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Show HN: AI-Powered Merchant Intelligence

https://nodee.co
1•jjkirsch•1m ago•0 comments

Bash parallel tasks and error handling

https://github.com/themattrix/bash-concurrent
1•pastage•1m ago•0 comments

Let's compile Quake like it's 1997

https://fabiensanglard.net/compile_like_1997/index.html
1•billiob•2m ago•0 comments

Reverse Engineering Medium.com's Editor: How Copy, Paste, and Images Work

https://app.writtte.com/read/gP0H6W5
1•birdculture•7m ago•0 comments

Go 1.22, SQLite, and Next.js: The "Boring" Back End

https://mohammedeabdelaziz.github.io/articles/go-next-pt-2
1•mohammede•13m ago•0 comments

Laibach the Whistleblowers [video]

https://www.youtube.com/watch?v=c6Mx2mxpaCY
1•KnuthIsGod•14m ago•1 comments

I replaced the front page with AI slop and honestly it's an improvement

https://slop-news.pages.dev/slop-news
1•keepamovin•19m ago•1 comments

Economists vs. Technologists on AI

https://ideasindevelopment.substack.com/p/economists-vs-technologists-on-ai
1•econlmics•21m ago•0 comments

Life at the Edge

https://asadk.com/p/edge
2•tosh•27m ago•0 comments

RISC-V Vector Primer

https://github.com/simplex-micro/riscv-vector-primer/blob/main/index.md
3•oxxoxoxooo•30m ago•1 comments

Show HN: Invoxo – Invoicing with automatic EU VAT for cross-border services

2•InvoxoEU•31m ago•0 comments

A Tale of Two Standards, POSIX and Win32 (2005)

https://www.samba.org/samba/news/articles/low_point/tale_two_stds_os2.html
2•goranmoomin•34m ago•0 comments

Ask HN: Is the Downfall of SaaS Started?

3•throwaw12•35m ago•0 comments

Flirt: The Native Backend

https://blog.buenzli.dev/flirt-native-backend/
2•senekor•37m ago•0 comments

OpenAI's Latest Platform Targets Enterprise Customers

https://aibusiness.com/agentic-ai/openai-s-latest-platform-targets-enterprise-customers
1•myk-e•40m ago•0 comments

Goldman Sachs taps Anthropic's Claude to automate accounting, compliance roles

https://www.cnbc.com/2026/02/06/anthropic-goldman-sachs-ai-model-accounting.html
3•myk-e•42m ago•5 comments

Ai.com bought by Crypto.com founder for $70M in biggest-ever website name deal

https://www.ft.com/content/83488628-8dfd-4060-a7b0-71b1bb012785
1•1vuio0pswjnm7•43m ago•1 comments

Big Tech's AI Push Is Costing More Than the Moon Landing

https://www.wsj.com/tech/ai/ai-spending-tech-companies-compared-02b90046
4•1vuio0pswjnm7•45m ago•0 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
2•1vuio0pswjnm7•47m ago•0 comments

Suno, AI Music, and the Bad Future [video]

https://www.youtube.com/watch?v=U8dcFhF0Dlk
1•askl•49m ago•2 comments

Ask HN: How are researchers using AlphaFold in 2026?

1•jocho12•52m ago•0 comments

Running the "Reflections on Trusting Trust" Compiler

https://spawn-queue.acm.org/doi/10.1145/3786614
1•devooops•56m ago•0 comments

Watermark API – $0.01/image, 10x cheaper than Cloudinary

https://api-production-caa8.up.railway.app/docs
1•lembergs•58m ago•1 comments

Now send your marketing campaigns directly from ChatGPT

https://www.mail-o-mail.com/
1•avallark•1h ago•1 comments

Queueing Theory v2: DORA metrics, queue-of-queues, chi-alpha-beta-sigma notation

https://github.com/joelparkerhenderson/queueing-theory
1•jph•1h ago•0 comments

Show HN: Hibana – choreography-first protocol safety for Rust

https://hibanaworks.dev/
5•o8vm•1h ago•1 comments

Haniri: A live autonomous world where AI agents survive or collapse

https://www.haniri.com
1•donangrey•1h ago•1 comments

GPT-5.3-Codex System Card [pdf]

https://cdn.openai.com/pdf/23eca107-a9b1-4d2c-b156-7deb4fbc697c/GPT-5-3-Codex-System-Card-02.pdf
1•tosh•1h ago•0 comments

Atlas: Manage your database schema as code

https://github.com/ariga/atlas
1•quectophoton•1h ago•0 comments

Geist Pixel

https://vercel.com/blog/introducing-geist-pixel
2•helloplanets•1h ago•0 comments
Open in hackernews

Simulating hand-drawn motion with SVG filters

https://camillovisini.com/coding/simulating-hand-drawn-motion-with-svg-filters
309•camillovisini•6mo ago

Comments

teeray•6mo ago
See also: https://en.wikipedia.org/wiki/Squigglevision
wonger_•6mo ago
Yep, I immediately thought of Squigglevision and Home Movies (https://www.youtube.com/watch?v=CJcBL9JPfZw). Did it use the same algorithm as mentioned in the article, a noisy displacement map?
WorldMaker•6mo ago
The first few Squigglevision shows were notorious for being cheaply hand drawn in their production so they probably got that effect the original way (using a base template and redrawing it by hand a lot without too much concern for continuity/cleaning between frames). I'd imagine in the age of Bob's Burgers (and 15 seasons of such) they are probably using digital drawing tools and emulating it, maybe with filters, when they feel they need it, but also the "squiggle" is nowhere near as pronounced as it was in the Dr. Katz and/or Home Movies days.
nine_k•6mo ago
The technique is cool to know. SVG has many non-obvious abilities.

But the effect, due to the way it's produced, is more like a hot air distortion, only without the faint shimmering. It's completely raster in nature, AFAICT, and is likely implemented as a GPU shader (which is good from the performance POV).

An effect more like an unsteady human hand could likely be achieved by oscillating nodes in the direction perpendicular to the curvature, and adding some random jitter to the control points.

Hasnep•6mo ago
I had to re-read the second paragraph to make sure you weren't saying that heat haze is a GPU shader effect. Using the phrase "in nature" really didn't help me!
socki•6mo ago
Dr. Katz.
netsharc•6mo ago
Kids these days, not knowing Dr. Katz...
andrewmcwatters•6mo ago
Home Movies!
im_down_w_otp•6mo ago
Sweet baby Jesus, please make it rain potatoes!
MarkusQ•6mo ago
Came here to say: Squigglevision!
gabriben•6mo ago
Really cool! Reminded me of this post [1] from ~2 weeks ago ago. Could it be combined with your approach?

[1] https://news.ycombinator.com/item?id=44498133

tubs•6mo ago
Pretty site and good write up but my phone turned to molten lava viewing it!
hollowturtle•6mo ago
Wonderful, svg has so manu unexplored capabilities that feels like a crime using it mostly for icons on the web
memalign•6mo ago
Charming wiggling! Similar to Wobblepaint (drawing tool made by the creator of PICO-8).

https://www.lexaloffle.com/bbs/?tid=40058

hamish-b•6mo ago
I had hand-done mine on https://kurnell.ai - its really cool to see that I could have computationally done this instead :)

I used rive.app to encode the frames and create a state machine to move between the states. Perhaps I can simplify this even more.

jchw•6mo ago
I have played around with using SVG effects as they are stunningly powerful, but I wouldn't recommend deploying them for too much: even though apparently Firefox does some level of GPU acceleration for SVG filter graphs, in practice a lot of very simple looking graphs I've tried constructing seem to fall back to CPU even with webrender.all turned on. This is kind of a shame because feTurbulence in particular is pretty useful. You could use it for a lot of things. One case I wanted to use it for was to make a gradient grainier, to reduce the obvious banding. Unfortunately, I found that it pegs all of the CPU cores on my laptop immediately :)
nicoburns•6mo ago
WebRender unfortunately doesn't handle vector content at all, so all vector content in Firefox is rendered using CPU (CPU part of Skia). This is not true of other browsers.
jchw•6mo ago
I think SVG filters are actually all raster effects, which is why WebRender supposedly can accelerate SVG filters... though if it does, I seem to be hitting cases that force it to fall back. Maybe it doesn't like SMIL animations.
dgrcode•6mo ago
It's a shame that modern browsers don't optimize SVG to be processed in the GPU. It has plenty of potential, not only feTurbulence, but many other effects as well. And being able to use SVG masks on standard HTML elements would also open a bunch of creative opportunities.

Unfortunately, as you say, it's very easy to freeze a GPU if you start doing more complex SVGs.

westurner•6mo ago
From "SVGs that feel like GIFs" https://news.ycombinator.com/item?id=44498133#44501917 :

> /? svg animation: https://hn.algolia.com/?dateRange=all&page=0&prefix=false&qu...

rckt•6mo ago
Amazing. When I was experimenting with this, I was recreating the paths to get the wiggly effect. And it obviously was resource intensive. This feels much faster.
Daub•6mo ago
For a fun example of what the author describes as ‘boil’ in an animated line, check out the animation series ‘Baman and Piderman’. Lots of episodes on YouTube.
jasonjmcghee•6mo ago
Every time I see this effect I think of "Baba Is You"

It's a very distinct style.

cheptsov•6mo ago
Looks very cool but my iPhone got really hot after just playing with it for one minute!