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Reverse-Engineering Raiders of the Lost Ark for the Atari 2600

https://github.com/joshuanwalker/Raiders2600
2•todsacerdoti•42s ago•0 comments

Show HN: Deterministic NDJSON audit logs – v1.2 update (structural gaps)

https://github.com/yupme-bot/kernel-ndjson-proofs
1•Slaine•4m ago•0 comments

The Greater Copenhagen Region could be your friend's next career move

https://www.greatercphregion.com/friend-recruiter-program
1•mooreds•4m ago•0 comments

Do Not Confirm – Fiction by OpenClaw

https://thedailymolt.substack.com/p/do-not-confirm
1•jamesjyu•5m ago•0 comments

The Analytical Profile of Peas

https://www.fossanalytics.com/en/news-articles/more-industries/the-analytical-profile-of-peas
1•mooreds•5m ago•0 comments

Hallucinations in GPT5 – Can models say "I don't know" (June 2025)

https://jobswithgpt.com/blog/llm-eval-hallucinations-t20-cricket/
1•sp1982•5m ago•0 comments

What AI is good for, according to developers

https://github.blog/ai-and-ml/generative-ai/what-ai-is-actually-good-for-according-to-developers/
1•mooreds•5m ago•0 comments

OpenAI might pivot to the "most addictive digital friend" or face extinction

https://twitter.com/lebed2045/status/2020184853271167186
1•lebed2045•6m ago•2 comments

Show HN: Know how your SaaS is doing in 30 seconds

https://anypanel.io
1•dasfelix•7m ago•0 comments

ClawdBot Ordered Me Lunch

https://nickalexander.org/drafts/auto-sandwich.html
1•nick007•8m ago•0 comments

What the News media thinks about your Indian stock investments

https://stocktrends.numerical.works/
1•mindaslab•9m ago•0 comments

Running Lua on a tiny console from 2001

https://ivie.codes/page/pokemon-mini-lua
1•Charmunk•9m ago•0 comments

Google and Microsoft Paying Creators $500K+ to Promote AI Tools

https://www.cnbc.com/2026/02/06/google-microsoft-pay-creators-500000-and-more-to-promote-ai.html
2•belter•12m ago•0 comments

New filtration technology could be game-changer in removal of PFAS

https://www.theguardian.com/environment/2026/jan/23/pfas-forever-chemicals-filtration
1•PaulHoule•13m ago•0 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
2•momciloo•13m ago•0 comments

Kinda Surprised by Seadance2's Moderation

https://seedanceai.me/
1•ri-vai•13m ago•2 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
2•valyala•13m ago•0 comments

Django scales. Stop blaming the framework (part 1 of 3)

https://medium.com/@tk512/django-scales-stop-blaming-the-framework-part-1-of-3-a2b5b0ff811f
1•sgt•14m ago•0 comments

Malwarebytes Is Now in ChatGPT

https://www.malwarebytes.com/blog/product/2026/02/scam-checking-just-got-easier-malwarebytes-is-n...
1•m-hodges•14m ago•0 comments

Thoughts on the job market in the age of LLMs

https://www.interconnects.ai/p/thoughts-on-the-hiring-market-in
1•gmays•14m ago•0 comments

Show HN: Stacky – certain block game clone

https://www.susmel.com/stacky/
2•Keyframe•17m ago•0 comments

AIII: A public benchmark for AI narrative and political independence

https://github.com/GRMPZQUIDOS/AIII
1•GRMPZ23•17m ago•0 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
2•valyala•19m ago•0 comments

The API Is a Dead End; Machines Need a Labor Economy

1•bot_uid_life•20m ago•0 comments

Digital Iris [video]

https://www.youtube.com/watch?v=Kg_2MAgS_pE
1•Jyaif•21m ago•0 comments

New wave of GLP-1 drugs is coming–and they're stronger than Wegovy and Zepbound

https://www.scientificamerican.com/article/new-glp-1-weight-loss-drugs-are-coming-and-theyre-stro...
5•randycupertino•23m ago•0 comments

Convert tempo (BPM) to millisecond durations for musical note subdivisions

https://brylie.music/apps/bpm-calculator/
1•brylie•25m ago•0 comments

Show HN: Tasty A.F. - Use AI to Create Printable Recipe Cards

https://tastyaf.recipes/about
2•adammfrank•25m ago•0 comments

The Contagious Taste of Cancer

https://www.historytoday.com/archive/history-matters/contagious-taste-cancer
2•Thevet•27m ago•0 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
2•alephnerd•27m ago•1 comments
Open in hackernews

Writing Code Was Never the Bottleneck

https://ordep.dev/posts/writing-code-was-never-the-bottleneck
42•thunderbong•7mo ago

Comments

devstein•7mo ago
Couldn't be more spot on. This is exactly why I started Dosu https://dosu.dev/ to reimagine on the "knowledge" side of software engineering.
ajd555•7mo ago
I couldn't agree more. Writing code was always the easiest part of the job (sure, it has its hard moments where you have to solve complex problems, but that's the fun part). The hardest parts for me have always, always been:

- dealing with non-technical project managers

- dealing with "rockstar" developers that only want to work on greenfield projects

- maintaining legacy

- trying to anticipate potential design flaws or observability blindspots

- dealing with nasty bugs in production (and reproducing the bug!) and trying to get the right people in a room to solve them

All in all, the human aspect was always the hardest part, and as this article clearly states, is now even harder. You can't replace decades of crisis situation that might not have been documented, late nights spinning prod back up or using our human friendships to get devops guys to help us out with admin tasks! (Costs a few beers, instead of millions of tokens!)

tpmoney•7mo ago
On the other hand, LLMs actually can help with a lot of these “human aspect” problems, which to my mind boils down mostly to transferring information between humans is hard.

The focus on just the writing code aspect skips over that some of these models can be really good at reading code, faster than you can as a human, and pointing you in the right direction. Maintaining legacy code is hard for a number of reasons but one of those is that reading code is like trying to read someone else’s mind. If you don’t have the same mental view of the software they do, it’s going to be harder to understand what it’s doing. Lots of anticipating flaws comes from knowing best practices and from either direct experience, or having read other peoples experiences and extrapolating that to your code. Likewise finding bugs is often a lot of code reading combining with experience to identify things that look wrong and then testing that theory.

LLMs can help with all of this, and even better they don’t have to be exactly right so long as they don’t drive you down a non-existent rabbit hole. You can ask an LLM why some code might be exhibiting a behavior or where some behavior is implemented and the LLM can very quickly get you most of the way there. They don’t have to be right about how a shell script gets called to point you to the shell script being the location something happens. They don’t have to be right that the bottle neck in your code is at line 4583 to get you to a buried hot loop with bad performance.

Sure they’re not replacement for a dev with 10 years experience with the system and who was there when the specs were written. But you don’t always have that resource at your disposal. Sometimes you’re working on a system that was written decades ago for a world that doesn’t exist anymore, patched by teams that have since come and gone who also didn’t have that knowledge and held together by sheer force of will and developer grit. On a project like that, anything that can help you search that code base quickly and especially with fuzzy descriptions is absolutely a boon.

ajd555•7mo ago
You're right, I certainly agree with your assessment that it can be an invaluable tool to search through codebases quickly! No team can process it that quickly, especially if, like you say, this was written by a team that no longer exists.
kevin42•7mo ago
The same thing came up in the early 2000s when businesses tried offshoring software development. It turns out that translating business requirement to technical design and implementation is one of the hard parts of software development. In a pure waterfall model, this works ok, but you rarely know what you want until the end users see it. This is while agile is so important.

I hate to say it, but with over 30 years experience as a software developer in various roles, writing code has never been the hard part of delivering a successful project.

PeterWhittaker•7mo ago
I'd have to more or less agree with a sibling comment, in the sense that writing the code isn't the hardest part (that's the agreement part) but it's not the easiest, either (that's the disagreement part).

I write a lot of code for highly secured black boxes that break a lot of networking rules: undirectional gateways and guards where two things must be guaranteed: one, no matter what, data can flow in one direction and one direction only, and two, no matter what, with the proviso that we cannot control customer operators, the only data flows permitted are those that have been reviewed by two people with independent roles.

The hardest part is understanding the space, how things need to be, what might work, what might go wrong, how a change here might break something there (and this in a system basically running in old-fashioned SELinux "strict" mode).

(There is only so much experimentation and instrumentation possible, because I need to make things work in that closed, tightly controlled appliance.)

The easiest thing is explaining this to others, at various levels: It’s about knowing what to include in the explanation, what to omit, and which analogies are useful, which are harmful. That all comes from repetition and retrospection.

Writing code is somewhere in the middle: once I understand the problem, the code is usually pretty easy, except, of course, when it isn't because oh, yeah, that.

Fortunately, I have a long legged hound. My entire team knows the value of our DWs, dog walks, or, as a colleague recently called it, Diagnostic Wandering.

Two hours a day in the woods, along the rivers, and much becomes clear. Not all, just much.

The really second hardest part is mentally working through the coding alternatives like an adversary, trying to figure which one is best, or, on the whole, given all the layers of defence, good enough.

scrubs•7mo ago
Funny I should come across this. I am agreeing with op in a different way.

The more the software work is proper engineering the less other factors dominate. Roughly speaking rank as follows:

- safety/embedded (high)

- algorithm intense

- systems software development

- compilers

- other (low)

If you're in other the organization's engineering culture, management culture, ability to work cross functionally, plus operations maturity will likely dominate what you can do fast, well.

Worse it's bidirectional. In other even the ability to make a small improvement can be problematical because it engages how messy the code is, how well the requirements are known, and testing (beta, uat) is done, and how cdci works. The outside factors can make it a complete mess.

In my experience the idea that llm fixes these the non software factors is zero. It's a tech solution to address a root cause outside it's scope and a fool's errand.

I've worked at some decent plus companies. Since then I've worked for several that suck bad. The good company alas became a bad fit for my career objectives, but boy oh boy do i miss them.