But there’s two problems: they haven’t done any enforcement action ever, and server owners have access to massive amounts of burner accounts.
edit: I've now updated the article to mention that in the main body of the text.
1. Enable Developer Console in Settings 2. Find a server via a third party website 3. Use said IP + Port to connect. * This results in low dedicated server player counts due to effort and the issues mentioned in the blog above.
Valve has expressed intentions directly and indirectly to remove the console from CS2 and operate almost exclusively out of the in-game Settings menu.
Over the years, this setting menu has increased in options. Although to cover the vast amount of commands is simply impossible.
Yet known the debug or cheat-protected commands.
https://news.ycombinator.com/item?id=44941369 (460+ comments) Counter-Strike: A billion-dollar game built in a dorm room
> I will forever mourn the general demise of server browsers.
[1] https://news.ycombinator.com/item?id=44953109 (of course, rACEmic might just not be interested in reconnecting, which is obviously okay)
Which, to most game developers, looks like a great reason to not have community servers.
I don't have any solution for this.
beckthompson•5mo ago
The only issue I've had is the amount of bots. When I play I regularly get into matches where 19/20 players are all bots and they auto kick you the moment you join. Its very frustrating
colejohnson66•5mo ago
rtldg•5mo ago
homebrewer•5mo ago
What changed? Was this lunacy adopted from CS2?
Aeolun•5mo ago
brazzy•5mo ago
This is case of Tragedy of the Commons, where individuals can profit from ruining something that benefited everyone, because their individual profit is larger than their individual loss.
Aeolun•5mo ago
beckthompson•5mo ago
password4321•5mo ago
matheusmoreira•5mo ago
Ekaros•5mo ago
From Valve viewpoint this might even be preferable as alternative is users actually downloading those games and just running them. Not to mention the 10%-33% tax they take on their market trasnactions.
squigz•5mo ago
Anyway, GP's is not my impression of 1.6 back in the day: lots of bot servers back then too.
dankwizard•5mo ago
There is decent money in it. Back in CSGO I had a VM running two full bot servers at a run cost of ~$3.xx per week to earn ~$30 fully automated.
leftyspook•5mo ago
Third party servers used to host plenty of non-standard gamemodes that Valve does not provide. Retakes, mentioned in the blogpost, is one of those modes.
beckthompson•5mo ago
bakugo•5mo ago
Must be great if you happen to live near one of the limited server locations with a high number of players queueing for casual.
I don't, and casual matchmaking is completely unusable for me: it almost always puts me into matches with low player counts that never fill up, and if I leave and requeue, it's almost guaranteed to put me back into the same exact match I just left, over and over again, because there are no others to join. I once left and rejoined the same match 10 times in a row before giving up and closing the game.
I don't even bother trying to play CS anymore, even though it was once one of my favorite games. Everything I loved about it is gone in favor of 5v5 competitive matchmaking and gambling.
beckthompson•5mo ago
bot403•5mo ago