I built Plonky - a browser-based physics puzzle game that runs entirely in your browser with no downloads required.
Key features:
50+ levels with innovative ragdoll physics mechanics
Responsive design works on desktop and mobile
Completely ad-free and school/workplace friendly
Unique wobbly character mechanics create unpredictable gameplay
Intuitive controls with keyboard and touch support
Tech stack:
Built with Next.js, TypeScript, and Tailwind CSS. The game itself is embedded via iframe from a CDN.
Why I built this:
I wanted to create an accessible physics game that anyone could enjoy instantly without barriers. Most physics games require downloads or have complex setups, but Plonky brings the joy of ragdoll physics to everyone through a simple web browser.
The game has already received positive feedback from thousands of players who appreciate the unique physics mechanics and creative puzzle design.
Try it out and let me know what you think!
https://plonky.top
codingdave•2h ago
Yep, that was my complaint. The game itself was fine. A little basic, but nothing wrong with it, fun for a few minutes. But like you said - the physics make it unpredictable. That adds frustration, not fun.
Now that you've coded it, though, maybe figure out a better genre of game, one where unpredictability adds to the gameplay. A platformer game just doesn't seem like it, because you want your movement to be predictable when the whole point is to move over obstacles.