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Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
2•surprisetalk•3m ago•0 comments

MS-DOS game copy protection and cracks

https://www.dosdays.co.uk/topics/game_cracks.php
2•TheCraiggers•4m ago•0 comments

Updates on GNU/Hurd progress [video]

https://fosdem.org/2026/schedule/event/7FZXHF-updates_on_gnuhurd_progress_rump_drivers_64bit_smp_...
1•birdculture•5m ago•0 comments

Epstein took a photo of his 2015 dinner with Zuckerberg and Musk

https://xcancel.com/search?f=tweets&q=davenewworld_2%2Fstatus%2F2020128223850316274
5•doener•5m ago•1 comments

MyFlames: Visualize MySQL query execution plans as interactive FlameGraphs

https://github.com/vgrippa/myflames
1•tanelpoder•6m ago•0 comments

Show HN: LLM of Babel

https://clairefro.github.io/llm-of-babel/
1•marjipan200•7m ago•0 comments

A modern iperf3 alternative with a live TUI, multi-client server, QUIC support

https://github.com/lance0/xfr
2•tanelpoder•8m ago•0 comments

Famfamfam Silk icons – also with CSS spritesheet

https://github.com/legacy-icons/famfamfam-silk
1•thunderbong•8m ago•0 comments

Apple is the only Big Tech company whose capex declined last quarter

https://sherwood.news/tech/apple-is-the-only-big-tech-company-whose-capex-declined-last-quarter/
2•elsewhen•12m ago•0 comments

Reverse-Engineering Raiders of the Lost Ark for the Atari 2600

https://github.com/joshuanwalker/Raiders2600
2•todsacerdoti•13m ago•0 comments

Show HN: Deterministic NDJSON audit logs – v1.2 update (structural gaps)

https://github.com/yupme-bot/kernel-ndjson-proofs
1•Slaine•17m ago•0 comments

The Greater Copenhagen Region could be your friend's next career move

https://www.greatercphregion.com/friend-recruiter-program
2•mooreds•17m ago•0 comments

Do Not Confirm – Fiction by OpenClaw

https://thedailymolt.substack.com/p/do-not-confirm
1•jamesjyu•17m ago•0 comments

The Analytical Profile of Peas

https://www.fossanalytics.com/en/news-articles/more-industries/the-analytical-profile-of-peas
1•mooreds•18m ago•0 comments

Hallucinations in GPT5 – Can models say "I don't know" (June 2025)

https://jobswithgpt.com/blog/llm-eval-hallucinations-t20-cricket/
1•sp1982•18m ago•0 comments

What AI is good for, according to developers

https://github.blog/ai-and-ml/generative-ai/what-ai-is-actually-good-for-according-to-developers/
1•mooreds•18m ago•0 comments

OpenAI might pivot to the "most addictive digital friend" or face extinction

https://twitter.com/lebed2045/status/2020184853271167186
1•lebed2045•19m ago•2 comments

Show HN: Know how your SaaS is doing in 30 seconds

https://anypanel.io
1•dasfelix•19m ago•0 comments

ClawdBot Ordered Me Lunch

https://nickalexander.org/drafts/auto-sandwich.html
3•nick007•20m ago•0 comments

What the News media thinks about your Indian stock investments

https://stocktrends.numerical.works/
1•mindaslab•21m ago•0 comments

Running Lua on a tiny console from 2001

https://ivie.codes/page/pokemon-mini-lua
1•Charmunk•22m ago•0 comments

Google and Microsoft Paying Creators $500K+ to Promote AI Tools

https://www.cnbc.com/2026/02/06/google-microsoft-pay-creators-500000-and-more-to-promote-ai.html
3•belter•24m ago•0 comments

New filtration technology could be game-changer in removal of PFAS

https://www.theguardian.com/environment/2026/jan/23/pfas-forever-chemicals-filtration
1•PaulHoule•25m ago•0 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
2•momciloo•26m ago•0 comments

Kinda Surprised by Seadance2's Moderation

https://seedanceai.me/
1•ri-vai•26m ago•2 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
2•valyala•26m ago•1 comments

Django scales. Stop blaming the framework (part 1 of 3)

https://medium.com/@tk512/django-scales-stop-blaming-the-framework-part-1-of-3-a2b5b0ff811f
2•sgt•26m ago•0 comments

Malwarebytes Is Now in ChatGPT

https://www.malwarebytes.com/blog/product/2026/02/scam-checking-just-got-easier-malwarebytes-is-n...
1•m-hodges•26m ago•0 comments

Thoughts on the job market in the age of LLMs

https://www.interconnects.ai/p/thoughts-on-the-hiring-market-in
1•gmays•27m ago•0 comments

Show HN: Stacky – certain block game clone

https://www.susmel.com/stacky/
3•Keyframe•30m ago•0 comments
Open in hackernews

Show HN: Jumble, a Lifetime of Art on the Scrapheap

https://mm-dev.rocks/jumble/
1•LeratoAustini•7mo ago
TLDR; A 3D interactive pile of all of the art I've made so far in my life. Built with Three.js with Rapier physics engine.

I do care about accessibility, but this project is poor in that respect. You need JS. If your machine is even a little slow it will probably look like a flip-book animation. My art is available in more accessible formats elsewhere --- this is just a bit of fun.

---

Ok I'm being overly dramatic, art isn't necessarily on the scrapheap.

This past couple of years I've seen my two lifelong loves and skills --- painting and programming --- devalued alongside the rise of LLMs. I've had the knee-jerk reactions, been through the fear, then come to acceptance that we are where we are. The sands have shifted.

I appreciate that for those who haven't (yet?) developed artistic skills it might be satisfying to be able to type a prompt and get an immediate picture. In itself I don't want to deride that, it's a new thing and I'm sure some people will make well of it. Creativity hasn't gone away. And I know the world doesn't owe a living to me or other artists, musicians, writers or practitioners of any craft (including programmers). I do feel sad that it seems to be becoming less cool or worthwhile to spend(/'waste') time deep learning a skill. When I paint I do enjoy the end result and I am working towards it, but the experience is so much more than that. The doing of it is rewarding on such a deep level. I hope we don't lose that feeling as a species and just become detached directors of disembodied action.

Anyway I thought chucking all my artwork into a big virtual pile might be interesting, a bit different to the usual online gallery formats. You have to rummage around to find stuff, like a jumble sale. You might miss some bits. Who cares.

I've been learning some Three.js and wondered how it would cope with the task (over 100 paintings on board, paper, card, stretched canvas). I decided to use Rapier as the physics engine as I'd heard good things about it in terms of performance.

I've only been dipping toes into AI: `sigoden/aichat` (which is really nice) in the terminal, a little Cursor, some experiments with RooCode. I had no experience with WASM or Rapier, not much with Three.js. As a move towards acceptance of the new state of play I decided I'd dive in and try 'vibe-coding' the entire project with Cursor.

I probably don't have anything original to say about working with LLM coding assistants; suffice to say there was awe, disgust, love, hate, and a feeling of loss. I got the job done, it isn't too buggy. I learned a lot about working with LLMs, what they're good at and bad at. I learned a little about Three.js, Rapier and 3D graphics. Gut feeling is that I learned quite a lot less than I would have if I'd waded in the mud myself. How much that matters? I'm honestly not sure.