencenews.org/article/particle-collider-shuts-down-brookhaven
2•rolph•53m ago•1 comments

Ask HN: Why do purchased B2B email lists still have such poor deliverability?

1•solarisos•54m ago•3 comments

Show HN: Remotion directory (videos and prompts)

https://www.remotion.directory/
1•rokbenko•55m ago•0 comments

Portable C Compiler

https://en.wikipedia.org/wiki/Portable_C_Compiler
2•guerrilla•58m ago•0 comments

Show HN: Kokki – A "Dual-Core" System Prompt to Reduce LLM Hallucinations

1•Ginsabo•58m ago•0 comments

Software Engineering Transformation 2026

https://mfranc.com/blog/ai-2026/
1•michal-franc•59m ago•0 comments

Microsoft purges Win11 printer drivers, devices on borrowed time

https://www.tomshardware.com/peripherals/printers/microsoft-stops-distrubitng-legacy-v3-and-v4-pr...
3•rolph•1h ago•1 comments

Lunch with the FT: Tarek Mansour

https://www.ft.com/content/a4cebf4c-c26c-48bb-82c8-5701d8256282
2•hhs•1h ago•0 comments

Old Mexico and her lost provinces (1883)

https://www.gutenberg.org/cache/epub/77881/pg77881-images.html
1•petethomas•1h ago•0 comments

'AI' is a dick move, redux

https://www.baldurbjarnason.com/notes/2026/note-on-debating-llm-fans/
5•cratermoon•1h ago•0 comments
Open in hackernews

NesDev.org – A community of homebrew game devs for NES and other retro consoles

https://www.nesdev.org/
82•ibobev•7mo ago

Comments

ibobev•7mo ago
A community of homebrew game developers and hardware researchers for the Nintendo Entertainment System (NES) and other retro consoles.
noobermin•7mo ago
The tab next to HN in my current window is literally nesdev.org. It really is an invaluable resource and has taught me only as much as running code on the machine itself has taught me, you have to hand it to the community for putting a lot of this technical knowledge out there.
qprofyeh•7mo ago
If you're into handheld console emulation then definitely check out https://gbadev.org as well. I remember their forums were epically filled with reverse engineering knowledge.
svennidal•7mo ago
Got the family a couple of Anbernics and we wanted to see if we could make our own Game Boy Advance games. I started out checking out gbadev.org but found everything there a little dated and getting a devkit set up on macOS looked messy.

Ended up using GB Studio instead. I don’t love low-code or no-code envs, but the community there is very active on Discord and Youtube.

gauauu•7mo ago
Sadly, the gbadev forums have been broken and offline for ages.
zeta0134•7mo ago
Oh fun, we were wondering where all the traffic was coming from. :P

After finding it 5 or so years ago, NESDev rapidly evolved into my full time hobby, and I couldn't be more thrilled. The community is full of knowledgable nerds, and for a 40+ year old console (... that statement that is distressing on many levels) we're somehow still discovering new things daily.

Right now I'm researching esoteric behavior of the lesser known Famicom Disk System, whose disks are rapidly being lost to time, and which is still quite tricky to emulate properly. Because I can't write my own disks yet[0], that currently means doing fun things like running out of console WRAM while I switch from my devcart to the "RAM Adapter" (which plugs into the cartridge slot), then communicating with my hopefully still running program via an arduino plugged into the controller port. It's wild. :D

[0] Not for lack of ability but a lack of "spare" FDS disks I'm willing to overwrite. I want to study the ones I have, not clobber their contents.

techwritescode•7mo ago
So cool to see the nesdev community getting a shout out here!

I’ve been part of this group for years and it’s been a great learning experience of engineering for limited hardware and making the most of it. The nesdev community has been super friendly and welcoming and helped me get up to speed very quickly.

Currently a lot of NES homebrew is written in assembly due to hardware and compiler limitations. While you can write C oftentimes it’s simpler and faster to use assembly with some classic optimization techniques.

For anyone interested in low level coding or getting started with 6502 development, NES is a great platform to start with.

While not fully complete yet, there is a project that I work on with a couple of other folks to bring better editor support for 6502 assembly to a bunch of common code editors.

https://github.com/techwritescode/ca65-lsp

Have fun building!