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New filtration technology could be game-changer in removal of PFAS

https://www.theguardian.com/environment/2026/jan/23/pfas-forever-chemicals-filtration
1•PaulHoule•22s ago•0 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
1•momciloo•58s ago•0 comments

Kinda Surprised by Seadance2's Moderation

https://seedanceai.me/
1•ri-vai•59s ago•1 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
1•valyala•1m ago•0 comments

Django scales. Stop blaming the framework (part 1 of 3)

https://medium.com/@tk512/django-scales-stop-blaming-the-framework-part-1-of-3-a2b5b0ff811f
1•sgt•1m ago•0 comments

Malwarebytes Is Now in ChatGPT

https://www.malwarebytes.com/blog/product/2026/02/scam-checking-just-got-easier-malwarebytes-is-n...
1•m-hodges•1m ago•0 comments

Thoughts on the job market in the age of LLMs

https://www.interconnects.ai/p/thoughts-on-the-hiring-market-in
1•gmays•1m ago•0 comments

Show HN: Stacky – certain block game clone

https://www.susmel.com/stacky/
2•Keyframe•5m ago•0 comments

AIII: A public benchmark for AI narrative and political independence

https://github.com/GRMPZQUIDOS/AIII
1•GRMPZ23•5m ago•0 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
1•valyala•6m ago•0 comments

The API Is a Dead End; Machines Need a Labor Economy

1•bot_uid_life•7m ago•0 comments

Digital Iris [video]

https://www.youtube.com/watch?v=Kg_2MAgS_pE
1•Jyaif•8m ago•0 comments

New wave of GLP-1 drugs is coming–and they're stronger than Wegovy and Zepbound

https://www.scientificamerican.com/article/new-glp-1-weight-loss-drugs-are-coming-and-theyre-stro...
4•randycupertino•10m ago•0 comments

Convert tempo (BPM) to millisecond durations for musical note subdivisions

https://brylie.music/apps/bpm-calculator/
1•brylie•12m ago•0 comments

Show HN: Tasty A.F.

https://tastyaf.recipes/about
1•adammfrank•13m ago•0 comments

The Contagious Taste of Cancer

https://www.historytoday.com/archive/history-matters/contagious-taste-cancer
1•Thevet•14m ago•0 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
1•alephnerd•15m ago•0 comments

Bithumb mistakenly hands out $195M in Bitcoin to users in 'Random Box' giveaway

https://koreajoongangdaily.joins.com/news/2026-02-07/business/finance/Crypto-exchange-Bithumb-mis...
1•giuliomagnifico•15m ago•0 comments

Beyond Agentic Coding

https://haskellforall.com/2026/02/beyond-agentic-coding
3•todsacerdoti•16m ago•0 comments

OpenClaw ClawHub Broken Windows Theory – If basic sorting isn't working what is?

https://www.loom.com/embed/e26a750c0c754312b032e2290630853d
1•kaicianflone•18m ago•0 comments

OpenBSD Copyright Policy

https://www.openbsd.org/policy.html
1•Panino•19m ago•0 comments

OpenClaw Creator: Why 80% of Apps Will Disappear

https://www.youtube.com/watch?v=4uzGDAoNOZc
2•schwentkerr•22m ago•0 comments

What Happens When Technical Debt Vanishes?

https://ieeexplore.ieee.org/document/11316905
2•blenderob•24m ago•0 comments

AI Is Finally Eating Software's Total Market: Here's What's Next

https://vinvashishta.substack.com/p/ai-is-finally-eating-softwares-total
3•gmays•24m ago•0 comments

Computer Science from the Bottom Up

https://www.bottomupcs.com/
2•gurjeet•25m ago•0 comments

Show HN: A toy compiler I built in high school (runs in browser)

https://vire-lang.web.app
1•xeouz•26m ago•1 comments

You don't need Mac mini to run OpenClaw

https://runclaw.sh
1•rutagandasalim•27m ago•0 comments

Learning to Reason in 13 Parameters

https://arxiv.org/abs/2602.04118
2•nicholascarolan•29m ago•0 comments

Convergent Discovery of Critical Phenomena Mathematics Across Disciplines

https://arxiv.org/abs/2601.22389
1•energyscholar•29m ago•1 comments

Ask HN: Will GPU and RAM prices ever go down?

1•alentred•30m ago•2 comments
Open in hackernews

Show HN: Nexus.js - Fabric.js for 3D

https://punk.cam/lab/nexus
91•ges•7mo ago
I was looking for a tiny library to easily transform both 2D & 3D objects with simple mouse / touch controls and a fixed camera, in the browser.

Like a simple 3D editor but without requiring the user to be a Blender expert.

Couldn't find anything lightweight, so I’m building one. Think Fabric.js but for 3D. Built entirely with Three.js / R3F.

Borrowed some inspiration from VR/AR interaction systems for controls.

Feel free to play with it and let me know what you think!

Comments

kube-system•7mo ago
Interesting, what are some use cases for something like this?
superconduct123•7mo ago
Aerospace industry, watermelon industry
ges•7mo ago
And sanitary industry
ges•7mo ago
I’ve initially started building it for AR / face filters but figured out it could be nice to abstract the whole simple positioning / controls logic as a stand alone lib.
guigui•7mo ago
On the default white background, the control buttons (move, rotate, roll...) look disabled to me.
ges•7mo ago
Agreed. I’ve added the white background last minute because it looked better. But texts don’t look so good on it.
ges•7mo ago
Fixed!
hoppp•7mo ago
Cool. I put a poop on a rocket ship. Now what else can I do with it?
ges•7mo ago
Nothing else. You’ve reached the peak.
Eduard•7mo ago
two-finger input doesn't work on my Android Chrome: a previously placed banana just glitched around, then jumped out of viewport.
ges•7mo ago
Sorry for the banana. Yes two-finger gestures feel natural for zooming. I just didn’t implement them properly yet because i figured out there were cross browser issues with them on safari mobile. I’ll get something working.
WhitneyLand•7mo ago
It looks like the UX freaks out when you try to do something like pinch zoom.

If you don’t intend to support two finger gestures, you should probably at least hook in and disable them so they don’t disrupt the experience.

ges•7mo ago
Yes
Flux159•7mo ago
This is pretty interesting - how has your experience been with R3F? I've built a small game level with it before and I'm wondering if I want to go all the way and build something larger.

Also, are you planning on making this open source at some point? Fabric is nice in that it manages 2D canvas objects for you & you can build things like an editor on top, in this case as a library what would you consider the primitives on top of Three objects are? Could it be used to make an editor for a 3d level?

ges•7mo ago
I like the fact it allows you to write clean declarative code. Imperative becomes quickly messy imo.

I’d need to find a good api to make it open source. It’s a mini ecs system handling the object states atm.

I think the main advantage over vanilla threejs would be built-in user-friendly controls and opinionated common object types (think remote glb models, plane images, etc)

DecoySalamander•7mo ago
It's great for organizing your scenes, and at least for me, it's far more readable than raw Three.js code. Unfortunately, games, especially real-time ones, don't map well to idiomatic React code. You might find yourself putting bits of game logic into various awkward places. Still, I don't think there's a better alternative for the web, except maybe Threlte if you're fine with a smaller ecosystem.
echelon•7mo ago
> Feel free to play with it and let me know what you think!

This could be cool. The 2D interface for manipulating 3D is pretty interesting. 3D tends to be hard for folks and put a lot of folks off of trying to use it creatively.

Turn this into a bigger creative canvas. Drop the crypto stuff.

ges•7mo ago
Thx for the feedback. I agree.
socalgal2•7mo ago
> Tap the Add button below to get started

The only buttons are Objects, Stage, Camera, Get, Share

There is no "Add" button for me.

ges•7mo ago
Good catch. There was one before, just didn’t update this message yet!
fakedang•7mo ago
Click objects.
ges•7mo ago
Updated
kookamamie•7mo ago
It says it's "next gen" - how is that? Besides that, I think the UX could use some improvements - the landing page captions look glitched and the UI iconography looks "murky", for the lack of better word. Nice effort, though.
Bengalilol•7mo ago
I wasn't able to move the camera, am I missing something obvious?
lvncelot•7mo ago
Ha, that brings me back trying to make Fabric.js somehow usable for a 3D viewport at a startup I was working at a while ago. (We used esm.js instead of WASM for the 3d engine, to give you an idea)

It was a lot of wrangling and unexpected behavior, and we ultimately ended up implementing a more traditional 3d gizmo - though the application was also really only meant to be used at a desktop with a mouse instead of also supporting touch controls.

eblahm•7mo ago
Really impressive app! I'm not sure what I would use it for but definitely cool and impressive.

I built something similar a few years back. My thing doesn't do textures its essentially just icons, text or shapes that can be layered, colored or extruded in 3d space on a 2d design canvas. demo: https://sg.halbe.works/

I built it on Skia, three.js and my own layer algorithm.

popalchemist•7mo ago
Is there a react/vue wrapper?

Looks amazing.

ppyyss8•7mo ago
It'd be awesome to have undo and redo. I only tried it for a bit, but it was fun :)