On June 1, 2024, my friend and I opened Blender for the first time. We wanted to launch a fashion show, but doing it physically was too expensive(at least for us). So we tried it in 3D. By September 8, we had our first CGI fashion show. The quality wasn’t perfect, but the feeling was.
And that’s when we realized what if we could open this up to every non-3D creative who wants content?
That’s why we’re building cr8-xyz, an open-source platform that makes 3D content creation simple and intuitive. Think of it as making world-building as easy as Canva, but with the power of Blender and a global creative community behind it.
thamsanqaDream•2h ago
And that’s when we realized what if we could open this up to every non-3D creative who wants content?
That’s why we’re building cr8-xyz, an open-source platform that makes 3D content creation simple and intuitive. Think of it as making world-building as easy as Canva, but with the power of Blender and a global creative community behind it.