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UnAutomating the Economy: More Labor but at What Cost?

https://www.greshm.org/blog/unautomating-the-economy/
1•Suncho•4m ago•1 comments

Show HN: Gettorr – Stream magnet links in the browser via WebRTC (no install)

https://gettorr.com/
1•BenaouidateMed•5m ago•0 comments

Statin drugs safer than previously thought

https://www.semafor.com/article/02/06/2026/statin-drugs-safer-than-previously-thought
1•stareatgoats•7m ago•0 comments

Handy when you just want to distract yourself for a moment

https://d6.h5go.life/
1•TrendSpotterPro•8m ago•0 comments

More States Are Taking Aim at a Controversial Early Reading Method

https://www.edweek.org/teaching-learning/more-states-are-taking-aim-at-a-controversial-early-read...
1•lelanthran•10m ago•0 comments

AI will not save developer productivity

https://www.infoworld.com/article/4125409/ai-will-not-save-developer-productivity.html
1•indentit•15m ago•0 comments

How I do and don't use agents

https://twitter.com/jessfraz/status/2019975917863661760
1•tosh•21m ago•0 comments

BTDUex Safe? The Back End Withdrawal Anomalies

1•aoijfoqfw•24m ago•0 comments

Show HN: Compile-Time Vibe Coding

https://github.com/Michael-JB/vibecode
3•michaelchicory•26m ago•1 comments

Show HN: Ensemble – macOS App to Manage Claude Code Skills, MCPs, and Claude.md

https://github.com/O0000-code/Ensemble
1•IO0oI•29m ago•1 comments

PR to support XMPP channels in OpenClaw

https://github.com/openclaw/openclaw/pull/9741
1•mickael•30m ago•0 comments

Twenty: A Modern Alternative to Salesforce

https://github.com/twentyhq/twenty
1•tosh•31m ago•0 comments

Raspberry Pi: More memory-driven price rises

https://www.raspberrypi.com/news/more-memory-driven-price-rises/
1•calcifer•37m ago•0 comments

Level Up Your Gaming

https://d4.h5go.life/
1•LinkLens•41m ago•1 comments

Di.day is a movement to encourage people to ditch Big Tech

https://itsfoss.com/news/di-day-celebration/
3•MilnerRoute•42m ago•0 comments

Show HN: AI generated personal affirmations playing when your phone is locked

https://MyAffirmations.Guru
4•alaserm•43m ago•3 comments

Show HN: GTM MCP Server- Let AI Manage Your Google Tag Manager Containers

https://github.com/paolobietolini/gtm-mcp-server
1•paolobietolini•44m ago•0 comments

Launch of X (Twitter) API Pay-per-Use Pricing

https://devcommunity.x.com/t/announcing-the-launch-of-x-api-pay-per-use-pricing/256476
1•thinkingemote•44m ago•0 comments

Facebook seemingly randomly bans tons of users

https://old.reddit.com/r/facebookdisabledme/
1•dirteater_•46m ago•1 comments

Global Bird Count Event

https://www.birdcount.org/
1•downboots•46m ago•0 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
2•soheilpro•48m ago•0 comments

Jon Stewart – One of My Favorite People – What Now? with Trevor Noah Podcast [video]

https://www.youtube.com/watch?v=44uC12g9ZVk
2•consumer451•51m ago•0 comments

P2P crypto exchange development company

1•sonniya•1h ago•0 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
2•jesperordrup•1h ago•0 comments

Write for Your Readers Even If They Are Agents

https://commonsware.com/blog/2026/02/06/write-for-your-readers-even-if-they-are-agents.html
1•ingve•1h ago•0 comments

Knowledge-Creating LLMs

https://tecunningham.github.io/posts/2026-01-29-knowledge-creating-llms.html
1•salkahfi•1h ago•0 comments

Maple Mono: Smooth your coding flow

https://font.subf.dev/en/
1•signa11•1h ago•0 comments

Sid Meier's System for Real-Time Music Composition and Synthesis

https://patents.google.com/patent/US5496962A/en
1•GaryBluto•1h ago•1 comments

Show HN: Slop News – HN front page now, but it's all slop

https://dosaygo-studio.github.io/hn-front-page-2035/slop-news
7•keepamovin•1h ago•1 comments

Show HN: Empusa – Visual debugger to catch and resume AI agent retry loops

https://github.com/justin55afdfdsf5ds45f4ds5f45ds4/EmpusaAI
1•justinlord•1h ago•0 comments
Open in hackernews

Thoughts on Flash (2010)

https://web.archive.org/web/20100501010616/http://www.apple.com/hotnews/thoughts-on-flash/
3•RyanShook•6mo ago

Comments

benoau•6mo ago
Coincidentally, at the time Apple was doing their best to kill Flash, there was a thriving ecosystem of "social games" on Facebook minting tons of money from exposing massive audiences to small transactions that were unplayable on iPhone without Flash.

Apple always maintained it was for technical reasons but eventually banned transpiling entirely to prevent Flash being used at all for app development, a process that produces native apps from other languages and was working well enough. It's pretty ordinary to do that today targeting a lot of platforms with various languages.

These days they openly violate EU and US law to maintain their fees on many of the same games that were on Facebook, and are on regulators radar for many things they do to prevent anything like Facebook Games ever emerging outside their control.

So I wonder how much of this was simply them anticipating another billion people - millions of big-spender "whales" - would be coming online.

PaulHoule•6mo ago
Performance of Flash was awful on mobile.

I think the greatest thing Adobe accomplished was making video practical on the web without users installing plug-ins. There was this great war which is now largely forgotten by Microsoft and Real Player and a few others: you could publish video on the web in 1999 but you'd probably have to encode it for three different clients and give people links to where to go install one if they didn't have it.

I think browser vendors didn't perceive Flash as a video client that was part of the war so it managed to get 100% deployment so you didn't have to be a "plughead" and ask people to install something knowing only 20% of people would -- it made YouTube possible and the rest was history.

Now Facebook put an end to those social games. It used to be you could get free publicity by spamming every event in a player's game to all of their friends. It wasn't just annoying, under

https://en.wikipedia.org/wiki/Sheryl_Sandberg

Facebook realized its business was selling people's attention and they weren't about to let the likes of Zynga get attention for free.

benoau•6mo ago
> Performance of Flash was awful on mobile.

Of course, in fact I watched Adobe unveil the final iterations of their mobile Flash Player plugin at conferences it was simply garbage. But then they shifted away from the plugin model to transpiling to produce native apps and it became much more viable, till Apple banned it and the entire industry had to stop using Flash in their projects entirely to support mobile.

Facebook didn't kill those games, as smartphones exploded in popularity the users shifted away from playing on school and work computers to playing on their phones, which precluded playing them on Facebook.

jasonthorsness•6mo ago
Flash was amazing to work in because it had a rich animation and graphics system that was also very accessible to beginners. I’m not sure there’s anything quite like it even today - everything seems to require more setup and complexity in construction and deployment. I get why Apple killed it but it would have been nice if there had been some more direct continuity.