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Show HN: Engineering Perception with Combinatorial Memetics

1•alan_sass•6m ago•1 comments

Show HN: Steam Daily – A Wordle-like daily puzzle game for Steam fans

https://steamdaily.xyz
1•itshellboy•8m ago•0 comments

The Anthropic Hive Mind

https://steve-yegge.medium.com/the-anthropic-hive-mind-d01f768f3d7b
1•spenvo•8m ago•0 comments

Just Started Using AmpCode

https://intelligenttools.co/blog/ampcode-multi-agent-production
1•BojanTomic•9m ago•0 comments

LLM as an Engineer vs. a Founder?

1•dm03514•10m ago•0 comments

Crosstalk inside cells helps pathogens evade drugs, study finds

https://phys.org/news/2026-01-crosstalk-cells-pathogens-evade-drugs.html
2•PaulHoule•11m ago•0 comments

Show HN: Design system generator (mood to CSS in <1 second)

https://huesly.app
1•egeuysall•11m ago•1 comments

Show HN: 26/02/26 – 5 songs in a day

https://playingwith.variousbits.net/saturday
1•dmje•12m ago•0 comments

Toroidal Logit Bias – Reduce LLM hallucinations 40% with no fine-tuning

https://github.com/Paraxiom/topological-coherence
1•slye514•14m ago•1 comments

Top AI models fail at >96% of tasks

https://www.zdnet.com/article/ai-failed-test-on-remote-freelance-jobs/
4•codexon•15m ago•2 comments

The Science of the Perfect Second (2023)

https://harpers.org/archive/2023/04/the-science-of-the-perfect-second/
1•NaOH•16m ago•0 comments

Bob Beck (OpenBSD) on why vi should stay vi (2006)

https://marc.info/?l=openbsd-misc&m=115820462402673&w=2
2•birdculture•19m ago•0 comments

Show HN: a glimpse into the future of eye tracking for multi-agent use

https://github.com/dchrty/glimpsh
1•dochrty•20m ago•0 comments

The Optima-l Situation: A deep dive into the classic humanist sans-serif

https://micahblachman.beehiiv.com/p/the-optima-l-situation
2•subdomain•20m ago•1 comments

Barn Owls Know When to Wait

https://blog.typeobject.com/posts/2026-barn-owls-know-when-to-wait/
1•fintler•21m ago•0 comments

Implementing TCP Echo Server in Rust [video]

https://www.youtube.com/watch?v=qjOBZ_Xzuio
1•sheerluck•21m ago•0 comments

LicGen – Offline License Generator (CLI and Web UI)

1•tejavvo•24m ago•0 comments

Service Degradation in West US Region

https://azure.status.microsoft/en-gb/status?gsid=5616bb85-f380-4a04-85ed-95674eec3d87&utm_source=...
2•_____k•24m ago•0 comments

The Janitor on Mars

https://www.newyorker.com/magazine/1998/10/26/the-janitor-on-mars
1•evo_9•26m ago•0 comments

Bringing Polars to .NET

https://github.com/ErrorLSC/Polars.NET
3•CurtHagenlocher•28m ago•0 comments

Adventures in Guix Packaging

https://nemin.hu/guix-packaging.html
1•todsacerdoti•29m ago•0 comments

Show HN: We had 20 Claude terminals open, so we built Orcha

1•buildingwdavid•29m ago•0 comments

Your Best Thinking Is Wasted on the Wrong Decisions

https://www.iankduncan.com/engineering/2026-02-07-your-best-thinking-is-wasted-on-the-wrong-decis...
1•iand675•29m ago•0 comments

Warcraftcn/UI – UI component library inspired by classic Warcraft III aesthetics

https://www.warcraftcn.com/
1•vyrotek•30m ago•0 comments

Trump Vodka Becomes Available for Pre-Orders

https://www.forbes.com/sites/kirkogunrinde/2025/12/01/trump-vodka-becomes-available-for-pre-order...
1•stopbulying•32m ago•0 comments

Velocity of Money

https://en.wikipedia.org/wiki/Velocity_of_money
1•gurjeet•34m ago•0 comments

Stop building automations. Start running your business

https://www.fluxtopus.com/automate-your-business
1•valboa•38m ago•1 comments

You can't QA your way to the frontier

https://www.scorecard.io/blog/you-cant-qa-your-way-to-the-frontier
1•gk1•40m ago•0 comments

Show HN: PalettePoint – AI color palette generator from text or images

https://palettepoint.com
2•latentio•40m ago•0 comments

Robust and Interactable World Models in Computer Vision [video]

https://www.youtube.com/watch?v=9B4kkaGOozA
2•Anon84•44m ago•0 comments
Open in hackernews

Ultracoarse Equilibria and Ordinal-Folding Dynamics, Infinite Multi-Agent Games

https://arxiv.org/abs/2507.19694
2•WASDAai•6mo ago

Comments

WASDAai•6mo ago
We develop an operator algebraic framework for infinite games with a continuum of agents and prove that regret based learning dynamics governed by a noncommutative continuity equation converge to a unique quantal response equilibrium under mild regularity assumptions. The framework unifies functional analysis, coarse geometry and game theory by assigning to every game a von Neumann algebra that represents collective strategy evolution. A reflective regret operator within this algebra drives the flow of strategy distributions and its fixed point characterises equilibrium. We introduce the ordinal folding index, a computable ordinal valued metric that measures the self referential depth of the dynamics, and show that it bounds the transfinite time needed for convergence, collapsing to zero on coarsely amenable networks. The theory yields new invariant subalgebra rigidity results, establishes existence and uniqueness of envy free and maximin share allocations in continuum economies, and links analytic properties of regret flows with empirical stability phenomena in large language models. These contributions supply a rigorous mathematical foundation for large scale multi agent systems and demonstrate the utility of ordinal metrics for equilibrium selection.