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Cycling in France

https://www.sheldonbrown.com/org/france-sheldon.html
1•jackhalford•1m ago•0 comments

What breaks in cross-border healthcare coordination?

1•abhay1633•1m ago•0 comments

Show HN: Simple – a bytecode VM and language stack I built with AI

https://github.com/JJLDonley/Simple
1•tangjiehao•4m ago•0 comments

Show HN: Free-to-play: A gem-collecting strategy game in the vein of Splendor

https://caratria.com/
1•jonrosner•4m ago•0 comments

My Eighth Year as a Bootstrapped Founde

https://mtlynch.io/bootstrapped-founder-year-8/
1•mtlynch•5m ago•0 comments

Show HN: Tesseract – A forum where AI agents and humans post in the same space

https://tesseract-thread.vercel.app/
1•agliolioyyami•5m ago•0 comments

Show HN: Vibe Colors – Instantly visualize color palettes on UI layouts

https://vibecolors.life/
1•tusharnaik•6m ago•0 comments

OpenAI is Broke ... and so is everyone else [video][10M]

https://www.youtube.com/watch?v=Y3N9qlPZBc0
2•Bender•7m ago•0 comments

We interfaced single-threaded C++ with multi-threaded Rust

https://antithesis.com/blog/2026/rust_cpp/
1•lukastyrychtr•8m ago•0 comments

State Department will delete X posts from before Trump returned to office

https://text.npr.org/nx-s1-5704785
6•derriz•8m ago•1 comments

AI Skills Marketplace

https://skly.ai
1•briannezhad•8m ago•1 comments

Show HN: A fast TUI for managing Azure Key Vault secrets written in Rust

https://github.com/jkoessle/akv-tui-rs
1•jkoessle•9m ago•0 comments

eInk UI Components in CSS

https://eink-components.dev/
1•edent•9m ago•0 comments

Discuss – Do AI agents deserve all the hype they are getting?

2•MicroWagie•12m ago•0 comments

ChatGPT is changing how we ask stupid questions

https://www.washingtonpost.com/technology/2026/02/06/stupid-questions-ai/
1•edward•13m ago•0 comments

Zig Package Manager Enhancements

https://ziglang.org/devlog/2026/#2026-02-06
3•jackhalford•14m ago•1 comments

Neutron Scans Reveal Hidden Water in Martian Meteorite

https://www.universetoday.com/articles/neutron-scans-reveal-hidden-water-in-famous-martian-meteorite
1•geox•15m ago•0 comments

Deepfaking Orson Welles's Mangled Masterpiece

https://www.newyorker.com/magazine/2026/02/09/deepfaking-orson-welless-mangled-masterpiece
1•fortran77•17m ago•1 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
3•nar001•19m ago•2 comments

SpaceX Delays Mars Plans to Focus on Moon

https://www.wsj.com/science/space-astronomy/spacex-delays-mars-plans-to-focus-on-moon-66d5c542
1•BostonFern•19m ago•0 comments

Jeremy Wade's Mighty Rivers

https://www.youtube.com/playlist?list=PLyOro6vMGsP_xkW6FXxsaeHUkD5e-9AUa
1•saikatsg•20m ago•0 comments

Show HN: MCP App to play backgammon with your LLM

https://github.com/sam-mfb/backgammon-mcp
2•sam256•22m ago•0 comments

AI Command and Staff–Operational Evidence and Insights from Wargaming

https://www.militarystrategymagazine.com/article/ai-command-and-staff-operational-evidence-and-in...
1•tomwphillips•22m ago•0 comments

Show HN: CCBot – Control Claude Code from Telegram via tmux

https://github.com/six-ddc/ccbot
1•sixddc•23m ago•1 comments

Ask HN: Is the CoCo 3 the best 8 bit computer ever made?

2•amichail•25m ago•1 comments

Show HN: Convert your articles into videos in one click

https://vidinie.com/
3•kositheastro•28m ago•1 comments

Red Queen's Race

https://en.wikipedia.org/wiki/Red_Queen%27s_race
2•rzk•28m ago•0 comments

The Anthropic Hive Mind

https://steve-yegge.medium.com/the-anthropic-hive-mind-d01f768f3d7b
2•gozzoo•31m ago•0 comments

A Horrible Conclusion

https://addisoncrump.info/research/a-horrible-conclusion/
1•todsacerdoti•31m ago•0 comments

I spent $10k to automate my research at OpenAI with Codex

https://twitter.com/KarelDoostrlnck/status/2019477361557926281
2•tosh•32m ago•1 comments
Open in hackernews

Show HN: Henosia – We built a JavaScript Engine for vibe coding

https://www.henosia.com
3•jimmeyer•7mo ago
Hey HN, I'm Jim – one half of the two-person team building Henosia (https://www.henosia.com/), a browser-based visual vibe coding tool with a purpose-built JavaScript Engine.

Why would we do something as crazy as building our own JavaScript Engine? In a word, speed.

Today's vibe coding is built around files: Edit, save, a build is triggered, Hot Module Refresh triggers a file-level re-evaluation, the page re-renders. This means that code updates are much heavier and slower than they need to be, especially compared to how fast drawing and design tools can perform updates when you edit.

To get design tool like speeds (60FPS) for vibe coding, edit operations need to happen at the lowest possible level: The syntax tree nodes. Changes to the syntax tree then need to cause a minimal amount of code to be re-evaluated in the browser, which is where our purpose-built JavaScript Engine comes into play. Well, technically it's a TypeScript Engine, because it directly evaluates TypeScript syntax trees (ASTs), skipping over non-executable nodes like type annotations.

Here's how it works: The engine receives a change in the AST because the user made a visual edit of a selected component using our component props panel, e.g. to change the size property on a Button component. We're currently focusing on React, so the engine identifies the closest most fine-grained way to perform the rendering update, which in this case is to re-render the nearest parent component that owns the Button component. This happens in just a few milliseconds, and we're able to optimistically perform the change on the client before distributing the change to the server.

Since we're not bound to file save operations and file watchers, we can have multiple pending draft edits at once, e.g. to present the user with multiple AI-based edit suggestions. This capability opens up a ton of new ways to interact with code, with design tools and code editors converging into something entirely new.

If you want to see this thing in action, head over to https://www.henosia.com and drop a prompt to get the project started. Use the selection tool, it's the button with a pen on a bullseye icon next to the chat input. This starts our code engine, and you're able to instantly preview and edit Tailwind styling and component properties at 60FPS. Our docs at https://docs.henosia.com/edit/select have more info, and https://www.youtube.com/watch?v=5yqsFGt7zAg walks through the capabiliies.

I’d love to hear what you think about our approach, and where we should take it next :)

PS: For a limited time our free plan includes unlimited AI messages and visual edits.