I seriously doubt many Switch users would bail on the system because of “fake” HDR. They probably don’t care about HDR at all. As long as Mario remains Mario, they’re happy.
If the system was SDR only I would be disappointed but fine.
But they made it HDR. They made a big deal about it. And it doesn’t work well. It’s impossible to calibrate and ends up just looking washed out.
It’s broken.
And I don’t appreciate the insinuation that Nintendo fans will buy any piece of junk they put out. See: Wii U.
I’m having a blast with MarioKart but the track usually looks washed out. Some of the UI and other things have great color on them but most of the picture just looks like the saturation was turned down a bit.
Very disappointing as a Mario game and its colorful aesthetic is the kind of thing that should be able to look great in HDR.
macOS puts a slightly higher brightness than it required and artificially (in software) changes absolute white (0xFFFFFF) to greyish color (0xEEEEEE). So when a HDR content is required it will remove mask around that content. Safari ideally, probably that’s on Firefox why tone mapping doesn’t work well
Perhaps the worst offender I've ever seen was the Mafia remake by Hangar 17, which loads every time with a sequence of studio logos with white backgrounds that cut from black. The RGB(255,255,255) backgrounds get stretched to maximum HDR nits, and the jump from RGB(0,0,0) (especially on an OLED) is absolutely eye-searing.
I literally had to close my eyes whenever I'd load the game.
Why would it be any more impactful on OLED than any given FALD display capable of putting out >1000 nits sustained?
When you drive towards the sun, what is more fun? A realistic HDR brightness that blinds you, or a „wrong“ brightness level that helps the background stay in the background without interrupting your flow? Similarly, should eye candy like little sparks grab your attention by being the brightest object on screen? I’d say no.
The hardware can handle full HDR and more brightness, but one could argue that the game is more fun with incorrect brightness scaling…
jldugger•1h ago
Somehow I doubt this survey is representative of the typical Mario Kart player. And to those for whom it is a concern, I don't think SDR is high on the list relative to framerate, pop-in, and general "see where I'm going and need to go next" usability.
Loughla•36m ago