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LLM as an Engineer vs. a Founder?

1•dm03514•21s ago•0 comments

Show HN: Engineering Perception with Combinatorial Memetics

https://twitter.com/alansass/status/2019904035982307406
1•alan_sass•1m ago•0 comments

Crosstalk inside cells helps pathogens evade drugs, study finds

https://phys.org/news/2026-01-crosstalk-cells-pathogens-evade-drugs.html
2•PaulHoule•1m ago•0 comments

Show HN: Design system generator (mood to CSS in <1 second)

https://huesly.app
1•egeuysall•1m ago•1 comments

Show HN: 26/02/26 – 5 songs in a day

https://playingwith.variousbits.net/saturday
1•dmje•2m ago•0 comments

Toroidal Logit Bias – Reduce LLM hallucinations 40% with no fine-tuning

https://github.com/Paraxiom/topological-coherence
1•slye514•4m ago•1 comments

Top AI models fail at >96% of tasks

https://www.zdnet.com/article/ai-failed-test-on-remote-freelance-jobs/
3•codexon•4m ago•1 comments

The Science of the Perfect Second (2023)

https://harpers.org/archive/2023/04/the-science-of-the-perfect-second/
1•NaOH•5m ago•0 comments

Bob Beck (OpenBSD) on why vi should stay vi (2006)

https://marc.info/?l=openbsd-misc&m=115820462402673&w=2
2•birdculture•9m ago•0 comments

Show HN: a glimpse into the future of eye tracking for multi-agent use

https://github.com/dchrty/glimpsh
1•dochrty•10m ago•0 comments

The Optima-l Situation: A deep dive into the classic humanist sans-serif

https://micahblachman.beehiiv.com/p/the-optima-l-situation
2•subdomain•10m ago•0 comments

Barn Owls Know When to Wait

https://blog.typeobject.com/posts/2026-barn-owls-know-when-to-wait/
1•fintler•10m ago•0 comments

Implementing TCP Echo Server in Rust [video]

https://www.youtube.com/watch?v=qjOBZ_Xzuio
1•sheerluck•11m ago•0 comments

LicGen – Offline License Generator (CLI and Web UI)

1•tejavvo•14m ago•0 comments

Service Degradation in West US Region

https://azure.status.microsoft/en-gb/status?gsid=5616bb85-f380-4a04-85ed-95674eec3d87&utm_source=...
2•_____k•14m ago•0 comments

The Janitor on Mars

https://www.newyorker.com/magazine/1998/10/26/the-janitor-on-mars
1•evo_9•16m ago•0 comments

Bringing Polars to .NET

https://github.com/ErrorLSC/Polars.NET
3•CurtHagenlocher•18m ago•0 comments

Adventures in Guix Packaging

https://nemin.hu/guix-packaging.html
1•todsacerdoti•19m ago•0 comments

Show HN: We had 20 Claude terminals open, so we built Orcha

1•buildingwdavid•19m ago•0 comments

Your Best Thinking Is Wasted on the Wrong Decisions

https://www.iankduncan.com/engineering/2026-02-07-your-best-thinking-is-wasted-on-the-wrong-decis...
1•iand675•19m ago•0 comments

Warcraftcn/UI – UI component library inspired by classic Warcraft III aesthetics

https://www.warcraftcn.com/
1•vyrotek•20m ago•0 comments

Trump Vodka Becomes Available for Pre-Orders

https://www.forbes.com/sites/kirkogunrinde/2025/12/01/trump-vodka-becomes-available-for-pre-order...
1•stopbulying•21m ago•0 comments

Velocity of Money

https://en.wikipedia.org/wiki/Velocity_of_money
1•gurjeet•24m ago•0 comments

Stop building automations. Start running your business

https://www.fluxtopus.com/automate-your-business
1•valboa•28m ago•1 comments

You can't QA your way to the frontier

https://www.scorecard.io/blog/you-cant-qa-your-way-to-the-frontier
1•gk1•29m ago•0 comments

Show HN: PalettePoint – AI color palette generator from text or images

https://palettepoint.com
1•latentio•30m ago•0 comments

Robust and Interactable World Models in Computer Vision [video]

https://www.youtube.com/watch?v=9B4kkaGOozA
2•Anon84•34m ago•0 comments

Nestlé couldn't crack Japan's coffee market.Then they hired a child psychologist

https://twitter.com/BigBrainMkting/status/2019792335509541220
1•rmason•35m ago•1 comments

Notes for February 2-7

https://taoofmac.com/space/notes/2026/02/07/2000
2•rcarmo•37m ago•0 comments

Study confirms experience beats youthful enthusiasm

https://www.theregister.com/2026/02/07/boomers_vs_zoomers_workplace/
2•Willingham•44m ago•0 comments
Open in hackernews

We maintain HarfBuzz – Ask us anything (or tell us what confused you)

https://old.reddit.com/r/programming/comments/1m6a7xo/we_maintain_harfbuzz_the_text_shaping_engine_used/
4•behdad•6mo ago

Comments

behdad•6mo ago
We’re the maintainers of HarfBuzz, the open-source text shaping engine used by browsers, operating systems, and applications to render all text, including supporting scripts like Arabic, Devanagari, Khmer, CJK, and more.

HarfBuzz is known for being fast, portable, and complete. But it’s also sometimes seen as hard to understand or work with. We’re working on a Developer FAQ and Design Notes to clear up misconceptions and explain the "why" behind our more unusual design decisions (yes, the macros are intentional).

So we’re asking:

What was your biggest WTF moment reading or using HarfBuzz?

Other things we’d love to hear about:

* Which parts felt like magic or a black box? * What do you think we could explain better? * Have you run into performance or integration surprises? * Are there features you only discovered by reading the source? * What do you wish the documentation had told you?

Anything else you want to know about the project?

We'll answer questions on Reddit, here, and also open a GitHub Discussion afterward to collect and respond to feedback more formally and integrate into our documentation.

Thanks in advance for your curiosity, stories, or frustration—we’re listening!

wiz21c•6mo ago
I'd like to know what is the future of font rendering (according to you) as far the as the quality of the result is concerned (iow, my question is not about speed). For example, are there new way to handle antialiasing or is it a solved problem ?
behdad•6mo ago
Thank you for the question. Rasterization is not my specialty. There definitely is still immense amount of research going into rasterizing fonts and 2D graphics on the GPU efficiently. Here's the latest from Raph Levien's research for example:

  https://www.youtube.com/watch?v=_sv8K190Zps
wiz21c•6mo ago
Thanks, so that video (wasn't much impressed, just some "tile compression").

My question was more about the quality of the rendering (or other challenges) than about the speed of rendering.