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Tiny Clippy – A native Office Assistant built in Rust and egui

https://github.com/salva-imm/tiny-clippy
1•salvadorda656•1m ago•0 comments

LegalArgumentException: From Courtrooms to Clojure – Sen [video]

https://www.youtube.com/watch?v=cmMQbsOTX-o
1•adityaathalye•4m ago•0 comments

US moves to deport 5-year-old detained in Minnesota

https://www.reuters.com/legal/government/us-moves-deport-5-year-old-detained-minnesota-2026-02-06/
1•petethomas•8m ago•1 comments

If you lose your passport in Austria, head for McDonald's Golden Arches

https://www.cbsnews.com/news/us-embassy-mcdonalds-restaurants-austria-hotline-americans-consular-...
1•thunderbong•12m ago•0 comments

Show HN: Mermaid Formatter – CLI and library to auto-format Mermaid diagrams

https://github.com/chenyanchen/mermaid-formatter
1•astm•28m ago•0 comments

RFCs vs. READMEs: The Evolution of Protocols

https://h3manth.com/scribe/rfcs-vs-readmes/
2•init0•34m ago•1 comments

Kanchipuram Saris and Thinking Machines

https://altermag.com/articles/kanchipuram-saris-and-thinking-machines
1•trojanalert•34m ago•0 comments

Chinese chemical supplier causes global baby formula recall

https://www.reuters.com/business/healthcare-pharmaceuticals/nestle-widens-french-infant-formula-r...
1•fkdk•37m ago•0 comments

I've used AI to write 100% of my code for a year as an engineer

https://old.reddit.com/r/ClaudeCode/comments/1qxvobt/ive_used_ai_to_write_100_of_my_code_for_1_ye...
1•ukuina•40m ago•1 comments

Looking for 4 Autistic Co-Founders for AI Startup (Equity-Based)

1•au-ai-aisl•50m ago•1 comments

AI-native capabilities, a new API Catalog, and updated plans and pricing

https://blog.postman.com/new-capabilities-march-2026/
1•thunderbong•50m ago•0 comments

What changed in tech from 2010 to 2020?

https://www.tedsanders.com/what-changed-in-tech-from-2010-to-2020/
2•endorphine•55m ago•0 comments

From Human Ergonomics to Agent Ergonomics

https://wesmckinney.com/blog/agent-ergonomics/
1•Anon84•59m ago•0 comments

Advanced Inertial Reference Sphere

https://en.wikipedia.org/wiki/Advanced_Inertial_Reference_Sphere
1•cyanf•1h ago•0 comments

Toyota Developing a Console-Grade, Open-Source Game Engine with Flutter and Dart

https://www.phoronix.com/news/Fluorite-Toyota-Game-Engine
1•computer23•1h ago•0 comments

Typing for Love or Money: The Hidden Labor Behind Modern Literary Masterpieces

https://publicdomainreview.org/essay/typing-for-love-or-money/
1•prismatic•1h ago•0 comments

Show HN: A longitudinal health record built from fragmented medical data

https://myaether.live
1•takmak007•1h ago•0 comments

CoreWeave's $30B Bet on GPU Market Infrastructure

https://davefriedman.substack.com/p/coreweaves-30-billion-bet-on-gpu
1•gmays•1h ago•0 comments

Creating and Hosting a Static Website on Cloudflare for Free

https://benjaminsmallwood.com/blog/creating-and-hosting-a-static-website-on-cloudflare-for-free/
1•bensmallwood•1h ago•1 comments

"The Stanford scam proves America is becoming a nation of grifters"

https://www.thetimes.com/us/news-today/article/students-stanford-grifters-ivy-league-w2g5z768z
4•cwwc•1h ago•0 comments

Elon Musk on Space GPUs, AI, Optimus, and His Manufacturing Method

https://cheekypint.substack.com/p/elon-musk-on-space-gpus-ai-optimus
2•simonebrunozzi•1h ago•0 comments

X (Twitter) is back with a new X API Pay-Per-Use model

https://developer.x.com/
3•eeko_systems•1h ago•0 comments

Zlob.h 100% POSIX and glibc compatible globbing lib that is faste and better

https://github.com/dmtrKovalenko/zlob
3•neogoose•1h ago•1 comments

Show HN: Deterministic signal triangulation using a fixed .72% variance constant

https://github.com/mabrucker85-prog/Project_Lance_Core
2•mav5431•1h ago•1 comments

Scientists Discover Levitating Time Crystals You Can Hold, Defy Newton’s 3rd Law

https://phys.org/news/2026-02-scientists-levitating-crystals.html
3•sizzle•1h ago•0 comments

When Michelangelo Met Titian

https://www.wsj.com/arts-culture/books/michelangelo-titian-review-the-renaissances-odd-couple-e34...
1•keiferski•1h ago•0 comments

Solving NYT Pips with DLX

https://github.com/DonoG/NYTPips4Processing
1•impossiblecode•1h ago•1 comments

Baldur's Gate to be turned into TV series – without the game's developers

https://www.bbc.com/news/articles/c24g457y534o
3•vunderba•1h ago•0 comments

Interview with 'Just use a VPS' bro (OpenClaw version) [video]

https://www.youtube.com/watch?v=40SnEd1RWUU
2•dangtony98•1h ago•0 comments

EchoJEPA: Latent Predictive Foundation Model for Echocardiography

https://github.com/bowang-lab/EchoJEPA
1•euvin•2h ago•0 comments
Open in hackernews

Algorithms for making interesting organic simulations

https://bleuje.com/physarum-explanation/
139•todsacerdoti•6mo ago

Comments

alhirzel•6mo ago
Reminds me of Electric Sheep

https://electricsheep.org/

smusamashah•6mo ago
The 36 Points linked in the article is very fascinating https://www.sagejenson.com/36points/#22_transmission_tower

Press numbers and letters on this page to switch to one of the variations.

ethan_smith•6mo ago
The 36 Points is part of Sage Jenson's visualization of Jeff Jones' "Artificial Nature" research, which pioneered many of these reaction-diffusion and agent-based models for simulating emergent biological phenomena.
jasonjmcghee•6mo ago
Absolutely beautiful visualizations.

These are way beyond anything I've done, but you can actually do these with compute shaders in real time and they look quite good.

I played with using Godot to do this kind of slime simulation (inspired by Sebastian Lague) when they released compute shaders: https://github.com/jasonjmcghee/compute-shaders?tab=readme-o....

Edit:

Here's a good webgpu demo (not by me) of this kind of simulation https://shridhar2602.github.io/WebGPU-Slime-Simulation/

romulobribeiro•6mo ago
This is something that Daniel Shiffman from coding train would consider for the coding challenges
johannes_ne•6mo ago
The same author has a great series of tutorials for making looping animations, where the animation appears longer than the length of the loop. It also introduces Perlin noise, which I've found quite useful in a few unrelated projects.

https://bleuje.com/tutorials/

Here is an example of a 10-minute movie in a 6.3-second looping GIF. https://bsky.app/profile/johsenevoldsen.bsky.social/post/3lm...

FacelessJim•6mo ago
I did something very similar some years ago while learning metal [1], I recall them being called "boids". I spent days just playing with the various parameters, luckily my implementation was not as pretty as the one offered in the OP, otherwise I would have lost weeks instead.

[1] https://github.com/ghyatzo/metalplay?tab=readme-ov-file

_0ffh•6mo ago
The original boids, or "bird-oid objects", was an algorithm and program to simulate emergent flocking behaviour from simple rules in birds. It has spawned a kind of genre, or at least a multitude of copies/derivatives, often collectively referred to as "boids".
stirfish•6mo ago
I've been vibe coding boids implementations because my toddler likes to look at them. Here's one where the attributes of the boids (alignment, etc) are hooked up to frequency generators like a sequencer: https://neuroky.me/boidsine.html?boidCount=1700&hue=sine3&se...

I can move them to GitHub or something, but they are currently hosted in my pantry. Please be gentle :)

Ono-Sendai•6mo ago
Very nice. It seems some of the algorithms are (inadvertently?) solving the shallow water equations. Looks similar to the results I was getting working on https://github.com/Ono-Sendai/terraingen
mif•6mo ago
Reminds me of the Gray-Scott explorer [0], implemented with WebGL (in 2012!!).

Mathematics is beautiful!

[0] https://www.mrob.com/pub/comp/xmorphia/ogl/index.html