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Apache Poison Fountain

https://gist.github.com/jwakely/a511a5cab5eb36d088ecd1659fcee1d5
1•atomic128•50s ago•0 comments

Web.whatsapp.com appears to be having issues syncing and sending messages

http://web.whatsapp.com
1•sabujp•1m ago•1 comments

Google in Your Terminal

https://gogcli.sh/
1•johlo•2m ago•0 comments

Shannon: Claude Code for Pen Testing

https://github.com/KeygraphHQ/shannon
1•hendler•2m ago•0 comments

Anthropic: Latest Claude model finds more than 500 vulnerabilities

https://www.scworld.com/news/anthropic-latest-claude-model-finds-more-than-500-vulnerabilities
1•Bender•7m ago•0 comments

Brooklyn cemetery plans human composting option, stirring interest and debate

https://www.cbsnews.com/newyork/news/brooklyn-green-wood-cemetery-human-composting/
1•geox•7m ago•0 comments

Why the 'Strivers' Are Right

https://greyenlightenment.com/2026/02/03/the-strivers-were-right-all-along/
1•paulpauper•8m ago•0 comments

Brain Dumps as a Literary Form

https://davegriffith.substack.com/p/brain-dumps-as-a-literary-form
1•gmays•9m ago•0 comments

Agentic Coding and the Problem of Oracles

https://epkconsulting.substack.com/p/agentic-coding-and-the-problem-of
1•qingsworkshop•9m ago•0 comments

Malicious packages for dYdX cryptocurrency exchange empties user wallets

https://arstechnica.com/security/2026/02/malicious-packages-for-dydx-cryptocurrency-exchange-empt...
1•Bender•9m ago•0 comments

Show HN: I built a <400ms latency voice agent that runs on a 4gb vram GTX 1650"

https://github.com/pheonix-delta/axiom-voice-agent
1•shubham-coder•10m ago•0 comments

Penisgate erupts at Olympics; scandal exposes risks of bulking your bulge

https://arstechnica.com/health/2026/02/penisgate-erupts-at-olympics-scandal-exposes-risks-of-bulk...
4•Bender•11m ago•0 comments

Arcan Explained: A browser for different webs

https://arcan-fe.com/2026/01/26/arcan-explained-a-browser-for-different-webs/
1•fanf2•12m ago•0 comments

What did we learn from the AI Village in 2025?

https://theaidigest.org/village/blog/what-we-learned-2025
1•mrkO99•13m ago•0 comments

An open replacement for the IBM 3174 Establishment Controller

https://github.com/lowobservable/oec
1•bri3d•15m ago•0 comments

The P in PGP isn't for pain: encrypting emails in the browser

https://ckardaris.github.io/blog/2026/02/07/encrypted-email.html
2•ckardaris•17m ago•0 comments

Show HN: Mirror Parliament where users vote on top of politicians and draft laws

https://github.com/fokdelafons/lustra
1•fokdelafons•18m ago•1 comments

Ask HN: Opus 4.6 ignoring instructions, how to use 4.5 in Claude Code instead?

1•Chance-Device•19m ago•0 comments

We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
1•ColinWright•22m ago•0 comments

Jim Fan calls pixels the ultimate motor controller

https://robotsandstartups.substack.com/p/humanoids-platform-urdf-kitchen-nvidias
1•robotlaunch•26m ago•0 comments

Exploring a Modern SMTPE 2110 Broadcast Truck with My Dad

https://www.jeffgeerling.com/blog/2026/exploring-a-modern-smpte-2110-broadcast-truck-with-my-dad/
1•HotGarbage•26m ago•0 comments

AI UX Playground: Real-world examples of AI interaction design

https://www.aiuxplayground.com/
1•javiercr•26m ago•0 comments

The Field Guide to Design Futures

https://designfutures.guide/
1•andyjohnson0•27m ago•0 comments

The Other Leverage in Software and AI

https://tomtunguz.com/the-other-leverage-in-software-and-ai/
1•gmays•29m ago•0 comments

AUR malware scanner written in Rust

https://github.com/Sohimaster/traur
3•sohimaster•31m ago•1 comments

Free FFmpeg API [video]

https://www.youtube.com/watch?v=6RAuSVa4MLI
3•harshalone•31m ago•1 comments

Are AI agents ready for the workplace? A new benchmark raises doubts

https://techcrunch.com/2026/01/22/are-ai-agents-ready-for-the-workplace-a-new-benchmark-raises-do...
2•PaulHoule•36m ago•0 comments

Show HN: AI Watermark and Stego Scanner

https://ulrischa.github.io/AIWatermarkDetector/
1•ulrischa•37m ago•0 comments

Clarity vs. complexity: the invisible work of subtraction

https://www.alexscamp.com/p/clarity-vs-complexity-the-invisible
1•dovhyi•38m ago•0 comments

Solid-State Freezer Needs No Refrigerants

https://spectrum.ieee.org/subzero-elastocaloric-cooling
2•Brajeshwar•38m ago•0 comments
Open in hackernews

Show HN: 0xDEAD//TYPE – A fast-paced typing shooter with retro vibes

https://0xdeadtype.theden.sh/
117•theden•6mo ago

Comments

dorianmariecom•6mo ago
i you smash your keyboard it works too
spicybright•6mo ago
I like it but smashing the keyboard to win is a massive issue.
ethan_smith•6mo ago
A simple fix would be to only destroy blocks when typing the exact letter shown on them, with penalties for incorrect keystrokes.
MontyCarloHall•6mo ago
Passing each column should count for 10 points, and your score should be dinged -1 point for each keypress. Pressing a key that's not on the screen should be a -5 point penalty. Game over if you drop below 0 points. That would solve the button mashing easy win problem.

Also, perhaps my skills are lacking, but the game essentially becomes impossible after the columns become 6 blocks wide — the fraction of open (i.e. fully breakable) rows becomes small enough that open rows between adjacent columns are often further apart vertically than the ship can travel, given its speed and the game's horizontal scroll rate. I like the sibling commenter's suggestion of pseudorandomly carving navigable paths between columns, as opposed to the current method of having a uniform 80% probability that an individual tile is breakable.

abrookewood•6mo ago
Yep, you can just spam press the keyboard
Zenst•6mo ago
I found myself picking a row and focusing on the letters, though one stand out. Would have preferred it to be vertical scrolling down over left to right. Maybe add options to pick the scrolling, or is that an aspect of later levels?
iamwil•6mo ago
switching between moving up and down and typing is a weird modality. I almost would have liked to hit `esc` and `i` (a la vim) to change modalities.
type_enthusiast•6mo ago
Realizing here that my typing skills are extremely limited by muscle-memory to things that I actually am likely to type.

It certainly makes a game like this more difficult, but I wonder if it's really a bad thing?

LearnYouALisp•6mo ago
A lot going on for honest players. (And then you use your typing fingers to move, that stops everything.) Perhaps some fauxlgorithmically-generated 'word paths' with noise around them (or without) would be nice. (e.g. what's that thing, the Markov-chain kind)
strictnein•6mo ago
Reminds me of some of the old typing games on the C64, like Kids on Keys [0]. A lot of other people have made the same suggestions I would have made (penalize players smashing keys, etc). Good start!

[0] https://en.wikipedia.org/wiki/Kids_on_Keys

lysium•6mo ago
That's a fun game! I found out I have muscle memory for j/k meaning up/down, instead of w/s.
Liftyee•6mo ago
Vim keybinds? Sadly never invested enough energy to get used to those.
mnaimd•6mo ago
It's not really that hard.

You can just download Vim plugin on the code editor you're already using and play with it 10 minutes a day. It would work like MAGIC.

yash1hi•6mo ago
Ok apart from everyone saying "I can just smash letters" bro this game is FUN
camtarn•6mo ago
Typing to destroy blocks is pretty satisfying, but I really disliked the W/S to move.
the__alchemist•6mo ago
E/D would be better for homerow-rest.
jtokoph•6mo ago
That's what I kept hitting based on normal W/S in gaming hand position (home-row offset by one)
Muvasa•6mo ago
I tried playing it but vi keybindings have poisoned my brain. Kept trying to press j/k instead w/s
BiraIgnacio•6mo ago
oh super cool, and creative (IMO). Love it, thanks!
to11mtm•6mo ago
Wow this is very awesome. Love it. My only wish is that I could do arrow keys or anything other than normal character keys for the up/down, it's a weird barrier to put in my brain.

OTOH maybe that's the point... still amazing!

glgrau•6mo ago
this is fun!
mylesp•6mo ago
Weird, this seems to be getting keyboard input from somewhere else. My split keyboard using ZMK I use for everything else (including writing this comment) does not work, but my old crappy standard one does. Is there some reason that it uses some other type of keyboard input that excludes certain keyboards?
mnaimd•6mo ago
Very Great it was super fun, but can you please make a j/k mode for vim? I guess a lot of people including me have that kind of muscle memory.

Also I had some problem distinguishing V and U, I don't if it is my problem or not but I'd recommend changing the font a bit.

hamdouni•6mo ago
Juste trying it without success until I remembered I'm using vimium :-D
Rendello•6mo ago
You should be able to go into insert mode with `i` and play then.
hamdouni•6mo ago
Exactly. Thanks.
korrectional•6mo ago
This stuff is great. I liked the unbreakable too; they make you work harder.
__s•6mo ago
doesn't register me pressing space since my board is QMK with dual tap binding there. pressing space on laptop's keyboard works