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New filtration technology could be game-changer in removal of PFAS

https://www.theguardian.com/environment/2026/jan/23/pfas-forever-chemicals-filtration
1•PaulHoule•1m ago•0 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
1•momciloo•1m ago•0 comments

Kinda Surprised by Seadance2's Moderation

https://seedanceai.me/
1•ri-vai•1m ago•1 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
1•valyala•1m ago•0 comments

Django scales. Stop blaming the framework (part 1 of 3)

https://medium.com/@tk512/django-scales-stop-blaming-the-framework-part-1-of-3-a2b5b0ff811f
1•sgt•2m ago•0 comments

Malwarebytes Is Now in ChatGPT

https://www.malwarebytes.com/blog/product/2026/02/scam-checking-just-got-easier-malwarebytes-is-n...
1•m-hodges•2m ago•0 comments

Thoughts on the job market in the age of LLMs

https://www.interconnects.ai/p/thoughts-on-the-hiring-market-in
1•gmays•2m ago•0 comments

Show HN: Stacky – certain block game clone

https://www.susmel.com/stacky/
2•Keyframe•5m ago•0 comments

AIII: A public benchmark for AI narrative and political independence

https://github.com/GRMPZQUIDOS/AIII
1•GRMPZ23•5m ago•0 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
1•valyala•7m ago•0 comments

The API Is a Dead End; Machines Need a Labor Economy

1•bot_uid_life•8m ago•0 comments

Digital Iris [video]

https://www.youtube.com/watch?v=Kg_2MAgS_pE
1•Jyaif•9m ago•0 comments

New wave of GLP-1 drugs is coming–and they're stronger than Wegovy and Zepbound

https://www.scientificamerican.com/article/new-glp-1-weight-loss-drugs-are-coming-and-theyre-stro...
4•randycupertino•11m ago•0 comments

Convert tempo (BPM) to millisecond durations for musical note subdivisions

https://brylie.music/apps/bpm-calculator/
1•brylie•13m ago•0 comments

Show HN: Tasty A.F.

https://tastyaf.recipes/about
1•adammfrank•13m ago•0 comments

The Contagious Taste of Cancer

https://www.historytoday.com/archive/history-matters/contagious-taste-cancer
1•Thevet•15m ago•0 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
1•alephnerd•15m ago•1 comments

Bithumb mistakenly hands out $195M in Bitcoin to users in 'Random Box' giveaway

https://koreajoongangdaily.joins.com/news/2026-02-07/business/finance/Crypto-exchange-Bithumb-mis...
1•giuliomagnifico•15m ago•0 comments

Beyond Agentic Coding

https://haskellforall.com/2026/02/beyond-agentic-coding
3•todsacerdoti•17m ago•0 comments

OpenClaw ClawHub Broken Windows Theory – If basic sorting isn't working what is?

https://www.loom.com/embed/e26a750c0c754312b032e2290630853d
1•kaicianflone•18m ago•0 comments

OpenBSD Copyright Policy

https://www.openbsd.org/policy.html
1•Panino•19m ago•0 comments

OpenClaw Creator: Why 80% of Apps Will Disappear

https://www.youtube.com/watch?v=4uzGDAoNOZc
2•schwentkerr•23m ago•0 comments

What Happens When Technical Debt Vanishes?

https://ieeexplore.ieee.org/document/11316905
2•blenderob•24m ago•0 comments

AI Is Finally Eating Software's Total Market: Here's What's Next

https://vinvashishta.substack.com/p/ai-is-finally-eating-softwares-total
3•gmays•25m ago•0 comments

Computer Science from the Bottom Up

https://www.bottomupcs.com/
2•gurjeet•25m ago•0 comments

Show HN: A toy compiler I built in high school (runs in browser)

https://vire-lang.web.app
1•xeouz•27m ago•1 comments

You don't need Mac mini to run OpenClaw

https://runclaw.sh
1•rutagandasalim•28m ago•0 comments

Learning to Reason in 13 Parameters

https://arxiv.org/abs/2602.04118
2•nicholascarolan•30m ago•0 comments

Convergent Discovery of Critical Phenomena Mathematics Across Disciplines

https://arxiv.org/abs/2601.22389
1•energyscholar•30m ago•1 comments

Ask HN: Will GPU and RAM prices ever go down?

1•alentred•30m ago•2 comments
Open in hackernews

Terence Tao: Game theory, politics and control of information

https://mathstodon.xyz/@tao/114866543948652941
59•bertman•6mo ago

Comments

like_any_other•6mo ago
> This can lead to the paradoxical phenomenon of a party becoming increasingly successful while simultaneously inflicting negative outcomes to the majority of their supporters; or of "players" deliberately abandoning accurate sources of objective information about their current and future "game state", in favor of sources controlled by other players that are designed to offer narratives about those states that are factually inaccurate to the point of being detrimental as guidance, but nevertheless provide emotional payoffs such as a sense of identity, comfort, or being on a "winning" side.

Tao undervalues the importance of identity. As he says, it's not a single-player game, and as we all know, players will form teams. If you can convince your opponents to instead play solo (by, say, deconstructing their sense of identity), while you keep yours, you've basically won.

theGnuMe•6mo ago
This is another interesting take, E pluribus unum.
photonthug•6mo ago
This is mostly just a really high-level overview and the exciting stuff is only teased in the conclusion:

> (There is a nascent field of epistemic game theory, as well as some models of social media manipulation, but these fields are still in their infancy.) A more systematic study of such games would help provide a basic conceptual framework to understand these very real dynamics, and develop strategies to counter or mitigate them.

Time for a renaissance! Honestly game theory feels more practically relevant now than earlier with MAD, and it also seems obvious that the "rational actor" posited by classical behavioural economics is a pretty limited abstraction if you're interested in modeling the world. Besides politics/misinformation and wild stuff that happens in aggregate at the highest levels of "rational" economics policy.. it also feels like "management science" never really succeeded in actually saying much about the difference between healthy vs unhealthy bureaucracies, and the varieties and lifecycles of these kinds of systems. Plus epistemic/nonmonotonic logics capable of explicit belief modeling seems very well positioned for analyzing and architecting with AI systems, like checking theoretical properties of agentic interaction protocols, or answering what good mixtures of (credulousness for creativity) vs (skeptics for grounding beliefs) look like, etc.

Here's a really interesting thing, basically TLA+ style model-checking engine that supports agents, environments, protocols etc and explicitly takes into account epistemics: https://sail.doc.ic.ac.uk/software/mcmas/ Anyone else know of similar things? Software suites that are useful for game-theoretical analysis and modeling are kind of hard to find unless it's yet another toy for prisoners dillema.

Belief-and-knowledge stuff seems to be consulted and adopted in robotics/autonomous vehicles research sometimes, a place where wrong answers actually matter. But I sort of expect modeling/specs/invariants/determinism to continue to be kind of neglected almost everywhere else, because resolving ambiguity in advance is kind of threatening for groups that benefit from a zero-theory "just try it!" and "you're doing it wrong, buy more tokens and use this framework" kind of approach with AI and ML. Hope this changes.

theGnuMe•6mo ago
epistemic game theory -> mean field games -> Tao's take on NSF funding cuts etc... In this case, the solution in the latter is to pander to the audience (aka Trump). There are multiple ways to do that. I would emphasize US loss of status, China etc... Anyway, it is interesting to see mathematicians think about this. I wonder if there will be formal ways to identify a lynch-pin or to otherwise influence the lynch-pin.
AtlasBarfed•6mo ago
What do you do when Trump unzips his pants?
andsoitis•6mo ago
Nice breakdown of different types games.

One thing I didn’t see (but could have missed), are the two grand archetypes of games:

- finite games

- infinite games

The former have rules for winning and a clear beginning and end.

Infinite games are those where the purpose is not to end the game by winning, but to continue playing indefinitely. Players want to perpetuate play itself. There’s no fixed roster (players can join at any time, number of players can change). Rules are changeable and exist to ensure the game continues. When rules threaten to end the game, they get modified. Boundaries are fluid and can expand or contract as needed to keep play alive.

sorokod•6mo ago
More can be said about finite games:

https://en.m.wikipedia.org/wiki/Zermelo%27s_theorem_(game_th...

7402•6mo ago
Classic text that discusses some of this: The Strategy of Conflict by Thomas Schelling.

He has, for example, an interesting discussion showing how having less information about one's opponent or less freedom of decision can actually put that party in a stronger position.

jablongo•6mo ago
Tao is now transitioning to psychohistory.
haloboy777•6mo ago
Ha.. a foundation reference! Love it.
noqc•6mo ago
Terry is saying to stop bugging mathematicians for theorems about misinformation.
arun-mani-j•6mo ago
We tried making a library for GT, but as Tao says, given the very broad scope of number of games, strategies and players, etc., giving a unified and generalized interface was quite difficult for us.

We also wanted to make a library and a simulation software to make experiments easy.

But we dropped the plan after looking at the scope. :(

If anybody has a better idea on approaching, please feel free to reach out.

ls612•6mo ago
PhD Economist here (but not a game theorist): Game Theory is really fucking hard. In many ways the choice of what is studied by theorists and how it is framed is dominated by what we can even make tractable with our current knowledge. Very few people do full time game theory research, most of us only suffer through one or two courses on game theory and mechanism design in first or second year.