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Stop building automations. Start running your business

https://www.fluxtopus.com/automate-your-business
1•valboa•44s ago•1 comments

You can't QA your way to the frontier

https://www.scorecard.io/blog/you-cant-qa-your-way-to-the-frontier
1•gk1•1m ago•0 comments

Show HN: PalettePoint – AI color palette generator from text or images

https://palettepoint.com
1•latentio•2m ago•0 comments

Robust and Interactable World Models in Computer Vision [video]

https://www.youtube.com/watch?v=9B4kkaGOozA
1•Anon84•6m ago•0 comments

Nestlé couldn't crack Japan's coffee market.Then they hired a child psychologist

https://twitter.com/BigBrainMkting/status/2019792335509541220
1•rmason•7m ago•0 comments

Notes for February 2-7

https://taoofmac.com/space/notes/2026/02/07/2000
2•rcarmo•9m ago•0 comments

Study confirms experience beats youthful enthusiasm

https://www.theregister.com/2026/02/07/boomers_vs_zoomers_workplace/
2•Willingham•16m ago•0 comments

The Big Hunger by Walter J Miller, Jr. (1952)

https://lauriepenny.substack.com/p/the-big-hunger
1•shervinafshar•17m ago•0 comments

The Genus Amanita

https://www.mushroomexpert.com/amanita.html
1•rolph•22m ago•0 comments

We have broken SHA-1 in practice

https://shattered.io/
4•mooreds•22m ago•2 comments

Ask HN: Was my first management job bad, or is this what management is like?

1•Buttons840•24m ago•0 comments

Ask HN: How to Reduce Time Spent Crimping?

2•pinkmuffinere•25m ago•0 comments

KV Cache Transform Coding for Compact Storage in LLM Inference

https://arxiv.org/abs/2511.01815
1•walterbell•29m ago•0 comments

A quantitative, multimodal wearable bioelectronic device for stress assessment

https://www.nature.com/articles/s41467-025-67747-9
1•PaulHoule•31m ago•0 comments

Why Big Tech Is Throwing Cash into India in Quest for AI Supremacy

https://www.wsj.com/world/india/why-big-tech-is-throwing-cash-into-india-in-quest-for-ai-supremac...
1•saikatsg•31m ago•0 comments

How to shoot yourself in the foot – 2026 edition

https://github.com/aweussom/HowToShootYourselfInTheFoot
1•aweussom•32m ago•0 comments

Eight More Months of Agents

https://crawshaw.io/blog/eight-more-months-of-agents
4•archb•34m ago•0 comments

From Human Thought to Machine Coordination

https://www.psychologytoday.com/us/blog/the-digital-self/202602/from-human-thought-to-machine-coo...
1•walterbell•34m ago•0 comments

The new X API pricing must be a joke

https://developer.x.com/
1•danver0•35m ago•0 comments

Show HN: RMA Dashboard fast SAST results for monorepos (SARIF and triage)

https://rma-dashboard.bukhari-kibuka7.workers.dev/
1•bumahkib7•35m ago•0 comments

Show HN: Source code graphRAG for Java/Kotlin development based on jQAssistant

https://github.com/2015xli/jqassistant-graph-rag
1•artigent•40m ago•0 comments

Python Only Has One Real Competitor

https://mccue.dev/pages/2-6-26-python-competitor
4•dragandj•42m ago•0 comments

Tmux to Zellij (and Back)

https://www.mauriciopoppe.com/notes/tmux-to-zellij/
1•maurizzzio•43m ago•1 comments

Ask HN: How are you using specialized agents to accelerate your work?

1•otterley•44m ago•0 comments

Passing user_id through 6 services? OTel Baggage fixes this

https://signoz.io/blog/otel-baggage/
1•pranay01•45m ago•0 comments

DavMail Pop/IMAP/SMTP/Caldav/Carddav/LDAP Exchange Gateway

https://davmail.sourceforge.net/
1•todsacerdoti•45m ago•0 comments

Visual data modelling in the browser (open source)

https://github.com/sqlmodel/sqlmodel
1•Sean766•47m ago•0 comments

Show HN: Tharos – CLI to find and autofix security bugs using local LLMs

https://github.com/chinonsochikelue/tharos
1•fluantix•48m ago•0 comments

Oddly Simple GUI Programs

https://simonsafar.com/2024/win32_lights/
1•MaximilianEmel•48m ago•0 comments

The New Playbook for Leaders [pdf]

https://www.ibli.com/IBLI%20OnePagers%20The%20Plays%20Summarized.pdf
1•mooreds•49m ago•1 comments
Open in hackernews

Show HN: Enhanced Queens Game – A Queens puzzle with a 3rd constraint (regions)

https://queensgame.io/
3•airobus•5mo ago

Comments

airobus•5mo ago
Hi HN, I'm the creator of this project.

I've always been a fan of logic puzzles like the Queens game that became popular on LinkedIn, but I felt the core mechanic was a bit one-dimensional and lacked strategic depth. I wanted to see if I could create a more challenging version for myself and other puzzle lovers.

The main twist in Enhanced Queens Game is the introduction of "colored regions" as a third constraint, on top of the classic row and column rules. The goal is now to place one queen per row, column, AND region, while also adhering to a new adjacency rule (queens can't touch on any of the 8 surrounding squares). This transforms the puzzle into a much deeper spatial reasoning challenge.

I'd love to hear any feedback you have, especially on the new 'region' mechanic, the difficulty curve, or any UI/UX suggestions.

Thanks for checking it out!

hookedonwinter•5mo ago
I love playing queens (and tango) on LinkedIn every morning. It’s doing its job and bringing me back every day.

How is your version different than the one on LinkedIn? I played one game on yours and it seems the same but maybe I missed something.

Also, the crown is really hard to see for me with some color blindness. I ended up clicking crown squares to mark them a few times without realizing they already had a crown there.

Nice work overall!

airobus•5mo ago
Hey! Thank you so much for playing my game and for taking the time to write such thoughtful feedback. I truly appreciate it!

That's an excellent question, and you're right that the first few levels are designed to feel very familiar to ease players in. The main differences in Enhanced Queens Game really start to shine on the more complex boards:

The Colored Regions: My version adds a third, crucial rule – you must have only one queen per colored region, in addition to one per row and column. This introduces a new layer of spatial reasoning that completely changes the strategy.

The Adjacency Rule: Queens cannot be placed in any of the 8 squares immediately surrounding another queen (horizontally, vertically, or diagonally).

And thank you especially for the feedback on the crown's visibility for players with color blindness. This is incredibly helpful and something I hadn't fully considered. Accessibility is very important, and I will definitely work on a fix to improve the contrast or add a more distinct visual indicator for the queens. I've logged this as a high-priority task.

Thanks again for the fantastic feedback! It's invaluable for a solo developer like me. I hope you'll give some of the later levels a try and see the new mechanics in full action!