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Red Queen's Race

https://en.wikipedia.org/wiki/Red_Queen%27s_race
1•rzk•19s ago•0 comments

The Anthropic Hive Mind

https://steve-yegge.medium.com/the-anthropic-hive-mind-d01f768f3d7b
2•gozzoo•3m ago•0 comments

A Horrible Conclusion

https://addisoncrump.info/research/a-horrible-conclusion/
1•todsacerdoti•3m ago•0 comments

I spent $10k to automate my research at OpenAI with Codex

https://twitter.com/KarelDoostrlnck/status/2019477361557926281
1•tosh•4m ago•0 comments

From Zero to Hero: A Spring Boot Deep Dive

https://jcob-sikorski.github.io/me/
1•jjcob_sikorski•4m ago•0 comments

Show HN: Solving NP-Complete Structures via Information Noise Subtraction (P=NP)

https://zenodo.org/records/18395618
1•alemonti06•9m ago•1 comments

Cook New Emojis

https://emoji.supply/kitchen/
1•vasanthv•12m ago•0 comments

Show HN: LoKey Typer – A calm typing practice app with ambient soundscapes

https://mcp-tool-shop-org.github.io/LoKey-Typer/
1•mikeyfrilot•15m ago•0 comments

Long-Sought Proof Tames Some of Math's Unruliest Equations

https://www.quantamagazine.org/long-sought-proof-tames-some-of-maths-unruliest-equations-20260206/
1•asplake•16m ago•0 comments

Hacking the last Z80 computer – FOSDEM 2026 [video]

https://fosdem.org/2026/schedule/event/FEHLHY-hacking_the_last_z80_computer_ever_made/
1•michalpleban•16m ago•0 comments

Browser-use for Node.js v0.2.0: TS AI browser automation parity with PY v0.5.11

https://github.com/webllm/browser-use
1•unadlib•17m ago•0 comments

Michael Pollan Says Humanity Is About to Undergo a Revolutionary Change

https://www.nytimes.com/2026/02/07/magazine/michael-pollan-interview.html
1•mitchbob•17m ago•1 comments

Software Engineering Is Back

https://blog.alaindichiappari.dev/p/software-engineering-is-back
1•alainrk•18m ago•0 comments

Storyship: Turn Screen Recordings into Professional Demos

https://storyship.app/
1•JohnsonZou6523•19m ago•0 comments

Reputation Scores for GitHub Accounts

https://shkspr.mobi/blog/2026/02/reputation-scores-for-github-accounts/
1•edent•22m ago•0 comments

A BSOD for All Seasons – Send Bad News via a Kernel Panic

https://bsod-fas.pages.dev/
1•keepamovin•25m ago•0 comments

Show HN: I got tired of copy-pasting between Claude windows, so I built Orcha

https://orcha.nl
1•buildingwdavid•25m ago•0 comments

Omarchy First Impressions

https://brianlovin.com/writing/omarchy-first-impressions-CEEstJk
2•tosh•31m ago•1 comments

Reinforcement Learning from Human Feedback

https://arxiv.org/abs/2504.12501
2•onurkanbkrc•32m ago•0 comments

Show HN: Versor – The "Unbending" Paradigm for Geometric Deep Learning

https://github.com/Concode0/Versor
1•concode0•32m ago•1 comments

Show HN: HypothesisHub – An open API where AI agents collaborate on medical res

https://medresearch-ai.org/hypotheses-hub/
1•panossk•35m ago•0 comments

Big Tech vs. OpenClaw

https://www.jakequist.com/thoughts/big-tech-vs-openclaw/
1•headalgorithm•38m ago•0 comments

Anofox Forecast

https://anofox.com/docs/forecast/
1•marklit•38m ago•0 comments

Ask HN: How do you figure out where data lives across 100 microservices?

1•doodledood•38m ago•0 comments

Motus: A Unified Latent Action World Model

https://arxiv.org/abs/2512.13030
1•mnming•38m ago•0 comments

Rotten Tomatoes Desperately Claims 'Impossible' Rating for 'Melania' Is Real

https://www.thedailybeast.com/obsessed/rotten-tomatoes-desperately-claims-impossible-rating-for-m...
3•juujian•40m ago•2 comments

The protein denitrosylase SCoR2 regulates lipogenesis and fat storage [pdf]

https://www.science.org/doi/10.1126/scisignal.adv0660
1•thunderbong•42m ago•0 comments

Los Alamos Primer

https://blog.szczepan.org/blog/los-alamos-primer/
1•alkyon•44m ago•0 comments

NewASM Virtual Machine

https://github.com/bracesoftware/newasm
2•DEntisT_•46m ago•0 comments

Terminal-Bench 2.0 Leaderboard

https://www.tbench.ai/leaderboard/terminal-bench/2.0
2•tosh•47m ago•0 comments
Open in hackernews

Show HN: Game UI Generator

https://www.godmodeai.co/game-ui-agent
2•lyogavin•5mo ago
I built an AI agent that generates complete game UIs.

Creating game interfaces isn't technically hard—it's just painfully tedious. When you're dealing with dozens of scenes and hundreds of interactive elements, the repetitive work adds up fast.

What it does:

* Generates buttons, panels, icons, etc. if needed and build the complete working UIs automatically * Creates multi-scene flows with proper navigation between screens * Provides diverse visual styles to match your game's aesthetic * One-click export directly to Unity

Intro video is here: https://youtu.be/Tkl5dj0StTw

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