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California urges people avoid wild mushrooms after 4 deaths, 3 liver transplants

https://www.cbsnews.com/news/california-death-cap-mushrooms-poisonings-liver-transplants/
1•rolph•28s ago•0 comments

Matthew Shulman, co-creator of Intellisense, died 2019 March 22

https://www.capenews.net/falmouth/obituaries/matthew-a-shulman/article_33af6330-4f52-5f69-a9ff-58...
1•canucker2016•1m ago•1 comments

Show HN: SuperLocalMemory – AI memory that stays on your machine, forever free

https://github.com/varun369/SuperLocalMemoryV2
1•varunpratap369•2m ago•0 comments

Show HN: Pyrig – One command to set up a production-ready Python project

https://github.com/Winipedia/pyrig
1•Winipedia•4m ago•0 comments

Fast Response or Silence: Conversation Persistence in an AI-Agent Social Network [pdf]

https://github.com/AysajanE/moltbook-persistence/blob/main/paper/main.pdf
1•EagleEdge•4m ago•0 comments

C and C++ dependencies: don't dream it, be it

https://nibblestew.blogspot.com/2026/02/c-and-c-dependencies-dont-dream-it-be-it.html
1•ingve•5m ago•0 comments

Show HN: Vbuckets – Infinite virtual S3 buckets

https://github.com/danthegoodman1/vbuckets
1•dangoodmanUT•5m ago•0 comments

Open Molten Claw: Post-Eval as a Service

https://idiallo.com/blog/open-molten-claw
1•watchful_moose•6m ago•0 comments

New York Budget Bill Mandates File Scans for 3D Printers

https://reclaimthenet.org/new-york-3d-printer-law-mandates-firearm-file-blocking
1•bilsbie•7m ago•0 comments

The End of Software as a Business?

https://www.thatwastheweek.com/p/ai-is-growing-up-its-ceos-arent
1•kteare•8m ago•0 comments

Exploring 1,400 reusable skills for AI coding tools

https://ai-devkit.com/skills/
1•hoangnnguyen•8m ago•0 comments

Show HN: A unique twist on Tetris and block puzzle

https://playdropstack.com/
1•lastodyssey•12m ago•0 comments

The logs I never read

https://pydantic.dev/articles/the-logs-i-never-read
1•nojito•13m ago•0 comments

How to use AI with expressive writing without generating AI slop

https://idratherbewriting.com/blog/bakhtin-collapse-ai-expressive-writing
1•cnunciato•14m ago•0 comments

Show HN: LinkScope – Real-Time UART Analyzer Using ESP32-S3 and PC GUI

https://github.com/choihimchan/linkscope-bpu-uart-analyzer
1•octablock•14m ago•0 comments

Cppsp v1.4.5–custom pattern-driven, nested, namespace-scoped templates

https://github.com/user19870/cppsp
1•user19870•15m ago•1 comments

The next frontier in weight-loss drugs: one-time gene therapy

https://www.washingtonpost.com/health/2026/01/24/fractyl-glp1-gene-therapy/
2•bookofjoe•18m ago•1 comments

At Age 25, Wikipedia Refuses to Evolve

https://spectrum.ieee.org/wikipedia-at-25
1•asdefghyk•21m ago•4 comments

Show HN: ReviewReact – AI review responses inside Google Maps ($19/mo)

https://reviewreact.com
2•sara_builds•21m ago•1 comments

Why AlphaTensor Failed at 3x3 Matrix Multiplication: The Anchor Barrier

https://zenodo.org/records/18514533
1•DarenWatson•23m ago•0 comments

Ask HN: How much of your token use is fixing the bugs Claude Code causes?

1•laurex•26m ago•0 comments

Show HN: Agents – Sync MCP Configs Across Claude, Cursor, Codex Automatically

https://github.com/amtiYo/agents
1•amtiyo•27m ago•0 comments

Hello

2•otrebladih•28m ago•1 comments

FSD helped save my father's life during a heart attack

https://twitter.com/JJackBrandt/status/2019852423980875794
3•blacktulip•31m ago•0 comments

Show HN: Writtte – Draft and publish articles without reformatting, anywhere

https://writtte.xyz
1•lasgawe•33m ago•0 comments

Portuguese icon (FROM A CAN) makes a simple meal (Canned Fish Files) [video]

https://www.youtube.com/watch?v=e9FUdOfp8ME
1•zeristor•35m ago•0 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
3•gnufx•37m ago•0 comments

Transcribe your aunts post cards with Gemini 3 Pro

https://leserli.ch/ocr/
1•nielstron•41m ago•0 comments

.72% Variance Lance

1•mav5431•42m ago•0 comments

ReKindle – web-based operating system designed specifically for E-ink devices

https://rekindle.ink
1•JSLegendDev•43m ago•0 comments
Open in hackernews

Show HN: Enhanced Queens Game – A Queens puzzle with a 3rd constraint (regions)

https://queensgame.io/
3•airobus•5mo ago

Comments

airobus•5mo ago
Hi HN, I'm the creator of this project.

I've always been a fan of logic puzzles like the Queens game that became popular on LinkedIn, but I felt the core mechanic was a bit one-dimensional and lacked strategic depth. I wanted to see if I could create a more challenging version for myself and other puzzle lovers.

The main twist in Enhanced Queens Game is the introduction of "colored regions" as a third constraint, on top of the classic row and column rules. The goal is now to place one queen per row, column, AND region, while also adhering to a new adjacency rule (queens can't touch on any of the 8 surrounding squares). This transforms the puzzle into a much deeper spatial reasoning challenge.

I'd love to hear any feedback you have, especially on the new 'region' mechanic, the difficulty curve, or any UI/UX suggestions.

Thanks for checking it out!

hookedonwinter•5mo ago
I love playing queens (and tango) on LinkedIn every morning. It’s doing its job and bringing me back every day.

How is your version different than the one on LinkedIn? I played one game on yours and it seems the same but maybe I missed something.

Also, the crown is really hard to see for me with some color blindness. I ended up clicking crown squares to mark them a few times without realizing they already had a crown there.

Nice work overall!

airobus•5mo ago
Hey! Thank you so much for playing my game and for taking the time to write such thoughtful feedback. I truly appreciate it!

That's an excellent question, and you're right that the first few levels are designed to feel very familiar to ease players in. The main differences in Enhanced Queens Game really start to shine on the more complex boards:

The Colored Regions: My version adds a third, crucial rule – you must have only one queen per colored region, in addition to one per row and column. This introduces a new layer of spatial reasoning that completely changes the strategy.

The Adjacency Rule: Queens cannot be placed in any of the 8 squares immediately surrounding another queen (horizontally, vertically, or diagonally).

And thank you especially for the feedback on the crown's visibility for players with color blindness. This is incredibly helpful and something I hadn't fully considered. Accessibility is very important, and I will definitely work on a fix to improve the contrast or add a more distinct visual indicator for the queens. I've logged this as a high-priority task.

Thanks again for the fantastic feedback! It's invaluable for a solo developer like me. I hope you'll give some of the later levels a try and see the new mechanics in full action!