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Show HN: Moli P2P – An ephemeral, serverless image gallery (Rust and WebRTC)

https://moli-green.is/
1•ShinyaKoyano•14s ago•0 comments

How I grow my X presence?

https://www.reddit.com/r/GrowthHacking/s/UEc8pAl61b
1•m00dy•1m ago•0 comments

What's the cost of the most expensive Super Bowl ad slot?

https://ballparkguess.com/?id=5b98b1d3-5887-47b9-8a92-43be2ced674b
1•bkls•2m ago•0 comments

What if you just did a startup instead?

https://alexaraki.substack.com/p/what-if-you-just-did-a-startup
1•okaywriting•9m ago•0 comments

Hacking up your own shell completion (2020)

https://www.feltrac.co/environment/2020/01/18/build-your-own-shell-completion.html
1•todsacerdoti•12m ago•0 comments

Show HN: Gorse 0.5 – Open-source recommender system with visual workflow editor

https://github.com/gorse-io/gorse
1•zhenghaoz•12m ago•0 comments

GLM-OCR: Accurate × Fast × Comprehensive

https://github.com/zai-org/GLM-OCR
1•ms7892•13m ago•0 comments

Local Agent Bench: Test 11 small LLMs on tool-calling judgment, on CPU, no GPU

https://github.com/MikeVeerman/tool-calling-benchmark
1•MikeVeerman•14m ago•0 comments

Show HN: AboutMyProject – A public log for developer proof-of-work

https://aboutmyproject.com/
1•Raiplus•14m ago•0 comments

Expertise, AI and Work of Future [video]

https://www.youtube.com/watch?v=wsxWl9iT1XU
1•indiantinker•15m ago•0 comments

So Long to Cheap Books You Could Fit in Your Pocket

https://www.nytimes.com/2026/02/06/books/mass-market-paperback-books.html
3•pseudolus•15m ago•1 comments

PID Controller

https://en.wikipedia.org/wiki/Proportional%E2%80%93integral%E2%80%93derivative_controller
1•tosh•19m ago•0 comments

SpaceX Rocket Generates 100GW of Power, or 20% of US Electricity

https://twitter.com/AlecStapp/status/2019932764515234159
2•bkls•19m ago•0 comments

Kubernetes MCP Server

https://github.com/yindia/rootcause
1•yindia•20m ago•0 comments

I Built a Movie Recommendation Agent to Solve Movie Nights with My Wife

https://rokn.io/posts/building-movie-recommendation-agent
4•roknovosel•21m ago•0 comments

What were the first animals? The fierce sponge–jelly battle that just won't end

https://www.nature.com/articles/d41586-026-00238-z
2•beardyw•29m ago•0 comments

Sidestepping Evaluation Awareness and Anticipating Misalignment

https://alignment.openai.com/prod-evals/
1•taubek•29m ago•0 comments

OldMapsOnline

https://www.oldmapsonline.org/en
1•surprisetalk•31m ago•0 comments

What It's Like to Be a Worm

https://www.asimov.press/p/sentience
2•surprisetalk•31m ago•0 comments

Don't go to physics grad school and other cautionary tales

https://scottlocklin.wordpress.com/2025/12/19/dont-go-to-physics-grad-school-and-other-cautionary...
2•surprisetalk•31m ago•0 comments

Lawyer sets new standard for abuse of AI; judge tosses case

https://arstechnica.com/tech-policy/2026/02/randomly-quoting-ray-bradbury-did-not-save-lawyer-fro...
3•pseudolus•32m ago•0 comments

AI anxiety batters software execs, costing them combined $62B: report

https://nypost.com/2026/02/04/business/ai-anxiety-batters-software-execs-costing-them-62b-report/
1•1vuio0pswjnm7•32m ago•0 comments

Bogus Pipeline

https://en.wikipedia.org/wiki/Bogus_pipeline
1•doener•33m ago•0 comments

Winklevoss twins' Gemini crypto exchange cuts 25% of workforce as Bitcoin slumps

https://nypost.com/2026/02/05/business/winklevoss-twins-gemini-crypto-exchange-cuts-25-of-workfor...
2•1vuio0pswjnm7•34m ago•0 comments

How AI Is Reshaping Human Reasoning and the Rise of Cognitive Surrender

https://papers.ssrn.com/sol3/papers.cfm?abstract_id=6097646
3•obscurette•34m ago•0 comments

Cycling in France

https://www.sheldonbrown.com/org/france-sheldon.html
2•jackhalford•36m ago•0 comments

Ask HN: What breaks in cross-border healthcare coordination?

1•abhay1633•36m ago•0 comments

Show HN: Simple – a bytecode VM and language stack I built with AI

https://github.com/JJLDonley/Simple
2•tangjiehao•39m ago•0 comments

Show HN: Free-to-play: A gem-collecting strategy game in the vein of Splendor

https://caratria.com/
1•jonrosner•39m ago•1 comments

My Eighth Year as a Bootstrapped Founde

https://mtlynch.io/bootstrapped-founder-year-8/
1•mtlynch•40m ago•0 comments
Open in hackernews

Terence Tao: Game theory, politics and control of information

https://mathstodon.xyz/@tao/114866543948652941
59•bertman•6mo ago

Comments

like_any_other•6mo ago
> This can lead to the paradoxical phenomenon of a party becoming increasingly successful while simultaneously inflicting negative outcomes to the majority of their supporters; or of "players" deliberately abandoning accurate sources of objective information about their current and future "game state", in favor of sources controlled by other players that are designed to offer narratives about those states that are factually inaccurate to the point of being detrimental as guidance, but nevertheless provide emotional payoffs such as a sense of identity, comfort, or being on a "winning" side.

Tao undervalues the importance of identity. As he says, it's not a single-player game, and as we all know, players will form teams. If you can convince your opponents to instead play solo (by, say, deconstructing their sense of identity), while you keep yours, you've basically won.

theGnuMe•6mo ago
This is another interesting take, E pluribus unum.
photonthug•6mo ago
This is mostly just a really high-level overview and the exciting stuff is only teased in the conclusion:

> (There is a nascent field of epistemic game theory, as well as some models of social media manipulation, but these fields are still in their infancy.) A more systematic study of such games would help provide a basic conceptual framework to understand these very real dynamics, and develop strategies to counter or mitigate them.

Time for a renaissance! Honestly game theory feels more practically relevant now than earlier with MAD, and it also seems obvious that the "rational actor" posited by classical behavioural economics is a pretty limited abstraction if you're interested in modeling the world. Besides politics/misinformation and wild stuff that happens in aggregate at the highest levels of "rational" economics policy.. it also feels like "management science" never really succeeded in actually saying much about the difference between healthy vs unhealthy bureaucracies, and the varieties and lifecycles of these kinds of systems. Plus epistemic/nonmonotonic logics capable of explicit belief modeling seems very well positioned for analyzing and architecting with AI systems, like checking theoretical properties of agentic interaction protocols, or answering what good mixtures of (credulousness for creativity) vs (skeptics for grounding beliefs) look like, etc.

Here's a really interesting thing, basically TLA+ style model-checking engine that supports agents, environments, protocols etc and explicitly takes into account epistemics: https://sail.doc.ic.ac.uk/software/mcmas/ Anyone else know of similar things? Software suites that are useful for game-theoretical analysis and modeling are kind of hard to find unless it's yet another toy for prisoners dillema.

Belief-and-knowledge stuff seems to be consulted and adopted in robotics/autonomous vehicles research sometimes, a place where wrong answers actually matter. But I sort of expect modeling/specs/invariants/determinism to continue to be kind of neglected almost everywhere else, because resolving ambiguity in advance is kind of threatening for groups that benefit from a zero-theory "just try it!" and "you're doing it wrong, buy more tokens and use this framework" kind of approach with AI and ML. Hope this changes.

theGnuMe•6mo ago
epistemic game theory -> mean field games -> Tao's take on NSF funding cuts etc... In this case, the solution in the latter is to pander to the audience (aka Trump). There are multiple ways to do that. I would emphasize US loss of status, China etc... Anyway, it is interesting to see mathematicians think about this. I wonder if there will be formal ways to identify a lynch-pin or to otherwise influence the lynch-pin.
AtlasBarfed•6mo ago
What do you do when Trump unzips his pants?
andsoitis•6mo ago
Nice breakdown of different types games.

One thing I didn’t see (but could have missed), are the two grand archetypes of games:

- finite games

- infinite games

The former have rules for winning and a clear beginning and end.

Infinite games are those where the purpose is not to end the game by winning, but to continue playing indefinitely. Players want to perpetuate play itself. There’s no fixed roster (players can join at any time, number of players can change). Rules are changeable and exist to ensure the game continues. When rules threaten to end the game, they get modified. Boundaries are fluid and can expand or contract as needed to keep play alive.

sorokod•6mo ago
More can be said about finite games:

https://en.m.wikipedia.org/wiki/Zermelo%27s_theorem_(game_th...

7402•6mo ago
Classic text that discusses some of this: The Strategy of Conflict by Thomas Schelling.

He has, for example, an interesting discussion showing how having less information about one's opponent or less freedom of decision can actually put that party in a stronger position.

jablongo•6mo ago
Tao is now transitioning to psychohistory.
haloboy777•6mo ago
Ha.. a foundation reference! Love it.
noqc•6mo ago
Terry is saying to stop bugging mathematicians for theorems about misinformation.
arun-mani-j•6mo ago
We tried making a library for GT, but as Tao says, given the very broad scope of number of games, strategies and players, etc., giving a unified and generalized interface was quite difficult for us.

We also wanted to make a library and a simulation software to make experiments easy.

But we dropped the plan after looking at the scope. :(

If anybody has a better idea on approaching, please feel free to reach out.

ls612•6mo ago
PhD Economist here (but not a game theorist): Game Theory is really fucking hard. In many ways the choice of what is studied by theorists and how it is framed is dominated by what we can even make tractable with our current knowledge. Very few people do full time game theory research, most of us only suffer through one or two courses on game theory and mechanism design in first or second year.