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There's no such thing as "tech" (Ten years later)

1•dtjb•1m ago•0 comments

What Really Killed Flash Player: A Six-Year Campaign of Deliberate Platform Work

https://medium.com/@aglaforge/what-really-killed-flash-player-a-six-year-campaign-of-deliberate-p...
1•jbegley•1m ago•0 comments

Ask HN: Anyone orchestrating multiple AI coding agents in parallel?

1•buildingwdavid•2m ago•0 comments

Show HN: Knowledge-Bank

https://github.com/gabrywu-public/knowledge-bank
1•gabrywu•8m ago•0 comments

Show HN: The Codeverse Hub Linux

https://github.com/TheCodeVerseHub/CodeVerseLinuxDistro
3•sinisterMage•9m ago•0 comments

Take a trip to Japan's Dododo Land, the most irritating place on Earth

https://soranews24.com/2026/02/07/take-a-trip-to-japans-dododo-land-the-most-irritating-place-on-...
2•zdw•9m ago•0 comments

British drivers over 70 to face eye tests every three years

https://www.bbc.com/news/articles/c205nxy0p31o
9•bookofjoe•9m ago•1 comments

BookTalk: A Reading Companion That Captures Your Voice

https://github.com/bramses/BookTalk
1•_bramses•10m ago•0 comments

Is AI "good" yet? – tracking HN's sentiment on AI coding

https://www.is-ai-good-yet.com/#home
1•ilyaizen•11m ago•1 comments

Show HN: Amdb – Tree-sitter based memory for AI agents (Rust)

https://github.com/BETAER-08/amdb
1•try_betaer•12m ago•0 comments

OpenClaw Partners with VirusTotal for Skill Security

https://openclaw.ai/blog/virustotal-partnership
2•anhxuan•12m ago•0 comments

Show HN: Seedance 2.0 Release

https://seedancy2.com/
2•funnycoding•13m ago•0 comments

Leisure Suit Larry's Al Lowe on model trains, funny deaths and Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
1•thelok•13m ago•0 comments

Towards Self-Driving Codebases

https://cursor.com/blog/self-driving-codebases
1•edwinarbus•13m ago•0 comments

VCF West: Whirlwind Software Restoration – Guy Fedorkow [video]

https://www.youtube.com/watch?v=YLoXodz1N9A
1•stmw•14m ago•1 comments

Show HN: COGext – A minimalist, open-source system monitor for Chrome (<550KB)

https://github.com/tchoa91/cog-ext
1•tchoa91•15m ago•1 comments

FOSDEM 26 – My Hallway Track Takeaways

https://sluongng.substack.com/p/fosdem-26-my-hallway-track-takeaways
1•birdculture•15m ago•0 comments

Show HN: Env-shelf – Open-source desktop app to manage .env files

https://env-shelf.vercel.app/
1•ivanglpz•19m ago•0 comments

Show HN: Almostnode – Run Node.js, Next.js, and Express in the Browser

https://almostnode.dev/
1•PetrBrzyBrzek•19m ago•0 comments

Dell support (and hardware) is so bad, I almost sued them

https://blog.joshattic.us/posts/2026-02-07-dell-support-lawsuit
1•radeeyate•20m ago•0 comments

Project Pterodactyl: Incremental Architecture

https://www.jonmsterling.com/01K7/
1•matt_d•20m ago•0 comments

Styling: Search-Text and Other Highlight-Y Pseudo-Elements

https://css-tricks.com/how-to-style-the-new-search-text-and-other-highlight-pseudo-elements/
1•blenderob•22m ago•0 comments

Crypto firm accidentally sends $40B in Bitcoin to users

https://finance.yahoo.com/news/crypto-firm-accidentally-sends-40-055054321.html
1•CommonGuy•23m ago•0 comments

Magnetic fields can change carbon diffusion in steel

https://www.sciencedaily.com/releases/2026/01/260125083427.htm
1•fanf2•23m ago•0 comments

Fantasy football that celebrates great games

https://www.silvestar.codes/articles/ultigamemate/
1•blenderob•23m ago•0 comments

Show HN: Animalese

https://animalese.barcoloudly.com/
1•noreplica•24m ago•0 comments

StrongDM's AI team build serious software without even looking at the code

https://simonwillison.net/2026/Feb/7/software-factory/
3•simonw•24m ago•0 comments

John Haugeland on the failure of micro-worlds

https://blog.plover.com/tech/gpt/micro-worlds.html
1•blenderob•25m ago•0 comments

Show HN: Velocity - Free/Cheaper Linear Clone but with MCP for agents

https://velocity.quest
2•kevinelliott•25m ago•2 comments

Corning Invented a New Fiber-Optic Cable for AI and Landed a $6B Meta Deal [video]

https://www.youtube.com/watch?v=Y3KLbc5DlRs
1•ksec•27m ago•0 comments
Open in hackernews

Show HN: An ncurses CUDA-based fluid simulation

https://github.com/seanwevans/fluid-sims
97•goosethe•5mo ago
I just think they're neat

Comments

clbrmbr•5mo ago
I love it! The “3D” demo is particularly impressive. Can you do something with just a single line? I’m thinking of a GPU-accelerated status line animation.
shoknawe•5mo ago
This is really awesome. Nice work!
glouwbug•5mo ago
Curious if you can get away with Burgers on a CPU: https://youtu.be/oxzfY-hPt2k
dahart•5mo ago
Are they very different in terms of compute? Looks like Burgers saves maybe a couple of FMA per cell. I’m pretty sure you can get away with Navier Stokes on a CPU. (Depends on the resolution, of course, but the examples here are relatively low res.)
glouwbug•5mo ago
Yeah Navier stokes accounts for continuity over Burgers' which elevates you from what might be conventional game-dev like water to ANSYS grade CFD. Although, realistic CFD has its tradeoffs too. Solvers like LF, HLLE, and HLLC all offer computation vs. realism tradeoffs. LF is branchless, but struggles with certain sonic/supersonic shock wave characteristics (which one would see in compressible flow only anyway). For incompressible flow I'd expect the final visual realism to be in the order of Burgers -> LF -> HLLE -> HLLC [1]. The vast majority of the industry enjoys HLLC for mechanical/civil engineering, but I'm often fascinated by just how much one can cheat to get realistic incompressible/compressible flow. You can even further hamstring Burgers' and be left with something resembling the wave equation [2], which is the absolute cheapest "CFD" available.

[1] https://en.wikipedia.org/wiki/Riemann_solver

[2] https://en.wikipedia.org/wiki/Wave_equation

dahart•5mo ago
Oh that reminded me, in terms of cheating, you can use curl of a noise field to get completely fake incompressible flow. I used this in a Siggraph course once, and in some shots for a CG movie, but Bridson made it useful and way better by showing how to make it flow around objects. https://www.cs.ubc.ca/~rbridson/docs/bridson-siggraph2007-cu...

The main issue with it is that computing curl of a noise field is a ton more compute than Navier stokes. :P

glouwbug•5mo ago
Very cool. Thanks for the link. I like to print physical copies of neat finds like this, and will be doing just that
petermcneeley•5mo ago
Realtime 3D webgpu fluid https://bercon.github.io/incendium/
lagrange77•5mo ago
Cool!

Jos Stem style?

markstock•5mo ago
Yes, this appears to use Stam's Stable Fluids algorithm. Look for the phrases "semi-Lagrangian advection" and "pressure correction" to see the important functions. The 3d version seems to use trilinear interpolation, which is pretty diffusive.
dboon•5mo ago
This is why I come here
moradiyashar8•5mo ago
https://play.google.com/store/apps/details?id=org.telegram.m...