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The Evolution of the Interface

https://www.asktog.com/columns/038MacUITrends.html
1•dhruv3006•1m ago•0 comments

Azure: Virtual network routing appliance overview

https://learn.microsoft.com/en-us/azure/virtual-network/virtual-network-routing-appliance-overview
1•mariuz•1m ago•0 comments

Seedance2 – multi-shot AI video generation

https://www.genstory.app/story-template/seedance2-ai-story-generator
1•RyanMu•5m ago•1 comments

Πfs – The Data-Free Filesystem

https://github.com/philipl/pifs
1•ravenical•8m ago•0 comments

Go-busybox: A sandboxable port of busybox for AI agents

https://github.com/rcarmo/go-busybox
1•rcarmo•9m ago•0 comments

Quantization-Aware Distillation for NVFP4 Inference Accuracy Recovery [pdf]

https://research.nvidia.com/labs/nemotron/files/NVFP4-QAD-Report.pdf
1•gmays•10m ago•0 comments

xAI Merger Poses Bigger Threat to OpenAI, Anthropic

https://www.bloomberg.com/news/newsletters/2026-02-03/musk-s-xai-merger-poses-bigger-threat-to-op...
1•andsoitis•10m ago•0 comments

Atlas Airborne (Boston Dynamics and RAI Institute) [video]

https://www.youtube.com/watch?v=UNorxwlZlFk
1•lysace•11m ago•0 comments

Zen Tools

http://postmake.io/zen-list
1•Malfunction92•13m ago•0 comments

Is the Detachment in the Room? – Agents, Cruelty, and Empathy

https://hailey.at/posts/3mear2n7v3k2r
1•carnevalem•13m ago•0 comments

The purpose of Continuous Integration is to fail

https://blog.nix-ci.com/post/2026-02-05_the-purpose-of-ci-is-to-fail
1•zdw•16m ago•0 comments

Apfelstrudel: Live coding music environment with AI agent chat

https://github.com/rcarmo/apfelstrudel
1•rcarmo•16m ago•0 comments

What Is Stoicism?

https://stoacentral.com/guides/what-is-stoicism
3•0xmattf•17m ago•0 comments

What happens when a neighborhood is built around a farm

https://grist.org/cities/what-happens-when-a-neighborhood-is-built-around-a-farm/
1•Brajeshwar•17m ago•0 comments

Every major galaxy is speeding away from the Milky Way, except one

https://www.livescience.com/space/cosmology/every-major-galaxy-is-speeding-away-from-the-milky-wa...
2•Brajeshwar•17m ago•0 comments

Extreme Inequality Presages the Revolt Against It

https://www.noemamag.com/extreme-inequality-presages-the-revolt-against-it/
2•Brajeshwar•18m ago•0 comments

There's no such thing as "tech" (Ten years later)

1•dtjb•18m ago•0 comments

What Really Killed Flash Player: A Six-Year Campaign of Deliberate Platform Work

https://medium.com/@aglaforge/what-really-killed-flash-player-a-six-year-campaign-of-deliberate-p...
1•jbegley•19m ago•0 comments

Ask HN: Anyone orchestrating multiple AI coding agents in parallel?

1•buildingwdavid•20m ago•0 comments

Show HN: Knowledge-Bank

https://github.com/gabrywu-public/knowledge-bank
1•gabrywu•26m ago•0 comments

Show HN: The Codeverse Hub Linux

https://github.com/TheCodeVerseHub/CodeVerseLinuxDistro
3•sinisterMage•27m ago•2 comments

Take a trip to Japan's Dododo Land, the most irritating place on Earth

https://soranews24.com/2026/02/07/take-a-trip-to-japans-dododo-land-the-most-irritating-place-on-...
2•zdw•27m ago•0 comments

British drivers over 70 to face eye tests every three years

https://www.bbc.com/news/articles/c205nxy0p31o
38•bookofjoe•27m ago•13 comments

BookTalk: A Reading Companion That Captures Your Voice

https://github.com/bramses/BookTalk
1•_bramses•28m ago•0 comments

Is AI "good" yet? – tracking HN's sentiment on AI coding

https://www.is-ai-good-yet.com/#home
3•ilyaizen•29m ago•1 comments

Show HN: Amdb – Tree-sitter based memory for AI agents (Rust)

https://github.com/BETAER-08/amdb
1•try_betaer•30m ago•0 comments

OpenClaw Partners with VirusTotal for Skill Security

https://openclaw.ai/blog/virustotal-partnership
2•anhxuan•30m ago•0 comments

Show HN: Seedance 2.0 Release

https://seedancy2.com/
2•funnycoding•30m ago•0 comments

Leisure Suit Larry's Al Lowe on model trains, funny deaths and Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
1•thelok•30m ago•0 comments

Towards Self-Driving Codebases

https://cursor.com/blog/self-driving-codebases
1•edwinarbus•31m ago•0 comments
Open in hackernews

Show HN: What Games Play?No Registration Required!

https://whatgamesplay.com
2•harperhuang•7mo ago
Hi everyone! I'd like to share a personal project I've been working on recently: What Games Play. It's a completely free web-based mini-games platform that requires no registration or login. My goal was simple: create a place where anyone can open their browser anytime, anywhere, find classic mini-games, and instantly unwind.

Website: https://whatgamesplay.com/

Currently, the site features 6 carefully crafted mini-games:

1、Dino Run: A tribute to the classic Chrome offline game, but now you can play it anytime! I've also added accessibility features for visually impaired users to enhance the experience.

2、Tetris: The timeless classic with modern gameplay features including 7-bag randomization and wall kicks.

3、Dynamic Tic-Tac-Toe: Beyond traditional tic-tac-toe, I've added a dynamic mode where when a player places their 7th piece, their first piece automatically disappears. This prevents draws and makes the game more challenging and strategic. Supports both AI and two-player modes, plus music and sound effects for a fresh experience.

4、Snake: Another beloved classic - see how long you can grow!

5、Maze Game: Can you find the exit? Different difficulty levels offer varying challenges, with a treasure hunt mode available.

6、Healing Bubbles: A purely relaxing and stress-relieving mini-game.

One interesting aspect of this project is that from game logic and UI/UX design to code implementation, refactoring, and internationalization, I completed the entire development process with deep AI assistance. It wasn't just a code completion tool, but more like a 24/7 pair programming partner, which greatly enhanced both development efficiency and enjoyment.

The website is fully compatible with both desktop and mobile devices, ensuring a smooth experience whether you're on a computer or phone.

This project means a lot to me, and I'm eager to hear genuine feedback from the Hacker News community. Please feel free to try it out - I welcome any suggestions, bug reports, or ideas for new games!

Thanks again!