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Show HN: Knowledge-Bank

https://github.com/gabrywu-public/knowledge-bank
1•gabrywu•4m ago•0 comments

Show HN: The Codeverse Hub Linux

https://github.com/TheCodeVerseHub/CodeVerseLinuxDistro
3•sinisterMage•5m ago•0 comments

Take a trip to Japan's Dododo Land, the most irritating place on Earth

https://soranews24.com/2026/02/07/take-a-trip-to-japans-dododo-land-the-most-irritating-place-on-...
2•zdw•5m ago•0 comments

British drivers over 70 to face eye tests every three years

https://www.bbc.com/news/articles/c205nxy0p31o
3•bookofjoe•5m ago•1 comments

BookTalk: A Reading Companion That Captures Your Voice

https://github.com/bramses/BookTalk
1•_bramses•6m ago•0 comments

Is AI "good" yet? – tracking HN's sentiment on AI coding

https://www.is-ai-good-yet.com/#home
1•ilyaizen•7m ago•1 comments

Show HN: Amdb – Tree-sitter based memory for AI agents (Rust)

https://github.com/BETAER-08/amdb
1•try_betaer•8m ago•0 comments

OpenClaw Partners with VirusTotal for Skill Security

https://openclaw.ai/blog/virustotal-partnership
2•anhxuan•8m ago•0 comments

Show HN: Seedance 2.0 Release

https://seedancy2.com/
2•funnycoding•8m ago•0 comments

Leisure Suit Larry's Al Lowe on model trains, funny deaths and Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
1•thelok•8m ago•0 comments

Towards Self-Driving Codebases

https://cursor.com/blog/self-driving-codebases
1•edwinarbus•9m ago•0 comments

VCF West: Whirlwind Software Restoration – Guy Fedorkow [video]

https://www.youtube.com/watch?v=YLoXodz1N9A
1•stmw•10m ago•1 comments

Show HN: COGext – A minimalist, open-source system monitor for Chrome (<550KB)

https://github.com/tchoa91/cog-ext
1•tchoa91•10m ago•1 comments

FOSDEM 26 – My Hallway Track Takeaways

https://sluongng.substack.com/p/fosdem-26-my-hallway-track-takeaways
1•birdculture•11m ago•0 comments

Show HN: Env-shelf – Open-source desktop app to manage .env files

https://env-shelf.vercel.app/
1•ivanglpz•15m ago•0 comments

Show HN: Almostnode – Run Node.js, Next.js, and Express in the Browser

https://almostnode.dev/
1•PetrBrzyBrzek•15m ago•0 comments

Dell support (and hardware) is so bad, I almost sued them

https://blog.joshattic.us/posts/2026-02-07-dell-support-lawsuit
1•radeeyate•16m ago•0 comments

Project Pterodactyl: Incremental Architecture

https://www.jonmsterling.com/01K7/
1•matt_d•16m ago•0 comments

Styling: Search-Text and Other Highlight-Y Pseudo-Elements

https://css-tricks.com/how-to-style-the-new-search-text-and-other-highlight-pseudo-elements/
1•blenderob•18m ago•0 comments

Crypto firm accidentally sends $40B in Bitcoin to users

https://finance.yahoo.com/news/crypto-firm-accidentally-sends-40-055054321.html
1•CommonGuy•18m ago•0 comments

Magnetic fields can change carbon diffusion in steel

https://www.sciencedaily.com/releases/2026/01/260125083427.htm
1•fanf2•19m ago•0 comments

Fantasy football that celebrates great games

https://www.silvestar.codes/articles/ultigamemate/
1•blenderob•19m ago•0 comments

Show HN: Animalese

https://animalese.barcoloudly.com/
1•noreplica•19m ago•0 comments

StrongDM's AI team build serious software without even looking at the code

https://simonwillison.net/2026/Feb/7/software-factory/
3•simonw•20m ago•0 comments

John Haugeland on the failure of micro-worlds

https://blog.plover.com/tech/gpt/micro-worlds.html
1•blenderob•20m ago•0 comments

Show HN: Velocity - Free/Cheaper Linear Clone but with MCP for agents

https://velocity.quest
2•kevinelliott•21m ago•2 comments

Corning Invented a New Fiber-Optic Cable for AI and Landed a $6B Meta Deal [video]

https://www.youtube.com/watch?v=Y3KLbc5DlRs
1•ksec•22m ago•0 comments

Show HN: XAPIs.dev – Twitter API Alternative at 90% Lower Cost

https://xapis.dev
2•nmfccodes•23m ago•1 comments

Near-Instantly Aborting the Worst Pain Imaginable with Psychedelics

https://psychotechnology.substack.com/p/near-instantly-aborting-the-worst
2•eatitraw•29m ago•0 comments

Show HN: Nginx-defender – realtime abuse blocking for Nginx

https://github.com/Anipaleja/nginx-defender
2•anipaleja•29m ago•0 comments
Open in hackernews

Delaunay Mesh Generation (2012)

https://people.eecs.berkeley.edu/~jrs/meshbook.html
23•ibobev•6mo ago

Comments

reactordev•6mo ago
>Our book is a thorough guide to Delaunay refinement algorithms that are mathematically guaranteed to generate meshes with high quality, including triangular meshes in the plane, tetrahedral volume meshes, and triangular surface meshes embedded in three dimensions.

While true, it also produces a topology that makes you want to throw your PC out the window.

However… if you combine this with other algorithms for decimation and approximate visual edge determinism, you can end up with pretty solid topography while still maintaining the details that delaunay gives you.

What’s really interesting is the work going on with gaussian splats, point clouds, retopology, and remeshing. Taking photos of a place and getting back 3D scenes complete with textures from your photos. Mmmmm. But it’s likely a matter of time before AI can do this more effectively.

coherentpony•6mo ago
> While true, it also produces a topology that makes you want to throw your PC out the window.

Can you elaborate?

reactordev•6mo ago
Delone triangulation is awesome, don’t get me wrong, but you end up with triangles with odd lengths and vertices in weird places. Great for capturing approximation of detail, pack them verts in there!

Horrible for real-time applications. Often these meshes need to be simplified along the normals to reduce vertex count and produce a better topology (cleaner triangles that cover more space with less faces). The original meshes are still useful for normal baking.

Strictly speaking from a graphics perspective. It’s far more useful outside of this space.

anitil•6mo ago
One of the youtubers [0] I follow uses a Delaunay triangulation pattern on points that I _think_ are doing a random walk as their intro screen. There's something very satisfying about this pattern. I'm not sure how the choice of colour for the triangles is made, but I could watch it as a screen saver all day.

[0] Sebastian Lague - https://www.youtube.com/watch?v=vTMEdHcKgM4

cjbgkagh•6mo ago
That’s not a random walk, each vertex is moving at a constant speed
anitil•6mo ago
You're right, my read on it was that there's some randomness to the changes of direction, I'm not sure what that would be called
WCSTombs•6mo ago
There could be some randomness to the points, but I definitely wouldn't call it a "random walk," which would have very jittery paths. These points are moving along some smooth curves.

I think it's probably computing a Delaunay triangulation and continuously updating it as the points move, but I didn't attempt to verify that.

The colors seem to be based on a simple color gradient going from top to bottom, but it's a bit more complex than that. The color inside each triangle is not constant. Interestingly the blue channel appears to be maxed out over the whole thing (not counting the vertices), which should simplify the analysis if you want to reverse engineer it, but I'll stop there.