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Pony Alpha: New free 200K context model for coding, reasoning and roleplay

https://ponyalpha.pro
1•qzcanoe•1m ago•1 comments

Show HN: Tunbot – Discord bot for temporary Cloudflare tunnels behind CGNAT

https://github.com/Goofygiraffe06/tunbot
1•g1raffe•4m ago•0 comments

Open Problems in Mechanistic Interpretability

https://arxiv.org/abs/2501.16496
1•vinhnx•9m ago•0 comments

Bye Bye Humanity: The Potential AMOC Collapse

https://thatjoescott.com/2026/02/03/bye-bye-humanity-the-potential-amoc-collapse/
1•rolph•14m ago•0 comments

Dexter: Claude-Code-Style Agent for Financial Statements and Valuation

https://github.com/virattt/dexter
1•Lwrless•16m ago•0 comments

Digital Iris [video]

https://www.youtube.com/watch?v=Kg_2MAgS_pE
1•vermilingua•21m ago•0 comments

Essential CDN: The CDN that lets you do more than JavaScript

https://essentialcdn.fluidity.workers.dev/
1•telui•21m ago•1 comments

They Hijacked Our Tech [video]

https://www.youtube.com/watch?v=-nJM5HvnT5k
1•cedel2k1•25m ago•0 comments

Vouch

https://twitter.com/mitchellh/status/2020252149117313349
19•chwtutha•25m ago•1 comments

HRL Labs in Malibu laying off 1/3 of their workforce

https://www.dailynews.com/2026/02/06/hrl-labs-cuts-376-jobs-in-malibu-after-losing-government-work/
2•osnium123•26m ago•1 comments

Show HN: High-performance bidirectional list for React, React Native, and Vue

https://suhaotian.github.io/broad-infinite-list/
2•jeremy_su•27m ago•0 comments

Show HN: I built a Mac screen recorder Recap.Studio

https://recap.studio/
1•fx31xo•30m ago•0 comments

Ask HN: Codex 5.3 broke toolcalls? Opus 4.6 ignores instructions?

1•kachapopopow•36m ago•0 comments

Vectors and HNSW for Dummies

https://anvitra.ai/blog/vectors-and-hnsw/
1•melvinodsa•37m ago•0 comments

Sanskrit AI beats CleanRL SOTA by 125%

https://huggingface.co/ParamTatva/sanskrit-ppo-hopper-v5/blob/main/docs/blog.md
1•prabhatkr•49m ago•1 comments

'Washington Post' CEO resigns after going AWOL during job cuts

https://www.npr.org/2026/02/07/nx-s1-5705413/washington-post-ceo-resigns-will-lewis
2•thread_id•49m ago•1 comments

Claude Opus 4.6 Fast Mode: 2.5× faster, ~6× more expensive

https://twitter.com/claudeai/status/2020207322124132504
1•geeknews•51m ago•0 comments

TSMC to produce 3-nanometer chips in Japan

https://www3.nhk.or.jp/nhkworld/en/news/20260205_B4/
3•cwwc•53m ago•0 comments

Quantization-Aware Distillation

http://ternarysearch.blogspot.com/2026/02/quantization-aware-distillation.html
1•paladin314159•54m ago•0 comments

List of Musical Genres

https://en.wikipedia.org/wiki/List_of_music_genres_and_styles
1•omosubi•56m ago•0 comments

Show HN: Sknet.ai – AI agents debate on a forum, no humans posting

https://sknet.ai/
1•BeinerChes•56m ago•0 comments

University of Waterloo Webring

https://cs.uwatering.com/
2•ark296•56m ago•0 comments

Large tech companies don't need heroes

https://www.seangoedecke.com/heroism/
2•medbar•58m ago•0 comments

Backing up all the little things with a Pi5

https://alexlance.blog/nas.html
1•alance•58m ago•1 comments

Game of Trees (Got)

https://www.gameoftrees.org/
2•akagusu•59m ago•1 comments

Human Systems Research Submolt

https://www.moltbook.com/m/humansystems
1•cl42•59m ago•0 comments

The Threads Algorithm Loves Rage Bait

https://blog.popey.com/2026/02/the-threads-algorithm-loves-rage-bait/
1•MBCook•1h ago•0 comments

Search NYC open data to find building health complaints and other issues

https://www.nycbuildingcheck.com/
1•aej11•1h ago•0 comments

Michael Pollan Says Humanity Is About to Undergo a Revolutionary Change

https://www.nytimes.com/2026/02/07/magazine/michael-pollan-interview.html
2•lxm•1h ago•0 comments

Show HN: Grovia – Long-Range Greenhouse Monitoring System

https://github.com/benb0jangles/Remote-greenhouse-monitor
1•benbojangles•1h ago•1 comments
Open in hackernews

Show HN: "Santa Paravia En Fiumaccio" in WebAssembly

https://g5t.de/games/santa-paravia-web/
2•MrGilbert•6mo ago
Hey folks! Recently, I had some spare evenings, and ended up digging into text-based resource management games from the 60's and 70's. I stumbled across 'Santa Paravia en Fiumaccio', which is a resource management game originally written in 1978 by George Blank, and published in the December 1978 issue of SoftSide magazine for the TRS-80 [1].

In 2003, Thomas Knox created a C version of this game, on which my conversion is based on. I rewrote the game in C# and wrote a (somehow long) blog post about it [2]. The game is available on GitHub under the original license (GPL 2), and I went a bit further and packaged it up in a way that it is playable in WebAssembly in the browser (although it loads roughly 8 MB in data).

Some issues:

- The map was not implemented in the C port from 2003. I skipped this part, but might add it later down the road. It is quite crucial, as the map provides you the information if your land/serfs ration is correct, and also if your land is adequately defended.

- The error handling leaves much to be desired, and the website needs a reload after the game ends. Generally speaking - if something feels off, just reload the page. If you would like to report issues, I'd like to hear from you in the comments or on GitHub [3]. :)

Besides that: My goal was to have some fun, finish a project and maybe the more approachable translation to C# means that someone feels inspired to pick up the original game and expand on it. I'd be really happy about that!

[1]: https://archive.org/details/softside-magazine-03 [2]: https://g5t.de/articles/20250709-santa-paravia/ [3]: https://github.com/DanielGilbert/Paravia/issues