frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

X said it would give $1M to a user who had previously shared racist posts

https://www.nbcnews.com/tech/internet/x-pays-1-million-prize-creator-history-racist-posts-rcna257768
1•doener•46s ago•0 comments

155M US land parcel boundaries

https://www.kaggle.com/datasets/landrecordsus/us-parcel-layer
2•tjwebbnorfolk•5m ago•0 comments

Private Inference

https://confer.to/blog/2026/01/private-inference/
1•jbegley•8m ago•0 comments

Font Rendering from First Principles

https://mccloskeybr.com/articles/font_rendering.html
1•krapp•11m ago•0 comments

Show HN: Seedance 2.0 AI video generator for creators and ecommerce

https://seedance-2.net
1•dallen97•15m ago•0 comments

Wally: A fun, reliable voice assistant in the shape of a penguin

https://github.com/JLW-7/Wally
1•PaulHoule•16m ago•0 comments

Rewriting Pycparser with the Help of an LLM

https://eli.thegreenplace.net/2026/rewriting-pycparser-with-the-help-of-an-llm/
1•y1n0•18m ago•0 comments

Lobsters Vibecoding Challenge

https://gist.github.com/MostAwesomeDude/bb8cbfd005a33f5dd262d1f20a63a693
1•tolerance•18m ago•0 comments

E-Commerce vs. Social Commerce

https://moondala.one/
1•HamoodBahzar•19m ago•1 comments

Avoiding Modern C++ – Anton Mikhailov [video]

https://www.youtube.com/watch?v=ShSGHb65f3M
2•linkdd•20m ago•0 comments

Show HN: AegisMind–AI system with 12 brain regions modeled on human neuroscience

https://www.aegismind.app
2•aegismind_app•24m ago•1 comments

Zig – Package Management Workflow Enhancements

https://ziglang.org/devlog/2026/#2026-02-06
1•Retro_Dev•26m ago•0 comments

AI-powered text correction for macOS

https://taipo.app/
1•neuling•29m ago•1 comments

AppSecMaster – Learn Application Security with hands on challenges

https://www.appsecmaster.net/en
1•aqeisi•30m ago•1 comments

Fibonacci Number Certificates

https://www.johndcook.com/blog/2026/02/05/fibonacci-certificate/
1•y1n0•32m ago•0 comments

AI Overviews are killing the web search, and there's nothing we can do about it

https://www.neowin.net/editorials/ai-overviews-are-killing-the-web-search-and-theres-nothing-we-c...
3•bundie•37m ago•1 comments

City skylines need an upgrade in the face of climate stress

https://theconversation.com/city-skylines-need-an-upgrade-in-the-face-of-climate-stress-267763
3•gnabgib•38m ago•0 comments

1979: The Model World of Robert Symes [video]

https://www.youtube.com/watch?v=HmDxmxhrGDc
1•xqcgrek2•42m ago•0 comments

Satellites Have a Lot of Room

https://www.johndcook.com/blog/2026/02/02/satellites-have-a-lot-of-room/
2•y1n0•43m ago•0 comments

1980s Farm Crisis

https://en.wikipedia.org/wiki/1980s_farm_crisis
4•calebhwin•43m ago•1 comments

Show HN: FSID - Identifier for files and directories (like ISBN for Books)

https://github.com/skorotkiewicz/fsid
1•modinfo•48m ago•0 comments

Show HN: Holy Grail: Open-Source Autonomous Development Agent

https://github.com/dakotalock/holygrailopensource
1•Moriarty2026•55m ago•1 comments

Show HN: Minecraft Creeper meets 90s Tamagotchi

https://github.com/danielbrendel/krepagotchi-game
1•foxiel•1h ago•1 comments

Show HN: Termiteam – Control center for multiple AI agent terminals

https://github.com/NetanelBaruch/termiteam
1•Netanelbaruch•1h ago•0 comments

The only U.S. particle collider shuts down

https://www.sciencenews.org/article/particle-collider-shuts-down-brookhaven
2•rolph•1h ago•1 comments

Ask HN: Why do purchased B2B email lists still have such poor deliverability?

1•solarisos•1h ago•3 comments

Show HN: Remotion directory (videos and prompts)

https://www.remotion.directory/
1•rokbenko•1h ago•0 comments

Portable C Compiler

https://en.wikipedia.org/wiki/Portable_C_Compiler
2•guerrilla•1h ago•0 comments

Show HN: Kokki – A "Dual-Core" System Prompt to Reduce LLM Hallucinations

1•Ginsabo•1h ago•0 comments

Software Engineering Transformation 2026

https://mfranc.com/blog/ai-2026/
1•michal-franc•1h ago•0 comments
Open in hackernews

Show HN: An ncurses CUDA-based fluid simulation

https://github.com/seanwevans/fluid-sims
97•goosethe•5mo ago
I just think they're neat

Comments

clbrmbr•5mo ago
I love it! The “3D” demo is particularly impressive. Can you do something with just a single line? I’m thinking of a GPU-accelerated status line animation.
shoknawe•5mo ago
This is really awesome. Nice work!
glouwbug•5mo ago
Curious if you can get away with Burgers on a CPU: https://youtu.be/oxzfY-hPt2k
dahart•5mo ago
Are they very different in terms of compute? Looks like Burgers saves maybe a couple of FMA per cell. I’m pretty sure you can get away with Navier Stokes on a CPU. (Depends on the resolution, of course, but the examples here are relatively low res.)
glouwbug•5mo ago
Yeah Navier stokes accounts for continuity over Burgers' which elevates you from what might be conventional game-dev like water to ANSYS grade CFD. Although, realistic CFD has its tradeoffs too. Solvers like LF, HLLE, and HLLC all offer computation vs. realism tradeoffs. LF is branchless, but struggles with certain sonic/supersonic shock wave characteristics (which one would see in compressible flow only anyway). For incompressible flow I'd expect the final visual realism to be in the order of Burgers -> LF -> HLLE -> HLLC [1]. The vast majority of the industry enjoys HLLC for mechanical/civil engineering, but I'm often fascinated by just how much one can cheat to get realistic incompressible/compressible flow. You can even further hamstring Burgers' and be left with something resembling the wave equation [2], which is the absolute cheapest "CFD" available.

[1] https://en.wikipedia.org/wiki/Riemann_solver

[2] https://en.wikipedia.org/wiki/Wave_equation

dahart•5mo ago
Oh that reminded me, in terms of cheating, you can use curl of a noise field to get completely fake incompressible flow. I used this in a Siggraph course once, and in some shots for a CG movie, but Bridson made it useful and way better by showing how to make it flow around objects. https://www.cs.ubc.ca/~rbridson/docs/bridson-siggraph2007-cu...

The main issue with it is that computing curl of a noise field is a ton more compute than Navier stokes. :P

glouwbug•5mo ago
Very cool. Thanks for the link. I like to print physical copies of neat finds like this, and will be doing just that
petermcneeley•5mo ago
Realtime 3D webgpu fluid https://bercon.github.io/incendium/
lagrange77•5mo ago
Cool!

Jos Stem style?

markstock•5mo ago
Yes, this appears to use Stam's Stable Fluids algorithm. Look for the phrases "semi-Lagrangian advection" and "pressure correction" to see the important functions. The 3d version seems to use trilinear interpolation, which is pretty diffusive.
dboon•5mo ago
This is why I come here
moradiyashar8•5mo ago
https://play.google.com/store/apps/details?id=org.telegram.m...