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Comprehensive NVDA analysis with 2030 predictions and 11 specialized modules

https://dashboard-finance.com/stock/nvda
1•tchantchov•45s ago•1 comments

Tidal Forces and Orbital Evolution of Habitable Zone Planets – Universe Today

https://www.universetoday.com/articles/tidal-forces-and-orbital-evolution-of-habitable-zone-planets
2•rbanffy•4m ago•0 comments

Walmart recalls potentially radioactive shrimp sold in 13 US states

https://www.theguardian.com/business/2025/aug/20/walmart-radioactive-shrimp-recall
3•thm•5m ago•1 comments

Home Depot Sued for 'Secretly' Using Facial Recognition at Self-Checkouts

https://petapixel.com/2025/08/20/home-depot-sued-for-secretly-using-facial-recognition-technology-on-self-checkout-cameras/
3•mikece•5m ago•0 comments

Show HN: See what country you would hit if you went straight (1 BC → Present)

https://apps.apple.com/us/app/leascope/id6608979884
1•brgross•5m ago•0 comments

Ask HN: How Do You Select a No Code Low Code Software

1•aarkaay•6m ago•0 comments

Microsoft Excel adds Copilot AI to help fill in spreadsheet cells

https://www.theverge.com/news/761338/microsoft-excel-ai-copilot-spreadsheet-cell-filling
1•cwwc•7m ago•0 comments

Thoughts on the Future of LLM Interactivity

https://bittere.notion.site/The-Future-of-LLM-Interactions-25571a1f92268085bf29d14acde59337
2•_bittere•7m ago•0 comments

Intel's Move Toward Nationalization Won't Work–At Least for the Long Haul

https://www.wsj.com/tech/intels-move-toward-nationalization-wont-workat-least-for-the-long-haul-de403b16
2•RickJWagner•7m ago•0 comments

Meta's First 'Real' Smart Glasses Have One Problem

https://gizmodo.com/metas-first-real-smart-glasses-have-one-huge-problem-2000644924
1•rbanffy•10m ago•0 comments

Smart Glasses Help Train General-Purpose Robots

https://spectrum.ieee.org/smart-glasses-robot-training
1•rbanffy•11m ago•0 comments

What every AI engineer needs to know about GPUs [video]

https://www.youtube.com/watch?v=y-UGrYbJsJk
1•skadamat•11m ago•0 comments

Scientists find tiny new moon around Uranus with the James Webb Space Telescope

https://www.space.com/astronomy/uranus/scientists-find-tiny-new-moon-around-uranus-with-the-james-webb-space-telescope-photos-video
1•isaacfrond•12m ago•0 comments

Subliminal Poisoning Is the LLM Version of a Buffer Overflow

https://eposlabs.ai/research/Subliminal-Blog-Post
1•edenlum•13m ago•0 comments

Too Long, Didn't Model

https://arxiv.org/abs/2505.14925
2•squirrel•13m ago•0 comments

P4 One – Version control for creators

https://www.perforce.com/products/helix-core/p4-one
1•lrm29•14m ago•0 comments

That's Not Refactoring

https://www.codewithjason.com/thats-not-refactoring/
1•doppp•15m ago•1 comments

Chain-of-Agents

https://arxiv.org/abs/2508.13167
2•omarsar•17m ago•0 comments

How the Tech Titans Can Save Social Security

https://thehill.com/opinion/finance/5458662-ai-wealth-ubi-debate/
1•RickJWagner•17m ago•1 comments

Temperature Change Impacts Bitcoin Miners

https://www.guzmanpintos.com/posts/how-temperature-impacts-bitcoin-miners/
1•tsaifu•17m ago•0 comments

Kafka to Iceberg – Exploring the Options

https://rmoff.net/2025/08/18/kafka-to-iceberg-exploring-the-options/
1•mooreds•18m ago•0 comments

Show HN: Randomly switching between LMs at every step boosts SWE-bench score

https://www.swebench.com/SWE-bench/blog/2025/08/19/mini-roulette/
3•lieret•19m ago•0 comments

Boost Your Website Traffic

https://dicloak.com/blog-detail/dicloak-traffic-bot-boost-website-traffic-with-smart-humanlike-automation
1•DICloak•20m ago•1 comments

Everyone Is on Fire

https://drjoshcsimmons.substack.com/p/everyone-is-on-fire
2•joshcsimmons•20m ago•0 comments

What counts as plagiarism? AI-generated papers pose new risks

https://www.nature.com/articles/d41586-025-02616-5
2•rntn•22m ago•1 comments

The free tier death cult

https://arnon.dk/the-free-tier-death-cult/
1•arnon•22m ago•0 comments

StreetViewAI: Making Street View Accessible Using Context-Aware Multimodal AI [pdf]

https://makeabilitylab.cs.washington.edu/media/publications/Froehlich_StreetviewaiMakingStreetViewAccessibleUsingContextAwareMultimodalAi_UIST2025.pdf
1•azhenley•23m ago•0 comments

The Cricket as a Thermometer (1897)

https://www.journals.uchicago.edu/doi/pdf/10.1086/276739
2•firefax•23m ago•0 comments

Show HN: Online equivalence checker for JavaScript RegExp

https://gruhn.github.io/regex-utils/equiv-checker.html
1•ngruhn•24m ago•0 comments

Alphabet of Human Thought

https://en.wikipedia.org/wiki/Alphabet_of_human_thought
1•ewf•26m ago•0 comments
Open in hackernews

Show HN: I was curious about spherical helix, ended up making this visualization

https://visualrambling.space/moving-objects-in-3d/
150•damarberlari•1h ago
I was wondering how I can arrange objects along a spherical helix path, and read some articles on it.

I ended up learning about parametric equations again, and make this visualization to document what I learned:

https://visualrambling.space/moving-objects-in-3d/

feel free to visit and let me know what you think!

Comments

RugnirViking•1h ago
It's a pretty basic primer to the subject, but good for kids learning maths. Could do with some callbacks to maths concepts like the circle equation ( x = r cos (t) and y = r sin (t) ).

Possible topics to branch further into would be polar coordinates and linear algebra basics (vectors, transformations, transformations in 3d space). If you the author aren't sure of such topics, I would recommend 3blue1brown yt videos on the matter

Possibly better for that than for programmers (given it doesn't include code or libraries used or anything about actually manipulating 3d objects like vertices, stretching and morphing to achieve the effect shown etc)

srean•1h ago
These used to be super important in early oceanic navigation. It is easier to maintain a constant bearing throughout the voyage. So that's the plan sailors would try to stick close to. These led to let loxodromic curves or rhumb lines.

https://en.m.wikipedia.org/wiki/Rhumb_line

Mercator maps made it easier to compute what that bearing ought to be.

https://en.m.wikipedia.org/wiki/Mercator_projection

On a meta note, today seems spherical geometry day on HN.

https://news.ycombinator.com/item?id=44956297

https://news.ycombinator.com/item?id=44939456

https://news.ycombinator.com/item?id=44938622

Duanemclemore•1h ago
This is excellent. I'm always looking for good things to show my students on coordinate systems and geometry, and this joins the list. Thank you for diving down the rabbit hole and bringing this back for everyone.

If you want really great further consideration of creating geometric figures with parametric equations, Joseph Choma's book "Morphing" is an all-timer.

https://www.quercusbooks.co.uk/titles/joseph-choma/morphing/...

fleebee•1h ago
I love this. It's pretty and really easy to digest.
maxbaines•56m ago
Best thing I have seen on HN in ages. Also interesting for a CNC geek.
1970-01-01•52m ago
That is beautiful animation. This is a great example of a visual lesson that leaves a chalkboard in the dust (ha).
mostlyk•52m ago
This is super nice to view, could you share how you made it? I want to make something similar for Rotation Matrices
qwertytyyuu•44m ago
I think 3blue1brown might have an animation library, the same one he uses in his videos that might help with that
megaloblasto•29m ago
He created a visualization library called Manim and it's great.
fluoridation•48m ago
For me personally it's simpler to think about it as having an f(theta, r) = r (cos(thetha), sin(theta)), interpreting theta as a compass direction and r as a distance to walk along a great circle. So g(t) = polar_to_R3(f(t k, t l)). Changing the relative sizes of k and l changes the tightness of the helix.
danans•42m ago
Nifty, but what I'm curious about is how you created the drain/fill effect on the cube.
pimlottc•41m ago
I was wondering about the “correctness” of the z-axis movement for the spherical helix. You could pick lots of different functions, including simple linear motion (z = c * t). This would obviously affect the thickness and consistency of the “peels”.

The equation used creates a visually appealing result but I’m wondering what a good goal would be in terms of consistency in the distance between the spirals, or evenness in area divided, or something like that.

How was this particular function selected? Was it derived in some way or simply hand-selected to look pleasing?

chamomeal•40m ago
Really nice animations! This is the type of thing that was really hard for me to grasp in school. This lays it out so plainly.
nikolayasdf123•39m ago
quite beautiful
exasperaited•34m ago
This is very cool, but somewhat confusing to the eye, because you are actually demonstrating the movement of a point along a path, while visualising it with a cube whose orientation doesn't change when it feels like it should.

The point that is moving is in the centre of the cube. But the cube's orientation is fixed in global space.

So the cube's orientation relative to the path of the spiral/helix is not quite the same as its orientation relative to the path of the straight line.

Your mission, should you choose to accept it ;-)

https://en.wikipedia.org/wiki/Frenet–Serret_formulas

Tyr42•32m ago
Okay, I have some followup questions. Are the points equally spaced? I.e. the cube's |∆p| is constant? I see you scale z by the sin. What happens of you don't?
hailpixel•28m ago
I LOVE when people geek out about the most simple mathematical things*, especially discovering the animation power of the trigonometric functions... or any of mathematics underlying modern interactive stuff. It's one thing to know what they do, it's another to understand the power of that tool.

* I wrote a similar article around making "blobs" a while back: https://www.hailpixel.com/articles/generative-art-simple-mat...

scotty79•26m ago
I was expecting linear progression on z and some nasty square root for amplitude of x,y. It's cool that he basically just used another parametric circle drawn on coordinates z and amplitude of x,y oscillations.
dgrin91•23m ago
Very cool & pretty, but I feel a little let down. There is a huge leap from the basics of 3d plotting & spheres to the crazy pattern you tease and then show at the end. I understand it as someone who kind of knows this stuff already, but I think its way too big of a leap for someone who doesn't have the background.
markusw•22m ago
Beautifully done, thank you for sharing. :-)
latexr•18m ago
> If you like this, please consider following me on Twitter and sharing this with your friends.

I do like this and will share with a couple of friends. But I no longer have a Twitter account and will definitely not rejoin. Would you consider adding an RSS or JSON feed to your website? Or make a Mastodon account, those provide RSS feeds by default.

sfink•11m ago
Awesome visualizations.

The part that I was expecting to see but didn't: how can you move at a constant speed? For the original purpose of positioning objects along a path, it doesn't matter. But when moving, you can see it's moving much more slowly at the beginning and end (mostly determined by the radius). What if I want it to travel at a constant rate? Or even apply an easing function to the speed?

I'm sure there's some fancy mathematical trick that would just do it. If I were only more comfortable with math... my handwavy sketch would be to compute the speed function by differentiating the formulas to get dx, dy, and dz and passing them through the Pythagorean equation, then reparameterize on a t' variable using the inverse of the speed function? Maybe? I feel like I'm speaking using words I don't understand.

mystraline•10m ago
When I first opened it, its basically a bunch of static pages that made absolutely no sense. My first question was 'why is this garbage being #1 on HN?'

Then I realized that, unlike the early web with banners of "best viewed in Netscape navigator", this was an unstated "best viewed in google chrome".

Alas. At least please check and validate if the site works in Firefox, or notify appropriately. Because this demonstrably does not.

rocmcd•4m ago
I use Firefox (dev edition, v142.0b9) and it works great.
Doc-Bok•4m ago
It works for me in Firefox.
toss1•1m ago
Worked fine here on Firefox/Win11.
aacid•6m ago
Really love this project, I only have small little UX nitpick: as lefthanded person it is quite cumbersome to tap right side of screen. Go to solution is to navigate using swiping which is ambidexterous.