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Slint: Cross Platform UI Library

https://slint.dev/
1•Palmik•3m ago•0 comments

AI and Education: Generative AI and the Future of Critical Thinking

https://www.youtube.com/watch?v=k7PvscqGD24
1•nyc111•3m ago•0 comments

Maple Mono: Smooth your coding flow

https://font.subf.dev/en/
1•signa11•4m ago•0 comments

Moltbook isn't real but it can still hurt you

https://12gramsofcarbon.com/p/tech-things-moltbook-isnt-real-but
1•theahura•7m ago•0 comments

Take Back the Em Dash–and Your Voice

https://spin.atomicobject.com/take-back-em-dash/
1•ingve•8m ago•0 comments

Show HN: 289x speedup over MLP using Spectral Graphs

https://zenodo.org/login/?next=%2Fme%2Fuploads%3Fq%3D%26f%3Dshared_with_me%25253Afalse%26l%3Dlist...
1•andrespi•9m ago•0 comments

Teaching Mathematics

https://www.karlin.mff.cuni.cz/~spurny/doc/articles/arnold.htm
1•samuel246•11m ago•0 comments

3D Printed Microfluidic Multiplexing [video]

https://www.youtube.com/watch?v=VZ2ZcOzLnGg
2•downboots•12m ago•0 comments

Abstractions Are in the Eye of the Beholder

https://software.rajivprab.com/2019/08/29/abstractions-are-in-the-eye-of-the-beholder/
2•whack•12m ago•0 comments

Show HN: Routed Attention – 75-99% savings by routing between O(N) and O(N²)

https://zenodo.org/records/18518956
1•MikeBee•12m ago•0 comments

We didn't ask for this internet – Ezra Klein show [video]

https://www.youtube.com/shorts/ve02F0gyfjY
1•softwaredoug•13m ago•0 comments

The Real AI Talent War Is for Plumbers and Electricians

https://www.wired.com/story/why-there-arent-enough-electricians-and-plumbers-to-build-ai-data-cen...
2•geox•16m ago•0 comments

Show HN: MimiClaw, OpenClaw(Clawdbot)on $5 Chips

https://github.com/memovai/mimiclaw
1•ssslvky1•16m ago•0 comments

I Maintain My Blog in the Age of Agents

https://www.jerpint.io/blog/2026-02-07-how-i-maintain-my-blog-in-the-age-of-agents/
3•jerpint•16m ago•0 comments

The Fall of the Nerds

https://www.noahpinion.blog/p/the-fall-of-the-nerds
1•otoolep•18m ago•0 comments

I'm 15 and built a free tool for reading Greek/Latin texts. Would love feedback

https://the-lexicon-project.netlify.app/
2•breadwithjam•21m ago•1 comments

How close is AI to taking my job?

https://epoch.ai/gradient-updates/how-close-is-ai-to-taking-my-job
1•cjbarber•21m ago•0 comments

You are the reason I am not reviewing this PR

https://github.com/NixOS/nixpkgs/pull/479442
2•midzer•23m ago•1 comments

Show HN: FamilyMemories.video – Turn static old photos into 5s AI videos

https://familymemories.video
1•tareq_•25m ago•0 comments

How Meta Made Linux a Planet-Scale Load Balancer

https://softwarefrontier.substack.com/p/how-meta-turned-the-linux-kernel
1•CortexFlow•25m ago•0 comments

A Turing Test for AI Coding

https://t-cadet.github.io/programming-wisdom/#2026-02-06-a-turing-test-for-ai-coding
2•phi-system•25m ago•0 comments

How to Identify and Eliminate Unused AWS Resources

https://medium.com/@vkelk/how-to-identify-and-eliminate-unused-aws-resources-b0e2040b4de8
3•vkelk•26m ago•0 comments

A2CDVI – HDMI output from from the Apple IIc's digital video output connector

https://github.com/MrTechGadget/A2C_DVI_SMD
2•mmoogle•26m ago•0 comments

CLI for Common Playwright Actions

https://github.com/microsoft/playwright-cli
3•saikatsg•27m ago•0 comments

Would you use an e-commerce platform that shares transaction fees with users?

https://moondala.one/
1•HamoodBahzar•29m ago•1 comments

Show HN: SafeClaw – a way to manage multiple Claude Code instances in containers

https://github.com/ykdojo/safeclaw
3•ykdojo•32m ago•0 comments

The Future of the Global Open-Source AI Ecosystem: From DeepSeek to AI+

https://huggingface.co/blog/huggingface/one-year-since-the-deepseek-moment-blog-3
3•gmays•32m ago•0 comments

The Evolution of the Interface

https://www.asktog.com/columns/038MacUITrends.html
2•dhruv3006•34m ago•1 comments

Azure: Virtual network routing appliance overview

https://learn.microsoft.com/en-us/azure/virtual-network/virtual-network-routing-appliance-overview
3•mariuz•34m ago•0 comments

Seedance2 – multi-shot AI video generation

https://www.genstory.app/story-template/seedance2-ai-story-generator
2•RyanMu•38m ago•1 comments
Open in hackernews

Prediction-Encoded Pixels image format

https://github.com/ENDESGA/PEP
53•msephton•5mo ago

Comments

msephton•5mo ago
I've put together a quick CLI for macOS and a very naïve benchmarking suite to see what the gains are like. Compared to optimised PNG, it's worse most of the time but the interesting thing is when it is better. I'm not sure there's a hard and fast rule, at least not that I've found so far.
mrbluecoat•5mo ago
Link?
msephton•5mo ago
pepr on GitHub https://github.com/gingerbeardman/pepr (macOS-only)

Also I posted some results earlier today: https://twitter.com/gingerbeardman/status/195993422257285161...

And I already added support to my pixel art app, Dottie, just for kicks https://twitter.com/gingerbeardman/status/195998796230676915...

gforce_de•5mo ago
I really needs more benchmarks, especially decompression time. Also the sizes are interesting for very small images, but for real images, there are maybe better lossy variants:

  nz_scene - PEP = 73.542 bytes,
       lossy-PNG = 43.557 bytes,
      lossy-WEBP = 26.654 bytes,
  lossy-mozcjpeg = 15.716 bytes
So it's not about filesize here, it must be decompression speed.
msephton•5mo ago
The creator says that the PEP image format is meant for small, limited colour images and of course it does lossless compression.
gforce_de•5mo ago
Thanks for making that clear. But is it worth the hassle?

https://nigeltao.github.io/blog/2021/fastest-safest-png-deco...

PNG decoding seems to be fast enough:

  tree1    - PEP =  0.412 ms PNG = 0.25 ms
  font     - PEP =  0.602 ms PNG = 0.663 ms
  nz_scene - PEP = 32.121 ms PNG = 3.069 ms
Anyway, PEP is interesting!
msephton•5mo ago
I don't see any hassle, really. It's just another image format: good for some use cases, bad for others. No one file format is perfect. It was interesting enough for me to give it a couple of hours to implement a cli and add support to my pixel app.
fph•5mo ago
It's a lossless format optimized for file size rather than decompression speed; the README seems clear enough. Made by a pixel art game dev, for compressing sprites in pixel art games, so I assume it fits a useful niche.
tobinc•5mo ago
Endesga is always cooking up something interesting.
Zecc•5mo ago
If someone makes a presentation about this format, it will be a PEP talk.

</philosoraptor>

vintermann•5mo ago
So from what I understand, it predicts the next pixel by looking at the two previous pixels and counting what has appeared in that context earlier in the image. I'm not 100% sure, but I think it processes the pixels line by line.

It then encodes with arithmetic encoding. Along with the palette, I think that does most of the heavy lifting in the compression, an adaptive model looking at just two pixels of context shouldn't make especially good predictions. PNG (sort of) looks at 4, the three above and the one to the left.