A custom doom renderer could produce edge lines directly. Maybe. Worst case you could render each surface a different solid color and the do edge detection / line conversion. Sprites as they point out should get separate handling.
Vector graphics are still very cool, and becoming quite rare to see in the wild.
andy99•7mo ago
Not sure I understand the lissajous figures part... isn't that an x-y plot where the x and y waveforms are both sine waves? Couldn't x and y channels be controlled more flexibly here? Or is this part of the challenge?
karmakaze•7mo ago
Now I'm wondering what I can do with my Vectrex if I replace the CPU/RAM with something modern.
Of course it's no longer a retro console, but cool to keep it in the original case with controller(s).
MarkusWandel•7mo ago
Lissajous figures? They just reinvented the vector display. That's no more lissajous figure as a pixel-based display is Tetris (in each case you can display that, but many other things too).
(HP 54600B were what were used in my undergrad's EE lab.)
MarkusWandel•7mo ago
But that is Tetris (as an app on the digital scope) running on a raster display! Of course one could draw a Tetris playfield using vectors on an analog X/Y display too.
phkahler•7mo ago
Vector graphics are still very cool, and becoming quite rare to see in the wild.