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Tactical tornado is the new default

https://olano.dev/blog/tactical-tornado/
1•facundo_olano•1m ago•0 comments

Full-Circle Test-Driven Firmware Development with OpenClaw

https://blog.adafruit.com/2026/02/07/full-circle-test-driven-firmware-development-with-openclaw/
1•ptorrone•1m ago•0 comments

Automating Myself Out of My Job – Part 2

https://blog.dsa.club/automation-series/automating-myself-out-of-my-job-part-2/
1•funnyfoobar•1m ago•0 comments

Google staff call for firm to cut ties with ICE

https://www.bbc.com/news/articles/cvgjg98vmzjo
1•tartoran•2m ago•0 comments

Dependency Resolution Methods

https://nesbitt.io/2026/02/06/dependency-resolution-methods.html
1•zdw•2m ago•0 comments

Crypto firm apologises for sending Bitcoin users $40B by mistake

https://www.msn.com/en-ie/money/other/crypto-firm-apologises-for-sending-bitcoin-users-40-billion...
1•Someone•2m ago•0 comments

Show HN: iPlotCSV: CSV Data, Visualized Beautifully for Free

https://www.iplotcsv.com/demo
1•maxmoq•3m ago•0 comments

There's no such thing as "tech" (Ten years later)

https://www.anildash.com/2026/02/06/no-such-thing-as-tech/
1•headalgorithm•4m ago•0 comments

List of unproven and disproven cancer treatments

https://en.wikipedia.org/wiki/List_of_unproven_and_disproven_cancer_treatments
1•brightbeige•4m ago•0 comments

Me/CFS: The blind spot in proactive medicine (Open Letter)

https://github.com/debugmeplease/debug-ME
1•debugmeplease•5m ago•1 comments

Ask HN: What are the word games do you play everyday?

1•gogo61•8m ago•1 comments

Show HN: Paper Arena – A social trading feed where only AI agents can post

https://paperinvest.io/arena
1•andrenorman•9m ago•0 comments

TOSTracker – The AI Training Asymmetry

https://tostracker.app/analysis/ai-training
1•tldrthelaw•13m ago•0 comments

The Devil Inside GitHub

https://blog.melashri.net/micro/github-devil/
2•elashri•13m ago•0 comments

Show HN: Distill – Migrate LLM agents from expensive to cheap models

https://github.com/ricardomoratomateos/distill
1•ricardomorato•13m ago•0 comments

Show HN: Sigma Runtime – Maintaining 100% Fact Integrity over 120 LLM Cycles

https://github.com/sigmastratum/documentation/tree/main/sigma-runtime/SR-053
1•teugent•14m ago•0 comments

Make a local open-source AI chatbot with access to Fedora documentation

https://fedoramagazine.org/how-to-make-a-local-open-source-ai-chatbot-who-has-access-to-fedora-do...
1•jadedtuna•15m ago•0 comments

Introduce the Vouch/Denouncement Contribution Model by Mitchellh

https://github.com/ghostty-org/ghostty/pull/10559
1•samtrack2019•16m ago•0 comments

Software Factories and the Agentic Moment

https://factory.strongdm.ai/
1•mellosouls•16m ago•1 comments

The Neuroscience Behind Nutrition for Developers and Founders

https://comuniq.xyz/post?t=797
1•01-_-•16m ago•0 comments

Bang bang he murdered math {the musical } (2024)

https://taylor.town/bang-bang
1•surprisetalk•16m ago•0 comments

A Night Without the Nerds – Claude Opus 4.6, Field-Tested

https://konfuzio.com/en/a-night-without-the-nerds-claude-opus-4-6-in-the-field-test/
1•konfuzio•18m ago•0 comments

Could ionospheric disturbances influence earthquakes?

https://www.kyoto-u.ac.jp/en/research-news/2026-02-06-0
2•geox•20m ago•1 comments

SpaceX's next astronaut launch for NASA is officially on for Feb. 11 as FAA clea

https://www.space.com/space-exploration/launches-spacecraft/spacexs-next-astronaut-launch-for-nas...
1•bookmtn•21m ago•0 comments

Show HN: One-click AI employee with its own cloud desktop

https://cloudbot-ai.com
2•fainir•23m ago•0 comments

Show HN: Poddley – Search podcasts by who's speaking

https://poddley.com
1•onesandofgrain•24m ago•0 comments

Same Surface, Different Weight

https://www.robpanico.com/articles/display/?entry_short=same-surface-different-weight
1•retrocog•27m ago•0 comments

The Rise of Spec Driven Development

https://www.dbreunig.com/2026/02/06/the-rise-of-spec-driven-development.html
2•Brajeshwar•31m ago•0 comments

The first good Raspberry Pi Laptop

https://www.jeffgeerling.com/blog/2026/the-first-good-raspberry-pi-laptop/
3•Brajeshwar•31m ago•0 comments

Seas to Rise Around the World – But Not in Greenland

https://e360.yale.edu/digest/greenland-sea-levels-fall
2•Brajeshwar•31m ago•0 comments
Open in hackernews

Show HN: An ncurses CUDA-based fluid simulation

https://github.com/seanwevans/fluid-sims
97•goosethe•5mo ago
I just think they're neat

Comments

clbrmbr•5mo ago
I love it! The “3D” demo is particularly impressive. Can you do something with just a single line? I’m thinking of a GPU-accelerated status line animation.
shoknawe•5mo ago
This is really awesome. Nice work!
glouwbug•5mo ago
Curious if you can get away with Burgers on a CPU: https://youtu.be/oxzfY-hPt2k
dahart•5mo ago
Are they very different in terms of compute? Looks like Burgers saves maybe a couple of FMA per cell. I’m pretty sure you can get away with Navier Stokes on a CPU. (Depends on the resolution, of course, but the examples here are relatively low res.)
glouwbug•5mo ago
Yeah Navier stokes accounts for continuity over Burgers' which elevates you from what might be conventional game-dev like water to ANSYS grade CFD. Although, realistic CFD has its tradeoffs too. Solvers like LF, HLLE, and HLLC all offer computation vs. realism tradeoffs. LF is branchless, but struggles with certain sonic/supersonic shock wave characteristics (which one would see in compressible flow only anyway). For incompressible flow I'd expect the final visual realism to be in the order of Burgers -> LF -> HLLE -> HLLC [1]. The vast majority of the industry enjoys HLLC for mechanical/civil engineering, but I'm often fascinated by just how much one can cheat to get realistic incompressible/compressible flow. You can even further hamstring Burgers' and be left with something resembling the wave equation [2], which is the absolute cheapest "CFD" available.

[1] https://en.wikipedia.org/wiki/Riemann_solver

[2] https://en.wikipedia.org/wiki/Wave_equation

dahart•5mo ago
Oh that reminded me, in terms of cheating, you can use curl of a noise field to get completely fake incompressible flow. I used this in a Siggraph course once, and in some shots for a CG movie, but Bridson made it useful and way better by showing how to make it flow around objects. https://www.cs.ubc.ca/~rbridson/docs/bridson-siggraph2007-cu...

The main issue with it is that computing curl of a noise field is a ton more compute than Navier stokes. :P

glouwbug•5mo ago
Very cool. Thanks for the link. I like to print physical copies of neat finds like this, and will be doing just that
petermcneeley•5mo ago
Realtime 3D webgpu fluid https://bercon.github.io/incendium/
lagrange77•5mo ago
Cool!

Jos Stem style?

markstock•5mo ago
Yes, this appears to use Stam's Stable Fluids algorithm. Look for the phrases "semi-Lagrangian advection" and "pressure correction" to see the important functions. The 3d version seems to use trilinear interpolation, which is pretty diffusive.
dboon•5mo ago
This is why I come here
moradiyashar8•5mo ago
https://play.google.com/store/apps/details?id=org.telegram.m...