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Show HN: Knowledge-Bank

https://github.com/gabrywu-public/knowledge-bank
1•gabrywu•3m ago•0 comments

Show HN: The Codeverse Hub Linux

https://github.com/TheCodeVerseHub/CodeVerseLinuxDistro
3•sinisterMage•4m ago•0 comments

Take a trip to Japan's Dododo Land, the most irritating place on Earth

https://soranews24.com/2026/02/07/take-a-trip-to-japans-dododo-land-the-most-irritating-place-on-...
1•zdw•4m ago•0 comments

British drivers over 70 to face eye tests every three years

https://www.bbc.com/news/articles/c205nxy0p31o
1•bookofjoe•4m ago•1 comments

BookTalk: A Reading Companion That Captures Your Voice

https://github.com/bramses/BookTalk
1•_bramses•5m ago•0 comments

Is AI "good" yet? – tracking HN's sentiment on AI coding

https://www.is-ai-good-yet.com/#home
1•ilyaizen•6m ago•1 comments

Show HN: Amdb – Tree-sitter based memory for AI agents (Rust)

https://github.com/BETAER-08/amdb
1•try_betaer•7m ago•0 comments

OpenClaw Partners with VirusTotal for Skill Security

https://openclaw.ai/blog/virustotal-partnership
2•anhxuan•7m ago•0 comments

Show HN: Seedance 2.0 Release

https://seedancy2.com/
1•funnycoding•7m ago•0 comments

Leisure Suit Larry's Al Lowe on model trains, funny deaths and Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
1•thelok•7m ago•0 comments

Towards Self-Driving Codebases

https://cursor.com/blog/self-driving-codebases
1•edwinarbus•8m ago•0 comments

VCF West: Whirlwind Software Restoration – Guy Fedorkow [video]

https://www.youtube.com/watch?v=YLoXodz1N9A
1•stmw•9m ago•1 comments

Show HN: COGext – A minimalist, open-source system monitor for Chrome (<550KB)

https://github.com/tchoa91/cog-ext
1•tchoa91•9m ago•1 comments

FOSDEM 26 – My Hallway Track Takeaways

https://sluongng.substack.com/p/fosdem-26-my-hallway-track-takeaways
1•birdculture•10m ago•0 comments

Show HN: Env-shelf – Open-source desktop app to manage .env files

https://env-shelf.vercel.app/
1•ivanglpz•14m ago•0 comments

Show HN: Almostnode – Run Node.js, Next.js, and Express in the Browser

https://almostnode.dev/
1•PetrBrzyBrzek•14m ago•0 comments

Dell support (and hardware) is so bad, I almost sued them

https://blog.joshattic.us/posts/2026-02-07-dell-support-lawsuit
1•radeeyate•15m ago•0 comments

Project Pterodactyl: Incremental Architecture

https://www.jonmsterling.com/01K7/
1•matt_d•15m ago•0 comments

Styling: Search-Text and Other Highlight-Y Pseudo-Elements

https://css-tricks.com/how-to-style-the-new-search-text-and-other-highlight-pseudo-elements/
1•blenderob•17m ago•0 comments

Crypto firm accidentally sends $40B in Bitcoin to users

https://finance.yahoo.com/news/crypto-firm-accidentally-sends-40-055054321.html
1•CommonGuy•17m ago•0 comments

Magnetic fields can change carbon diffusion in steel

https://www.sciencedaily.com/releases/2026/01/260125083427.htm
1•fanf2•18m ago•0 comments

Fantasy football that celebrates great games

https://www.silvestar.codes/articles/ultigamemate/
1•blenderob•18m ago•0 comments

Show HN: Animalese

https://animalese.barcoloudly.com/
1•noreplica•18m ago•0 comments

StrongDM's AI team build serious software without even looking at the code

https://simonwillison.net/2026/Feb/7/software-factory/
3•simonw•19m ago•0 comments

John Haugeland on the failure of micro-worlds

https://blog.plover.com/tech/gpt/micro-worlds.html
1•blenderob•19m ago•0 comments

Show HN: Velocity - Free/Cheaper Linear Clone but with MCP for agents

https://velocity.quest
2•kevinelliott•20m ago•2 comments

Corning Invented a New Fiber-Optic Cable for AI and Landed a $6B Meta Deal [video]

https://www.youtube.com/watch?v=Y3KLbc5DlRs
1•ksec•22m ago•0 comments

Show HN: XAPIs.dev – Twitter API Alternative at 90% Lower Cost

https://xapis.dev
2•nmfccodes•22m ago•1 comments

Near-Instantly Aborting the Worst Pain Imaginable with Psychedelics

https://psychotechnology.substack.com/p/near-instantly-aborting-the-worst
2•eatitraw•28m ago•0 comments

Show HN: Nginx-defender – realtime abuse blocking for Nginx

https://github.com/Anipaleja/nginx-defender
2•anipaleja•28m ago•0 comments
Open in hackernews

Cross-Compiling Common Lisp for Windows

https://www.fosskers.ca/en/blog/cl-windows
71•todsacerdoti•7mo ago

Comments

v9v•7mo ago
Lucid Common Lisp used to have cross-compilation features built-in: https://www.dreamsongs.com/Files/cp.pdf

The approach is somewhat interesting: They model the different platforms the code will run on as classes and set them up to inherit from one another, which drives the optimization possibilities, register allocations and the code generation. Because of the inheritance, they claim that porting to neighboring CPU families is easy since they don't have to duplicate the code for the instruction set mappings, etc. and only specialize the certain parts that are different.

aidenn0•7mo ago
I'm going to be that guy and say "this isn't cross-compiling." I was thinking "Why not just use Wine" when I clicked on the link, and that's what they are doing.
haunter•7mo ago
Wouldn't Cosomoplitan be the true cross-compiling in this case?

https://github.com/jart/cosmopolitan

Asmod4n•7mo ago
no GUI lib for cosmopolitan libc yet, afaik.
builtsimple•7mo ago
Here's a response:

This is a really clean approach. I've been doing something similar for my CL game engine, but I hit a few gotchas worth mentioning:

The Wine overhead for the REPL is surprisingly minimal - maybe 50-100MB extra RAM and no noticeable latency. The real pain point is when you need Windows-specific debugging. Wine's implementation of Windows debugging APIs is... spotty. If you hit a nasty FFI crash, you're basically flying blind compared to native development.

For the DLL loading, one trick I learned: use GetProcAddress equivalents through CFFI instead of relying on load-time symbol resolution. This lets you gracefully handle missing functions between different Windows versions without crashing on startup. Particularly useful if you're targeting both Windows 7 holdouts and Windows 11.

Also worth noting: if you're distributing commercially, the mingw runtime has some licensing quirks. The "posix" threading model links against winpthread which is GPL (with exceptions), while the "win32" model avoids this but lacks some C++11 features. For pure C code it's usually fine, but check your dependencies.

The 40MB executable size is brutal though. I ended up using UPX on the Windows builds which gets it down to ~12MB with decent decompression speed. Just add upx --best aero-fighter.exe to your build script. Some antivirus software gets twitchy about UPX-compressed executables, but it's generally fine for games.

Anyone know if SBCL's Windows fork has plans to add core compression? Seems like low-hanging fruit given how well it works on other platforms.

colingw•7mo ago
Thanks for this! I'll look into compressing the `.exe` down.

With regards to licensing, I think I'm okay. Raylib itself is permissive, and I own the rest of the dependencies (save two - one is MIT and the other is public domain).

sampl3username•7mo ago
You're responding to an AI post.
rootnod3•7mo ago
Nit: the Aero Fighter link points to the raylib repository instead of the aero fighter repo
colingw•7mo ago
Fixed, thank you.